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Griffin Smith abea2dcfac Add debug command to reveal the game
Add a (debug) command to reveal all tiles on the game regardless of the
character's vision, which'll make it easier to debug creature's behavior
while they're not visible.
2019-09-28 15:03:36 -04:00
.circleci Fix a bunch more Clippy lints, but disable in Circle 2019-08-03 20:31:42 -04:00
.github/workflows Add Github Actions config 2019-09-25 14:27:44 -04:00
src Add debug command to reveal the game 2019-09-28 15:03:36 -04:00
test Describe what you see when you walk over items 2019-09-20 19:38:46 -04:00
.gitignore gitignore debug.log 2019-09-07 14:52:37 -04:00
default.nix Use haskellSrc2nix over explicit cabal2nix 2019-08-31 13:15:17 -04:00
hie.sh An @-sign in a box, in haskell 2019-08-25 13:28:10 -04:00
LICENSE An @-sign in a box, in haskell 2019-08-25 13:28:10 -04:00
nixpkgs.nix Use haskellSrc2nix over explicit cabal2nix 2019-08-31 13:15:17 -04:00
package.yaml Implement the start of creature AI 2019-09-28 15:03:36 -04:00
pkg.nix Use haskellSrc2nix over explicit cabal2nix 2019-08-31 13:15:17 -04:00
README.org An @-sign in a box, in haskell 2019-08-25 13:28:10 -04:00
Setup.hs An @-sign in a box, in haskell 2019-08-25 13:28:10 -04:00
shell.nix Use haskellSrc2nix over explicit cabal2nix 2019-08-31 13:15:17 -04:00
xanthous.cabal Implement the start of creature AI 2019-09-28 15:03:36 -04:00

Xanthous