tvl-depot/absl/flags/flag.h
Abseil Team ca9856cabc Export of internal Abseil changes
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53550735f5a943dfb99225e7c53f211c2d6e7951 by Gennadiy Rozental <rogeeff@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 309333648

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847bbf8a1d9cd322ec058c6f932d1f687fd3d331 by Gennadiy Rozental <rogeeff@google.com>:

Make Validation interfaces private in CommandLineFlag.

Calls are rewired via private interface access struct.

PiperOrigin-RevId: 309323013

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a600fc5051e0a0af50a7850450fd3ed1aef3f316 by Matthew Brown <matthewbr@google.com>:

Internal Change.

PiperOrigin-RevId: 309292207

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937d00ce3cf62c5f23f59b5377471fd01d6bfbc7 by Gennadiy Rozental <rogeeff@google.com>:

Make TypeId interface private in CommandLineFlag.

We also rewire the SaveState via the new PrivateHandleInterface trampoline class. This class will be the only way to access private methods of class CommandLineFlag.

PiperOrigin-RevId: 309282547

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796c4bd35073b6a8337762bdb13603dae12a4df1 by Derek Mauro <dmauro@google.com>:

Cleanup uses of kLinkerInitialized

PiperOrigin-RevId: 309274734

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c831446c52d9ef4bdcb1ea369840904620abc4b9 by Gennadiy Rozental <rogeeff@google.com>:

Eliminate the interface IsModified of CommndLineFlag.

PiperOrigin-RevId: 309256248

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a1db59d7f7aa39cb0a37dbf80f8c04e371da8465 by Gennadiy Rozental <rogeeff@google.com>:

Avoid default value generator if default value expression is constexpr.

If possible, we detect constexpr-ness of default value expression and avoid storing default value generator in side of flag and instead set the flag's value to the value of that expression at const initialization time of flag objects.

At the moment we only do this for flags of (all) integral, float and double value types

PiperOrigin-RevId: 309110630

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ae3b4a139aacd8fc165c9acd2a3cbae1f9e26af4 by Gennadiy Rozental <rogeeff@google.com>:

Make SaveState a private method of the CommandLineFlag and make it only accessible from FlagSaverImpl. There is no other call sites for this call.

PiperOrigin-RevId: 309073989

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cbc24b4dcc166dd6b0208e9d7620484eaaaa7ee0 by Abseil Team <absl-team@google.com>:

Eliminate the interface IsModified of CommndLineFlag.

PiperOrigin-RevId: 309064639

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08e79645a89d71785c5381cea9c413357db9824a by Gennadiy Rozental <rogeeff@google.com>:

Eliminate the interface IsModified of CommndLineFlag.

PiperOrigin-RevId: 309054430

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4a6c70233c60dc8c39b7fa9beb5fa687c215261f by Gennadiy Rozental <rogeeff@google.com>:

Internal change

PiperOrigin-RevId: 308900784

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13160efdf7710f142778d5a1e4c85aa309f019b6 by Abseil Team <absl-team@google.com>:

Provide definitions of static member variables -- improved C++11 support.

PiperOrigin-RevId: 308900290

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0343b8228657b9b313afdfe88c4a7b2137d56db4 by Gennadiy Rozental <rogeeff@google.com>:

Rename method Get<T> to TryGet<T> per approved spec before making interface public.

PiperOrigin-RevId: 308889113

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7b84e27fb857fc1296a05504970f506d47d2f2c1 by Derek Mauro <dmauro@google.com>:

Remove node_hash_* methods that were deprecated on release

PiperOrigin-RevId: 308837933

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599d44ee72c02b6bb6e1c1a1db72873841441416 by Gennadiy Rozental <rogeeff@google.com>:

Eliminate CommandLineFlag::Typename interface per approved spec before making CommandLineFlag public.

