cf6ab6bb2b
- b527a3e4b36b644ac424e3c525b1cd393f6f6c40 Fix some typos in the usage examples by Jorg Brown <jorg@google.com> - 82be4a9adf3bb0ddafc0d46274969c99afffe870 Fix typo in optional.h comment. by Abseil Team <absl-team@google.com> - d6ee63bf8fc51fba074c23b33cebc28c808d7f07 Remove internal-only identifiers from code. by Daniel Katz <katzdm@google.com> - f9c3ad2f0d73f53b21603638af8b4bed636e79f4 Use easier understandable names for absl::StartsWith and ... by Abseil Team <absl-team@google.com> - 7c16c14fefee89c927b8789d6043c4691bcffc9b Add -Wno-missing-prototypes back to the LLVM copts. by Derek Mauro <dmauro@google.com> - 2f4b7d2e50c7023240242f1e15db60ccd7e8768d IWYU | absl/strings by Juemin Yang <jueminyang@google.com> - a99cbcc1daa34a2d6a2bb26de275e05173cc77e9 IWYU | absl/type by Juemin Yang <jueminyang@google.com> - 12e1146d0fc76c071d7e0ebaabb62f0a984fae66 Use LLVM_FLAGS and LLVM_TEST_FLAGS when --compiler=llvm. by Derek Mauro <dmauro@google.com> - cd6bea616abda558d0bace5bd77455662a233688 IWYU | absl/debugging by Juemin Yang <jueminyang@google.com> - d9a7382e59d46a8581b6b7a31cd5a48bb89326e9 IWYU | absl/synchronization by Juemin Yang <jueminyang@google.com> - 07ec7d6d5a4a666f4183c5d0ed9c342baa7b24bc IWYU | absl/numeric by Juemin Yang <jueminyang@google.com> - 12bfe40051f4270f8707e191af5652f83f2f750c Remove the RoundTrip{Float,Double}ToBuffer routines from ... by Jorg Brown <jorg@google.com> - eeb4fd67c9d97f66cb9475c3c5e51ab132f1c810 Adds conversion functions for converting between absl/tim... by Greg Miller <jgm@google.com> - 59a2108d05d4ea85dc5cc11e49b2cd2335d4295a Change Substitute to use %.6g formatting rather than 15/1... by Jorg Brown <jorg@google.com> - 394becb48e0fcd161642cdaac5120d32567e0ef8 IWYU | absl/meta by Juemin Yang <jueminyang@google.com> - 1e5da6e8da336699b2469dcf6dda025b9b0ec4c9 Rewrite atomic_hook.h to not use std::atomic<T*> under Wi... by Greg Falcon <gfalcon@google.com> GitOrigin-RevId: b527a3e4b36b644ac424e3c525b1cd393f6f6c40 Change-Id: I14e331d91c956ef045ac7927091a9f179716de0c
1532 lines
47 KiB
C++
1532 lines
47 KiB
C++
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/synchronization/mutex.h"
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <algorithm>
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#include <atomic>
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#include <cstdlib>
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#include <functional>
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#include <memory>
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#include <random>
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#include <string>
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#include <thread> // NOLINT(build/c++11)
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#include <vector>
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#include "gtest/gtest.h"
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#include "absl/base/internal/raw_logging.h"
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#include "absl/base/internal/sysinfo.h"
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#include "absl/memory/memory.h"
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#include "absl/synchronization/internal/thread_pool.h"
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#include "absl/time/clock.h"
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#include "absl/time/time.h"
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namespace {
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// TODO(dmauro): Replace with a commandline flag.
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static constexpr bool kExtendedTest = false;
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std::unique_ptr<absl::synchronization_internal::ThreadPool> CreatePool(
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int threads) {
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return absl::make_unique<absl::synchronization_internal::ThreadPool>(threads);
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}
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std::unique_ptr<absl::synchronization_internal::ThreadPool>
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CreateDefaultPool() {
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return CreatePool(kExtendedTest ? 32 : 10);
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}
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// Hack to schedule a function to run on a thread pool thread after a
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// duration has elapsed.
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static void ScheduleAfter(absl::synchronization_internal::ThreadPool *tp,
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const std::function<void()> &func,
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absl::Duration after) {
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tp->Schedule([func, after] {
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absl::SleepFor(after);
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func();
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});
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}
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struct TestContext {
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int iterations;
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int threads;
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int g0; // global 0
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int g1; // global 1
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absl::Mutex mu;
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absl::CondVar cv;
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};
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// To test whether the invariant check call occurs
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static std::atomic<bool> invariant_checked;
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static bool GetInvariantChecked() {
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return invariant_checked.load(std::memory_order_relaxed);
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}
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static void SetInvariantChecked(bool new_value) {
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invariant_checked.store(new_value, std::memory_order_relaxed);
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}
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static void CheckSumG0G1(void *v) {
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TestContext *cxt = static_cast<TestContext *>(v);
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ABSL_RAW_CHECK(cxt->g0 == -cxt->g1, "Error in CheckSumG0G1");
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SetInvariantChecked(true);
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}
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static void TestMu(TestContext *cxt, int c) {
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SetInvariantChecked(false);
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cxt->mu.EnableInvariantDebugging(CheckSumG0G1, cxt);
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for (int i = 0; i != cxt->iterations; i++) {
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absl::MutexLock l(&cxt->mu);
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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cxt->g1--;
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}
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}
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static void TestTry(TestContext *cxt, int c) {
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SetInvariantChecked(false);
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cxt->mu.EnableInvariantDebugging(CheckSumG0G1, cxt);
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for (int i = 0; i != cxt->iterations; i++) {
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do {
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std::this_thread::yield();
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} while (!cxt->mu.TryLock());
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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cxt->g1--;
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cxt->mu.Unlock();
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}
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}
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static void TestR20ms(TestContext *cxt, int c) {
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for (int i = 0; i != cxt->iterations; i++) {
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absl::ReaderMutexLock l(&cxt->mu);
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absl::SleepFor(absl::Milliseconds(20));
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cxt->mu.AssertReaderHeld();
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}
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}
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static void TestRW(TestContext *cxt, int c) {
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SetInvariantChecked(false);
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cxt->mu.EnableInvariantDebugging(CheckSumG0G1, cxt);
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if ((c & 1) == 0) {
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for (int i = 0; i != cxt->iterations; i++) {
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absl::WriterMutexLock l(&cxt->mu);
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cxt->g0++;
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cxt->g1--;
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cxt->mu.AssertHeld();
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cxt->mu.AssertReaderHeld();
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}
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} else {
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for (int i = 0; i != cxt->iterations; i++) {
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absl::ReaderMutexLock l(&cxt->mu);
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ABSL_RAW_CHECK(cxt->g0 == -cxt->g1, "Error in TestRW");
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cxt->mu.AssertReaderHeld();
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}
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}
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}
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struct MyContext {
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int target;
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TestContext *cxt;
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bool MyTurn();
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};
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bool MyContext::MyTurn() {
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TestContext *cxt = this->cxt;
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return cxt->g0 == this->target || cxt->g0 == cxt->iterations;
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}
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static void TestAwait(TestContext *cxt, int c) {
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MyContext mc;
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mc.target = c;
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mc.cxt = cxt;
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absl::MutexLock l(&cxt->mu);
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cxt->mu.AssertHeld();
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while (cxt->g0 < cxt->iterations) {
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cxt->mu.Await(absl::Condition(&mc, &MyContext::MyTurn));
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ABSL_RAW_CHECK(mc.MyTurn(), "Error in TestAwait");
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cxt->mu.AssertHeld();
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if (cxt->g0 < cxt->iterations) {
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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mc.target += cxt->threads;
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}
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}
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}
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static void TestSignalAll(TestContext *cxt, int c) {
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int target = c;
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absl::MutexLock l(&cxt->mu);
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cxt->mu.AssertHeld();
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while (cxt->g0 < cxt->iterations) {
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while (cxt->g0 != target && cxt->g0 != cxt->iterations) {
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cxt->cv.Wait(&cxt->mu);
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}
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if (cxt->g0 < cxt->iterations) {
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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cxt->cv.SignalAll();
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target += cxt->threads;
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}
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}
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}
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static void TestSignal(TestContext *cxt, int c) {
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ABSL_RAW_CHECK(cxt->threads == 2, "TestSignal should use 2 threads");
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int target = c;
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absl::MutexLock l(&cxt->mu);
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cxt->mu.AssertHeld();
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while (cxt->g0 < cxt->iterations) {
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while (cxt->g0 != target && cxt->g0 != cxt->iterations) {
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cxt->cv.Wait(&cxt->mu);
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}
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if (cxt->g0 < cxt->iterations) {
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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cxt->cv.Signal();
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target += cxt->threads;
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}
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}
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}
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static void TestCVTimeout(TestContext *cxt, int c) {
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int target = c;
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absl::MutexLock l(&cxt->mu);
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cxt->mu.AssertHeld();
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while (cxt->g0 < cxt->iterations) {
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while (cxt->g0 != target && cxt->g0 != cxt->iterations) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(100));
