tvl-depot/users/grfn/xanthous/test/Xanthous
Griffin Smith d8bd8e7eea feat(xanthous) Generate random volume+density for items
Generate random volumes and densities for items based on the ranges for
those two quantities in the raw when building instances of items.

Since this is the first time creating an item is impure, this also lifts
entity generation into a (random) monadic context

Change-Id: I2de4880e8144f7ff9e1304eb32806ed1d7affa18
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3226
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
2021-06-23 21:52:08 +00:00
..
Data feat(xanthous): Memoize characterVisiblePositions 2021-06-12 18:57:52 +00:00
Entities feat(xanthous): Fistfighting builds knuckle calluses 2021-06-18 21:17:53 +00:00
Game feat(xanthous) Generate random volume+density for items 2021-06-23 21:52:08 +00:00
Generators/Level refactor(xanthous): Generators -> Generators.Level 2021-06-13 01:24:47 +00:00
Messages refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
Util refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
DataSpec.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
GameSpec.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
MessageSpec.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
OrphansSpec.hs feat(xanthous): Track the volume and density of item types 2021-06-23 21:52:08 +00:00
RandomSpec.hs feat(xanthous): Add a generator for random english syllables 2021-06-13 01:24:47 +00:00
UtilSpec.hs feat(xanthous): Fistfighting builds knuckle calluses 2021-06-18 21:17:53 +00:00