txtWrap takes up half the available width in the viewport, causing
the input for prompts to display way too far to the right of the actual
prompt. I'm not aware of any actual mutiline prompts, so using txt here
makes way more sense.
Change-Id: I7f62066f1b07b5d6ba2c7ffed77c87ae33b1dfa5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3814
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a nixos module for running the xanthous server in a docker
container, and install it on mugwump including a prometheus scrape
config.
Change-Id: Ifeb315845b7eef2ee33af98fa3f71acdd3d9fe6b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3812
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a prometheus exporter and some simple prometheus metrics, so that I
can look at dashboards and get alerts for things like lots of
connections
Change-Id: Ic1e0568200299dc852b74da647a6354267ee7576
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3811
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This appears to work pretty nicely!
Change-Id: Icf52f58225ee2837b30ba6187ae3ba3c539de9df
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3810
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Don't write to my disk, please, random internet people.
Change-Id: I1d199fc3675f6ec7630f598bbc33dc7ef7e02e68
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3809
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a command-line parameter to disable the Save command, so people
don't save and fill up my disk when I'm running this on the internet.
Change-Id: I2408e60de2d99764ac53c21c3ea784282576d400
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3808
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Accept password authentication in addition to public key authentication,
but ignore the actual password, so that clients without ssh keys
configured (or configured to send no ssh keys) can authenticate.
Change-Id: I86130b9725d1928ac45b5db55f18c09687ee0fd5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3807
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Add the start of an ssh-compatible server application for playing
Xanthous over ssh. The idea here is that the user can ssh with whatever
username they like (defaulting obviously to their login username) and
then that gets passed as the --name flag to xanthous as they play.
Change-Id: I39eec288ac8e22a165e859479888d78158a58818
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3806
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
numAliveNeighbors was doing bounds checks too aggressively, resulting in
always returning 8 for points on the edge, meaning walls weren't getting
properly created for those points, making edges of the map open to walk
through.
Change-Id: Iada6be46ce7cc77ce99a320b7310008898b89273
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3805
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Don't generate tutorial messages on levels other than the first.
Change-Id: I7681377461b92f5d5015931b0088bef9d358d2e4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3804
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Using a signed Int here is a little silly, since we can never have
negative levels.
Change-Id: Ibe03be5014226e07dfa6f78d8360301bc1b7c9b1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3803
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
When saving, default to the save file that was loaded for the game if
any. To support this, this also makes text prompts support a default,
which will be used if no value is input.
Change-Id: I72a826499d6e987b939e3465a2d29167e53416be
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3801
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This was previously all inside of my personal homepage configuration,
but that's not really where it belongs.
This moves the blog post -> feed entry logic to //web/blog and moves
some other minor logic (like entry order) into the atom feed
implementation itself.
Change-Id: Idde0241c48e979580de73f2b9afd04e6ca7f4c9a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3770
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Required for actually using this generically for the TVL blog.
Change-Id: I92d8d10341f9ab4f92c90f7976be261b3255a0f0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3768
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
This one is basically taken from some gist linked in the official
dunst readme and makes nice little boxes.
Change-Id: I5bee8488f333dcc2f7040b741729065ef8617ae0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3767
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
Carry over everything except the character's position when going up
stairs, so that eg the character doesn't lose everything they picked up
and instantly heal to full when going up a level.
Change-Id: I08513578a72f2410a363bbadbb273d95826a3f1b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3766
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Implement a first pass at a "fire" command, which allows throwing rocks,
the max distance and the damage of which is based on the weight of the
item and the strength of the player.
Currently the actual numbers here likely need some tweaking, as the
rocks are easily throwable at good distances but don't really deal any
damage.
Change-Id: Ic6ad0599444af44d8438b834237a1997b67f220f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3764
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
That machine doesn't exist anymore. Some of them are partially
retained for use on tverskoy instead, but I've mostly nuked it.
Change-Id: Ia358b46353d408798c29c4c90ec06b116b322b5d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3761
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This will also be used for the TVL blog, with status updates of
projects like Tvix.
Note that while this commit evaluates, there are still some things
specific to my blog in this code which I'll untangle in a future commit.
Change-Id: If59431161b165d7249cbb856073a4cae84a1bfbf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3732
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
The C code from which this is translated uses sentinel values for
various things, this commit replaces them with standard Rust types
instead (amongst a bunch of other small improvements).
Change-Id: I892811a7afebb5a0f3b825824fc493ab0b399e44
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3735
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Since this code is essentially a fairly plain translation from C, it
is a bit confusing to deal with the original untyped code. This is an
attempt to try and clean some of it up.
Change-Id: Icd21f531932e1a811c0d6dbf2e9acba61ca9c45d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3734
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
I intend to use this for updates on TVL projects, which will end up on
the homepage, which is outside of //users.
Change-Id: I03542d1bcef3d9fc4599294655caab5ed22ba5d9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3728
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
The default gcc version for pkgsCross.avr.buildPackages is 10.x, which
seems to be able to build the layout derivation just fine.
Change-Id: Ib7790419f38121ea2b1a09c790ef3a04afc0f9f8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3712
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
nixpkgs-crate-holes can build a markdown report detailing all vulnerable
crates pinned in cargoDeps vendors in nixpkgs according to RustSec's
advisory db. This report is intended to be pasted into a GitHub issue.
The report is produced by a derivation and can be obtained like this:
nix-build -A users.sterni.nixpkgs-crate-holes.full \
--argstr nixpkgsPath /path/to/nixpkgs
Example output: https://gist.github.com/sternenseemann/27509eece93d6eff35cd4b8ce75423b5
Additionally, you can obtain a more verbose report for a single
attribute of nixpkgs, in HTML format since we just reuse the command
line output of cargo-audit and convert it to HTML using ansi2html:
nix-build -A users.sterni.nixpkgs-crate-holes.single \
--argstr nixpkgsPath /path/to/nixpkgs --argstr attr ripgrep
Change-Id: Ic1c029ab67770fc41ba521b2acb798628357f9b2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3715
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
... the amount of times I've not had this and nix-shell'd it is ridiculous.