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}
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if (cxt->g0 < cxt->iterations) {
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int a = cxt->g0 + 1;
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cxt->g0 = a;
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cxt->cv.SignalAll();
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target += cxt->threads;
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}
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}
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}
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static bool G0GE2(TestContext *cxt) { return cxt->g0 >= 2; }
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static void TestTime(TestContext *cxt, int c, bool use_cv) {
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ABSL_RAW_CHECK(cxt->iterations == 1, "TestTime should only use 1 iteration");
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ABSL_RAW_CHECK(cxt->threads > 2, "TestTime should use more than 2 threads");
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const bool kFalse = false;
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absl::Condition false_cond(&kFalse);
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absl::Condition g0ge2(G0GE2, cxt);
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if (c == 0) {
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absl::MutexLock l(&cxt->mu);
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absl::Time start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(1));
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} else {
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ABSL_RAW_CHECK(!cxt->mu.AwaitWithTimeout(false_cond, absl::Seconds(1)),
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"TestTime failed");
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}
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absl::Duration elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(
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absl::Seconds(0.9) <= elapsed && elapsed <= absl::Seconds(2.0),
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"TestTime failed");
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ABSL_RAW_CHECK(cxt->g0 == 1, "TestTime failed");
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start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(1));
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} else {
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ABSL_RAW_CHECK(!cxt->mu.AwaitWithTimeout(false_cond, absl::Seconds(1)),
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"TestTime failed");
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}
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elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(
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absl::Seconds(0.9) <= elapsed && elapsed <= absl::Seconds(2.0),
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"TestTime failed");
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cxt->g0++;
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if (use_cv) {
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cxt->cv.Signal();
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}
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start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(4));
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} else {
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ABSL_RAW_CHECK(!cxt->mu.AwaitWithTimeout(false_cond, absl::Seconds(4)),
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"TestTime failed");
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}
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elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(
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absl::Seconds(3.9) <= elapsed && elapsed <= absl::Seconds(6.0),
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"TestTime failed");
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ABSL_RAW_CHECK(cxt->g0 >= 3, "TestTime failed");
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start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(1));
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} else {
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ABSL_RAW_CHECK(!cxt->mu.AwaitWithTimeout(false_cond, absl::Seconds(1)),
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"TestTime failed");
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}
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elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(
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absl::Seconds(0.9) <= elapsed && elapsed <= absl::Seconds(2.0),
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"TestTime failed");
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if (use_cv) {
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cxt->cv.SignalAll();
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}
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start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(1));
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} else {
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ABSL_RAW_CHECK(!cxt->mu.AwaitWithTimeout(false_cond, absl::Seconds(1)),
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"TestTime failed");
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}
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elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(absl::Seconds(0.9) <= elapsed &&
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elapsed <= absl::Seconds(2.0), "TestTime failed");
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ABSL_RAW_CHECK(cxt->g0 == cxt->threads, "TestTime failed");
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} else if (c == 1) {
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absl::MutexLock l(&cxt->mu);
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const absl::Time start = absl::Now();
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if (use_cv) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Milliseconds(500));
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} else {
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ABSL_RAW_CHECK(
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!cxt->mu.AwaitWithTimeout(false_cond, absl::Milliseconds(500)),
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"TestTime failed");
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}
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const absl::Duration elapsed = absl::Now() - start;
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ABSL_RAW_CHECK(
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absl::Seconds(0.4) <= elapsed && elapsed <= absl::Seconds(0.9),
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"TestTime failed");
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cxt->g0++;
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} else if (c == 2) {
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absl::MutexLock l(&cxt->mu);
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if (use_cv) {
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while (cxt->g0 < 2) {
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cxt->cv.WaitWithTimeout(&cxt->mu, absl::Seconds(100));
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}
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} else {
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ABSL_RAW_CHECK(cxt->mu.AwaitWithTimeout(g0ge2, absl::Seconds(100)),
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"TestTime failed");
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}
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cxt->g0++;
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} else {
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absl::MutexLock l(&cxt->mu);
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if (use_cv) {
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while (cxt->g0 < 2) {
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cxt->cv.Wait(&cxt->mu);
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}
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} else {
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cxt->mu.Await(g0ge2);
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}
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cxt->g0++;
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}
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}
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static void TestMuTime(TestContext *cxt, int c) { TestTime(cxt, c, false); }
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static void TestCVTime(TestContext *cxt, int c) { TestTime(cxt, c, true); }
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static void EndTest(int *c0, int *c1, absl::Mutex *mu, absl::CondVar *cv,
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const std::function<void(int)>& cb) {
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mu->Lock();
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int c = (*c0)++;
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mu->Unlock();
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cb(c);
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absl::MutexLock l(mu);
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(*c1)++;
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cv->Signal();
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}
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// Basis for the parameterized tests configured below.
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static int RunTest(void (*test)(TestContext *cxt, int), int threads,
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int iterations, int operations) {
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TestContext cxt;
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absl::Mutex mu2;
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absl::CondVar cv2;
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int c0;
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int c1;
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// run with large thread count for full test and to get timing
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#if !defined(ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED)
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absl::EnableMutexInvariantDebugging(false);
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#endif
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c0 = 0;
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c1 = 0;
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cxt.g0 = 0;
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cxt.g1 = 0;
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cxt.iterations = iterations;
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cxt.threads = threads;
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absl::synchronization_internal::ThreadPool tp(threads);
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for (int i = 0; i != threads; i++) {
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tp.Schedule(std::bind(&EndTest, &c0, &c1, &mu2, &cv2,
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std::function<void(int)>(
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std::bind(test, &cxt, std::placeholders::_1))));
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}
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mu2.Lock();
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while (c1 != threads) {
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cv2.Wait(&mu2);
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}
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mu2.Unlock();
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int saved_g0 = cxt.g0;
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// run again with small number of iterations to test invariant checking
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#if !defined(ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED)
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absl::EnableMutexInvariantDebugging(true);
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#endif
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SetInvariantChecked(true);
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c0 = 0;
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c1 = 0;
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cxt.g0 = 0;
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cxt.g1 = 0;
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cxt.iterations = (iterations > 10 ? 10 : iterations);
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cxt.threads = threads;
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for (int i = 0; i != threads; i++) {
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tp.Schedule(std::bind(&EndTest, &c0, &c1, &mu2, &cv2,
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std::function<void(int)>(
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std::bind(test, &cxt, std::placeholders::_1))));
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}
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mu2.Lock();
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while (c1 != threads) {
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cv2.Wait(&mu2);
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}
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mu2.Unlock();
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#if !defined(ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED)
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ABSL_RAW_CHECK(GetInvariantChecked(), "Invariant not checked");
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#endif
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return saved_g0;
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}
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// --------------------------------------------------------
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// Test for fix of bug in TryRemove()
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struct TimeoutBugStruct {
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absl::Mutex mu;
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bool a;
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int a_waiter_count;
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};
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static void WaitForA(TimeoutBugStruct *x) {
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x->mu.LockWhen(absl::Condition(&x->a));
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x->a_waiter_count--;
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x->mu.Unlock();
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}
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static bool NoAWaiters(TimeoutBugStruct *x) { return x->a_waiter_count == 0; }
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|
// Test that a CondVar.Wait(&mutex) can un-block a call to mutex.Await() in
|
|
// another thread.
