3652326ed2
Previously all includes were anchored in one global mess of header files. This moves the includes into filesystem "namespaces" (if you will) for each sub-package of Nix. Note: This commit does not introduce the relevant build system changes.
36 lines
1 KiB
C++
36 lines
1 KiB
C++
#pragma once
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#include "libutil/types.hh"
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namespace nix {
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struct Machine {
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const std::string storeUri;
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const std::vector<std::string> systemTypes;
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const std::string sshKey;
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const unsigned int maxJobs;
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const unsigned int speedFactor;
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const std::set<std::string> supportedFeatures;
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const std::set<std::string> mandatoryFeatures;
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const std::string sshPublicHostKey;
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bool enabled = true;
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bool allSupported(const std::set<std::string>& features) const;
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bool mandatoryMet(const std::set<std::string>& features) const;
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Machine(decltype(storeUri)& storeUri, decltype(systemTypes)& systemTypes,
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decltype(sshKey)& sshKey, decltype(maxJobs) maxJobs,
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decltype(speedFactor) speedFactor,
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decltype(supportedFeatures)& supportedFeatures,
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decltype(mandatoryFeatures)& mandatoryFeatures,
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decltype(sshPublicHostKey)& sshPublicHostKey);
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};
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typedef std::vector<Machine> Machines;
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void parseMachines(const std::string& s, Machines& machines);
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Machines getMachines();
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} // namespace nix
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