Change-Id: I8ac3a7a2915e68d235f8349373b2575e6ebe1cb5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3710
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
The previous impl of this was formatting the pre-save contents of the
buffer, effectively preventing saving any changes (oops).
Change-Id: I17d4b8ba0943964d700f7dca81af4f46b149c0b8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3644
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
This is really just not worth the performance hit
Change-Id: I6f603aa154c562da2803bd8f73b1135faad243be
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3642
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
This doesn't work right now, and I'm not currently writing any idris
Change-Id: I7c090ad9f05c5d24f4f80fdd444e8995629aaba4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3641
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
It's worth trying out with a small initial list of feeds that I
normally read anyways.
Change-Id: I196bf522c159e9630624e60dd1b6419ba987bcd9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3635
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
These are then loosely referenced by corresponding words in the big
word list.
I think what I'll be aiming for is a bunch of interesting lookup
functions (give me all words I know with this root etc.)
Change-Id: I664976c3c1521334ea58c7ba943f5c18d5513bf9
There's no longer an Egyptian fireball in the sky, so I can go back to
normal.
Change-Id: I6fdcd12f3d3e62c367115f3712cc0fd36eeff78d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3568
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
For now mblog only contains the mnote-html executable which takes a mime
message from a maildir and prints the equivalent HTML fragment to
stdout. It is intended to work with the mblaze(7) utilities,
i. e. mnote-html resolves all `object` tags to proper `img` inclusions
with the correct filename, so mshow(1)'s -x version can supply the
needed image files. A note created using Apple's Notes app (tested with
the iOS version) can be converted in a viewable HTML file like this:
$ mnote-html path/to/msg > fragment.html
$ mshow -x path/to/msg
$ cat <(echo "<!DOCTYPE html>") fragment.html > document.html
$ xdg-open document.html
Note that only the limited feature set of Apple Notes when using the
IMAP backend is supported. The iCloud-based one has more (quite neat)
features, but its notes can only accessed via an internal API as far as
I know.
This CLI is a bit impractical due to the big startup overhead of loading
the lisp image. mblog should be become a fully fletched static site
generator in the future, but this is a good starting point and providing
the mnote-html tool is certainly useful.
Change-Id: Iee6d1558e939b932da1e70ca2d2ae75638d855df
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3271
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
This is mostly to yet another silly idea which turns out to be
possible. This may be actually useful should I implement more
sophisticated format specifiers like "%xd" or "%f".
Change-Id: Ia56cd6f5793a09fe5e19c91a8e8f9098f3244d57
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3537
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
hpack is a bit dumb when generating the list of modules for a cabal
file's component if multiple of them live in the same directory.
Specifically it seems to assume that all modules in the source-dirs
of a particular component are also necessary for its compilation.
This is quite bad in the case of xanthous since both library and
executable have source-dirs: src, so all modules will be compiled
twice: Once for the library and then again for the executable
despite it depending on the library (actually 4 times in total
since we need to build a unprofiled and profiled object for each
module…).
To fix this we just move Main.hs into its own directory and change
the executable's source-dirs, so hpack doesn't get confused anymore.
Since all components now have their own source-dirs, unnecessary
redundant compilation should be down to 0. The diff of the cabal
file shows quite nicely how many module recompilation we've gotten
rid of.
Change-Id: I2df4fab9b0299b3a2b5d3005508c79b2d9796039
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3533
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: grfn <grfn@gws.fyi>
Since //web/bubblegum depends on nint, we need to move it to a non user
directory to conform with the policy established via cl/3434.
Note that this likely doesn't mean greater stability (which isn't
really implied in depot anyways), since I still would like to use a more
elaborate calling convention to allow for additional useful features.
Change-Id: I616f905d8df13e3363674aab69a797b0d39fdd79
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3506
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This allows me to add stuff without doing a commit for every feed. I can
always import them in bunches if I want to later.
Change-Id: I080f40b3627940a1f68cf13598c102953f4994b1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3505
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
`config.home.homeDirectory` is never set, meaning that when this builds
in CI it just uses the $HOME of the buildkite agent that's running,
causing it to almost always rebuild on new changes - I'm never going to
have a username on a system other than `grfn`, so this is fine to just
hardcode.
Change-Id: I920a0c546f4c06d0429534d116465e8f732218e7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3495
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
I have some secret stuff here (not security-secret, just secret that I'm
installing it in my system) so this has to be conditionally included
Change-Id: Idb12e5bbab507ad3dc5eb610199fd384789c0e20
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3491
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
The backported fix is no longer required and we can just apply the
patch in the overlay, this makes everything a little easier.
Change-Id: I654a1bb002eef5c578b8e576e133a159bde3f850
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3483
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
This lets us benefit from the recent OpenSSL security-related
update [1]. Since nixos-unstable is still stuck, we temporarily
use nixos-unstable-small as our unstable channel.
Fixes necessary:
* //users/sterni/nix/char:
Someone has decided to drop writers.writeC upstream [2],
so we reimplement it ad-hoc using runCommandCC
[1]: https://www.openssl.org/news/secadv/20210824.txt
[2]: 982f46985e
Change-Id: Id84756e2e370296b7a27e1a3f1744f58f8fe3c47
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3463
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
Unfortunately this doesn't work with Gerrit yet, but it's fine for SSH auth.