|
|
TEST(Mutex, CondVarWaitSignalsAwait) {
|
|
// Use a struct so the lock annotations apply.
|
|
struct {
|
|
absl::Mutex barrier_mu;
|
|
bool barrier GUARDED_BY(barrier_mu) = false;
|
|
|
|
absl::Mutex release_mu;
|
|
bool release GUARDED_BY(release_mu) = false;
|
|
absl::CondVar released_cv;
|
|
} state;
|
|
|
|
auto pool = CreateDefaultPool();
|
|
|
|
// Thread A. Sets barrier, waits for release using Mutex::Await, then
|
|
// signals released_cv.
|
|
pool->Schedule([&state] {
|
|
state.release_mu.Lock();
|
|
|
|
state.barrier_mu.Lock();
|
|
state.barrier = true;
|
|
state.barrier_mu.Unlock();
|
|
|
|
state.release_mu.Await(absl::Condition(&state.release));
|
|
state.released_cv.Signal();
|
|
state.release_mu.Unlock();
|
|
});
|
|
|
|
state.barrier_mu.LockWhen(absl::Condition(&state.barrier));
|
|
state.barrier_mu.Unlock();
|
|
state.release_mu.Lock();
|
|
// Thread A is now blocked on release by way of Mutex::Await().
|
|
|
|
// Set release. Calling released_cv.Wait() should un-block thread A,
|
|
// which will signal released_cv. If not, the test will hang.
|
|
state.release = true;
|
|
state.released_cv.Wait(&state.release_mu);
|
|
state.release_mu.Unlock();
|
|
}
|
|
|
|
// Test that a CondVar.WaitWithTimeout(&mutex) can un-block a call to
|
|
// mutex.Await() in another thread.
|
|
TEST(Mutex, CondVarWaitWithTimeoutSignalsAwait) {
|
|
// Use a struct so the lock annotations apply.
|
|
struct {
|
|
absl::Mutex barrier_mu;
|
|
bool barrier GUARDED_BY(barrier_mu) = false;
|
|
|
|
absl::Mutex release_mu;
|
|
bool release GUARDED_BY(release_mu) = false;
|
|
absl::CondVar released_cv;
|
|
} state;
|
|
|
|
auto pool = CreateDefaultPool();
|
|
|
|
// Thread A. Sets barrier, waits for release using Mutex::Await, then
|
|
// signals released_cv.
|
|
pool->Schedule([&state] {
|
|
state.release_mu.Lock();
|
|
|
|
state.barrier_mu.Lock();
|
|
state.barrier = true;
|
|
state.barrier_mu.Unlock();
|
|
|
|
state.release_mu.Await(absl::Condition(&state.release));
|
|
state.released_cv.Signal();
|
|
state.release_mu.Unlock();
|
|
});
|
|
|
|
state.barrier_mu.LockWhen(absl::Condition(&state.barrier));
|
|
state.barrier_mu.Unlock();
|
|
state.release_mu.Lock();
|
|
// Thread A is now blocked on release by way of Mutex::Await().
|
|
|
|
// Set release. Calling released_cv.Wait() should un-block thread A,
|
|
// which will signal released_cv. If not, the test will hang.
|
|
state.release = true;
|
|
EXPECT_TRUE(
|
|
!state.released_cv.WaitWithTimeout(&state.release_mu, absl::Seconds(10)))
|
|
<< "; Unrecoverable test failure: CondVar::WaitWithTimeout did not "
|
|
"unblock the absl::Mutex::Await call in another thread.";
|
|
|
|
state.release_mu.Unlock();
|
|
}
|
|
|
|
// Test for regression of a bug in loop of TryRemove()
|
|
TEST(Mutex, MutexTimeoutBug) {
|
|
auto tp = CreateDefaultPool();
|
|
|
|
TimeoutBugStruct x;
|
|
x.a = false;
|
|
x.a_waiter_count = 2;
|
|
tp->Schedule(std::bind(&WaitForA, &x));
|
|
tp->Schedule(std::bind(&WaitForA, &x));
|
|
absl::SleepFor(absl::Seconds(1)); // Allow first two threads to hang.
|
|
// The skip field of the second will point to the first because there are
|
|
// only two.
|
|
|
|
// Now cause a thread waiting on an always-false to time out
|
|
// This would deadlock when the bug was present.
|
|
bool always_false = false;
|
|
x.mu.LockWhenWithTimeout(absl::Condition(&always_false),
|
|
absl::Milliseconds(500));
|
|
|
|
// if we get here, the bug is not present. Cleanup the state.
|
|
|
|
x.a = true; // wakeup the two waiters on A
|
|
x.mu.Await(absl::Condition(&NoAWaiters, &x)); // wait for them to exit
|
|
x.mu.Unlock();
|
|
}
|
|
|
|
struct CondVarWaitDeadlock : testing::TestWithParam<int> {
|
|
absl::Mutex mu;
|
|
absl::CondVar cv;
|
|
bool cond1 = false;
|
|
bool cond2 = false;
|
|
bool read_lock1;
|
|
bool read_lock2;
|
|
bool signal_unlocked;
|
|
|
|
CondVarWaitDeadlock() {
|
|
read_lock1 = GetParam() & (1 << 0);
|
|
read_lock2 = GetParam() & (1 << 1);
|
|
signal_unlocked = GetParam() & (1 << 2);
|
|
}
|
|
|
|
void Waiter1() {
|
|
if (read_lock1) {
|
|
mu.ReaderLock();
|
|
while (!cond1) {
|
|
cv.Wait(&mu);
|
|
}
|
|
mu.ReaderUnlock();
|
|
} else {
|
|
mu.Lock();
|
|
while (!cond1) {
|
|
cv.Wait(&mu);
|
|
}
|
|
mu.Unlock();
|
|
}
|
|
}
|
|
|
|
void Waiter2() {
|
|
if (read_lock2) {
|
|
mu.ReaderLockWhen(absl::Condition(&cond2));
|
|
mu.ReaderUnlock();
|
|
} else {
|
|
mu.LockWhen(absl::Condition(&cond2));
|
|
mu.Unlock();
|
|
}
|
|
}
|
|
};
|
|
|
|
// Test for a deadlock bug in Mutex::Fer().
|
|
// The sequence of events that lead to the deadlock is:
|
|
// 1. waiter1 blocks on cv in read mode (mu bits = 0).
|
|
// 2. waiter2 blocks on mu in either mode (mu bits = kMuWait).
|
|
// 3. main thread locks mu, sets cond1, unlocks mu (mu bits = kMuWait).
|
|
// 4. main thread signals on cv and this eventually calls Mutex::Fer().
|
|
// Currently Fer wakes waiter1 since mu bits = kMuWait (mutex is unlocked).
|
|
// Before the bug fix Fer neither woke waiter1 nor queued it on mutex,
|
|
// which resulted in deadlock.
|
|
TEST_P(CondVarWaitDeadlock, Test) {
|
|
auto waiter1 = CreatePool(1);
|
|
auto waiter2 = CreatePool(1);
|
|
waiter1->Schedule([this] { this->Waiter1(); });
|
|
waiter2->Schedule([this] { this->Waiter2(); });
|
|
|
|
// Wait while threads block (best-effort is fine).
|
|
absl::SleepFor(absl::Milliseconds(100));
|
|
|
|
// Wake condwaiter.
