tvl-depot/test/Xanthous/Data
Griffin Smith 9ec51e5123 Entities inside a wall can't see anything
The test for "one step in each cardinal direction is always visible" was
giving a false-negative for an entity at the same position as a wall -
not only is this something that would ostensibly never happen, it's also
completely reasonable to assume that someone stuck in a wall (due to a
bad teleport perhaps?) wouldn't be able to see anything, on account of
their head being INSIDE A WALL.
2020-05-10 19:50:03 -04:00
..
EntityMap Entities inside a wall can't see anything 2020-05-10 19:50:03 -04:00
EntitiesSpec.hs Factor out an EntityAttributes type 2020-02-08 17:24:27 -05:00
EntityCharSpec.hs Use menus for combat and picking up items 2019-11-29 22:59:15 -05:00
EntityMapSpec.hs Preserve entityIDs in atPosition's setter 2019-12-23 17:22:56 -05:00
LevelsSpec.hs Put new levels at the right position in the list 2020-01-20 10:31:02 -05:00