Change-Id: Idcfebb117ca39e47ef5595f5bb64ea31dbef3af7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3442
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
I no longer use this, I just use the rebuild-system that all nixos
systems get now.
Change-Id: I2272ff13b21b3194c06b51dbc340c19b8bb336a9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3430
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
It's now more like my personal homepage depends on TVL assets, not the
other way around.
Change-Id: Ifb9d61aa8ec2cab549e25de3a3dfbbd08f3d336c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3435
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Prevent flycheck-next-error and flycheck-prev-error from being repeated
by evil, since they're movement commands rather than editing commands.
This lets me spam `]e.` if I have to do the same thing to all the errors
in a buffer, for example.
Change-Id: I5993f6d19b71b63e5f4be1f3ce9e0cfd0357cc6e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3425
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This was missing a path segment, plus calling it rust-analyzer makes it
clearer what's going on
Change-Id: I8f71fe1b438d72f743472ab10ec939f686ad0da1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3424
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Adds ECL as a second supported implementation, specifically a statically
linked ECL. This is interesting because we can create statically linked
binaries, but has a few drawbacks which doesn't make it generally
useful:
* Loading things is very slow: The statically linked ECL only has byte
compilation available, so when we do load things or use the REPL it is
significantly worse than with e. g. SBCL.
* We can't load shared objects via the FFI since ECL's dffi is not
available when linked statically. This means that as it stands, we
can't build a statically linked //web/panettone for example.
Since ECL is quite slow anyways, I think these drawbacks are worth it
since the biggest reason for using ECL would be to get a statically
linked binary. If we change our minds, it shouldn't be too hard to
provide ecl-static and ecl-dynamic as separate implementations.
ECL is LGPL and some libraries it uses as part of its runtime are as
well. I've outlined in the ecl-static overlay why this should be of no
concern in the context of depot even though we are statically linking.
Currently everything is building except projects that are using cffi to
load shared libaries which have gotten an appropriate
`badImplementations` entry. To get the rest building the following
changes were made:
* Anywhere a dependency on UIOP is expressed as `bundled "uiop"` we now
use `bundled "asdf"` for all implementations except SBCL. From my
testing, SBCL seems to be the only implementation to support using
`(require 'uiop)` to only load the UIOP package. Where both a
dependency on ASDF and UIOP exists, we just delete the UIOP one.
`(require 'asdf)` always causes UIOP to be available.
* Where appropriate only conditionally compile SBCL-specific code and
if any build the corresponding files for ECL.
* //lisp/klatre: Use the standard condition parse-error for all
implementations except SBCL in try-parse-integer.
* //3p/lisp/ironclad: disable SBCL assembly optimization hack for all
other platforms as it may interfere with compilation.
* //3p/lisp/trivial-mimes: prevent call to asdf function by substituting
it out of the source since it always errors out in ECL and we hardcode
the correct path elsewhere anyways.
As it stands ECL still suffers from a very weird problem which happens
when compiling postmodern and moptilities:
https://gitlab.com/embeddable-common-lisp/ecl/-/issues/651
Change-Id: I0285924f92ac154126b4c42145073c3fb33702ed
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3297
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: eta <tvl@eta.st>
This has been folded into dash itself.
Change-Id: I19e7a9fbc4d6206e3624b7c226de2225153689c6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3407
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
Lets trust that the Emacs overlay is using the right packages from the
right sources by default. I'm not overly attached to any specific
versions.
Change-Id: Id53a4587f680965f13b5cd329a10f0384ff97c13
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3406
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
The channel has caught up with this fix.
Change-Id: I86287a6808e6936e50e5d43cbafc74b9362e0bd8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3404
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Wanted to port my emacs config to depot, but missing a dependency from
the channel. Adjustments:
* Downgrade grfn's Kernel to 5.10: The ck1 patch is not yet available
for 5.13 unfortunately and the 5.12 set has been removed upstream.
Change-Id: Ifaf315427bda2af590549ca0abec02a79f19a3ec
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3375
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: grfn <grfn@gws.fyi>
Someone asked for this, so here it is.
Change-Id: I00c52deb8c3f4e8f786cf4763b39d862ad041f6d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3371
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Telega keeps getting loaded with old sources, the origin of which I
can not figure out, and which are not compatible with my Emacs
anymore. This means that opening Telega essentially breaks the active
Emacs until the telega process is killed.
Until I have time to properly sit down and debug where Nix decides to
get an old version of telega from (building the package directly from
a Nix REPL yields the expected one), I'll disable it to avoid
accidentally breaking my Emacs via muscle-memory.
Change-Id: I937ac3a2b208c08fa0ef0b6e3e201526baa3a522
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3367
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
This stops it from interfering with command line invocations of things
like cargo test
Change-Id: Icc24a27ac5e17bb88ed539c13fc33204ef55ce82
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3288
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
The latest Emacs versions removed some (private) functions that telega
depends on, and this is fixed in HEAD of telega.el.
However, without these fixes, the unstable version of telega doesn't
build because the patch Nix tries to apply doesn't match the source
anymore.
The patch itself doesn't seem to do anything relevant for me.
Change-Id: Ib9a042c636cb438b2b15d231a07afd5c02be72ee
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3294
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
I used //tools/depot-nixpkgs-update for this - thanks again, sterni!
Included fixes:
* temporary workaround for building notmuch python package, fixed in
upstream already (but channel hasn't advanced there)
* Disable fprintd in grfn.system.yeren, as the fprintd-tod package
currently has a version mismatch in nixpkgs
Co-authored-by: Griffin Smith <grfn@gws.fyi>
Change-Id: If6d71b08ace9db57daadfe3b69b9cd4aec6a5a4e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3274
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
... for the rare cases where I am watching a movie on this laptop.