|
|
mu.Lock();
|
|
cond1 = true;
|
|
if (signal_unlocked) {
|
|
mu.Unlock();
|
|
cv.Signal();
|
|
} else {
|
|
cv.Signal();
|
|
mu.Unlock();
|
|
}
|
|
waiter1.reset(); // "join" waiter1
|
|
|
|
// Wake waiter.
|
|
mu.Lock();
|
|
cond2 = true;
|
|
mu.Unlock();
|
|
waiter2.reset(); // "join" waiter2
|
|
}
|
|
|
|
INSTANTIATE_TEST_CASE_P(CondVarWaitDeadlockTest, CondVarWaitDeadlock,
|
|
::testing::Range(0, 8),
|
|
::testing::PrintToStringParamName());
|
|
|
|
// --------------------------------------------------------
|
|
// Test for fix of bug in DequeueAllWakeable()
|
|
// Bug was that if there was more than one waiting reader
|
|
// and all should be woken, the most recently blocked one
|
|
// would not be.
|
|
|
|
struct DequeueAllWakeableBugStruct {
|
|
absl::Mutex mu;
|
|
absl::Mutex mu2; // protects all fields below
|
|
int unfinished_count; // count of unfinished readers; under mu2
|
|
bool done1; // unfinished_count == 0; under mu2
|
|
int finished_count; // count of finished readers, under mu2
|
|
bool done2; // finished_count == 0; under mu2
|
|
};
|
|
|
|
// Test for regression of a bug in loop of DequeueAllWakeable()
|
|
static void AcquireAsReader(DequeueAllWakeableBugStruct *x) {
|
|
x->mu.ReaderLock();
|
|
x->mu2.Lock();
|
|
x->unfinished_count--;
|
|
x->done1 = (x->unfinished_count == 0);
|
|
x->mu2.Unlock();
|
|
// make sure that both readers acquired mu before we release it.
|
|
absl::SleepFor(absl::Seconds(2));
|
|
x->mu.ReaderUnlock();
|
|
|
|
x->mu2.Lock();
|
|
x->finished_count--;
|
|
x->done2 = (x->finished_count == 0);
|
|
x->mu2.Unlock();
|
|
}
|
|
|
|
// Test for regression of a bug in loop of DequeueAllWakeable()
|
|
TEST(Mutex, MutexReaderWakeupBug) {
|
|
auto tp = CreateDefaultPool();
|
|
|
|
DequeueAllWakeableBugStruct x;
|
|
x.unfinished_count = 2;
|
|
x.done1 = false;
|
|
x.finished_count = 2;
|
|
x.done2 = false;
|
|
x.mu.Lock(); // acquire mu exclusively
|
|
// queue two thread that will block on reader locks on x.mu
|
|
tp->Schedule(std::bind(&AcquireAsReader, &x));
|
|
tp->Schedule(std::bind(&AcquireAsReader, &x));
|
|
absl::SleepFor(absl::Seconds(1)); // give time for reader threads to block
|
|
x.mu.Unlock(); // wake them up
|
|
|
|
// both readers should finish promptly
|
|
EXPECT_TRUE(
|
|
x.mu2.LockWhenWithTimeout(absl::Condition(&x.done1), absl::Seconds(10)));
|
|
x.mu2.Unlock();
|
|
|
|
EXPECT_TRUE(
|
|
x.mu2.LockWhenWithTimeout(absl::Condition(&x.done2), absl::Seconds(10)));
|
|
x.mu2.Unlock();
|
|
}
|
|
|
|
struct LockWhenTestStruct {
|
|
absl::Mutex mu1;
|
|
bool cond = false;
|
|
|
|
absl::Mutex mu2;
|
|
bool waiting = false;
|
|
};
|
|
|
|
static bool LockWhenTestIsCond(LockWhenTestStruct* s) {
|
|
s->mu2.Lock();
|
|
s->waiting = true;
|
|
s->mu2.Unlock();
|
|
return s->cond;
|
|
}
|
|
|
|
static void LockWhenTestWaitForIsCond(LockWhenTestStruct* s) {
|
|
s->mu1.LockWhen(absl::Condition(&LockWhenTestIsCond, s));
|
|
s->mu1.Unlock();
|
|
}
|
|
|
|
TEST(Mutex, LockWhen) {
|
|
LockWhenTestStruct s;
|
|
|
|
std::thread t(LockWhenTestWaitForIsCond, &s);
|
|
s.mu2.LockWhen(absl::Condition(&s.waiting));
|
|
s.mu2.Unlock();
|
|
|
|
s.mu1.Lock();
|
|
s.cond = true;
|
|
s.mu1.Unlock();
|
|
|
|
t.join();
|
|
}
|
|
|
|
// --------------------------------------------------------
|
|
// The following test requires Mutex::ReaderLock to be a real shared
|
|
// lock, which is not the case in all builds.
|
|
#if !defined(ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE)
|
|
|
|
// Test for fix of bug in UnlockSlow() that incorrectly decremented the reader
|
|
// count when putting a thread to sleep waiting for a false condition when the
|
|
// lock was not held.
|
|
|
|
// For this bug to strike, we make a thread wait on a free mutex with no
|
|
// waiters by causing its wakeup condition to be false. Then the
|
|
// next two acquirers must be readers. The bug causes the lock
|
|
// to be released when one reader unlocks, rather than both.
|
|
|
|
struct ReaderDecrementBugStruct {
|
|
bool cond; // to delay first thread (under mu)
|
|
int done; // reference count (under mu)
|
|
absl::Mutex mu;
|
|
|
|
bool waiting_on_cond; // under mu2
|
|
bool have_reader_lock; // under mu2
|
|
bool complete; // under mu2
|
|
absl::Mutex mu2; // > mu
|
|
};
|
|
|
|
// L >= mu, L < mu_waiting_on_cond
|
|
static bool IsCond(void *v) {
|
|
ReaderDecrementBugStruct *x = reinterpret_cast<ReaderDecrementBugStruct *>(v);
|
|
x->mu2.Lock();
|
|
x->waiting_on_cond = true;
|
|
x->mu2.Unlock();
|
|
return x->cond;
|
|
}
|
|
|
|
// L >= mu
|
|
static bool AllDone(void *v) {
|
|
ReaderDecrementBugStruct *x = reinterpret_cast<ReaderDecrementBugStruct *>(v);
|
|
return x->done == 0;
|
|
}
|
|
|
|
// L={}
|
|
static void WaitForCond(ReaderDecrementBugStruct *x) {
|
|
absl::Mutex dummy;
|
|
absl::MutexLock l(&dummy);
|
|
x->mu.LockWhen(absl::Condition(&IsCond, x));
|
|
x->done--;
|
|
x->mu.Unlock();
|
|
}
|
|
|
|
// L={}
|
|
static void GetReadLock(ReaderDecrementBugStruct *x) {
|
|
x->mu.ReaderLock();
|
|
x->mu2.Lock();
|
|
x->have_reader_lock = true;
|
|
x->mu2.Await(absl::Condition(&x->complete));
|
|
x->mu2.Unlock();
|
|
x->mu.ReaderUnlock();
|
|
x->mu.Lock();
|
|
x->done--;
|
|
x->mu.Unlock();
|
|
}
|
|
|
|
// Test for reader counter being decremented incorrectly by waiter
|
|
// with false condition.
|
|
TEST(Mutex, MutexReaderDecrementBug) NO_THREAD_SAFETY_ANALYSIS {
|
|
ReaderDecrementBugStruct x;
|
|
x.cond = false;
|
|
x.waiting_on_cond = false;
|
|
x.have_reader_lock = false;
|
|
x.complete = false;
|
|
x.done = 2; // initial ref count
|
|
|
|
// Run WaitForCond() and wait for it to sleep
|
|
std::thread thread1(WaitForCond, &x);
|
|
x.mu2.LockWhen(absl::Condition(&x.waiting_on_cond));
|
|
x.mu2.Unlock();
|
|
|
|
// Run GetReadLock(), and wait for it to get the read lock
|
|
std::thread thread2(GetReadLock, &x);
|
|
x.mu2.LockWhen(absl::Condition(&x.have_reader_lock));
|
|
x.mu2.Unlock();
|
|
|
|
// Get the reader lock ourselves, and release it.