PiperOrigin-RevId: 308814376
GitOrigin-RevId: 53550735f5a943dfb99225e7c53f211c2d6e7951
Change-Id: Iae52c65b7322152c7e58f222d60eb5a21699a2cb
2020-04-30 22:45:41 -04:00

380 lines
16 KiB
C++

//
// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: flag.h
// -----------------------------------------------------------------------------
//
// This header file defines the `absl::Flag<T>` type for holding command-line
// flag data, and abstractions to create, get and set such flag data.
//
// It is important to note that this type is **unspecified** (an implementation
// detail) and you do not construct or manipulate actual `absl::Flag<T>`
// instances. Instead, you define and declare flags using the
// `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
// using the `absl::GetFlag()` and `absl::SetFlag()` functions.
#ifndef ABSL_FLAGS_FLAG_H_
#define ABSL_FLAGS_FLAG_H_
#include <string>
#include <type_traits>
#include "absl/base/attributes.h"
#include "absl/base/casts.h"
#include "absl/base/config.h"
#include "absl/flags/config.h"
#include "absl/flags/declare.h"
#include "absl/flags/internal/commandlineflag.h"
#include "absl/flags/internal/flag.h"
#include "absl/flags/internal/registry.h"
#include "absl/flags/marshalling.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// Flag
//
// An `absl::Flag` holds a command-line flag value, providing a runtime
// parameter to a binary. Such flags should be defined in the global namespace
// and (preferably) in the module containing the binary's `main()` function.
//
// You should not construct and cannot use the `absl::Flag` type directly;
// instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
// within a header file, and define your flag using `ABSL_FLAG()` within your
// header's associated `.cc` file. Such flags will be named `FLAGS_name`.
//
// Example:
//
// .h file
//
// // Declares usage of a flag named "FLAGS_count"
// ABSL_DECLARE_FLAG(int, count);
//
// .cc file
//
// // Defines a flag named "FLAGS_count" with a default `int` value of 0.
// ABSL_FLAG(int, count, 0, "Count of items to process");
//
// No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
#if !defined(_MSC_VER) || defined(__clang__)
template <typename T>
using Flag = flags_internal::Flag<T>;
#else
// MSVC debug builds do not implement initialization with constexpr constructors
// correctly. To work around this we add a level of indirection, so that the
// class `absl::Flag` contains an `internal::Flag*` (instead of being an alias
// to that class) and dynamically allocates an instance when necessary. We also
// forward all calls to internal::Flag methods via trampoline methods. In this
// setup the `absl::Flag` class does not have constructor and virtual methods,
// all the data members are public and thus MSVC is able to initialize it at
// link time. To deal with multiple threads accessing the flag for the first
// time concurrently we use an atomic boolean indicating if flag object is
// initialized. We also employ the double-checked locking pattern where the
// second level of protection is a global Mutex, so if two threads attempt to
// construct the flag concurrently only one wins.
// This solution is based on a recomendation here:
// https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454
namespace flags_internal {
absl::Mutex* GetGlobalConstructionGuard();
} // namespace flags_internal
template <typename T>
class Flag {
public:
// No constructor and destructor to ensure this is an aggregate type.
// Visual Studio 2015 still requires the constructor for class to be
// constexpr initializable.
#if _MSC_VER <= 1900
constexpr Flag(const char* name, const char* filename,
const flags_internal::HelpGenFunc help_gen,
const flags_internal::FlagDfltGenFunc default_value_gen)
: name_(name),
filename_(filename),
help_gen_(help_gen),
default_value_gen_(default_value_gen),
inited_(false),
impl_(nullptr) {}
#endif
flags_internal::Flag<T>* GetImpl() const {
if (!inited_.load(std::memory_order_acquire)) {
absl::MutexLock l(flags_internal::GetGlobalConstructionGuard());
if (inited_.load(std::memory_order_acquire)) {
return impl_;
}
impl_ = new flags_internal::Flag<T>(
name_, filename_,
{flags_internal::FlagHelpMsg(help_gen_),
flags_internal::FlagHelpKind::kGenFunc},
{flags_internal::FlagDefaultSrc(default_value_gen_),
flags_internal::FlagDefaultKind::kGenFunc});
inited_.store(true, std::memory_order_release);
}
return impl_;
}
// Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API.
// See https://abseil.io/docs/cpp/guides/flags
bool IsRetired() const { return GetImpl()->IsRetired(); }
absl::string_view Name() const { return GetImpl()->Name(); }
std::string Help() const { return GetImpl()->Help(); }
bool IsModified() const { return GetImpl()->IsModified(); }
bool IsSpecifiedOnCommandLine() const {
return GetImpl()->IsSpecifiedOnCommandLine();
}
std::string Filename() const { return GetImpl()->Filename(); }
std::string DefaultValue() const { return GetImpl()->DefaultValue(); }
std::string CurrentValue() const { return GetImpl()->CurrentValue(); }
template <typename U>
inline bool IsOfType() const {
return GetImpl()->template IsOfType<U>();
}
T Get() const { return GetImpl()->Get(); }
void Set(const T& v) { GetImpl()->Set(v); }
void InvokeCallback() { GetImpl()->InvokeCallback(); }
// The data members are logically private, but they need to be public for
// this to be an aggregate type.
const char* name_;
const char* filename_;
const flags_internal::HelpGenFunc help_gen_;
const flags_internal::FlagDfltGenFunc default_value_gen_;
mutable std::atomic<bool> inited_;
mutable flags_internal::Flag<T>* impl_;
};
#endif
// GetFlag()
//
// Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
// not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
// instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
// Because this function returns by value and not by reference, it is
// thread-safe, but note that the operation may be expensive; as a result, avoid
// `absl::GetFlag()` within any tight loops.
//
// Example:
//
// // FLAGS_count is a Flag of type `int`
// int my_count = absl::GetFlag(FLAGS_count);
//
// // FLAGS_firstname is a Flag of type `std::string`
// std::string first_name = absl::GetFlag(FLAGS_firstname);
template <typename T>
ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
return flag.Get();
}
// SetFlag()
//
// Sets the value of an `absl::Flag` to the value `v`. Do not construct an
// `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
// flag's variable name (e.g. `FLAGS_name`). This function is
// thread-safe, but is potentially expensive. Avoid setting flags in general,
// but especially within performance-critical code.
template <typename T>
void SetFlag(absl::Flag<T>* flag, const T& v) {
flag->Set(v);
}
// Overload of `SetFlag()` to allow callers to pass in a value that is
// convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
// is `std::string`.
template <typename T, typename V>
void SetFlag(absl::Flag<T>* flag, const V& v) {
T value(v);
flag->Set(value);
}
ABSL_NAMESPACE_END
} // namespace absl
// ABSL_FLAG()
//
// This macro defines an `absl::Flag<T>` instance of a specified type `T`:
//
// ABSL_FLAG(T, name, default_value, help);
//
// where:
//
// * `T` is a supported flag type (see the list of types in `marshalling.h`),
// * `name` designates the name of the flag (as a global variable
// `FLAGS_name`),
// * `default_value` is an expression holding the default value for this flag
// (which must be implicitly convertible to `T`),
// * `help` is the help text, which can also be an expression.
//
// This macro expands to a flag named 'FLAGS_name' of type 'T':
//
// absl::Flag<T> FLAGS_name = ...;
//
// Note that all such instances are created as global variables.
//
// For `ABSL_FLAG()` values that you wish to expose to other translation units,
// it is recommended to define those flags within the `.cc` file associated with
// the header where the flag is declared.
//
// Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
// `ABSL_FLAG()` macro for such construction.
#define ABSL_FLAG(Type, name, default_value, help) \
ABSL_FLAG_IMPL(Type, name, default_value, help)
// ABSL_FLAG().OnUpdate()
//
// Defines a flag of type `T` with a callback attached:
//
// ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
//
// After any setting of the flag value, the callback will be called at least
// once. A rapid sequence of changes may be merged together into the same
// callback. No concurrent calls to the callback will be made for the same
// flag. Callbacks are allowed to read the current value of the flag but must
// not mutate that flag.
//
// The update mechanism guarantees "eventual consistency"; if the callback
// derives an auxiliary data structure from the flag value, it is guaranteed
// that eventually the flag value and the derived data structure will be
// consistent.
//
// Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
// comment serves as its API documentation.
// -----------------------------------------------------------------------------
// Implementation details below this section
