Commit graph

10653 commits

Author SHA1 Message Date
Sungmann Cho
882b3501a3 Fix spelling errors (#384)
aligment -> alignment
constructable -> constructible
constuctible -> constructible
contructed -> constructed
destructable -> destructible
futher -> further
implcit -> implicit
implemenation -> implementation
intrinics -> intrinsics
2019-09-30 14:24:41 -04:00
Griffin Smith
272ff5b3e6 Use nix-build in github-actions 2019-09-29 11:14:38 -04:00
Griffin Smith
05da490185 Gormlaks attack back
When gormlaks see the character, they step towards them and attack
dealing 1 damage when adjacent. Characters have hitpoints now, displayed
at the bottom of the game screen, and when the game is over they die.
2019-09-29 10:54:52 -04:00
Griffin Smith
ec39dc0a5b Tweak gormlak movement slightly
- Don't let gormlaks run into things like walls or each other
- Add a small element of randomness to gormlaks' motion
- Increase gormlaks' vision by a large amount
2019-09-28 15:03:36 -04:00
Griffin Smith
abea2dcfac Add debug command to reveal the game
Add a (debug) command to reveal all tiles on the game regardless of the
character's vision, which'll make it easier to debug creature's behavior
while they're not visible.
2019-09-28 15:03:36 -04:00
Griffin Smith
1a0f618a82 Implement the start of creature AI
Add a Brain class, which determines for an entity the set of moves it
makes every step of the game, and begin to implement that for gormlaks.
The idea here is that every step of the game, a gormlak will move
towards the furthest-away wall it can see.
2019-09-28 15:03:36 -04:00
Abseil Team
502efe6d78 Export of internal Abseil changes
--
8e04df6fcbd062e5eaf179a6ec9b0a26f8aa8a39 by Abseil Team <absl-team@google.com>:

Use a floating point type for the example usage of absl::uniform_real_distribution.

PiperOrigin-RevId: 271167776

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5f8f1dfea50bc16a9d9af3e50c4636500a938b29 by Abseil Team <absl-team@google.com>:

the llvm wasm backend does not support this data symbol in text section, so remove it from the test.

PiperOrigin-RevId: 271138100

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2874542cb212962ac3093fd78fd5e1eb85c126c0 by Xiaoyi Zhang <zhangxy@google.com>:

Work around MSVC 2019 compiler bug related to constexpr in optional_test.
The change in optional_test is necessary to avoid another bug on MSVC
complaining about accessing invalid member of union, and also makes the test
more reasonale by checking the value of a non-static member.

Filed a bug against MSVC
https://developercommunity.visualstudio.com/content/problem/743998/internal-compiler-error-related-to-constexpr-and-u.html.

PiperOrigin-RevId: 271129805

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3a5d56f0c3362aabf68938fb95c4e2d3eca59538 by Abseil Team <absl-team@google.com>:

Improve precision of absl::GetCurrentTimeNanos() by adjusting
cycle time sooner.

PiperOrigin-RevId: 271007945

--
1e044a6dec7c0ca150fff1aee52dbdb16aa43ed7 by Abseil Team <absl-team@google.com>:

Internal change.

PiperOrigin-RevId: 270962690
GitOrigin-RevId: 8e04df6fcbd062e5eaf179a6ec9b0a26f8aa8a39
Change-Id: Icb05423a7e93ebdae16baadd59a60b75b5cfa249
2019-09-25 15:12:18 -04:00
Griffin Smith
915264acae
Add Github Actions config 2019-09-25 14:27:44 -04:00
Vincent Ambo
d290684669 refactor(build): Only build projects explicitly set as CI projects 2019-09-22 17:21:35 +01:00
Vincent Ambo
2bc1bedd9e chore(gemma): Mark gemma as broken (again)
Something broke in one of the Lisp dependencies (again).
2019-09-22 17:20:00 +01:00
Vincent Ambo
3a79e8b932 refactor(build): Add ciProjects attribute for CI builds
This attribute contains a list of all derivations that should be built
by the CI for this repository.

