tvl-depot/users/grfn
Griffin Smith 4b11859d04 feat(gs/xanthous): Allow generating creatures with items
Add an `equippedItems` field to the CreatureType raw, which provides a
chance for generating that creature with an item equipped, which goes
into a new `inventory` field on the creature entity itself. Currently
the creature doesn't actually *use* this equipped item, but it's a step.

This commit also adds a broken-dagger equipped 90% of the time to the
"husk" creature.

Change-Id: I6416c0678ba7bc1b002c5ce6119f7dc97dd86437
2021-11-25 17:31:01 +00:00
..
achilles chore(3p/overlays): Remove LLVM11 bump from overlay 2021-05-24 18:15:05 +00:00
emacs.d chore(gs/emacs): Update org<->jira state mapping 2021-11-20 21:41:10 +00:00
gws.fyi feat(gws.fyi): Mention xanthous ssh server 2021-11-07 23:02:23 +00:00
keyboard refactor(grfn/keyboard): use pkgsCross.avr's default gcc 2021-10-14 21:23:37 +00:00
org-clubhouse refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
resume refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
system fix(gs/yeren): Pin to linux 5.14 2021-11-09 15:45:22 +00:00
wigglydonke.rs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
xanthous feat(gs/xanthous): Allow generating creatures with items 2021-11-25 17:31:01 +00:00
keys.nix refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
OWNERS refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00