tvl-depot/absl/strings/ascii.h
Abseil Team 12bc53e031 Export of internal Abseil changes
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c99f979ad34f155fbeeea69b88bdc7458d89a21c by Derek Mauro <dmauro@google.com>:

Remove a floating point division by zero test.

This isn't testing behavior related to the library, and MSVC warns
about it in opt mode.

PiperOrigin-RevId: 285220804

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68b015491f0dbf1ab547994673281abd1f34cd4b by Gennadiy Rozental <rogeeff@google.com>:

This CL introduces following changes to the class FlagImpl:
* We eliminate the CommandLineFlagLocks struct. Instead callback guard and callback function are combined into a single CallbackData struct, while primary data lock is stored separately.
* CallbackData member of class FlagImpl is initially set to be nullptr and is only allocated and initialized when a flag's callback is being set. For most flags we do not pay for the extra space and extra absl::Mutex now.
* Primary data guard is stored in data_guard_ data member. This is a properly aligned character buffer of necessary size. During initialization of the flag we construct absl::Mutex in this space using placement new call.
* We now avoid extra value copy after successful attempt to parse value out of string. Instead we swap flag's current value with tentative value we just produced.

PiperOrigin-RevId: 285132636

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ed45d118fb818969eb13094cf7827c885dfc562c by Tom Manshreck <shreck@google.com>:

Change null-term* (and nul-term*) to NUL-term* in comments

PiperOrigin-RevId: 285036610

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729619017944db895ce8d6d29c1995aa2e5628a5 by Derek Mauro <dmauro@google.com>:

Use the Posix implementation of thread identity on MinGW.
Some versions of MinGW suffer from thread_local bugs.

PiperOrigin-RevId: 285022920

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39a25493503c76885bc3254c28f66a251c5b5bb0 by Greg Falcon <gfalcon@google.com>:

Implementation detail change.

Add further ABSL_NAMESPACE_BEGIN and _END annotation macros to files in Abseil.

PiperOrigin-RevId: 285012012
GitOrigin-RevId: c99f979ad34f155fbeeea69b88bdc7458d89a21c
Change-Id: I4c85d3704e45d11a9ac50d562f39640a6adbedc1
2019-12-12 15:37:13 -05:00

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8.3 KiB
C++

//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: ascii.h
// -----------------------------------------------------------------------------
//
// This package contains functions operating on characters and strings
// restricted to standard ASCII. These include character classification
// functions analogous to those found in the ANSI C Standard Library <ctype.h>
// header file.
//
// C++ implementations provide <ctype.h> functionality based on their
// C environment locale. In general, reliance on such a locale is not ideal, as
// the locale standard is problematic (and may not return invariant information
// for the same character set, for example). These `ascii_*()` functions are
// hard-wired for standard ASCII, much faster, and guaranteed to behave
// consistently. They will never be overloaded, nor will their function
// signature change.
//
// `ascii_isalnum()`, `ascii_isalpha()`, `ascii_isascii()`, `ascii_isblank()`,
// `ascii_iscntrl()`, `ascii_isdigit()`, `ascii_isgraph()`, `ascii_islower()`,
// `ascii_isprint()`, `ascii_ispunct()`, `ascii_isspace()`, `ascii_isupper()`,
// `ascii_isxdigit()`
// Analogous to the <ctype.h> functions with similar names, these
// functions take an unsigned char and return a bool, based on whether the
// character matches the condition specified.
//
// If the input character has a numerical value greater than 127, these
// functions return `false`.
//
// `ascii_tolower()`, `ascii_toupper()`
// Analogous to the <ctype.h> functions with similar names, these functions
// take an unsigned char and return a char.
//
// If the input character is not an ASCII {lower,upper}-case letter (including
// numerical values greater than 127) then the functions return the same value
// as the input character.
#ifndef ABSL_STRINGS_ASCII_H_
#define ABSL_STRINGS_ASCII_H_
#include <algorithm>
#include <string>
#include "absl/base/attributes.h"
#include "absl/strings/string_view.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace ascii_internal {
// Declaration for an array of bitfields holding character information.
extern const unsigned char kPropertyBits[256];
// Declaration for the array of characters to upper-case characters.
extern const char kToUpper[256];
// Declaration for the array of characters to lower-case characters.
extern const char kToLower[256];
} // namespace ascii_internal
// ascii_isalpha()
//
// Determines whether the given character is an alphabetic character.
inline bool ascii_isalpha(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x01) != 0;
}
// ascii_isalnum()
//
// Determines whether the given character is an alphanumeric character.
inline bool ascii_isalnum(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x04) != 0;
}
// ascii_isspace()
//
// Determines whether the given character is a whitespace character (space,
// tab, vertical tab, formfeed, linefeed, or carriage return).
inline bool ascii_isspace(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x08) != 0;
}
// ascii_ispunct()
//
// Determines whether the given character is a punctuation character.
inline bool ascii_ispunct(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x10) != 0;
}
// ascii_isblank()
//
// Determines whether the given character is a blank character (tab or space).
inline bool ascii_isblank(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x20) != 0;
}
// ascii_iscntrl()
//
// Determines whether the given character is a control character.
inline bool ascii_iscntrl(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x40) != 0;
}
// ascii_isxdigit()
//
// Determines whether the given character can be represented as a hexadecimal
// digit character (i.e. {0-9} or {A-F}).
inline bool ascii_isxdigit(unsigned char c) {
return (ascii_internal::kPropertyBits[c] & 0x80) != 0;
}
// ascii_isdigit()
//
// Determines whether the given character can be represented as a decimal
// digit character (i.e. {0-9}).
inline bool ascii_isdigit(unsigned char c) { return c >= '0' && c <= '9'; }
// ascii_isprint()
//
// Determines whether the given character is printable, including whitespace.
inline bool ascii_isprint(unsigned char c) { return c >= 32 && c < 127; }
// ascii_isgraph()
//
// Determines whether the given character has a graphical representation.
inline bool ascii_isgraph(unsigned char c) { return c > 32 && c < 127; }
// ascii_isupper()
//
// Determines whether the given character is uppercase.
inline bool ascii_isupper(unsigned char c) { return c >= 'A' && c <= 'Z'; }
// ascii_islower()
//
// Determines whether the given character is lowercase.
inline bool ascii_islower(unsigned char c) { return c >= 'a' && c <= 'z'; }
// ascii_isascii()
//
// Determines whether the given character is ASCII.
inline bool ascii_isascii(unsigned char c) { return c < 128; }
// ascii_tolower()
//
// Returns an ASCII character, converting to lowercase if uppercase is
// passed. Note that character values > 127 are simply returned.
inline char ascii_tolower(unsigned char c) {
return ascii_internal::kToLower[c];
}
// Converts the characters in `s` to lowercase, changing the contents of `s`.
void AsciiStrToLower(std::string* s);
// Creates a lowercase string from a given absl::string_view.
ABSL_MUST_USE_RESULT inline std::string AsciiStrToLower(absl::string_view s) {
std::string result(s);
absl::AsciiStrToLower(&result);
return result;
}
// ascii_toupper()
//
// Returns the ASCII character, converting to upper-case if lower-case is
// passed. Note that characters values > 127 are simply returned.
inline char ascii_toupper(unsigned char c) {
return ascii_internal::kToUpper[c];
}
// Converts the characters in `s` to uppercase, changing the contents of `s`.
void AsciiStrToUpper(std::string* s);
// Creates an uppercase string from a given absl::string_view.
ABSL_MUST_USE_RESULT inline std::string AsciiStrToUpper(absl::string_view s) {
std::string result(s);
absl::AsciiStrToUpper(&result);
return result;
}
// Returns absl::string_view with whitespace stripped from the beginning of the
// given string_view.
ABSL_MUST_USE_RESULT inline absl::string_view StripLeadingAsciiWhitespace(
absl::string_view str) {
auto it = std::find_if_not(str.begin(), str.end(), absl::ascii_isspace);
return str.substr(it - str.begin());
}
// Strips in place whitespace from the beginning of the given string.
inline void StripLeadingAsciiWhitespace(std::string* str) {
auto it = std::find_if_not(str->begin(), str->end(), absl::ascii_isspace);
str->erase(str->begin(), it);
}
// Returns absl::string_view with whitespace stripped from the end of the given
// string_view.
ABSL_MUST_USE_RESULT inline absl::string_view StripTrailingAsciiWhitespace(
absl::string_view str) {
auto it = std::find_if_not(str.rbegin(), str.rend(), absl::ascii_isspace);
return str.substr(0, str.rend() - it);
}
// Strips in place whitespace from the end of the given string
inline void StripTrailingAsciiWhitespace(std::string* str) {
auto it = std::find_if_not(str->rbegin(), str->rend(), absl::ascii_isspace);
str->erase(str->rend() - it);
}
// Returns absl::string_view with whitespace stripped from both ends of the
// given string_view.
ABSL_MUST_USE_RESULT inline absl::string_view StripAsciiWhitespace(
absl::string_view str) {
return StripTrailingAsciiWhitespace(StripLeadingAsciiWhitespace(str));
}
// Strips in place whitespace from both ends of the given string
inline void StripAsciiWhitespace(std::string* str) {
StripTrailingAsciiWhitespace(str);
StripLeadingAsciiWhitespace(str);
}
// Removes leading, trailing, and consecutive internal whitespace.
void RemoveExtraAsciiWhitespace(std::string*);
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_STRINGS_ASCII_H_