12bc53e031
-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_RANDOM_INTERNAL_TRAITS_H_
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#define ABSL_RANDOM_INTERNAL_TRAITS_H_
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#include <cstdint>
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#include <limits>
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#include <type_traits>
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#include "absl/base/config.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace random_internal {
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// random_internal::is_widening_convertible<A, B>
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//
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// Returns whether a type A is widening-convertible to a type B.
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//
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// A is widening-convertible to B means:
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// A a = <any number>;
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// B b = a;
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// A c = b;
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// EXPECT_EQ(a, c);
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template <typename A, typename B>
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class is_widening_convertible {
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// As long as there are enough bits in the exact part of a number:
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// - unsigned can fit in float, signed, unsigned
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// - signed can fit in float, signed
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// - float can fit in float
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// So we define rank to be:
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// - rank(float) -> 2
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// - rank(signed) -> 1
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// - rank(unsigned) -> 0
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template <class T>
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static constexpr int rank() {
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return !std::numeric_limits<T>::is_integer +
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std::numeric_limits<T>::is_signed;
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}
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public:
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// If an arithmetic-type B can represent at least as many digits as a type A,
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// and B belongs to a rank no lower than A, then A can be safely represented
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// by B through a widening-conversion.
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static constexpr bool value =
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std::numeric_limits<A>::digits <= std::numeric_limits<B>::digits &&
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rank<A>() <= rank<B>();
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};
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// unsigned_bits<N>::type returns the unsigned int type with the indicated
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// number of bits.
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template <size_t N>
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struct unsigned_bits;
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template <>
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struct unsigned_bits<8> {
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using type = uint8_t;
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};
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template <>
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struct unsigned_bits<16> {
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using type = uint16_t;
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};
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template <>
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struct unsigned_bits<32> {
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using type = uint32_t;
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};
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template <>
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struct unsigned_bits<64> {
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using type = uint64_t;
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};
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#ifdef ABSL_HAVE_INTRINSIC_INT128
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template <>
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struct unsigned_bits<128> {
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using type = __uint128_t;
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};
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#endif
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template <typename IntType>
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struct make_unsigned_bits {
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using type = typename unsigned_bits<std::numeric_limits<
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typename std::make_unsigned<IntType>::type>::digits>::type;
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};
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} // namespace random_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_RANDOM_INTERNAL_TRAITS_H_
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