|
|
x.mu.ReaderLock();
|
|
x.mu.ReaderUnlock();
|
|
|
|
// The lock should be held in read mode by GetReadLock().
|
|
// If we have the bug, the lock will be free.
|
|
x.mu.AssertReaderHeld();
|
|
|
|
// Wake up all the threads.
|
|
x.mu2.Lock();
|
|
x.complete = true;
|
|
x.mu2.Unlock();
|
|
|
|
// TODO(delesley): turn on analysis once lock upgrading is supported.
|
|
// (This call upgrades the lock from shared to exclusive.)
|
|
x.mu.Lock();
|
|
x.cond = true;
|
|
x.mu.Await(absl::Condition(&AllDone, &x));
|
|
x.mu.Unlock();
|
|
|
|
thread1.join();
|
|
thread2.join();
|
|
}
|
|
#endif // !ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE
|
|
|
|
// Test that we correctly handle the situation when a lock is
|
|
// held and then destroyed (w/o unlocking).
|
|
TEST(Mutex, LockedMutexDestructionBug) NO_THREAD_SAFETY_ANALYSIS {
|
|
for (int i = 0; i != 10; i++) {
|
|
// Create, lock and destroy 10 locks.
|
|
const int kNumLocks = 10;
|
|
auto mu = absl::make_unique<absl::Mutex[]>(kNumLocks);
|
|
for (int j = 0; j != kNumLocks; j++) {
|
|
if ((j % 2) == 0) {
|
|
mu[j].WriterLock();
|
|
} else {
|
|
mu[j].ReaderLock();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// --------------------------------------------------------
|
|
// Test for bug with pattern of readers using a condvar. The bug was that if a
|
|
// reader went to sleep on a condition variable while one or more other readers
|
|
// held the lock, but there were no waiters, the reader count (held in the
|
|
// mutex word) would be lost. (This is because Enqueue() had at one time
|
|
// always placed the thread on the Mutex queue. Later (CL 4075610), to
|
|
// tolerate re-entry into Mutex from a Condition predicate, Enqueue() was
|
|
// changed so that it could also place a thread on a condition-variable. This
|
|
// introduced the case where Enqueue() returned with an empty queue, and this
|
|
// case was handled incorrectly in one place.)
|
|
|
|
static void ReaderForReaderOnCondVar(absl::Mutex *mu, absl::CondVar *cv,
|
|
int *running) {
|
|
std::random_device dev;
|
|
std::mt19937 gen(dev());
|
|
std::uniform_int_distribution<int> random_millis(0, 15);
|
|
mu->ReaderLock();
|
|
while (*running == 3) {
|
|
absl::SleepFor(absl::Milliseconds(random_millis(gen)));
|
|
cv->WaitWithTimeout(mu, absl::Milliseconds(random_millis(gen)));
|
|
}
|
|
mu->ReaderUnlock();
|
|
mu->Lock();
|
|
(*running)--;
|
|
mu->Unlock();
|
|
}
|
|
|
|
struct True {
|
|
template <class... Args>
|
|
bool operator()(Args...) const {
|
|
return true;
|
|
}
|
|
};
|
|
|
|
struct DerivedTrue : True {};
|
|
|
|
TEST(Mutex, FunctorCondition) {
|
|
{ // Variadic
|
|
True f;
|
|
EXPECT_TRUE(absl::Condition(&f).Eval());
|
|
}
|
|
|
|
{ // Inherited
|
|
DerivedTrue g;
|
|
EXPECT_TRUE(absl::Condition(&g).Eval());
|
|
}
|
|
|
|
{ // lambda
|
|
int value = 3;
|
|
auto is_zero = [&value] { return value == 0; };
|
|
absl::Condition c(&is_zero);
|
|
EXPECT_FALSE(c.Eval());
|
|
value = 0;
|
|
EXPECT_TRUE(c.Eval());
|
|
}
|
|
|
|
{ // bind
|
|
int value = 0;
|
|
auto is_positive = std::bind(std::less<int>(), 0, std::cref(value));
|
|
absl::Condition c(&is_positive);
|
|
EXPECT_FALSE(c.Eval());
|
|
value = 1;
|
|
EXPECT_TRUE(c.Eval());
|
|
}
|
|
|
|
{ // std::function
|
|
int value = 3;
|
|
std::function<bool()> is_zero = [&value] { return value == 0; };
|
|
absl::Condition c(&is_zero);
|
|
EXPECT_FALSE(c.Eval());
|
|
value = 0;
|
|
EXPECT_TRUE(c.Eval());
|
|
}
|
|
}
|
|
|
|
static bool IntIsZero(int *x) { return *x == 0; }
|
|
|
|
// Test for reader waiting condition variable when there are other readers
|
|
// but no waiters.
|
|
TEST(Mutex, TestReaderOnCondVar) {
|
|
auto tp = CreateDefaultPool();
|
|
absl::Mutex mu;
|
|
absl::CondVar cv;
|
|
int running = 3;
|
|
tp->Schedule(std::bind(&ReaderForReaderOnCondVar, &mu, &cv, &running));
|
|
tp->Schedule(std::bind(&ReaderForReaderOnCondVar, &mu, &cv, &running));
|
|
absl::SleepFor(absl::Seconds(2));
|
|
mu.Lock();
|
|
running--;
|
|
mu.Await(absl::Condition(&IntIsZero, &running));
|
|
mu.Unlock();
|
|
}
|
|
|
|
// --------------------------------------------------------
|
|
struct AcquireFromConditionStruct {
|
|
absl::Mutex mu0; // protects value, done
|
|
int value; // times condition function is called; under mu0,
|
|
bool done; // done with test? under mu0
|
|
absl::Mutex mu1; // used to attempt to mess up state of mu0
|
|
absl::CondVar cv; // so the condition function can be invoked from
|
|
// CondVar::Wait().
|
|
};
|
|
|
|
static bool ConditionWithAcquire(AcquireFromConditionStruct *x) {
|
|
x->value++; // count times this function is called
|
|
|
|
if (x->value == 2 || x->value == 3) {
|
|
// On the second and third invocation of this function, sleep for 100ms,
|
|
// but with the side-effect of altering the state of a Mutex other than
|
|
// than one for which this is a condition. The spec now explicitly allows
|
|
// this side effect; previously it did not. it was illegal.
|
|
bool always_false = false;
|
|
x->mu1.LockWhenWithTimeout(absl::Condition(&always_false),
|
|
absl::Milliseconds(100));
|
|
x->mu1.Unlock();
|
|
}
|
|
ABSL_RAW_CHECK(x->value < 4, "should not be invoked a fourth time");
|
|
|
|
// We arrange for the condition to return true on only the 2nd and 3rd calls.
|
|
return x->value == 2 || x->value == 3;
|
|
}
|
|
|
|
static void WaitForCond2(AcquireFromConditionStruct *x) {
|
|
// wait for cond0 to become true
|
|
x->mu0.LockWhen(absl::Condition(&ConditionWithAcquire, x));
|
|
x->done = true;
|
|
x->mu0.Unlock();
|
|
}
|
|
|
|
// Test for Condition whose function acquires other Mutexes
|
|
TEST(Mutex, AcquireFromCondition) {
|
|
auto tp = CreateDefaultPool();
|
|
|
|
AcquireFromConditionStruct x;
|
|
x.value = 0;
|
|
x.done = false;
|
|
tp->Schedule(
|
|
std::bind(&WaitForCond2, &x)); // run WaitForCond2() in a thread T
|
|
// T will hang because the first invocation of ConditionWithAcquire() will
|
|
// return false.