// -----------------------------------------------------------------------------
// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
#if ABSL_FLAGS_STRIP_NAMES
#define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
#define ABSL_FLAG_IMPL_FILENAME() ""
#if !defined(_MSC_VER) || defined(__clang__)
#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
absl::flags_internal::FlagRegistrar<T, false>(&flag)
#else
#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
absl::flags_internal::FlagRegistrar<T, false>(flag.GetImpl())
#endif
#else
#define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
#define ABSL_FLAG_IMPL_FILENAME() __FILE__
#if !defined(_MSC_VER) || defined(__clang__)
#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
absl::flags_internal::FlagRegistrar<T, true>(&flag)
#else
#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
absl::flags_internal::FlagRegistrar<T, true>(flag.GetImpl())
#endif
#endif
// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
#if ABSL_FLAGS_STRIP_HELP
#define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
#else
#define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
#endif
// AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
// and lazy (method NonConst) evaluation of help message expression. We choose
// between the two via the call to HelpArg in absl::Flag instantiation below.
// If help message expression is constexpr evaluable compiler will optimize
// away this whole struct.
#define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \
struct AbslFlagHelpGenFor##name { \
template <typename T = void> \
static constexpr const char* Const() { \
return absl::flags_internal::HelpConstexprWrap( \
ABSL_FLAG_IMPL_FLAGHELP(txt)); \
} \
static std::string NonConst() { return ABSL_FLAG_IMPL_FLAGHELP(txt); } \
}
#define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
struct AbslFlagDefaultGenFor##name { \
Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \
static void Gen(void* p) { \
new (p) Type(AbslFlagDefaultGenFor##name{}.value); \
} \
}
// ABSL_FLAG_IMPL
//
// Note: Name of registrar object is not arbitrary. It is used to "grab"
// global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
// of defining two flags with names foo and nofoo.
#if !defined(_MSC_VER) || defined(__clang__)
#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
namespace absl /* block flags in namespaces */ {} \
ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value); \
ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \
absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>(0), \
absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0)}; \
extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \
absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \
ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
#else
// MSVC version uses aggregate initialization. We also do not try to
// optimize away help wrapper.
#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
namespace absl /* block flags in namespaces */ {} \
ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value); \
ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \
&AbslFlagHelpGenFor##name::NonConst, &AbslFlagDefaultGenFor##name::Gen}; \
extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \
absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \
ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
#endif
// ABSL_RETIRED_FLAG
//
// Designates the flag (which is usually pre-existing) as "retired." A retired
// flag is a flag that is now unused by the program, but may still be passed on
// the command line, usually by production scripts. A retired flag is ignored
// and code can't access it at runtime.
//
// This macro registers a retired flag with given name and type, with a name
// identical to the name of the original flag you are retiring. The retired
// flag's type can change over time, so that you can retire code to support a
// custom flag type.
//
// This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
// replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
// arguments unchanged (unless of course you actually want to retire the flag
// type at this time as well).
//
// `default_value` is only used as a double check on the type. `explanation` is
// unused.
// TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
// the unnamed namespace.
#define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname = \
([] { return type(default_value); }, \
absl::flags_internal::RetiredFlag<type>(#flagname))
#endif // ABSL_FLAGS_FLAG_H_