Change-Id: I9f6a5a4079b32a67d46e744c024c2accf09b3d6d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3273
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This is required for launching desktop applications from XDG shortcuts
via counsel.
Change-Id: I147fb0d6568e359c23655230b2a56214715827f6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3267
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
The old one's displaying as an emoji, upsettingly
Change-Id: I50980e4b9f2a58463e749a8adcc32f0f9ca1d154
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3261
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Didn't bother to update the stable channel as it is unused currently.
Changes required:
* tazjin/frog, grfn/modules/obs:
Remove obs-v4l2sink as it has been integrated into upstream OBS and
the package removed from nixpkgs subsequently (at least according to
the `builtins.throw`-message).
Change-Id: I4335ed060eef2c4ff8ac55a68d894bcc3d8ef4a3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3243
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
Telegram adds this itself, which means the file is different from what
home-manager knows about, which means running home-manager switch
breaks unless this is here.
Change-Id: Iad507bf63365a630b7eef349228b633f5b83d78b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3251
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I don't know why this is causing issues, I really don't. But I get
agenda items without having to reload this file now.
Change-Id: I38fd4f7942430a07231cadbc0320e1ba786616e6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3249
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Yes, this is a fix.
Change-Id: Ie80dc0f60c6343388388fba3327816d8a1b0fbe0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3244
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Very worried about this, Lenovo has a knack for bricking devices with
firmware updates ...
Change-Id: Idc111fe9d4bd7edf1e6c633040cf35e82f858724
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3224
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
These end up being things like "hey, you used a proc macro" which isn't
useful to me, and clogs up the rest of my error navigation.
Change-Id: I9ccfddcce9683184f2479ae1aa30a8414f7e7c51
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3242
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Previously this'd display `5 m m³`, because it'd show the underlying
value then add the unit suffix on at the end
Change-Id: Idd240ddfebc212460f9fb529eff72732a5dafe2a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3241
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
If org-tracker-headlines-from-search is called non-interactively, it
only *returns* the org headlines as a string, rather than inputting them
at point.
Change-Id: Ia43d516f35a11383b206a57f345a6aeedfe86831
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3230
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Previously, we were using `smallestNotIn` for selecting new characters
for menu items with duplicate chatacters - this uses the 'Bounded'
instance for the type, which for Char meant the first character we would
always select was \NUL - making it look like the menu item had no
character, and making it impossible to actually select the menu item.
This introduces an AlphaChar newtype, which is a wrapper around Char
whose Bounded and Enum instances only use alphabetic characters (a-ZA-Z)
and uses that for menu characters instead.
Change-Id: If34ed9e9ce84f2bcb1cb87432cc6273f40b69f72
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3229
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
When describing items in the inventory, both in detail and when
producing menus from those items, describe not just the item itself but
also *where* in the inventory the item is (either in the backpack, or
wielded in either or both of the hands). This uses a new
InventoryPosition datatype, and a method to get a list of items in the
inventory associated with their inventory position. When *removing*
items from the inventory (to wield, drop, or eat them), we want to make
sure we remove from the right position, so this also introduces
a `removeItemAtPosition` method to make that happen correctly.
Finally, some of the tests for this stuff was getting really slow - I
narrowed this down to runaway arbitrary generation for message
Templates, so I've tweaked the Arbitrary instance for that type to
generate smaller values.
Change-Id: I24e9948adae24b0ca9bf13955602108ca9079dcc
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3228
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a new DescribeInventory command, bound to I, to prompt for an item
in the inventory (anywhere in the inventory, including wielded) and
display a (new) panel describing it in detail. This description includes
the description, the long description, and the item's physical
properties (volume, density, and weight).
Change-Id: Idc1a05ab16b4514728d42aa6b520f93bea807c07
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3227
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Generate random volumes and densities for items based on the ranges for
those two quantities in the raw when building instances of items.
Since this is the first time creating an item is impure, this also lifts
entity generation into a (random) monadic context
Change-Id: I2de4880e8144f7ff9e1304eb32806ed1d7affa18
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3226
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Allow the itemType raw to have density and volume fields, both of which
represent *intervals* of both density and volume (because both can
hypothetically vary a bit). The idea here is that when we're making
an *instance* of one of these items, we pick a random value in the
range.
Lots of stuff in this commit is datatype and typeclass instances to
support things like intervals being fields on datatypes that get
serialized to saved games - including a manual definition of Ord for
Item since Ord isn't well-defined for intervals
Change-Id: Ia088f2f75cdce9d00560297e5c269e3310b85bc3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3225
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
2000 ticks after the character damages their fists by hitting something,
the character now develops calluses on their fists (scaled by *how*
damaged they've become) that reduce the chance of them receiving
additional damage from hitting things - up to a max of 5, which
prevents *all* damage from fistfighting.
This is all tracked in a new "Knuckles" struct in a new "Body" struct on
the character datatype, which manages stepping itself forward as part of
the Brain impl on the character.
Change-Id: Ica269f16fb340fb25900d2c77fbad32f10c00be2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3222
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a command that automatically rests (essentially just stepping the
game forwards) until the character's hitpoints are back to full.
Currently due to the time it takes for the character to heal this takes
a bit too long - my thought there is to make the per-step delay for
autocommands different depending on the specific autocommand.
Change-Id: I40378c29d3d9d19e9787af1f015bde65fd08868c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3221
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Allow configuring the natural attacks (eg, part of their body rather
than an item) of a creature. Each attack has a description and a damage
associated with it.
