Added fd_add method for uloop lua binding.
Use uloop.fd_add like this: local socket = require "socket" udp = socket.udp() uloop.fd_add( udp, -- socket function( -- callback function ufd, -- socket object when register the fd events -- uloop events. eg. uloop.ULOOP_READ . ) local words, msg_or_ip, port_or_nil = ufd:receivefrom() print('Recv UDP packet from '..msg_or_ip..':'..port_or_nil..' : '..words) end, uloop.ULOOP_READ -- event you want to listen ) The `examples/uloop-example.lua` show an example of this work. Signed-off-by: Xiongfei(Alex) Guo <xfguo@credosemi.com>
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@ -1,8 +1,14 @@
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#!/usr/bin/env lua
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local socket = require "socket"
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local uloop = require("uloop")
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uloop.init()
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local udp = socket.udp()
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udp:settimeout(0)
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udp:setsockname('*', 8080)
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-- timer example 1
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local timer
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function t()
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@ -40,5 +46,22 @@ uloop.timer(
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end, 2000
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)
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uloop.fd_add(udp, function(ufd, events)
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local words, msg_or_ip, port_or_nil = ufd:receivefrom()
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print('Recv UDP packet from '..msg_or_ip..':'..port_or_nil..' : '..words)
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end, uloop.ULOOP_READ)
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udp_send_timer = uloop.timer(
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function()
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local s = socket.udp()
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local words = 'Hello!'
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print('Send UDP packet to 127.0.0.1:8080 :'..words)
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s:sendto(words, '127.0.0.1', 8080)
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s:close()
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udp_send_timer:set(1000)
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end, 3000
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)
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uloop.run()
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