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AI
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feat(gs/xanthous): Creatures use their weapons to attack
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2021-11-25 17:31:01 +00:00 |
App
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feat(gs/xanthous): Allow generating creatures with items
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2021-11-25 17:31:01 +00:00 |
Data
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Entities
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chore(3p/sources): Bump channels & overlays
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2022-04-11 19:37:01 +00:00 |
Game
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Generators
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feat(gs/xanthous): Allow generating creatures with items
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2021-11-25 17:31:01 +00:00 |
Messages
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refactor(users/glittershark): Rename to grfn
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2021-04-12 14:45:51 +00:00 |
Util
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chore(3p/sources): Bump channels & overlays
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2022-04-11 19:37:01 +00:00 |
App.hs
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Command.hs
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Data.hs
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chore(3p/sources): Bump channels & overlays
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2022-04-11 19:37:01 +00:00 |
Game.hs
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refactor(users/glittershark): Rename to grfn
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2021-04-12 14:45:51 +00:00 |
keybindings.yaml
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Messages.hs
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feat(xanthous): Describe *where* the item is in the inventory
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2021-06-23 21:52:08 +00:00 |
messages.yaml
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feat(grfn/xanthous): Add a help panel
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2022-04-14 14:22:28 +00:00 |
Monad.hs
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refactor(users/glittershark): Rename to grfn
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2021-04-12 14:45:51 +00:00 |
Orphans.hs
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feat(grfn/xanthous): Load keybindings from a data file
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2022-04-14 14:22:28 +00:00 |
Physics.hs
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feat(gs/xanthous): Allow throwing rocks
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2021-10-30 17:16:21 +00:00 |
Prelude.hs
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feat(xanthous): Memoize characterVisiblePositions
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2021-06-12 18:57:52 +00:00 |
Random.hs
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feat(xanthous) Generate random volume+density for items
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2021-06-23 21:52:08 +00:00 |
Util.hs
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feat(gs/xanthous): Creatures drop their items when they die
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2021-11-25 17:31:01 +00:00 |