tvl-depot/users/grfn/xanthous/src/Xanthous
sterni 80f1d396df chore(grfn/xanthous): port to brick-0.73
This is the latest version before 1.0 which has some bigger changes as
brick's EventM gains the ability to be MonadState which requires
adjusting basically all App code.

In 0.72, handleEditorEvent started taking a BrickEvent, so we no longer
need to unwrap the VtyEvent in handlePromptEvent.

Change-Id: Ic6a1ce6e21ba46177d3ce0b8a124abe7d8951464
Reviewed-on: https://cl.tvl.fyi/c/depot/+/7666
Autosubmit: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
2022-12-29 20:06:12 +00:00
..
AI feat(gs/xanthous): Creatures use their weapons to attack 2021-11-25 17:31:01 +00:00
App chore(grfn/xanthous): port to brick-0.73 2022-12-29 20:06:12 +00:00
Data feat(grfn/xanthous): Add a help panel 2022-04-14 14:22:28 +00:00
Entities feat(grfn/xanthous): Use dual-wielding to calculate damage 2022-05-14 16:02:47 +00:00
Game feat(grfn/xanthous): Add a help panel 2022-04-14 14:22:28 +00:00
Generators feat(gs/xanthous): Allow generating creatures with items 2021-11-25 17:31:01 +00:00
Messages refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
Util chore(3p/sources): Bump channels & overlays 2022-04-11 19:37:01 +00:00
App.hs feat(grfn/xanthous): Use dual-wielding to calculate damage 2022-05-14 16:02:47 +00:00
Command.hs feat(grfn/xanthous): Add a help panel 2022-04-14 14:22:28 +00:00
Data.hs chore(3p/sources): Bump channels & overlays 2022-12-29 20:06:12 +00:00
Game.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
keybindings.yaml feat(grfn/xanthous): Add a help panel 2022-04-14 14:22:28 +00:00
Messages.hs feat(xanthous): Describe *where* the item is in the inventory 2021-06-23 21:52:08 +00:00
messages.yaml feat(xanthous): Allow selecting hand for wielding 2022-04-16 20:30:42 +00:00
Monad.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
Orphans.hs chore(3p/sources): Bump channels & overlays 2022-12-29 20:06:12 +00:00
Physics.hs feat(gs/xanthous): Allow throwing rocks 2021-10-30 17:16:21 +00:00
Prelude.hs feat(xanthous): Memoize characterVisiblePositions 2021-06-12 18:57:52 +00:00
Random.hs feat(xanthous) Generate random volume+density for items 2021-06-23 21:52:08 +00:00
Util.hs feat(gs/xanthous): Creatures drop their items when they die 2021-11-25 17:31:01 +00:00