f00dd30cad
2000 ticks after the character damages their fists by hitting something, the character now develops calluses on their fists (scaled by *how* damaged they've become) that reduce the chance of them receiving additional damage from hitting things - up to a max of 5, which prevents *all* damage from fistfighting. This is all tracked in a new "Knuckles" struct in a new "Body" struct on the character datatype, which manages stepping itself forward as part of the Brain impl on the character. Change-Id: Ica269f16fb340fb25900d2c77fbad32f10c00be2 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3222 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
53 lines
1.9 KiB
Haskell
53 lines
1.9 KiB
Haskell
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import Test.Prelude
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import qualified Xanthous.Data.EntitiesSpec
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import qualified Xanthous.Data.EntityCharSpec
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import qualified Xanthous.Data.EntityMap.GraphicsSpec
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import qualified Xanthous.Data.EntityMapSpec
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import qualified Xanthous.Data.LevelsSpec
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import qualified Xanthous.Data.MemoSpec
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import qualified Xanthous.Data.NestedMapSpec
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import qualified Xanthous.DataSpec
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import qualified Xanthous.Entities.RawsSpec
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import qualified Xanthous.Entities.CharacterSpec
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import qualified Xanthous.GameSpec
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import qualified Xanthous.Game.StateSpec
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import qualified Xanthous.Generators.Level.UtilSpec
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import qualified Xanthous.MessageSpec
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import qualified Xanthous.Messages.TemplateSpec
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import qualified Xanthous.OrphansSpec
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import qualified Xanthous.RandomSpec
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import qualified Xanthous.Util.GraphSpec
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import qualified Xanthous.Util.GraphicsSpec
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import qualified Xanthous.Util.InflectionSpec
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import qualified Xanthous.UtilSpec
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main :: IO ()
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main = defaultMain test
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test :: TestTree
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test = testGroup "Xanthous"
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[ Xanthous.Data.EntitiesSpec.test
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, Xanthous.Data.EntityMap.GraphicsSpec.test
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, Xanthous.Data.EntityMapSpec.test
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, Xanthous.Data.LevelsSpec.test
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, Xanthous.Data.MemoSpec.test
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, Xanthous.Data.NestedMapSpec.test
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, Xanthous.DataSpec.test
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, Xanthous.Entities.RawsSpec.test
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, Xanthous.Entities.CharacterSpec.test
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, Xanthous.GameSpec.test
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, Xanthous.Game.StateSpec.test
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, Xanthous.Generators.Level.UtilSpec.test
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, Xanthous.MessageSpec.test
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, Xanthous.Messages.TemplateSpec.test
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, Xanthous.OrphansSpec.test
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, Xanthous.RandomSpec.test
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, Xanthous.Util.GraphSpec.test
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, Xanthous.Util.GraphicsSpec.test
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, Xanthous.Util.InflectionSpec.test
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, Xanthous.UtilSpec.test
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, Xanthous.Data.EntityCharSpec.test
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]
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