Change-Id: I69698a8ac4ee2da91e4c88e419593627519522a5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3220
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This required making sayVerb optional, as oozes don't say anything
Change-Id: I2c7f425ca26d92beef1097eda49d84f00c84c482
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3218
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This gets us the zlib-flate command line utility, which is useful for
decompressing our zlib-compressed save files and poking around in the
JSON
Change-Id: Ia0d8259d261c4313322d68cc8409ba13f9fb570c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3217
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
If the game steps forward, entities could be moving around, so we need
to wipe the memoized character vision.
Change-Id: If6ea6a8c4bed7aefef90a0a2ab17eff0af9b9bbe
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3215
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I'm typesetting a type system! `semantic` is the big winner here, but
also `mathpartir` is nice
Change-Id: I27ee91d30e0fe680377ce48f7539553fd0707684
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3212
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This is how I'm writing test files for xanthous now, and I'm not writing
any other haskell code, so let's update the snippet
Change-Id: Ia513490ee1cfc87b3d58ee1a8e94244f2e862963
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3208
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a new "greetedCharacter" field to the creature hippocampus type,
which tracks whether or not that creature has greeted the character
yet. In the gormlak AI, when the gormlak sees the character and starts
running towards them, if that field is set to False send a message that
says that the gormlak yells a single randomly-generated gormlak word at
the character, then set the field to true
The gormlak yells "gukblom"!
Change-Id: I17a388393693a322c2e09390884ed718911b2fc4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3207
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I didn't end up using this directly for the thing I was doing, but it
still seems generally useful enough that I'm keeping it around for now
Change-Id: I05c8902d75845f2230ec2373a9677d61cfaafafd
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3206
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a new "language" field to the CreatureType raw type, which
references the *name* of the language that creature speaks (this is so
that different creatures can speak the same language without having to
duplicate the language definition in the raws). At some point this
should change to not hardcode the sets of languages and instead define
them in data files like we do for creatures, but this is fine as a
start.
Change-Id: I6708570175e23472cb37e0061a329e54e8eac9c0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3205
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This is generally just good practice for foundational data-types like
these
Change-Id: I88c5b6b73dad6665cf25837b8d6a9e0ea66f2b0b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3204
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Wrap up the Phonotactics type into a Language type including both the
phonotactics and a distribution of the number of syllables per word, so
we can generate arbitrary words in addition to just arbitrary syllables
Change-Id: I8a37ce9c0eec019c9b84d21b0f2b3b9f5fd319eb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3203
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a new "speech" generator module, with the beginnings of the vague
definition of the phonotactics of the language (there's one in here for
English based on the wikipedia article for English phonology, but it's
less than ideal as it has generated words like "sprurlkt") and the
ability to generate random syllables of a language by picking an onset,
nucleus, and coda from the list for that language (within a range of the
number of allowed of each syllable part). This will be used down the
road to automatically generate utterances from various
non-english-speaking creatures (so the accuracy is less important, just
that it "feels real").
Change-Id: I7b81375ec595239c05c5c800cbde1a2a900e38ac
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3202
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I'm going to start adding generators for things like text soon, so it
makes sense to specifically sequester level generators as their own
thing
Change-Id: I175025375204fab7d75eba67dd06dab9bd2939d3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3201
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Memoize the return value of characterVisiblePositions to a new,
semi-abstracted "memo" field on the GameState, recalcuclated if the
character position ever changes. I'm 90% sure that the perf issues we
were encountering were actually caused by characterVisiblePositions
getting called once for *every tile* on draw, but this slightly larger
change also makes the game perform relatively-usably again.
Since this is only recalculated if the character position changes, if we
ever get non-transparent entities moving around without the characters
influence (maybe something building or knocking down walls?) we'll have
an issue there where the vision won't be updated as a result of those
changes if they happen while the character is taking a non-moving action
- but we can cross that bridge when we come to it.
Change-Id: I3fc745ddf0014d6f164f735ad7e5080da779b92a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3185
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Since 473604f567 (CL/2910), depot hasn't
been directly exposing `pkgs` as an attribute, instead exposing it via
third_party.nixpkgs - the xanthous shell.nix isn't checked in CI, so it
was missed as part of that refactor - this updates it to be in line with
that
Change-Id: I12b081c16d53c6798f51ec6660ffa6d345870580
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3176
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Break out the configuration for the prometheus fail2ban exporter, which
is a simple python script that exports stats from fail2ban as a
prometheus-scrapable textfile, from Mugwump into a reusable nixos module
in //ops/nixos/modules.
Change-Id: I5451c9c5de6c7bc4431150ae596a9c758bf1b693
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3136
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This does not appear to be working
Change-Id: I195e44f799981343a7b9dc60b25eb068d5d42530
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3182
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Includes the following depot changes & fixes:
* stable moves to NixOS 21.05
* stable isn't used anymore (but we'll keep the mechanism)
* haskell overlay's `random` override is removed (YAY!)
* grfn/iso: Switch to regular kernel rather than
latest kernel, as latest kernel is currently marked as broken due to zfs
* grfn/home: Use julia_16-bin temporarily
julia 1.5 (current julia-stable, source built release in nixpkgs)
doesn't pass its own test suite. Julia 1.6 doesn't have a source built
package in nixpkgs yet, so julia_16-bin appears to be the only working
julia derivation currently.
* tazjin/tverskoy: Use zfs unstable, as stable zfs doesn't work with the
latest kernel
Co-Authored-By: Griffin Smith <grfn@gws.fyi>
Co-Authored-By: sterni <sternenseemann@systemli.org>
Change-Id: I6f2e3d9f75077e4755de6bde9104d44b584cbe4c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3174
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: grfn <grfn@gws.fyi>
I don't really like the perspective-specific stuff after all.
Change-Id: I214e481a29ed5734de232d6cbd8fabbc6368359d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3181
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Work is now using JIRA instead of Clubhouse, so I've started writing
org-tracker[0] as a pluggable-backend version of org-clubhouse (I'll
probably add github issue support as well!). This switches my personal
config to use that instead of org-clubhouse, including the
checkout-branch-with-ticket-id stuff I had locally.
