Let's see if this'll prevent my system from locking up when I try to do
too much compilation at once
Change-Id: Ie1ecb973801a6ea51f57ed5f25a1964647f54e77
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5156
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
More pandoc org->markdown conversion artifacts - apparently headers are
lossy, and pandoc doesn't know to convert the `#+TITLE:` to a top-level
header if present.
Change-Id: Iab3df6951530e7529986e0b891dc9e533305f644
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5120
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
A lot of this is just coming from the pandoc org->markdown conversion
Change-Id: I87c1a6229614a98ba02d20c3012c6bfd5dfa735a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5119
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This avoids leaking $HOME from the environment into the build, which was
previously causing yerenHome to get rebuilt on every single depot CI
invocation.
Change-Id: Icb3c32e91186468e548c7b86b1a12bf9adef4fe9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5118
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I figured this out by opening discord in my browser, navigating to the
"roles" section of the server settings page, and looking at the API
response for
https://discord.com/api/v9/guilds/<guild-id>/roles/member-counts - the
Organizer role has a unique member count, so I could sniff out its role
ID by looking at the JSON. There *might* be a way in the API to do this,
but I couldn't find it in the docs.
Change-Id: Idac72886b12d53a570b473b55ef0cf7f965d37f2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5116
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a README.org with info on installing dependencies and running the
app outside Emacs, and add a comment at the end of core.clj with info on
running the app inside Emacs with CIDER.
Change-Id: Ie7e73f71a98425092782facd80ceec2a8995bb0d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5115
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
To allow people who aren't me / don't use `pass` to actually run the app
locally, allow just reading dev secrets from a file on disk.
Change-Id: I82a410ae877aa50b4302d5bda7072c79fa8f56fb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5114
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Use a nixos-unstable revision the channel has not yet advanced to (but
the tested jobset has succeeded already), so we'll benefit from the
polkit security update.
* //users/grfn/home/games: replace multimc with polymc.
Seems like this is the conclusion in in the trademark saga.
* //third_party/terrform-provider-glesys: use new mkProvider interface
See https://github.com/nixos/nixpkgs/commit/e7dbfd7ece0e
Change-Id: Ieb76a3d73c42ce1fa34050ac797fa4e3a905e8ef
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5075
Tested-by: BuildkiteCI
Reviewed-by: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
This extra nixpkgs import has been around for a while, but seems to no
longer be needed (this software is in nixpkgs).
Change-Id: I9932fe01bda97bd8b50ec9192ab185bea69657f9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5050
Autosubmit: tazjin <tazjin@tvl.su>
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Basically any system I have is going to want to be able to flash an
ergodox, so it makes sense to have these always present
Change-Id: I88f556d4484e282e712062a488321bf80baa87ac
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5028
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Use agenix for the buildkite ssh key and agent token on mugwump, instead
of storing stuff in /etc/secrets
Change-Id: I56951587b949fc0854e56f5c4e33b601e9cd964e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5027
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
somehow I managed to turn this *on*, but had no way of turning it off as
I didn't have a key.
Change-Id: Icd3d3c23595d73da634fc269fc1881f82650c1e5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5026
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Apparently meetup will just make the user ID the username sometimes...
idk what's up with this.
Change-Id: I19eaade2fd3394e6ff81c30692bf4a2899985025
Reviewed-on: https://cl.tvl.fyi/c/depot/+/5022
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Can no longer be null and has been renamed to security.acme.defaults.email:
377c6bcefc
Change-Id: Icac9506185da176365369ed3c7db3c71ffc90b1b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4784
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: sterni <sternenseemann@systemli.org>
Also sort, first by rsvp, then by signed in, then by last check, then by
name
Change-Id: I15d2e4a5693290d9c1cfd09196982e7a6957a138
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4742
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Figured this out by opening web inspector for the discord web app and
looking at the responses for role memeber counts.
Change-Id: I0fa6418c4d1781a65ef50c9ed14665e2b142ae32
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4707
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
I have a (unconfirmed) suspicion that this is paying more in CPU time
than it's saving in disk space - regardless, I have a bounty of the
latter and a deficit of the former.
Change-Id: I3375b8d904e0878fd47c1845e3c3b9b6c6359189
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4700
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
This was originally intended to work around the issue caused by me
accidentally ending up proxy_set_header'ing the Host header twice (which
nginx *concatenates with slashes*, rather than overwriting!), but seems
sensible regardless to make that whole thing (hopefully) a bit less
brittle
Change-Id: I877fa594b46e88d1ba05e793832beab3d0aaccdd
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4697
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Also update log deps so things actually log, using a new :outdated alias
based on antq
Change-Id: I6f87f474bea101fa1b396c519b234eb3aac1c4f1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4696
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Start of a production deployment of the app with nixos+terraform, using
provisioners and null-resources to provision nixos machines a'la espes.