This includes all of my own packages that are not marked as broken, as
well as select third-party packages.
2019-09-22 17:19:13 +01:00
Vincent Ambo
5b446efb66 chore(tazblog): Remove more unneeded dependencies 2019-09-22 17:05:24 +01:00
Griffin Smith
d632a30d05 Implement combat
Put a bunch of gormlaks randomly on the level, and implement combat via
damaging those gormlaks by one point.
2019-09-21 12:43:54 -04:00
Vincent Ambo
2fceba1618 chore(k8s): Bump deployed Nixery version 2019-09-21 15:46:58 +01:00
Vincent Ambo
415dc01e5e chore: Bump Nix channel to a more recent version
This version has Nixery popularity data available.
2019-09-21 15:41:19 +01:00
Vincent Ambo
bcdd2d3fcb chore(third_party): Bump Nixery version 2019-09-21 15:39:45 +01:00
Vincent Ambo
4c3f27b9a7 refactor(k8s): Parameterise the nginx version 2019-09-21 15:37:44 +01:00
Griffin Smith
dd16166665 Describe what you see when you walk over items
Every step the character takes, describe the entities at that position
excluding the character.
2019-09-20 19:38:46 -04:00
Griffin Smith
4db3a68efe Add doors and an open command
Add a Door entity and an Open command, which necessitated supporting the
direction prompt. Currently nothing actually puts doors on the map,
which puts a slight damper on actually testing this out.
2019-09-20 19:38:46 -04:00
Griffin Smith
7770ed0548 Add the beginnings of a prompt system
Add the beginnings of a generic prompt system, with exclusive support
atm for string prompts, and test it out by asking the character for
their name at startup
2019-09-20 12:03:30 -04:00
Abseil Team
ccdd1d57b6 Export of internal Abseil changes
--
509c39cb5aa70893a180e5625e06cd9f76061ecf by Shaindel Schwartz <shaindel@google.com>:

Release CivilTime parsing API.

PiperOrigin-RevId: 270262448
GitOrigin-RevId: 509c39cb5aa70893a180e5625e06cd9f76061ecf
Change-Id: I343eb3062cdf6a2c53e6fddcaa35eb25d7478b1a
2019-09-20 10:40:36 -04:00
Abseil Team
ddf8e52a29 Export of internal Abseil changes
--
cf6037b985b629c253b8a87e4408c88a61baf89a by Abseil Team <absl-team@google.com>:

Adds an example of using ABSL_DEPRECATED on a template.
Without this, it's unclear where to add this annotation (e.g. before template <> or after it).

PiperOrigin-RevId: 270057224

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c53bc14dd683cc1e41c940a337001b42a0270eaf by Andy Getzendanner <durandal@google.com>:

Parser and unparser for command-line flags of type absl::LogSeverity.

PiperOrigin-RevId: 269939999

--
d91174b02f3b213f0b26701d9d97c79f809e6fea by Abseil Team <absl-team@google.com>:

Fix a typo.

PiperOrigin-RevId: 269738777
GitOrigin-RevId: cf6037b985b629c253b8a87e4408c88a61baf89a
Change-Id: I6cec3101014e4c77f4ff2edb4c91740982dbb459
2019-09-19 17:08:45 -04:00
Griffin Smith
62a2e05ef2 Add items and inventory
Add a new "Item" entity, which pulls from the previously-existent
ItemType raw, and add a "PickUp" command which takes the (currently
*only*) item off the ground and puts it into the inventory.
2019-09-19 13:56:14 -04:00
Alex Rice
5f6b51cce4 test: add eitherN test 2019-09-19 15:56:39 +01:00
Alex Rice
13cc0d3d48 feat: add n-ary either 2019-09-19 15:56:39 +01:00
Abseil Team
6ec1362810 Export of internal Abseil changes
--
d3f2943ec6d9be5db3e60ef1d1ddb4c118b6ef54 by Shaindel Schwartz <shaindel@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 269631104

--
c0b2662685f17f1eb721debd36166af9e9cb092b by Abseil Team <absl-team@google.com>:

Internal change

PiperOrigin-RevId: 269355540

--
bdb517a226eddd25c411acd1b8acfdd399c1df1b by Shaindel Schwartz <shaindel@google.com>:

Internal change

PiperOrigin-RevId: 268693722

--
d46654c975125dd5def2e6cff60c2a4a1003430f by Abseil Team <absl-team@google.com>:

Internal change

PiperOrigin-RevId: 268693087
GitOrigin-RevId: d3f2943ec6d9be5db3e60ef1d1ddb4c118b6ef54
Change-Id: I06f134e902e8a4addebef6073cc92697aecf89ca
2019-09-17 17:29:05 -04:00
Michael Fellinger
7b1e389c66 Add path type 2019-09-17 15:29:39 +01:00
Griffin Smith
15895c69fe Remove all but the largest region in caves
When generating cave levels, remove all but the largest contiguous
region from the resulting level.
2019-09-15 17:30:57 -04:00
Griffin Smith
2604341c2f Scroll the viewport around the character
Scroll the viewport so that the character is never less than 5 away from
the edge of the screen.

This was super easy, thanks Brick!
2019-09-15 17:30:57 -04:00
Griffin Smith
58fce2ec19 Progressively reveal the map to the player
As the character walks around the map, progressively reveal the entities
on the map to them, using an algorithm based on well known
circle-rasterizing and line-rasterizing algorithms to calculate lines of
sight that are potentially obscured by walls.
2019-09-15 17:30:57 -04:00
Griffin Smith
6678ac986c Fill the outer edges of generated levels
To avoid the character being able to go OOB.

This is something we had in the Rust version but I hadn't ported over yet
2019-09-14 15:16:27 -04:00
Griffin Smith
33c831d23d Implement collision
Check if there's a wall or other entity where the character is going,
and stop the character from going there
2019-09-14 15:10:51 -04:00
Vincent Ambo
afd2fd5058 docs(README): Add usage information to README
This fixes #2.
2019-09-14 13:09:37 +01:00
Griffin Smith
c06edf3cc6 Place the chacracter in the level at startup time
Randomly select a position in the largest contiguous region of the
generated level in which to place the character at startup time.
2019-09-13 15:24:05 -04:00
Abseil Team
ac78ffc3bc Export of internal Abseil changes
--
932b2203beb5cf08a2b77190ff43fa029c968ad6 by Andy Soffer <asoffer@google.com>:

Updating CMake documentation.

PiperOrigin-RevId: 268509936

--
fd9c53b9edda77e7b01189c2e3babc993e404f3f by Abseil Team <absl-team@google.com>:

Rename flags "internal" build target to "flag_internal".

PiperOrigin-RevId: 268485876
GitOrigin-RevId: 932b2203beb5cf08a2b77190ff43fa029c968ad6
Change-Id: Ic9efdc920925fa3c97e8cd4281b86f710f996c14
2019-09-12 11:57:50 -04:00
Carlos O'Ryan
0432a87fc9
feat: add libraries for metric and monitored_resource. (#22) 2019-09-11 12:13:01 -04:00
Abseil Team
5374c56e51 Export of internal Abseil changes
--
62de74cdadc450a28eaa61a2db0912c97c8004dd by Abseil Team <absl-team@google.com>:

Move "internal/flag.*" files to the "internal" build target.

PiperOrigin-RevId: 268301646

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72cd87aebd52fa7e7ee7cff0284f3761dd490945 by CJ Johnson <johnsoncj@google.com>:

Silences incorrect test failure for InlinedVector in MSVC debug mode.

PiperOrigin-RevId: 268234003
GitOrigin-RevId: 62de74cdadc450a28eaa61a2db0912c97c8004dd
Change-Id: I6b58e41561de6ac2e34cf5c1eedbf535dc468955
2019-09-11 10:20:28 -04:00
Carlos O'Ryan
051e01eef9
Merge pull request #21 from coryan/refactor-single-proto-libraries
cleanup: refactor single-source library definitions.
2019-09-10 07:47:25 -04:00
Carlos O'Ryan
984abcc860
Fix formatting. 2019-09-10 07:35:10 -04:00
Griffin Smith
9ebdc6fbb4 Convert generated levels to walls
Add support for converting generated levels to walls, and merge one into
the entity map at the beginning of the game.