[0]: https://github.com/glittershark/org-tracker
Change-Id: I3cf72d6640b155c92ca9ddd1d9d9b5167367951a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3180
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
For some reason some org config was still living in the global config.el
Change-Id: I2145a054ace97b91877a4397a52fd18a5c273434
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3178
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
No longer connecting to freenode - but I *am* now connecting to both
hackint and libera, so add a prompt to the command to decide which one I
connect to
Change-Id: Iae315ddab753cf9c365cbee7abd94213af656d4c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3177
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Use awscli2 rather than awscli to deploy - less because I actually need
any specific functionality from the new version, and more because I
already use awscli2 on my systems and it's nice to always use the same
version of stuff
Change-Id: Id0e5b63dde1857c2e417ac2eeb2f769ebcc0f956
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3175
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
... rather than dragging it in as some transitive dep, which actually
stopped happening.
Change-Id: I2331721839d5e53c38236f64487be0e6f1be352e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3170
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This reverts commit e1c45be3f5. I'm back
in NY now T.T
Change-Id: Iaae2bf778195b9a99ac1a46068703a58e6b69053
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3166
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
* users/grfn/system/home/yeren: remove obsolete awscli2 overrides
* ops: make new isSystemUser || isNormalUser assertion happy
* users/grfn/system/system/mugwump: make buildkite agents system users
* users/tazjin/nixos/camden: set isSystemUser = true for git
* users/tazjin/emacs: Remove missing & broken packages
* third_party/openldap: remove, as the argon2 module is now enabled upstream
* third_party/gerrit_plugins: Pinned new unstable hashes
* third_party/nix, third_party/grpc: Disabled CI as these are broken
* third_party/overlays/emacs: Bumped version to stay in sync with channel
* third_party/buzz: Update LIBCLANG_PATH to reference libclang.lib,
since libclang's default output no longer contains libclang.so
* users/grfn/system/home: Install julia-stable instead of julia (which
aliases to julia-lts), as the latter depends on an insecure version of
libgit
Change-Id: Iff33b0ecb0ef07a82d1de35e23c40d2f4bf0f8ed
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3001
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
Add a script (to PATH, so I can launch it from rofi) to take whatever's
in the clipboard, pass it through `dot -Tpng`, and then open the result
with feh.
Change-Id: I1842fca3585a33d902da20dfa6101d1c6d2f2062
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3160
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
* This was mostly for //third_party/nix and its dependencies which now
have been set to use llvmPackages_11 manually.
* For //users/grfn/achilles we also manually select the newer LLVM version.
* //tools/cheddar doesn't seem to need llvm anymore.
* //third_party/buzz also compiles with clang 7.1.0
* replace clang-tools everywhere with new attribute clang-tools_11
For the future we may want to have something similar again, but it may
not be necessary to invest too much time into it: nixpkgs is set to
upgrade their default llvmPackages to LLVM 11 as well at some point in
the near future.
Co-Authored-By: sterni <sternenseemann@systemli.org>
Change-Id: Id83868dbc476a6c776b59518b856c933f30ea79d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3135
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
This doesn't replace all of them in the repo, but at least the ones
that are relevant to our move.
Change-Id: I842e7594b4c16af30d880272417874f6b29afd22
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3134
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: grfn <grfn@gws.fyi>
This drops the msmtp requirement from my configuration; there's still
some cleanup to be done but I need to double-check this in a few
environments first.
Change-Id: I298f4ff77b45cb214fbccee84e9bbd861508d11a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3132
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
We have a bunch of crates in `third_party/rust-crates`; it would be
great if we could check them for existing CVEs.
This tool does that, it takes the rust security advisory database,
parses the applicable CVEs, and cross-checks them against the actual
crate versions we list in our package database.
The dumb parser we wrote is tested against all entries in the
database, so we will notice when upstream breaks their shit.
Checking the semver stuff is easy enough with the semver crate.
If an advisory matches, it prints the whole thing and fails the build.
Change-Id: I9e912c43d37a685d9d7a4424defc467a171ea3c4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2818
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: sterni <sternenseemann@systemli.org>
We can be closed world, so let’s restrict the arguments to the subset
we need for now.
The existing override was wrong, in that `// args` would use the
arguments we already added, again. So instead of deliberating about
how to make this work right in all cases, we don’t need it, we trim
it.
Change-Id: I6443a0808b8bfd5e4db939b669c6afc741954db8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3057
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
This service performes automatic power tuning and has effectively
replaced powertop's tuning functionality in modern systems.
Change-Id: I63c6999beed64d96c77b8b9287ed0d5fa6ddd9fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3121
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
This might help with the issue of devices being stuck in a slow
power-saving mode after hibernation. Dell enables this on laptops
shipping with Linux by default according to some forum posts.
Change-Id: I3d7fdb5c2ed5e24289a6c20f21d027e11b7826e5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3120
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
next-error and prev-error are weirdly broken in ways I don't entirely
understand, but I only really use flycheck so I can just use the
flycheck ones instead
Change-Id: Icdb25950f6fdcca163c68db30366af0f6fa28d7d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3108
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Owothia graduates, or something.
Mostly I don't want infrastructure to depend on stuff in //users.
Does anyone know where owothia is running anyways?
Change-Id: I198c7ac935736c7aee3ba4fbda1453b82aa10283
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3103
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
`write` returns the written usize; now I wonder why rustc didn’t at
least produce a warning because the result was unused. Do we need to
add any flags to `rustSimple`?
Change-Id: If8d51d95c993dec6c92e46dbc82cd8cdd398f441
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3056
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
I think it’s solid enough to use in a wider context.
