a4b757b5d4
-- 693f81830b9f9cc8b24a1f38492b8dfcdd1d0e24 by Abseil Team <absl-team@google.com>: Check that absl::int128 works as a std::chrono::duration::rep. In particular, validate that ... std::chrono::time_point<std::chrono::system_clock, std::chrono::duration<absl::int128, std::atto>> is a superset (range and resolution) of absl::Time. PiperOrigin-RevId: 283370280 -- df6073b686bd44223c6f9070fcceec918c728871 by Gennadiy Rozental <rogeeff@google.com>: Changes thread annotations to use DataGuard() function instead of a specific Mutex. Remove unused declaration of InvokeCallback. PiperOrigin-RevId: 283361188 -- b49eb2dd2ee1a0b4c8a7bb1a94e368b81ce5f861 by Abseil Team <absl-team@google.com>: Rewrite GetNominalCPUFrequency to use advapi32 instead of shlwapi Using shlwapi.dll means that gdi32.dll is loaded which then makes process destruction more expensive, which is unacceptable for some uses. There may be other places that pull in gdi32.dll - this just fixes the one. PiperOrigin-RevId: 282960698 -- b5508afec5099a0fdbb55e39a7cd2993259ed860 by Abseil Team <absl-team@google.com>: Small typo fix in comments: initiazliation -> initialization PiperOrigin-RevId: 282891800 -- 4319cc419584e91ee74f6ae1a32d88a412fc5c01 by Abseil Team <absl-team@google.com>: Update c_find_first_of() comment to remove the mention of an ordered container. PiperOrigin-RevId: 282836540 -- 5fcabc0a834dff39a505d5a5fc5403ddeb96028e by Derek Mauro <dmauro@google.com>: Fix NaCl build, where format checking is broken PiperOrigin-RevId: 282826202 -- aaf9ad3274c056a2f68e9b8ccada45c9802e2f1e by Derek Mauro <dmauro@google.com>: Fix more -Wundef warnings PiperOrigin-RevId: 282799820 -- 1fb06150a70ffe98bf4b2d42b2a39d083bf44f8c by Derek Mauro <dmauro@google.com>: Release support for additional platforms PiperOrigin-RevId: 282793384 -- fa947fc28624a316fa872d7045b3838b88a0d69b by Derek Mauro <dmauro@google.com>: Cleanup inconsistent usage of __has_attribute PiperOrigin-RevId: 282793296 -- 990030ad282263d6303c83b780a55fdec8e90d43 by Gennadiy Rozental <rogeeff@google.com>: Eliminate the pointer in absl::Flag, which points to n space where we were storing flag's default value. We also eliminate additional (now unnecessary) allocation for flag's default value. Instead we'll initialize the flags value directly from the value specified in ABSL_FLAG. If the default value is updated via the call to SetCommandLineOptionWithMode we are replacing pointer to initialization routine to pointer to new default value. PiperOrigin-RevId: 282637616 GitOrigin-RevId: 693f81830b9f9cc8b24a1f38492b8dfcdd1d0e24 Change-Id: I6f2edd8ef844de09aa2c182a7ca3133a22364792
392 lines
16 KiB
C++
392 lines
16 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// File: flag.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines the `absl::Flag<T>` type for holding command-line
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// flag data, and abstractions to create, get and set such flag data.
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//
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// It is important to note that this type is **unspecified** (an implementation
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// detail) and you do not construct or manipulate actual `absl::Flag<T>`
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// instances. Instead, you define and declare flags using the
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// `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
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// using the `absl::GetFlag()` and `absl::SetFlag()` functions.
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#ifndef ABSL_FLAGS_FLAG_H_
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#define ABSL_FLAGS_FLAG_H_
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#include "absl/base/attributes.h"
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#include "absl/base/casts.h"
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#include "absl/flags/config.h"
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#include "absl/flags/declare.h"
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#include "absl/flags/internal/commandlineflag.h"
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#include "absl/flags/internal/flag.h"
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#include "absl/flags/marshalling.h"
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namespace absl {
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// Flag
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//
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// An `absl::Flag` holds a command-line flag value, providing a runtime
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// parameter to a binary. Such flags should be defined in the global namespace
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// and (preferably) in the module containing the binary's `main()` function.
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//
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// You should not construct and cannot use the `absl::Flag` type directly;
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// instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
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// within a header file, and define your flag using `ABSL_FLAG()` within your
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// header's associated `.cc` file. Such flags will be named `FLAGS_name`.
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//
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// Example:
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//
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// .h file
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//
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// // Declares usage of a flag named "FLAGS_count"
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// ABSL_DECLARE_FLAG(int, count);
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//
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// .cc file
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//
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// // Defines a flag named "FLAGS_count" with a default `int` value of 0.
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// ABSL_FLAG(int, count, 0, "Count of items to process");
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//
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// No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
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#if !defined(_MSC_VER) || defined(__clang__)
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template <typename T>
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using Flag = flags_internal::Flag<T>;
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#else
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// MSVC debug builds do not implement initialization with constexpr constructors
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// correctly. To work around this we add a level of indirection, so that the
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// class `absl::Flag` contains an `internal::Flag*` (instead of being an alias
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// to that class) and dynamically allocates an instance when necessary. We also
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// forward all calls to internal::Flag methods via trampoline methods. In this
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// setup the `absl::Flag` class does not have constructor and virtual methods,
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// all the data members are public and thus MSVC is able to initialize it at
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// link time. To deal with multiple threads accessing the flag for the first
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// time concurrently we use an atomic boolean indicating if flag object is
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// initialized. We also employ the double-checked locking pattern where the
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// second level of protection is a global Mutex, so if two threads attempt to
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// construct the flag concurrently only one wins.
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// This solution is based on a recomendation here:
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// https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454
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namespace flags_internal {
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absl::Mutex* GetGlobalConstructionGuard();
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} // namespace flags_internal
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template <typename T>
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class Flag {
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public:
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// No constructor and destructor to ensure this is an aggregate type.
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// Visual Studio 2015 still requires the constructor for class to be
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// constexpr initializable.
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#if _MSC_VER <= 1900
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constexpr Flag(const char* name, const flags_internal::HelpGenFunc help_gen,
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const char* filename,
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const flags_internal::FlagMarshallingOpFn marshalling_op,
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const flags_internal::FlagDfltGenFunc default_value_gen)
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: name_(name),
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help_gen_(help_gen),
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filename_(filename),
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marshalling_op_(marshalling_op),
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default_value_gen_(default_value_gen),
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inited_(false),
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impl_(nullptr) {}
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#endif
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flags_internal::Flag<T>* GetImpl() const {
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if (!inited_.load(std::memory_order_acquire)) {
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absl::MutexLock l(flags_internal::GetGlobalConstructionGuard());
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if (inited_.load(std::memory_order_acquire)) {
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return impl_;
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}
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impl_ = new flags_internal::Flag<T>(
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name_,
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{flags_internal::FlagHelpSrc(help_gen_),
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flags_internal::FlagHelpSrcKind::kGenFunc},
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filename_, marshalling_op_, default_value_gen_);
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inited_.store(true, std::memory_order_release);
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}
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return impl_;
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}
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// Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API.
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// See https://abseil.io/docs/cpp/guides/flags
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bool IsRetired() const { return GetImpl()->IsRetired(); }
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bool IsAbseilFlag() const { return GetImpl()->IsAbseilFlag(); }
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absl::string_view Name() const { return GetImpl()->Name(); }
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std::string Help() const { return GetImpl()->Help(); }
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bool IsModified() const { return GetImpl()->IsModified(); }
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bool IsSpecifiedOnCommandLine() const {
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return GetImpl()->IsSpecifiedOnCommandLine();
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}
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absl::string_view Typename() const { return GetImpl()->Typename(); }
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std::string Filename() const { return GetImpl()->Filename(); }
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std::string DefaultValue() const { return GetImpl()->DefaultValue(); }
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std::string CurrentValue() const { return GetImpl()->CurrentValue(); }
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template <typename U>
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inline bool IsOfType() const {
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return GetImpl()->template IsOfType<U>();
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}
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T Get() const { return GetImpl()->Get(); }
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bool AtomicGet(T* v) const { return GetImpl()->AtomicGet(v); }
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void Set(const T& v) { GetImpl()->Set(v); }
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void SetCallback(const flags_internal::FlagCallback mutation_callback) {
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GetImpl()->SetCallback(mutation_callback);
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}
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void InvokeCallback() { GetImpl()->InvokeCallback(); }
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// The data members are logically private, but they need to be public for
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// this to be an aggregate type.
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const char* name_;
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const flags_internal::HelpGenFunc help_gen_;
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const char* filename_;
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const flags_internal::FlagMarshallingOpFn marshalling_op_;
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const flags_internal::FlagDfltGenFunc default_value_gen_;
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mutable std::atomic<bool> inited_;
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mutable flags_internal::Flag<T>* impl_;
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};
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#endif
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// GetFlag()
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//
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// Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
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// not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
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// instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
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// Because this function returns by value and not by reference, it is
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// thread-safe, but note that the operation may be expensive; as a result, avoid
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// `absl::GetFlag()` within any tight loops.
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//
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// Example:
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//
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// // FLAGS_count is a Flag of type `int`
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// int my_count = absl::GetFlag(FLAGS_count);
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//
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// // FLAGS_firstname is a Flag of type `std::string`
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// std::string first_name = absl::GetFlag(FLAGS_firstname);
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template <typename T>
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ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
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#define ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE(BIT) \
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static_assert( \
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!std::is_same<T, BIT>::value, \
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"Do not specify explicit template parameters to absl::GetFlag");
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ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE)
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#undef ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE
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return flag.Get();
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}
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// Overload for `GetFlag()` for types that support lock-free reads.
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#define ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT(T) \
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ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag);
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ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT)
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#undef ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT
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// SetFlag()
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//
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// Sets the value of an `absl::Flag` to the value `v`. Do not construct an
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// `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
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// flag's variable name (e.g. `FLAGS_name`). This function is
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// thread-safe, but is potentially expensive. Avoid setting flags in general,
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// but especially within performance-critical code.
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template <typename T>
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void SetFlag(absl::Flag<T>* flag, const T& v) {
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flag->Set(v);
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}
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// Overload of `SetFlag()` to allow callers to pass in a value that is
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// convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
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// is `std::string`.
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template <typename T, typename V>
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void SetFlag(absl::Flag<T>* flag, const V& v) {
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T value(v);
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flag->Set(value);
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}
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} // namespace absl
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// ABSL_FLAG()
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//
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// This macro defines an `absl::Flag<T>` instance of a specified type `T`:
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//
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// ABSL_FLAG(T, name, default_value, help);
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//
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// where:
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//
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// * `T` is a supported flag type (see the list of types in `marshalling.h`),
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// * `name` designates the name of the flag (as a global variable
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// `FLAGS_name`),
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// * `default_value` is an expression holding the default value for this flag
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// (which must be implicitly convertible to `T`),
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// * `help` is the help text, which can also be an expression.
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//
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// This macro expands to a flag named 'FLAGS_name' of type 'T':
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//
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// absl::Flag<T> FLAGS_name = ...;
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//
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// Note that all such instances are created as global variables.
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//
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// For `ABSL_FLAG()` values that you wish to expose to other translation units,
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// it is recommended to define those flags within the `.cc` file associated with
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// the header where the flag is declared.
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//
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// Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
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// `ABSL_FLAG()` macro for such construction.
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#define ABSL_FLAG(Type, name, default_value, help) \
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ABSL_FLAG_IMPL(Type, name, default_value, help)
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// ABSL_FLAG().OnUpdate()
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//
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// Defines a flag of type `T` with a callback attached:
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//
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// ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
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//
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// After any setting of the flag value, the callback will be called at least
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// once. A rapid sequence of changes may be merged together into the same
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// callback. No concurrent calls to the callback will be made for the same
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// flag. Callbacks are allowed to read the current value of the flag but must
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// not mutate that flag.
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//
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// The update mechanism guarantees "eventual consistency"; if the callback
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// derives an auxiliary data structure from the flag value, it is guaranteed
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// that eventually the flag value and the derived data structure will be
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// consistent.
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//
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// Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
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// comment serves as its API documentation.
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// -----------------------------------------------------------------------------
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// Implementation details below this section
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// -----------------------------------------------------------------------------
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// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
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#if ABSL_FLAGS_STRIP_NAMES
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#define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
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#define ABSL_FLAG_IMPL_FILENAME() ""
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, false>(&flag)
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#else
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, false>(flag.GetImpl())
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#endif
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#else
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#define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
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#define ABSL_FLAG_IMPL_FILENAME() __FILE__
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, true>(&flag)
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#else
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, true>(flag.GetImpl())
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#endif
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#endif
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// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
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#if ABSL_FLAGS_STRIP_HELP
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#define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
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#else
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#define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
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#endif
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// AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
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// and lazy (method NonConst) evaluation of help message expression. We choose
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// between the two via the call to HelpArg in absl::Flag instantiation below.
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// If help message expression is constexpr evaluable compiler will optimize
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// away this whole struct.
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#define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \
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struct AbslFlagHelpGenFor##name { \
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template <typename T = void> \
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static constexpr const char* Const() { \
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return absl::flags_internal::HelpConstexprWrap( \
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ABSL_FLAG_IMPL_FLAGHELP(txt)); \
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} \
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static std::string NonConst() { return ABSL_FLAG_IMPL_FLAGHELP(txt); } \
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}
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#define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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static void* AbslFlagsInitFlag##name() { \
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return absl::flags_internal::MakeFromDefaultValue<Type>(default_value); \
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}
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// ABSL_FLAG_IMPL
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//
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// Note: Name of registrar object is not arbitrary. It is used to "grab"
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// global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
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// of defining two flags with names foo and nofoo.
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl /* block flags in namespaces */ {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
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ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
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ABSL_FLAG_IMPL_FLAGNAME(#name), \
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absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>(0), \
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ABSL_FLAG_IMPL_FILENAME(), \
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&absl::flags_internal::FlagMarshallingOps<Type>, \
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&AbslFlagsInitFlag##name}; \
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extern bool FLAGS_no##name; \
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bool FLAGS_no##name = ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
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#else
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// MSVC version uses aggregate initialization. We also do not try to
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// optimize away help wrapper.
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl /* block flags in namespaces */ {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
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ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
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ABSL_FLAG_IMPL_FLAGNAME(#name), &AbslFlagHelpGenFor##name::NonConst, \
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ABSL_FLAG_IMPL_FILENAME(), \
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&absl::flags_internal::FlagMarshallingOps<Type>, \
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&AbslFlagsInitFlag##name}; \
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extern bool FLAGS_no##name; \
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bool FLAGS_no##name = ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
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#endif
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// ABSL_RETIRED_FLAG
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//
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// Designates the flag (which is usually pre-existing) as "retired." A retired
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// flag is a flag that is now unused by the program, but may still be passed on
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// the command line, usually by production scripts. A retired flag is ignored
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// and code can't access it at runtime.
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//
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// This macro registers a retired flag with given name and type, with a name
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// identical to the name of the original flag you are retiring. The retired
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// flag's type can change over time, so that you can retire code to support a
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// custom flag type.
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//
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// This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
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// replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
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// arguments unchanged (unless of course you actually want to retire the flag
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// type at this time as well).
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//
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// `default_value` is only used as a double check on the type. `explanation` is
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// unused.
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// TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
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// the unnamed namespace.
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#define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
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ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname = \
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([] { return type(default_value); }, \
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absl::flags_internal::RetiredFlag<type>(#flagname))
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#endif // ABSL_FLAGS_FLAG_H_
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