Griffin Smith
67d18b486c
Factor out static_cfg from static init of messages
...
Factor out a macro for static references to data parsed from config
files at compile-time.
2019-07-14 12:12:43 -04:00
Griffin Smith
405dbffe37
Add commands for diagonal movement
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Cribbed directly from Nethack
This was really, really easy.
2019-07-14 11:00:44 -04:00
Griffin Smith
bf03ebc549
Add placeholder for game ticks
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When the character moves, the game ticks forward equal to the
character's speed
2019-07-13 09:07:39 -04:00
Griffin Smith
5af2429ecb
Implement a global map of entities
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Implement a global map of entities, which allows referencing by either
position or ID and updating the positions of existent entities, and put
the character in there.
2019-07-08 20:58:51 -04:00
Griffin Smith
20f1ccb460
add "Previous message" command
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ctrl+p, like nethack. Cycles through messages, also like nethack.
May want to add some sort of indicator of how many messages there have
been.
2019-07-07 13:02:50 -04:00
Griffin Smith
c643ee1dfc
Add messages, with global lookup map
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Add support for messages, along with a global lookup map and random
choice of messages.
2019-07-07 12:41:15 -04:00
Griffin Smith
78a52142d1
Make all drawing happen to a viewport
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We now have an inner and outer viewport, and entity positions are
relative to the inner one while drawing happens to the outer one.
2019-07-06 15:32:38 -04:00
Griffin Smith
de081d7b1d
an @-sign in a box
2019-07-05 22:45:57 -04:00