Change-Id: If53e8bbb6b90fa88d73fb42730db470e822ea182
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3055
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Moving to toplevel so I can use them with `runExecline`. They should
be pretty atomic, and are proven to work (tests are still in my user
dir, since they test the producers indirectly via the python parser
and I don’t want to pull it out right now).
Change-Id: Id0baa3adcb2ec646458a104c7868c2889b8c64f5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3054
Reviewed-by: Profpatsch <mail@profpatsch.de>
Tested-by: BuildkiteCI
Like `eprint-stdin`, but reads stdin as netencode and pretty-prints it
to stderr.
Change-Id: I430c010b0cac45f077cde9dadfd79adfa7a53eca
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2533
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
Simple pretty printer for netencode values, as a rust library and an
accompanying command line tool which takes netencode on stdin and
prints the pretty version to stdout.
Change-Id: I0a57c644985162bc08a9bf1ee78f7be278400199
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2532
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
It’s the inverse of record-splice-env! It sucks up the environment and
prints it as a netencode dict! Only the utf-8 clean parts at least.
Change-Id: I96c19fc5ea3a67a23e238f15f4d0fa783081859c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2527
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
The user expects the editor to remember the positions of fields they
navigated from to a new level, so when they return they get put in the
same spot.
We push the index from one field into every level of the value.
Unfortunately this introduces pointers and all the woes they bring.
Change-Id: I889c28b71fd7082b765e1d6874faeb1b36dade60
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2866
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
This will be needed to factor the current cursor position into vals.
Change-Id: I73635b13c29b6b8925c68005c8db1c4dda93f15d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2865
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
Since items are aligned per-line, it makes more intuitive sense to use
up/down for previous/next item, and left to go up and right to go
down.
Change-Id: I6bc33bd4e6e8f9fb245d252ca063dfabf972147d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2864
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
This makes it possible to pipe json dicts to the program and fully
navigate them.
Change-Id: I18dd8683d6f00c8ea967eb0c8dc89d1e0735fbcb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2863
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
A take at a TUI-based structural editor, which should eventually read
a type definition of a structure and some values, and build a GUI to
edit it.
So far you can only pipe it some restricted json (lists, strings and
floats) and “navigate” through the structure with the arrow keys.
Change-Id: I7c8546459ff86c766fc03723f732c7d9f863ceaa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2862
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
We don't need these in the depot anymore as the Emacs overlay now
provides newer versions of them, or because they are not used anymore.
Change-Id: I393e1580b66450d0bb128213bc79668172dadacc
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3005
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
This is currently done ad-hoc in a bunch of our systems, but we should
just do it centrally.
The commit message is a bit of a lie, as this doesn't yet update
grfn's systems.
Change-Id: Ic771c1a1da78ec5de9cffbf94c296dce5e11fd84
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3047
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Provide ddcutil and paperlike-go in $PATH. Provide the necessary udev
and kernel module plumbing so they work as non-root.
Icecream-Required-From: Vincent Ambo <mail@tazj.in>
Change-Id: Ic9323a45cdbb75571e8f8b3aca4b9a763c271968
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3029
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Implement tuple expressions, types, and patterns, all the way through
the parser down to the typechecker. In LLVM, these are implemented as
anonymous structs, using an `extract` instruction when they're pattern
matched on to get out the individual fields.
Currently the only limitation here is patterns aren't supported in
function argument position, but you can still do something like
fn xy = let (x, y) = xy in x + y
Change-Id: I357f17e9d4052e741eda8605b6662822f331efde
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3027
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Rather than pinning a nixpkgs in here, just import the relative path to
the depot to load nixpkgs.
Change-Id: I452727d45e4f44ecc99b86d17e88a413c1911c59
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3025
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I want notmuch to open in a full window, not as a bottom-of-the-screen
popup.
Change-Id: If539ff315fabae94d5a849c526c4322f9bdf8c61
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3024
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This... mostly works! I had to install it from the latest master branch
to get it functioning on my CPU, hopefully once they release a new
version I can remove the override.
Change-Id: I863d2e822b149838c58aa1c1e7dc73a127a0aeb8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3022
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
It is easier to do the inverse of this solution: Filter out the
package on the machines that get it from elsewhere.
Change-Id: I2abe112e4e38822d0fc7a47ea0bcedec1e0a96e3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3010
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
... but keep defaulting to standard Emacs27, for $reasons
Change-Id: Ife243ab18a03e6b0270a39c639cc493d71240362
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3007
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
Since we need to override random to 1.2.0 globally for xanthous
(otherwise propagation causes two versions of random to be propagated
for xanthous) evaluating haskell related stuff using import from
derivation can be very expensive since utilities like hpack and
cabal2nix need to be built for that. This means that for every channel
bump we potentially need to do a world rebuild of haskellPackages first.
To solve this we check in the cabal2nix-generated nix expressions for
owothia and xanthous.
Change-Id: I8fff70b4b6c303d1920f8bcac53520a09999b206
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2921
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
Instead of having two ways of accessing the path to the depot (one of
which was stuttering, depot.depotPath) we settle on only one:
depot.path.
This was mostly used for NixOS module imports.
Co-Authored-By: Florian Klink <flokli@flokli.de>
Change-Id: I2c0db23383fc34f6ca76baaad4cc4af2d9dfae15
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2962
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
As a complementation to builtins.functionArgs this function checks if
the function has a set pattern that contains an ellipsis
(i. e. `{ [arg, [ arg1, [ … ]]] ... }:`). The implementation of this is
pretty cursed however since there is no clean way to do this in vanilla
nix: We need to match on the output of builtins.toXML which does try to
serialize functions by outputting their argument and information about
it (whether it is a normal argument or a attribute set pattern, in the
latter case it also serialize every component of the pattern).