|
|
absl::SleepFor(absl::Milliseconds(500)); // allow T time to hang
|
|
|
|
x.mu0.Lock();
|
|
x.cv.WaitWithTimeout(&x.mu0, absl::Milliseconds(500)); // wake T
|
|
// T will be woken because the Wait() will call ConditionWithAcquire()
|
|
// for the second time, and it will return true.
|
|
|
|
x.mu0.Unlock();
|
|
|
|
// T will then acquire the lock and recheck its own condition.
|
|
// It will find the condition true, as this is the third invocation,
|
|
// but the use of another Mutex by the calling function will
|
|
// cause the old mutex implementation to think that the outer
|
|
// LockWhen() has timed out because the inner LockWhenWithTimeout() did.
|
|
// T will then check the condition a fourth time because it finds a
|
|
// timeout occurred. This should not happen in the new
|
|
// implementation that allows the Condition function to use Mutexes.
|
|
|
|
// It should also succeed, even though the Condition function
|
|
// is being invoked from CondVar::Wait, and thus this thread
|
|
// is conceptually waiting both on the condition variable, and on mu2.
|
|
|
|
x.mu0.LockWhen(absl::Condition(&x.done));
|
|
x.mu0.Unlock();
|
|
}
|
|
|
|
// The deadlock detector is not part of non-prod builds, so do not test it.
|
|
#if !defined(ABSL_INTERNAL_USE_NONPROD_MUTEX)
|
|
|
|
TEST(Mutex, DeadlockDetector) {
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kAbort);
|
|
|
|
// check that we can call ForgetDeadlockInfo() on a lock with the lock held
|
|
absl::Mutex m1;
|
|
absl::Mutex m2;
|
|
absl::Mutex m3;
|
|
absl::Mutex m4;
|
|
|
|
m1.Lock(); // m1 gets ID1
|
|
m2.Lock(); // m2 gets ID2
|
|
m3.Lock(); // m3 gets ID3
|
|
m3.Unlock();
|
|
m2.Unlock();
|
|
// m1 still held
|
|
m1.ForgetDeadlockInfo(); // m1 loses ID
|
|
m2.Lock(); // m2 gets ID2
|
|
m3.Lock(); // m3 gets ID3
|
|
m4.Lock(); // m4 gets ID4
|
|
m3.Unlock();
|
|
m2.Unlock();
|
|
m4.Unlock();
|
|
m1.Unlock();
|
|
}
|
|
|
|
// Bazel has a test "warning" file that programs can write to if the
|
|
// test should pass with a warning. This class disables the warning
|
|
// file until it goes out of scope.
|
|
class ScopedDisableBazelTestWarnings {
|
|
public:
|
|
ScopedDisableBazelTestWarnings() {
|
|
#ifdef WIN32
|
|
char file[MAX_PATH];
|
|
if (GetEnvironmentVariable(kVarName, file, sizeof(file)) < sizeof(file)) {
|
|
warnings_output_file_ = file;
|
|
SetEnvironmentVariable(kVarName, nullptr);
|
|
}
|
|
#else
|
|
const char *file = getenv(kVarName);
|
|
if (file != nullptr) {
|
|
warnings_output_file_ = file;
|
|
unsetenv(kVarName);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
~ScopedDisableBazelTestWarnings() {
|
|
if (!warnings_output_file_.empty()) {
|
|
#ifdef WIN32
|
|
SetEnvironmentVariable(kVarName, warnings_output_file_.c_str());
|
|
#else
|
|
setenv(kVarName, warnings_output_file_.c_str(), 0);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
private:
|
|
static const char kVarName[];
|
|
std::string warnings_output_file_;
|
|
};
|
|
const char ScopedDisableBazelTestWarnings::kVarName[] =
|
|
"TEST_WARNINGS_OUTPUT_FILE";
|
|
|
|
TEST(Mutex, DeadlockDetectorBazelWarning) {
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kReport);
|
|
|
|
// Cause deadlock detection to detect something, if it's
|
|
// compiled in and enabled. But turn off the bazel warning.
|
|
ScopedDisableBazelTestWarnings disable_bazel_test_warnings;
|
|
|
|
absl::Mutex mu0;
|
|
absl::Mutex mu1;
|
|
bool got_mu0 = mu0.TryLock();
|
|
mu1.Lock(); // acquire mu1 while holding mu0
|
|
if (got_mu0) {
|
|
mu0.Unlock();
|
|
}
|
|
if (mu0.TryLock()) { // try lock shouldn't cause deadlock detector to fire
|
|
mu0.Unlock();
|
|
}
|
|
mu0.Lock(); // acquire mu0 while holding mu1; should get one deadlock
|
|
// report here
|
|
mu0.Unlock();
|
|
mu1.Unlock();
|
|
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kAbort);
|
|
}
|
|
|
|
// This test is tagged with NO_THREAD_SAFETY_ANALYSIS because the
|
|
// annotation-based static thread-safety analysis is not currently
|
|
// predicate-aware and cannot tell if the two for-loops that acquire and
|
|
// release the locks have the same predicates.
|
|
TEST(Mutex, DeadlockDetectorStessTest) NO_THREAD_SAFETY_ANALYSIS {
|
|
// Stress test: Here we create a large number of locks and use all of them.
|
|
// If a deadlock detector keeps a full graph of lock acquisition order,
|
|
// it will likely be too slow for this test to pass.
|
|
const int n_locks = 1 << 17;
|
|
auto array_of_locks = absl::make_unique<absl::Mutex[]>(n_locks);
|
|
for (int i = 0; i < n_locks; i++) {
|
|
int end = std::min(n_locks, i + 5);
|
|
// acquire and then release locks i, i+1, ..., i+4
|
|
for (int j = i; j < end; j++) {
|
|
array_of_locks[j].Lock();
|
|
}
|
|
for (int j = i; j < end; j++) {
|
|
array_of_locks[j].Unlock();
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST(Mutex, DeadlockIdBug) NO_THREAD_SAFETY_ANALYSIS {
|
|
// Test a scenario where a cached deadlock graph node id in the
|
|
// list of held locks is not invalidated when the corresponding
|
|
// mutex is deleted.
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kAbort);
|
|
// Mutex that will be destroyed while being held
|
|
absl::Mutex *a = new absl::Mutex;
|
|
// Other mutexes needed by test
|
|
absl::Mutex b, c;
|
|
|
|
// Hold mutex.
|
|
a->Lock();
|
|
|
|
// Force deadlock id assignment by acquiring another lock.
|
|
b.Lock();
|
|
b.Unlock();
|
|
|
|
// Delete the mutex. The Mutex destructor tries to remove held locks,
|
|
// but the attempt isn't foolproof. It can fail if:
|
|
// (a) Deadlock detection is currently disabled.
|
|
// (b) The destruction is from another thread.
|
|
// We exploit (a) by temporarily disabling deadlock detection.
