67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/synchronization/blocking_counter.h"
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#include <functional>
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#include <memory>
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#include <thread> // NOLINT(build/c++11)
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#include <vector>
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#include "gtest/gtest.h"
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#include "absl/time/clock.h"
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namespace absl {
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namespace {
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void PauseAndDecreaseCounter(BlockingCounter* counter, int* done) {
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absl::SleepFor(absl::Seconds(1));
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*done = 1;
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counter->DecrementCount();
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}
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TEST(BlockingCounterTest, BasicFunctionality) {
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// This test verifies that BlockingCounter functions correctly. Starts a
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// number of threads that just sleep for a second and decrement a counter.
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// Initialize the counter.
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const int num_workers = 10;
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BlockingCounter counter(num_workers);
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std::vector<std::thread> workers;
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std::vector<int> done(num_workers, 0);
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// Start a number of parallel tasks that will just wait for a seconds and
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// then decrement the count.
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workers.reserve(num_workers);
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for (int k = 0; k < num_workers; k++) {
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workers.emplace_back(
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[&counter, &done, k] { PauseAndDecreaseCounter(&counter, &done[k]); });
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}
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// Wait for the threads to have all finished.
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counter.Wait();
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// Check that all the workers have completed.
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for (int k = 0; k < num_workers; k++) {
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EXPECT_EQ(1, done[k]);
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}
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for (std::thread& w : workers) {
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w.join();
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}
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}
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} // namespace
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} // namespace absl
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