Change-Id: I0f33721811a3180cec205a0c98e6d92e10e92075
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2950
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
I'm not using cloudfront for gws.fyi anymore, so this invalidation step
on deploy is pointless
Change-Id: I153848666dc70acfc456b5dcf276bab2410c4716
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2946
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Looks kinda like rebuild-mugwump, only for home
yes, yes, this could gc halfway through, that's so unlikely that I don't
care
Change-Id: Iab3fdac15796e9f8158a9778b897bc3fe88e536e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2942
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Rename my //users directory and all places that refer to glittershark to
grfn, including nix references and documentation.
This may require some extra attention inside of gerrit's database after
it lands to allow me to actually push things.
Change-Id: I4728b7ec2c60024392c1c1fa6e0d4a59b3e266fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2933
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
Splits //ops/nixos into:
* //ops/nixos.nix - utility functions for building systems
* //ops/machines - shared machine definitions (read by readTree)
* //ops/modules - shared NixOS modules (skipped by readTree)
This simplifies working with the configuration fixpoint in whitby, and
is overall a bit more in line with how NixOS systems in user folders
currently work.
Change-Id: I1322ec5cc76c0207c099c05d44828a3df0b3ffc1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2931
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: glittershark <grfn@gws.fyi>
Fixes included:
* exposed gtest in the package set, required for protobuf
* pinned SBCL to version 2.0.8: The channel moved it to >2.1, and a
bunch of warnings seemed to be killing our builds - we should
investigate this later.
* removed kernel patches from //users/tazjin/frog: this machine is
currently out of service anyways, not worth fixing while it's offline
* removed steam & lutris from frog (they're currently broken)
* removed Haskell overrides for hedgehog-classes & hgeometry-combinatorial
* use gRPC sources from upstream and inject Abseil via Nix instead
* fix for renamed grpc import in //third_party/nix
* use libfprint-tod from upstream nixpkgs in glittershark/yeren and
delete glittershark/pkgs/fprintd entirely, since all of the patches used
there are available and working from upstream now (and stopped working
here after the bump)
Change-Id: Ia90e6f774f7b88bc9e60d28351b900ca43ee2695
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2901
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: lukegb <lukegb@tvl.fyi>
Tested-by: BuildkiteCI
The random_1_2_0 attribute of haskellPackages currently holds random
1.2.0 which is what we want to have. We need to disable tests because
they cause an infinite recursion as basically all testing libraries
depend on random. This has the nice side effect that we no longer need
import from derivation for random 1.2.0 (but owothia and xanthous still
use it).
Re-enable CI for xanthous.
Additinonally we need to deal with the fallout of the haskellPackages
overlay now also being pulled in for some machines since cl/2910 and
let pandoc compile with random 1.2.0.
Change-Id: I78d220e5bd35f3469d80d69e77e712a529f21d33
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2924
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: glittershark <grfn@gws.fyi>
I have two YubiKeys now, and using the older one is more painful. Add the new
one, so I don't have to faff with gpg-agent in order to submit CLs.
Change-Id: I3fcd82cdb53f88dc00025de97666872802e270e2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2928
Reviewed-by: eta <eta@theta.eu.org>
Tested-by: BuildkiteCI
This wasn't working because yerenSystem wasn't actually accessing the
`system` attribute (like the other systems), which meant it was just
an attribute set full of stuff.
Change-Id: I0abe56f0a1f18e4e542cb458dfcdf81e8a0ddc01
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2923
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
Please read b/108 to make sense of this.
This gets rid of the explicit list of exposed packages from nixpkgs,
and instead makes the entire package set available at
`third_party.nixpkgs`.
To accommodate this, a LOT of things have to be very slightly shuffled
around. Some of this was done in already submitted CLs, but this
change is unfortunately still quite noisy.
Pay extra attention to:
* overlay-like functionality that was partially moved to actual
overlays (partially as in, the minimum required to get a green
build)
* modified uses of the package set path, esp. in NixOS systems
Special notes:
* xanthous has been disabled in CI because of issues with the Haskell
overlay
* //third_party/nix has been disabled because of other unclear
dependency issues
Both of these will be tackled in a followup CL.
Change-Id: I2f9c60a4d275fdb5209264be0addfd7e06c53118
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2910
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
adisbladis fixed the tdlib/telega versioning issues in nixpkgs at some
point, so this isn't required anymore.
Change-Id: Ib98e73d0e4394765f08f5f3741f70adab459c22f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2909
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
This should ease migrating to a distinction between depot.third_party
and pkgs (as in nixpkgs) in the future.
Ref cl/2910, b/108.
Change-Id: I53a854071fddd7c0d0526cc4c5b16998202082c6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2913
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Add kolide, the endpoint monitoring system / MDM we're using at work, to
the system derivation for my work computer.
I hate MDMs almost universally, and this one is no different, but SOC2
waits for no one.
Change-Id: I99bcb5341182a81512699d50b279efd9e1b2194b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2903
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
This way we don’t have to explicitely wrap the rust crate with a
`testRustSimple`, but it will be done automatically, unless `doCheck`
is set to `false`.
Change-Id: I32a81821eeff620e7da57332b0873495bb85a843
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2841
Tested-by: BuildkiteCI
Reviewed-by: Profpatsch <mail@profpatsch.de>
Reviewed-by: sterni <sternenseemann@systemli.org>
Instead of ~500 lines, it's about ~50 and you can actually
individually address the lambdas and their colours.
I don't exactly know why I made this rather than going to bed, but it
might come in handy sometime.
Change-Id: I7aa25777ebac4a83fd3febb553fcad773836119b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2815
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI