9ec51e5123
The test for "one step in each cardinal direction is always visible" was giving a false-negative for an entity at the same position as a wall - not only is this something that would ostensibly never happen, it's also completely reasonable to assume that someone stuck in a wall (due to a bad teleport perhaps?) wouldn't be able to see anything, on account of their head being INSIDE A WALL. |
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.. | ||
EntityMap | ||
EntitiesSpec.hs | ||
EntityCharSpec.hs | ||
EntityMapSpec.hs | ||
LevelsSpec.hs |