tvl-depot/gopkgs/utils/utils.go
William Carroll fabf1c9334 Tidy up structure of briefcase
I had a spare fifteen minutes and decided that I should tidy up my
monorepo. The work of tidying up is not finished; this is a small step in the
right direction.

TL;DR
- Created a tools directory
- Created a scratch directory (see README.md for more information)
- Added README.md to third_party
- Renamed delete_dotfile_symlinks -> symlinkManager
- Packaged symlinkManager as an executable symlink-mgr using buildGo
2020-02-12 16:58:29 +00:00

131 lines
2.9 KiB
Go

// Some utility functions to tidy up my Golang.
package utils
import (
"fmt"
"io/ioutil"
"log"
"net/http"
"net/http/httputil"
"os"
"os/user"
"path/filepath"
)
// Return the absolute path to the current uesr's home directory.
func HomeDir() string {
user, err := user.Current()
if err != nil {
log.Fatal(err)
}
return user.HomeDir
}
// Returns true if `info` is a symlink.
func IsSymlink(info os.FileMode) bool {
return info&os.ModeSymlink != 0
}
// Return true if `path` exists and false otherwise.
func FileExists(path string) bool {
if _, err := os.Stat(path); os.IsNotExist(err) {
return false
} else {
return true
}
}
// Return the absolute file path of `file` using the following resolution
// strategy:
// - Traverse and search upwards until you reach the user's home directory
// - Return the first path in `backupPaths` that exists
// - Fail
func Resolve(fileName string, backupPaths []string) string {
// TODO(wpcarro): Drop hardcoding when whoami behaves as expected.
boundary := "/home"
cwd := "."
files, _ := ioutil.ReadDir(cwd)
for {
fullCwd, _ := filepath.Abs(cwd)
if fullCwd == boundary {
break
}
for _, file := range files {
if file.Name() == fileName {
path, _ := filepath.Abs(cwd + "/" + file.Name())
return path
}
}
cwd += "/.."
files, _ = ioutil.ReadDir(cwd)
}
// TODO(wpcarro): Support expanding these paths to allow the consumer to
// pass in relative paths, and paths with "~" in them.
for _, backup := range backupPaths {
if FileExists(backup) {
return backup
}
}
log.Fatal("Cannot find a run.json to use.")
// This code should be unreachable.
return ""
}
// Call log.Fatal with `err` when it's not nil.
func FailOn(err error) {
if err != nil {
log.Fatal(err)
}
}
// Prints the verbose form of an HTTP request.
func DebugRequest(req *http.Request) {
bytes, _ := httputil.DumpRequest(req, true)
fmt.Println(string(bytes))
}
// Prints out the verbose form of an HTTP response.
func DebugResponse(res *http.Response) {
bytes, _ := httputil.DumpResponse(res, true)
fmt.Println(string(bytes))
}
// Make a simple GET request to `url`. Fail if anything returns an error. I'd
// like to accumulate a library of these, so that I can write scrappy Go
// quickly. For now, this function just returns the body of the response back as
// a string.
func SimpleGet(url string, headers map[string]string, debug bool) string {
client := &http.Client{}
req, err := http.NewRequest("GET", url, nil)
if err != nil {
log.Fatal(err)
}
for k, v := range headers {
req.Header.Add(k, v)
}
res, err := client.Do(req)
if err != nil {
log.Fatal(err)
}
defer res.Body.Close()
if debug {
DebugRequest(req)
DebugResponse(res)
}
if res.StatusCode == http.StatusOK {
bytes, err := ioutil.ReadAll(res.Body)
if err != nil {
log.Fatal(err)
}
return string(bytes)
} else {
log.Println(res)
log.Fatalf("HTTP status code of response not OK: %v\n", res.StatusCode)
return ""
}
}