78a52142d1
We now have an inner and outer viewport, and entity positions are relative to the inner one while drawing happens to the outer one.
7 lines
504 B
Text
7 lines
504 B
Text
# Seeds for failure cases proptest has generated in the past. It is
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# automatically read and these particular cases re-run before any
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# novel cases are generated.
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#
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# It is recommended to check this file in to source control so that
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# everyone who runs the test benefits from these saved cases.
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cc b84a5a6dbba5cfc69329a119d9e20328c0372e0db2b72e5d71d971e3f13f8749 # shrinks to pos = Position { x: 0, y: 0 }, outer = BoundingBox { dimensions: Dimensions { w: 0, h: 0 }, position: Position { x: 0, y: 0 } }
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