Change-Id: I2ddaed76d0037dadbf9fc9e2ee27e9e67a852228
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4695
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Start setting up agenix with secrets in //users/grfn/secrets for
mugwump, starting with my cloudflare API key which I use for the ddns
from my home apartment
Change-Id: Ida66cb91da3415357a512039d6c23402f0ae9388
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4683
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Rather than loading as the user types for the signup form, start the
page with the full list of attendees already loaded and filter that list
as the user types. There are never going to be more than 50 attendees,
so there's no perf cost here, and it's nice to have the list to scroll
through in the frontend.
Change-Id: Iba69b101856756801183979b9384503520b6701f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4624
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
This is just a Big Old Button
Change-Id: I19f5d15562fe2e0ef26de0cc61d06604e92c9c00
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4587
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Start working on styles for the app, beginning with a global
stylesheet/reset and styles for the nav.
Change-Id: Ie15e549d7bb4e0116582f4099752aa2503eb9ce7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4583
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add support for importing the tsv that meetup exports into a list of
upserted attendees, and event-attendee joins.
Change-Id: I5f4ddc9fc63bcc6b0334bc3e1d3cbc4d5b99c21b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4570
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Git recently started warning about this behavior, which it's always had
and I've always liked, and I don't want the warning.
Change-Id: I19ae397770b271924cc975e5f8c50d6351ed29ce
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4569
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
This'll be publicly hosted, and I don't want search engines knowing
about it.
Change-Id: I801217d11f6656b254698b852e5dfb4d96305a38
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4511
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a list of attendees visible only to authenticated users, with stats
about rsvps, events attended, and no-shows.
Change-Id: Ib9a0fe8acf8c616fb725c613494b37121a1ad0e4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4501
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Only authenticated users should be allowed to create events, etc.
Change-Id: I1f560365dbf583cf6cecf4a0798952f323bbd42e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4412
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
If a user already exists with the discord ID we just authenticated, just
return it rather than trying to create another user.
Change-Id: I582c4c8c55f6fb399295b3e691b0bc59e77151f4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4410
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Allow users with the Organizers role to sign in via a Discord Oauth2
handshake, creating a user in the users table and adding the ID of that
user to the session.
Change-Id: I39d9e17433e71b07314b9eabb787fb9214289772
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4409
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
It *appears* that the main trigger for the :title of an org element
being a list instead of a string is if it contains rich text properties
as children, eg links, bold text, etc. This defines a function
that *attempts* to turn all of those into a single string, for use in my
i3status bar for the currently clocked-in task.
Change-Id: Ib655595914e54cd0e01f0fee6d1352c98a9f1436
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4364
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Get flash working via a functioning cookie-store session middleware, and
display flash messages if present at the top of every page.
Change-Id: If5f267dee3f41ef7954ea82667822c596e1b0474
otherwise we'd return the string "nil", which with the substring-ing
that was happening would end up as "Inbox: i" in the status bar
Change-Id: I567a6042b592dd9313bfa22d480c22936494a8c1
If a creature has a weapon wielded, then they now use that weapon to
attack the player *instead of* their natural attacks. This uses a new
`creatureAttackMessage` field on the Item raw for the message to use.
Change-Id: I73614f33dbf88dd4c68081f15710fa27b7b21ba2
Add an `equippedItems` field to the CreatureType raw, which provides a
chance for generating that creature with an item equipped, which goes
into a new `inventory` field on the creature entity itself. Currently
the creature doesn't actually *use* this equipped item, but it's a step.
This commit also adds a broken-dagger equipped 90% of the time to the
"husk" creature.
Change-Id: I6416c0678ba7bc1b002c5ce6119f7dc97dd86437
Creatures are going to have an inventory too now in addition to
characters, so all the data types and lenses and stuff that define
inventory need to be broken out into a separate module so the Creature
entity can use them.
Change-Id: I83f1c70d316afaaf2e75901f9dc28f79fd2cd31f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3901
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Because floating points, it's possible that a creature has reached their
destination even if the *progress* to that destination is at 0 - if that
happens, they should pick a new destination regardless. This fixes the
issue where creatures would occasionally get "stuck" and never move
after wandering around for a bit.
Change-Id: I01a11ce4bd448c25a818c886825e4fad56dffe03
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3885
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
some... *ahem*... very insistent people have been asking for this,
despite the fact that it doesn't allow for diagonal movement.
Change-Id: Ic58e2435b34e27e3ed399c7b8f3bcbc1f634f6b3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3870
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
Add a new "husk" creature raw, limited to only being generated on levels
>= 1, including support for actually doing that limiting.
These guys are gonna get daggers next!
Change-Id: Ic4b58dc7ee36b50ced60fec6912cd1b46269d55c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3868
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI