tvl-depot/src/Xanthous
Griffin Smith e76567b9e7 Add dungeon level generation
Add a dungeon level generator, which:

1. generates an infinite sequence of rectangular rooms within the
   dimensions of the level
2. removes any duplicates from that sequence
3. Generates a graph from the delaunay triangulation of the centerpoints
   of those rooms
4. Generates the minimum-spanning-tree of that delaunay triangulation,
   with weights given by line length in points
5. Adds back a subset (default 10-15%) of edges from the delaunay
   triangulation to the graph
6. Uses the resulting graph to draw corridors between the rooms, using a
   random point on the near edge of each room to pick the points of the
   corridors
2019-12-30 11:31:56 -05:00
..
AI Use menus for combat and picking up items 2019-11-29 22:59:15 -05:00
Data Preserve entityIDs in atPosition's setter 2019-12-23 17:22:56 -05:00
Entities Add a drop command 2019-12-23 17:22:56 -05:00
Game Don't send the welcome message when loading 2019-12-23 18:20:08 -05:00
Generators Add dungeon level generation 2019-12-30 11:31:56 -05:00
Util Add dungeon level generation 2019-12-30 11:31:56 -05:00
App.hs Don't send the welcome message when loading 2019-12-23 18:20:08 -05:00
Command.hs Add a drop command 2019-12-23 17:22:56 -05:00
Data.hs Add dungeon level generation 2019-12-30 11:31:56 -05:00
Game.hs Implement saving+loading the game 2019-11-29 14:33:52 -05:00
Generators.hs Add dungeon level generation 2019-12-30 11:31:56 -05:00
Messages.hs Add messages on the ground 2019-11-30 19:55:43 -05:00
messages.yaml Confirm before quitting 2019-12-23 17:22:56 -05:00
Monad.hs Use attack messages when attacking 2019-12-23 10:59:45 -05:00
Orphans.hs Add dungeon level generation 2019-12-30 11:31:56 -05:00
Prelude.hs Fix an injectivity issue with saving the game 2019-11-30 15:00:39 -05:00
Random.hs Add dungeon level generation 2019-12-30 11:31:56 -05:00
Resource.hs Add a very basic inventory panel 2019-11-30 22:43:17 -05:00
Util.hs Add dungeon level generation 2019-12-30 11:31:56 -05:00