564001ae50
-- 5448463d79c8473d29b6aae62359eaec09e517b0 by Greg Falcon <gfalcon@google.com>: Rename absl_types_options.h to absl_alternate_options.h, to reflect that we are testing more than just types with this file. PiperOrigin-RevId: 289099882 -- 8008a5662d1b27c4ea442575405eb0538f63a636 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 289097666 -- 0e9398fae540bdb7dd752245b83456f3784c50ca by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 288985613 GitOrigin-RevId: 5448463d79c8473d29b6aae62359eaec09e517b0 Change-Id: I5bc1ee156294793cacf3acbc447c0ea27ce8af4f
289 lines
9.6 KiB
C++
289 lines
9.6 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include "absl/base/config.h"
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#include "absl/base/macros.h"
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#include "absl/flags/marshalling.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace flags_internal {
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// Type-specific operations, eg., parsing, copying, etc. are provided
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// by function specific to that type with a signature matching FlagOpFn.
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enum FlagOp {
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kDelete,
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kClone,
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kCopy,
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kCopyConstruct,
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kSizeof,
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kParse,
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kUnparse
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};
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using FlagOpFn = void* (*)(FlagOp, const void*, void*);
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using FlagMarshallingOpFn = void* (*)(FlagOp, const void*, void*, void*);
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// Options that control SetCommandLineOptionWithMode.
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enum FlagSettingMode {
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// update the flag's value unconditionally (can call this multiple times).
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SET_FLAGS_VALUE,
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// update the flag's value, but *only if* it has not yet been updated
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// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
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SET_FLAG_IF_DEFAULT,
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// set the flag's default value to this. If the flag has not been updated
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// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
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// change the flag's current value to the new default value as well.
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SET_FLAGS_DEFAULT
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};
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// Options that control SetFromString: Source of a value.
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enum ValueSource {
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// Flag is being set by value specified on a command line.
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kCommandLine,
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// Flag is being set by value specified in the code.
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kProgrammaticChange,
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};
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// The per-type function
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template <typename T>
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void* FlagOps(FlagOp op, const void* v1, void* v2) {
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switch (op) {
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case kDelete:
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delete static_cast<const T*>(v1);
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return nullptr;
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case kClone:
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return new T(*static_cast<const T*>(v1));
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case kCopy:
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*static_cast<T*>(v2) = *static_cast<const T*>(v1);
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return nullptr;
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case kCopyConstruct:
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new (v2) T(*static_cast<const T*>(v1));
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return nullptr;
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case kSizeof:
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return reinterpret_cast<void*>(sizeof(T));
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default:
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return nullptr;
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}
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}
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template <typename T>
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void* FlagMarshallingOps(FlagOp op, const void* v1, void* v2, void* v3) {
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switch (op) {
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case kParse: {
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// initialize the temporary instance of type T based on current value in
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// destination (which is going to be flag's default value).
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T temp(*static_cast<T*>(v2));
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if (!absl::ParseFlag<T>(*static_cast<const absl::string_view*>(v1), &temp,
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static_cast<std::string*>(v3))) {
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return nullptr;
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}
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*static_cast<T*>(v2) = std::move(temp);
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return v2;
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}
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case kUnparse:
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*static_cast<std::string*>(v2) =
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absl::UnparseFlag<T>(*static_cast<const T*>(v1));
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return nullptr;
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default:
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return nullptr;
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}
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}
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// Functions that invoke flag-type-specific operations.
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inline void Delete(FlagOpFn op, const void* obj) {
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op(flags_internal::kDelete, obj, nullptr);
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}
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inline void* Clone(FlagOpFn op, const void* obj) {
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return op(flags_internal::kClone, obj, nullptr);
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}
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inline void Copy(FlagOpFn op, const void* src, void* dst) {
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op(flags_internal::kCopy, src, dst);
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}
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inline void CopyConstruct(FlagOpFn op, const void* src, void* dst) {
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op(flags_internal::kCopyConstruct, src, dst);
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}
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inline bool Parse(FlagMarshallingOpFn op, absl::string_view text, void* dst,
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std::string* error) {
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return op(flags_internal::kParse, &text, dst, error) != nullptr;
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}
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inline std::string Unparse(FlagMarshallingOpFn op, const void* val) {
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std::string result;
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op(flags_internal::kUnparse, val, &result, nullptr);
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return result;
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}
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inline size_t Sizeof(FlagOpFn op) {
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// This sequence of casts reverses the sequence from base::internal::FlagOps()
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return static_cast<size_t>(reinterpret_cast<intptr_t>(
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op(flags_internal::kSizeof, nullptr, nullptr)));
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}
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// Handle to FlagState objects. Specific flag state objects will restore state
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// of a flag produced this flag state from method CommandLineFlag::SaveState().
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class FlagStateInterface {
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public:
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virtual ~FlagStateInterface() {}
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// Restores the flag originated this object to the saved state.
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virtual void Restore() const = 0;
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};
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// Holds all information for a flag.
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class CommandLineFlag {
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public:
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constexpr CommandLineFlag() = default;
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// Virtual destructor
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virtual void Destroy() = 0;
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// Not copyable/assignable.
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CommandLineFlag(const CommandLineFlag&) = delete;
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CommandLineFlag& operator=(const CommandLineFlag&) = delete;
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// Non-polymorphic access methods.
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// Return true iff flag has type T.
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template <typename T>
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inline bool IsOfType() const {
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return TypeId() == &flags_internal::FlagOps<T>;
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}
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// Attempts to retrieve the flag value. Returns value on success,
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// absl::nullopt otherwise.
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template <typename T>
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absl::optional<T> Get() const {
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if (IsRetired() || !IsOfType<T>()) {
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return absl::nullopt;
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}
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// Implementation notes:
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//
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// We are wrapping a union around the value of `T` to serve three purposes:
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//
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// 1. `U.value` has correct size and alignment for a value of type `T`
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// 2. The `U.value` constructor is not invoked since U's constructor does
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// not do it explicitly.
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// 3. The `U.value` destructor is invoked since U's destructor does it
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// explicitly. This makes `U` a kind of RAII wrapper around non default
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// constructible value of T, which is destructed when we leave the
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// scope. We do need to destroy U.value, which is constructed by
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// CommandLineFlag::Read even though we left it in a moved-from state
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// after std::move.
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//
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// All of this serves to avoid requiring `T` being default constructible.
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union U {
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T value;
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U() {}
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~U() { value.~T(); }
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};
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U u;
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Read(&u.value);
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return std::move(u.value);
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}
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// Polymorphic access methods
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// Returns name of this flag.
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virtual absl::string_view Name() const = 0;
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// Returns name of the file where this flag is defined.
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virtual std::string Filename() const = 0;
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// Returns name of the flag's value type for some built-in types or empty
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// std::string.
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virtual absl::string_view Typename() const = 0;
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// Returns help message associated with this flag.
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virtual std::string Help() const = 0;
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// Returns true iff this object corresponds to retired flag.
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virtual bool IsRetired() const { return false; }
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// Returns true iff this is a handle to an Abseil Flag.
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virtual bool IsAbseilFlag() const { return true; }
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// Returns id of the flag's value type.
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virtual flags_internal::FlagOpFn TypeId() const = 0;
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virtual bool IsModified() const = 0;
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virtual bool IsSpecifiedOnCommandLine() const = 0;
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virtual std::string DefaultValue() const = 0;
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virtual std::string CurrentValue() const = 0;
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// Interfaces to operate on validators.
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virtual bool ValidateInputValue(absl::string_view value) const = 0;
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// Interface to save flag to some persistent state. Returns current flag state
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// or nullptr if flag does not support saving and restoring a state.
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virtual std::unique_ptr<FlagStateInterface> SaveState() = 0;
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// Sets the value of the flag based on specified std::string `value`. If the flag
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// was successfully set to new value, it returns true. Otherwise, sets `error`
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// to indicate the error, leaves the flag unchanged, and returns false. There
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// are three ways to set the flag's value:
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// * Update the current flag value
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// * Update the flag's default value
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// * Update the current flag value if it was never set before
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// The mode is selected based on `set_mode` parameter.
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virtual bool SetFromString(absl::string_view value,
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flags_internal::FlagSettingMode set_mode,
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flags_internal::ValueSource source,
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std::string* error) = 0;
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// Checks that flags default value can be converted to std::string and back to the
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// flag's value type.
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virtual void CheckDefaultValueParsingRoundtrip() const = 0;
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protected:
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~CommandLineFlag() = default;
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private:
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// Copy-construct a new value of the flag's type in a memory referenced by
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// the dst based on the current flag's value.
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virtual void Read(void* dst) const = 0;
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};
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// This macro is the "source of truth" for the list of supported flag built-in
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// types.
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#define ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(A) \
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A(bool) \
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A(short) \
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A(unsigned short) \
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A(int) \
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A(unsigned int) \
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A(long) \
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A(unsigned long) \
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A(long long) \
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A(unsigned long long) \
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A(double) \
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A(float) \
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A(std::string) \
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A(std::vector<std::string>)
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} // namespace flags_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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