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kIgnore);
|
|
delete a;
|
|
absl::SetMutexDeadlockDetectionMode(absl::OnDeadlockCycle::kAbort);
|
|
|
|
// Now acquire another lock which will force a deadlock id assignment.
|
|
// We should end up getting assigned the same deadlock id that was
|
|
// freed up when "a" was deleted, which will cause a spurious deadlock
|
|
// report if the held lock entry for "a" was not invalidated.
|
|
c.Lock();
|
|
c.Unlock();
|
|
}
|
|
#endif // !defined(ABSL_INTERNAL_USE_NONPROD_MUTEX)
|
|
|
|
// --------------------------------------------------------
|
|
// Test for timeouts/deadlines on condition waits that are specified using
|
|
// absl::Duration and absl::Time. For each waiting function we test with
|
|
// a timeout/deadline that has already expired/passed, one that is infinite
|
|
// and so never expires/passes, and one that will expire/pass in the near
|
|
// future.
|
|
|
|
// Encapsulate a Mutex-protected bool with its associated Condition/CondVar.
|
|
class Cond {
|
|
public:
|
|
explicit Cond(bool use_deadline) : use_deadline_(use_deadline), c_(&b_) {}
|
|
|
|
void Set(bool v) {
|
|
absl::MutexLock lock(&mu_);
|
|
b_ = v;
|
|
}
|
|
|
|
bool AwaitWithTimeout(absl::Duration timeout) {
|
|
absl::MutexLock lock(&mu_);
|
|
return use_deadline_ ? mu_.AwaitWithDeadline(c_, absl::Now() + timeout)
|
|
: mu_.AwaitWithTimeout(c_, timeout);
|
|
}
|
|
|
|
bool LockWhenWithTimeout(absl::Duration timeout) {
|
|
bool b = use_deadline_ ? mu_.LockWhenWithDeadline(c_, absl::Now() + timeout)
|
|
: mu_.LockWhenWithTimeout(c_, timeout);
|
|
mu_.Unlock();
|
|
return b;
|
|
}
|
|
|
|
bool ReaderLockWhenWithTimeout(absl::Duration timeout) {
|
|
bool b = use_deadline_
|
|
? mu_.ReaderLockWhenWithDeadline(c_, absl::Now() + timeout)
|
|
: mu_.ReaderLockWhenWithTimeout(c_, timeout);
|
|
mu_.ReaderUnlock();
|
|
return b;
|
|
}
|
|
|
|
void Await() {
|
|
absl::MutexLock lock(&mu_);
|
|
mu_.Await(c_);
|
|
}
|
|
|
|
void Signal(bool v) {
|
|
absl::MutexLock lock(&mu_);
|
|
b_ = v;
|
|
cv_.Signal();
|
|
}
|
|
|
|
bool WaitWithTimeout(absl::Duration timeout) {
|
|
absl::MutexLock lock(&mu_);
|
|
absl::Time deadline = absl::Now() + timeout;
|
|
if (use_deadline_) {
|
|
while (!b_ && !cv_.WaitWithDeadline(&mu_, deadline)) {
|
|
}
|
|
} else {
|
|
while (!b_ && !cv_.WaitWithTimeout(&mu_, timeout)) {
|
|
timeout = deadline - absl::Now(); // recompute timeout
|
|
}
|
|
}
|
|
return b_;
|
|
}
|
|
|
|
void Wait() {
|
|
absl::MutexLock lock(&mu_);
|
|
while (!b_) cv_.Wait(&mu_);
|
|
}
|
|
|
|
private:
|
|
const bool use_deadline_;
|
|
|
|
bool b_;
|
|
absl::Condition c_;
|
|
absl::CondVar cv_;
|
|
absl::Mutex mu_;
|
|
};
|
|
|
|
class OperationTimer {
|
|
public:
|
|
OperationTimer() : start_(absl::Now()) {}
|
|
absl::Duration Get() const { return absl::Now() - start_; }
|
|
|
|
private:
|
|
const absl::Time start_;
|
|
};
|
|
|
|
static void CheckResults(bool exp_result, bool act_result,
|
|
absl::Duration exp_duration,
|
|
absl::Duration act_duration) {
|
|
ABSL_RAW_CHECK(exp_result == act_result, "CheckResults failed");
|
|
// Allow for some worse-case scheduling delay and clock skew.
|
|
ABSL_RAW_CHECK(exp_duration - absl::Milliseconds(40) <= act_duration,
|
|
"CheckResults failed");
|
|
ABSL_RAW_CHECK(exp_duration + absl::Milliseconds(150) >= act_duration,
|
|
"CheckResults failed");
|
|
}
|
|
|
|
static void TestAwaitTimeout(Cond *cp, absl::Duration timeout, bool exp_result,
|
|
absl::Duration exp_duration) {
|
|
OperationTimer t;
|
|
bool act_result = cp->AwaitWithTimeout(timeout);
|
|
CheckResults(exp_result, act_result, exp_duration, t.Get());
|
|
}
|
|
|
|
static void TestLockWhenTimeout(Cond *cp, absl::Duration timeout,
|
|
bool exp_result, absl::Duration exp_duration) {
|
|
OperationTimer t;
|
|
bool act_result = cp->LockWhenWithTimeout(timeout);
|
|
CheckResults(exp_result, act_result, exp_duration, t.Get());
|
|
}
|
|
|
|
static void TestReaderLockWhenTimeout(Cond *cp, absl::Duration timeout,
|
|
bool exp_result,
|
|
absl::Duration exp_duration) {
|
|
OperationTimer t;
|
|
bool act_result = cp->ReaderLockWhenWithTimeout(timeout);
|
|
CheckResults(exp_result, act_result, exp_duration, t.Get());
|
|
}
|
|
|
|
static void TestWaitTimeout(Cond *cp, absl::Duration timeout, bool exp_result,
|
|
absl::Duration exp_duration) {
|
|
OperationTimer t;
|
|
bool act_result = cp->WaitWithTimeout(timeout);
|
|
CheckResults(exp_result, act_result, exp_duration, t.Get());
|
|
}
|
|
|
|
// Tests with a negative timeout (deadline in the past), which should
|
|
// immediately return the current state of the condition.
|
|
static void TestNegativeTimeouts(absl::synchronization_internal::ThreadPool *tp,
|
|
Cond *cp) {
|
|
const absl::Duration negative = -absl::InfiniteDuration();
|
|
const absl::Duration immediate = absl::ZeroDuration();
|
|
|
|
// The condition is already true:
|
|
cp->Set(true);
|
|
TestAwaitTimeout(cp, negative, true, immediate);
|
|
TestLockWhenTimeout(cp, negative, true, immediate);
|
|
TestReaderLockWhenTimeout(cp, negative, true, immediate);
|
|
TestWaitTimeout(cp, negative, true, immediate);
|
|
|
|
// The condition becomes true, but the timeout has already expired:
|
|
const absl::Duration delay = absl::Milliseconds(200);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), 3 * delay);
|
|
TestAwaitTimeout(cp, negative, false, immediate);
|
|
TestLockWhenTimeout(cp, negative, false, immediate);
|
|
TestReaderLockWhenTimeout(cp, negative, false, immediate);
|
|
cp->Await(); // wait for the scheduled Set() to complete
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Signal, cp, true), delay);
|
|
TestWaitTimeout(cp, negative, false, immediate);
|
|
cp->Wait(); // wait for the scheduled Signal() to complete
|
|
|
|
// The condition never becomes true:
|
|
cp->Set(false);
|
|
TestAwaitTimeout(cp, negative, false, immediate);
|
|
TestLockWhenTimeout(cp, negative, false, immediate);
|
|
TestReaderLockWhenTimeout(cp, negative, false, immediate);
|
|
TestWaitTimeout(cp, negative, false, immediate);
|
|
}
|
|
|
|
// Tests with an infinite timeout (deadline in the infinite future), which
|
|
// should only return when the condition becomes true.
|
|
static void TestInfiniteTimeouts(absl::synchronization_internal::ThreadPool *tp,
|
|
Cond *cp) {
|
|
const absl::Duration infinite = absl::InfiniteDuration();
|
|
const absl::Duration immediate = absl::ZeroDuration();
|
|
|
|
// The condition is already true:
|
|
cp->Set(true);
|
|
TestAwaitTimeout(cp, infinite, true, immediate);
|
|
TestLockWhenTimeout(cp, infinite, true, immediate);
|
|
TestReaderLockWhenTimeout(cp, infinite, true, immediate);
|
|
TestWaitTimeout(cp, infinite, true, immediate);
|
|
|
|
// The condition becomes true before the (infinite) expiry:
|
|
const absl::Duration delay = absl::Milliseconds(200);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay);
|
|
TestAwaitTimeout(cp, infinite, true, delay);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay);
|
|
TestLockWhenTimeout(cp, infinite, true, delay);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay);
|
|
TestReaderLockWhenTimeout(cp, infinite, true, delay);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Signal, cp, true), delay);
|
|
TestWaitTimeout(cp, infinite, true, delay);
|
|
}
|
|
|
|
// Tests with a (small) finite timeout (deadline soon), with the condition
|
|
// becoming true both before and after its expiry.
