12bc53e031
-- c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>: Remove a floating point division by zero test. This isn't testing behavior related to the library, and MSVC warns about it in opt mode. PiperOrigin-RevId: 285220804 -- 68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>: This CL introduces following changes to the class FlagImpl: * We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately. * CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now. * Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call. * We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced. PiperOrigin-RevId: 285132636 -- ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>: Change null-term* (and nul-term*) to NUL-term* in comments PiperOrigin-RevId: 285036610 -- 729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>: Use the Posix implementation of thread identity on MinGW. Some versions of MinGW suffer from thread_local bugs. PiperOrigin-RevId: 285022920 -- 39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>: Implementation detail change. Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil. PiperOrigin-RevId: 285012012 GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
203 lines
5.2 KiB
C++
203 lines
5.2 KiB
C++
// Copyright 2018 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#define ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#include <cassert>
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#include <type_traits>
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#include "absl/meta/type_traits.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace container_internal {
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template <class, class = void>
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struct IsTransparent : std::false_type {};
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template <class T>
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struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
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: std::true_type {};
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template <bool is_transparent>
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struct KeyArg {
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// Transparent. Forward `K`.
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template <typename K, typename key_type>
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using type = K;
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};
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template <>
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struct KeyArg<false> {
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// Not transparent. Always use `key_type`.
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template <typename K, typename key_type>
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using type = key_type;
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};
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// The node_handle concept from C++17.
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// We specialize node_handle for sets and maps. node_handle_base holds the
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// common API of both.
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template <typename PolicyTraits, typename Alloc>
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class node_handle_base {
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protected:
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using slot_type = typename PolicyTraits::slot_type;
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public:
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using allocator_type = Alloc;
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constexpr node_handle_base() {}
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node_handle_base(node_handle_base&& other) noexcept {
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*this = std::move(other);
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}
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~node_handle_base() { destroy(); }
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node_handle_base& operator=(node_handle_base&& other) noexcept {
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destroy();
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if (!other.empty()) {
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alloc_ = other.alloc_;
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PolicyTraits::transfer(alloc(), slot(), other.slot());
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other.reset();
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}
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return *this;
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}
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bool empty() const noexcept { return !alloc_; }
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explicit operator bool() const noexcept { return !empty(); }
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allocator_type get_allocator() const { return *alloc_; }
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protected:
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friend struct CommonAccess;
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struct transfer_tag_t {};
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node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
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: alloc_(a) {
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PolicyTraits::transfer(alloc(), slot(), s);
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}
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struct move_tag_t {};
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node_handle_base(move_tag_t, const allocator_type& a, slot_type* s)
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: alloc_(a) {
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PolicyTraits::construct(alloc(), slot(), s);
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}
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void destroy() {
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if (!empty()) {
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PolicyTraits::destroy(alloc(), slot());
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reset();
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}
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}
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void reset() {
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assert(alloc_.has_value());
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alloc_ = absl::nullopt;
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}
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slot_type* slot() const {
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assert(!empty());
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return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
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}
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allocator_type* alloc() { return std::addressof(*alloc_); }
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private:
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absl::optional<allocator_type> alloc_;
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mutable absl::aligned_storage_t<sizeof(slot_type), alignof(slot_type)>
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slot_space_;
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};
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// For sets.
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template <typename Policy, typename PolicyTraits, typename Alloc,
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typename = void>
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class node_handle : public node_handle_base<PolicyTraits, Alloc> {
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using Base = node_handle_base<PolicyTraits, Alloc>;
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public:
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using value_type = typename PolicyTraits::value_type;
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constexpr node_handle() {}
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value_type& value() const { return PolicyTraits::element(this->slot()); }
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private:
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friend struct CommonAccess;
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using Base::Base;
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};
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// For maps.
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template <typename Policy, typename PolicyTraits, typename Alloc>
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class node_handle<Policy, PolicyTraits, Alloc,
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absl::void_t<typename Policy::mapped_type>>
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: public node_handle_base<PolicyTraits, Alloc> {
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using Base = node_handle_base<PolicyTraits, Alloc>;
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public:
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using key_type = typename Policy::key_type;
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using mapped_type = typename Policy::mapped_type;
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constexpr node_handle() {}
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auto key() const -> decltype(PolicyTraits::key(this->slot())) {
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return PolicyTraits::key(this->slot());
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}
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mapped_type& mapped() const {
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return PolicyTraits::value(&PolicyTraits::element(this->slot()));
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}
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private:
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friend struct CommonAccess;
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using Base::Base;
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};
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// Provide access to non-public node-handle functions.
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struct CommonAccess {
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template <typename Node>
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static auto GetSlot(const Node& node) -> decltype(node.slot()) {
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return node.slot();
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}
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template <typename Node>
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static void Destroy(Node* node) {
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node->destroy();
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}
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template <typename Node>
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static void Reset(Node* node) {
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node->reset();
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}
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template <typename T, typename... Args>
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static T Transfer(Args&&... args) {
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return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
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}
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template <typename T, typename... Args>
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static T Move(Args&&... args) {
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return T(typename T::move_tag_t{}, std::forward<Args>(args)...);
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}
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};
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// Implement the insert_return_type<> concept of C++17.
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template <class Iterator, class NodeType>
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struct InsertReturnType {
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Iterator position;
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bool inserted;
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NodeType node;
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};
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} // namespace container_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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