There's nothing here that guarantees the character ends up *inside* the
level though (they almost always don't) so that'll have to be slotted
into the level generation process.
2019-09-09 20:54:33 -04:00
Carlos O'Ryan
d39abd950f
Address review comments. 2019-09-09 17:14:23 -04:00
Carlos O'Ryan
d496568000
cleanup: refactor single-source library definitions.
A lot of the libraries have a single source and can be refactored to a
function that creates them.
2019-09-09 16:15:16 -04:00
Abseil Team
97c1664b4b Export of internal Abseil changes
--
167cd2647144583746311129b0cc98a89a9897e1 by Andy Soffer <asoffer@google.com>:

Internal Changes

PiperOrigin-RevId: 268000987

--
ab44fea7dfdaf763c69609a08ddfac22480ce520 by Derek Mauro <dmauro@google.com>:

Fix flags Cmake tests on Windows

PiperOrigin-RevId: 267859442

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d7ec9f7611370b01bc9a5aed7e18460df2a15429 by Abseil Team <absl-team@google.com>:

Fix undefined behavior in symbolize_elf.inc

PiperOrigin-RevId: 267684904

--
e7c5f8e472a91ed99bdf4876942f2bda5751aa6c by Abseil Team <absl-team@google.com>:

Turn off ABSL_HAS_ALARM on Fuchsia.

PiperOrigin-RevId: 267666090

--
b7d25d5c71a49e697a8bf6440ed30f2e3f036420 by Chris Kennelly <ckennelly@google.com>:

Mark once initialization function as no inline.

We expect this code to run infrequently.

PiperOrigin-RevId: 267649713

--
dc2a5e5f1e39a03fff837d34a319033fde55d9ba by Derek Mauro <dmauro@google.com>:

Fix the MSVC CMake random build

PiperOrigin-RevId: 267624074

--
ba2751b67fa17d1b6c53e5ba79f81a5371e4a03a by Abseil Team <absl-team@google.com>:

Move "internal/flag.*" files to the "internal" build target.

PiperOrigin-RevId: 267588996

--
05b985a33eec4f8acff1809ad9218a1e22220f34 by Abseil Team <absl-team@google.com>:

Move "internal/flag.*" files to the "internal" build target.

PiperOrigin-RevId: 267580412
GitOrigin-RevId: 167cd2647144583746311129b0cc98a89a9897e1
Change-Id: Ibd334f46a5671c7c1d3fcf5354029e2fbb7ba91f
2019-09-09 12:41:04 -04:00
Griffin Smith
e01cf9b056 gitignore debug.log 2019-09-07 14:52:37 -04:00
Griffin Smith
f03ad6bbd6 Add cellular-automata cave generator
Add a cellular-automata-based cave level generator, plus an
optparse-applicative-based CLI for invoking level generators in general.
2019-09-07 14:52:37 -04:00
Abseil Team
325fd7b042 Export of internal Abseil changes
--
2e894f3c2fadc789abf9011222526d5da1e0433e by Gennadiy Rozental <rogeeff@google.com>:

Internal change

PiperOrigin-RevId: 267557172

--
535be36d401a556156223ecc1aabd73a271f0f05 by Abseil Team <absl-team@google.com>:

Internal change.

PiperOrigin-RevId: 267456795
GitOrigin-RevId: 2e894f3c2fadc789abf9011222526d5da1e0433e
Change-Id: I95d29cbde5cd8342ae71b77728baa61b7cf6d440
2019-09-06 07:28:41 -04:00
Griffin Smith
30c340c902 Update repo owner in all three install instructions 2019-09-05 16:45:44 -04:00
Griffin Smith
fe52639a3a Expand documentation for org-clubhouse-mode
Expand the documentation for the automatic updating of story statuses to
include explicit documentation for org-clubhouse-state-alist.

Ref #18
2019-09-05 16:42:35 -04:00
Griffin Smith
6b701daaa5 Separate Usage documentation into read and write
Separate the Usage documentation section into reading from and writing
to clubhouse, and add documentation for a few previously-undocumented
commands.
2019-09-05 15:43:29 -04:00
Griffin Smith
7167932309 Add code of conduct. 2019-09-05 15:40:37 -04:00