|
|
static void TestFiniteTimeouts(absl::synchronization_internal::ThreadPool *tp,
|
|
Cond *cp) {
|
|
const absl::Duration finite = absl::Milliseconds(400);
|
|
const absl::Duration immediate = absl::ZeroDuration();
|
|
|
|
// The condition is already true:
|
|
cp->Set(true);
|
|
TestAwaitTimeout(cp, finite, true, immediate);
|
|
TestLockWhenTimeout(cp, finite, true, immediate);
|
|
TestReaderLockWhenTimeout(cp, finite, true, immediate);
|
|
TestWaitTimeout(cp, finite, true, immediate);
|
|
|
|
// The condition becomes true before the expiry:
|
|
const absl::Duration delay1 = finite / 2;
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay1);
|
|
TestAwaitTimeout(cp, finite, true, delay1);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay1);
|
|
TestLockWhenTimeout(cp, finite, true, delay1);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), delay1);
|
|
TestReaderLockWhenTimeout(cp, finite, true, delay1);
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Signal, cp, true), delay1);
|
|
TestWaitTimeout(cp, finite, true, delay1);
|
|
|
|
// The condition becomes true, but the timeout has already expired:
|
|
const absl::Duration delay2 = finite * 2;
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Set, cp, true), 3 * delay2);
|
|
TestAwaitTimeout(cp, finite, false, finite);
|
|
TestLockWhenTimeout(cp, finite, false, finite);
|
|
TestReaderLockWhenTimeout(cp, finite, false, finite);
|
|
cp->Await(); // wait for the scheduled Set() to complete
|
|
cp->Set(false);
|
|
ScheduleAfter(tp, std::bind(&Cond::Signal, cp, true), delay2);
|
|
TestWaitTimeout(cp, finite, false, finite);
|
|
cp->Wait(); // wait for the scheduled Signal() to complete
|
|
|
|
// The condition never becomes true:
|
|
cp->Set(false);
|
|
TestAwaitTimeout(cp, finite, false, finite);
|
|
TestLockWhenTimeout(cp, finite, false, finite);
|
|
TestReaderLockWhenTimeout(cp, finite, false, finite);
|
|
TestWaitTimeout(cp, finite, false, finite);
|
|
}
|
|
|
|
TEST(Mutex, Timeouts) {
|
|
auto tp = CreateDefaultPool();
|
|
for (bool use_deadline : {false, true}) {
|
|
Cond cond(use_deadline);
|
|
TestNegativeTimeouts(tp.get(), &cond);
|
|
TestInfiniteTimeouts(tp.get(), &cond);
|
|
TestFiniteTimeouts(tp.get(), &cond);
|
|
}
|
|
}
|
|
|
|
TEST(Mutex, Logging) {
|
|
// Allow user to look at logging output
|
|
absl::Mutex logged_mutex;
|
|
logged_mutex.EnableDebugLog("fido_mutex");
|
|
absl::CondVar logged_cv;
|
|
logged_cv.EnableDebugLog("rover_cv");
|
|
logged_mutex.Lock();
|
|
logged_cv.WaitWithTimeout(&logged_mutex, absl::Milliseconds(20));
|
|
logged_mutex.Unlock();
|
|
logged_mutex.ReaderLock();
|
|
logged_mutex.ReaderUnlock();
|
|
logged_mutex.Lock();
|
|
logged_mutex.Unlock();
|
|
logged_cv.Signal();
|
|
logged_cv.SignalAll();
|
|
}
|
|
|
|
// --------------------------------------------------------
|
|
|
|
// Generate the vector of thread counts for tests parameterized on thread count.
|
|
static std::vector<int> AllThreadCountValues() {
|
|
if (kExtendedTest) {
|
|
return {2, 4, 8, 10, 16, 20, 24, 30, 32};
|
|
}
|
|
return {2, 4, 10};
|
|
}
|
|
|
|
// A test fixture parameterized by thread count.
|
|
class MutexVariableThreadCountTest : public ::testing::TestWithParam<int> {};
|
|
|
|
// Instantiate the above with AllThreadCountOptions().
|
|
INSTANTIATE_TEST_CASE_P(ThreadCounts, MutexVariableThreadCountTest,
|
|
::testing::ValuesIn(AllThreadCountValues()),
|
|
::testing::PrintToStringParamName());
|
|
|
|
// Reduces iterations by some factor for slow platforms
|
|
// (determined empirically).
|
|
static int ScaleIterations(int x) {
|
|
// ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE is set in the implementation
|
|
// of Mutex that uses either std::mutex or pthread_mutex_t. Use
|
|
// these as keys to determine the slow implementation.
|
|
#if defined(ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE)
|
|
return x / 10;
|
|
#else
|
|
return x;
|
|
#endif
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, Mutex) {
|
|
int threads = GetParam();
|
|
int iterations = ScaleIterations(10000000) / threads;
|
|
int operations = threads * iterations;
|
|
EXPECT_EQ(RunTest(&TestMu, threads, iterations, operations), operations);
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, Try) {
|
|
int threads = GetParam();
|
|
int iterations = 1000000 / threads;
|
|
int operations = iterations * threads;
|
|
EXPECT_EQ(RunTest(&TestTry, threads, iterations, operations), operations);
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, R20ms) {
|
|
int threads = GetParam();
|
|
int iterations = 100;
|
|
int operations = iterations * threads;
|
|
EXPECT_EQ(RunTest(&TestR20ms, threads, iterations, operations), 0);
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, RW) {
|
|
int threads = GetParam();
|
|
int iterations = ScaleIterations(20000000) / threads;
|
|
int operations = iterations * threads;
|
|
EXPECT_EQ(RunTest(&TestRW, threads, iterations, operations), operations / 2);
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, Await) {
|
|
int threads = GetParam();
|
|
int iterations = ScaleIterations(500000);
|
|
int operations = iterations;
|
|
EXPECT_EQ(RunTest(&TestAwait, threads, iterations, operations), operations);
|
|
}
|
|
|
|
TEST_P(MutexVariableThreadCountTest, SignalAll) {
|
|
int threads = GetParam();
|
|
int iterations = 200000 / threads;
|
|
int operations = iterations;
|
|
EXPECT_EQ(RunTest(&TestSignalAll, threads, iterations, operations),
|
|
operations);
|
|
}
|
|
|
|
TEST(Mutex, Signal) {
|
|
int threads = 2; // TestSignal must use two threads
|
|
int iterations = 200000;
|
|
int operations = iterations;
|
|
EXPECT_EQ(RunTest(&TestSignal, threads, iterations, operations), operations);
|
|
}
|
|
|
|
TEST(Mutex, Timed) {
|
|
int threads = 10; // Use a fixed thread count of 10
|
|
int iterations = 1000;
|
|
int operations = iterations;
|
|
EXPECT_EQ(RunTest(&TestCVTimeout, threads, iterations, operations),
|
|
operations);
|
|
}
|
|
|
|
TEST(Mutex, CVTime) {
|
|
int threads = 10; // Use a fixed thread count of 10
|
|
int iterations = 1;
|
|
EXPECT_EQ(RunTest(&TestCVTime, threads, iterations, 1),
|
|
threads * iterations);
|
|
}
|
|
|
|
TEST(Mutex, MuTime) {
|
|
int threads = 10; // Use a fixed thread count of 10
|
|
int iterations = 1;
|
|
EXPECT_EQ(RunTest(&TestMuTime, threads, iterations, 1), threads * iterations);
|
|
}
|
|
|
|
} // namespace
|