361cb8a9db
-- 4a21ad4ffa957d28b770de8717289fab7410f567 by Gennadiy Rozental <rogeeff@google.com>: Internal cleanup PiperOrigin-RevId: 252366381 -- b6b0f25439549c54f1537a16625be1fecd3c7d8c by Xiaoyi Zhang <zhangxy@google.com>: Fix C4245 compiler warning of visual studio. This allows using abseil headers in code requiring strict warning settings. This is an import of https://github.com/abseil/abseil-cpp/pull/321. PiperOrigin-RevId: 252101240 -- 0543b7861b658a5a665298e1d868e29968ff7b27 by CJ Johnson <johnsoncj@google.com>: Adds new benchmarks for the constructors of InlinedVector PiperOrigin-RevId: 251905349 -- c65a08507917e9f8f6450b8beb235fe1426d7954 by CJ Johnson <johnsoncj@google.com>: Updates the InlinedVector BatchedBenchmark abstractions to 1) provide the index of the instance back to the prepare and test functions so that callers may perform extra work on local state with a unique per-instance ID and 2) reduce the number of manually written calls to BENCHMARK_TEMPLATE. PiperOrigin-RevId: 251895546 -- 99a1ae2d786b80096172f6e018711e15c0c750b9 by Samuel Benzaquen <sbenza@google.com>: Fix ambiguous construction problem in absl::variant<> to make in line with std::variant. ImaginaryFun is hiding duplicate objects instead of causing ambiguity. Add a second unique argument to make sure all overloads exist in the final overload set. PiperOrigin-RevId: 251860694 -- b54d0a12673be6ebb6e77e24a556ce9b758b3a7e by Abseil Team <absl-team@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 251739183 -- f51b115e0dc3fc9a9c9c20b33a1f27027a700d48 by Abseil Team <absl-team@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 251686812 -- 30e868049282dc6a6fc77d923ca7d2a5d35a1658 by Xiaoyi Zhang <zhangxy@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 251652119 GitOrigin-RevId: 4a21ad4ffa957d28b770de8717289fab7410f567 Change-Id: I7171cb613793fa90e0eb0143b65ec8264a2a84db
253 lines
9.6 KiB
C++
253 lines
9.6 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// File: marshalling.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines the API for extending Abseil flag support to
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// custom types, and defines the set of overloads for fundamental types.
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//
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// Out of the box, the Abseil flags library supports the following types:
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//
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// * `bool`
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// * `int16_t`
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// * `uint16_t`
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// * `int32_t`
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// * `uint32_t`
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// * `int64_t`
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// * `uint64_t`
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// * `float`
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// * `double`
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// * `std::string`
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// * `std::vector<std::string>`
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//
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// Note that support for integral types is implemented using overloads for
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// variable-width fundamental types (`short`, `int`, `long`, etc.). However,
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// you should prefer the fixed-width integral types (`int32_t`, `uint64_t`,
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// etc.) we've noted above within flag definitions.
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//
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// In addition, several Abseil libraries provide their own custom support for
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// Abseil flags.
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//
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// The Abseil time library provides the following support for civil time values:
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//
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// * `absl::CivilSecond`
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// * `absl::CivilMinute`
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// * `absl::CivilHour`
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// * `absl::CivilDay`
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// * `absl::CivilMonth`
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// * `absl::CivilYear`
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//
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// and also provides support for the following absolute time values:
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//
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// * `absl::Duration`
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// * `absl::Time`
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//
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// Additional support for Abseil types will be noted here as it is added.
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//
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// You can also provide your own custom flags by adding overloads for
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// `AbslParseFlag()` and `AbslUnparseFlag()` to your type definitions. (See
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// below.)
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//
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// -----------------------------------------------------------------------------
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// Adding Type Support for Abseil Flags
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// -----------------------------------------------------------------------------
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//
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// To add support for your user-defined type, add overloads of `AbslParseFlag()`
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// and `AbslUnparseFlag()` as free (non-member) functions to your type. If `T`
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// is a class type, these functions can be friend function definitions. These
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// overloads must be added to the same namespace where the type is defined, so
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// that they can be discovered by Argument-Dependent Lookup (ADL).
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//
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// Example:
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//
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// namespace foo {
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//
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// enum OutputMode { kPlainText, kHtml };
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//
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// // AbslParseFlag converts from a string to OutputMode.
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// // Must be in same namespace as OutputMode.
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//
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// // Parses an OutputMode from the command line flag value `text. Returns
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// // `true` and sets `*mode` on success; returns `false` and sets `*error`
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// // on failure.
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// bool AbslParseFlag(absl::string_view text,
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// OutputMode* mode,
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// std::string* error) {
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// if (text == "plaintext") {
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// *mode = kPlainText;
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// return true;
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// }
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// if (text == "html") {
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// *mode = kHtml;
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// return true;
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// }
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// *error = "unknown value for enumeration";
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// return false;
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// }
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//
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// // AbslUnparseFlag converts from an OutputMode to a string.
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// // Must be in same namespace as OutputMode.
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//
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// // Returns a textual flag value corresponding to the OutputMode `mode`.
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// std::string AbslUnparseFlag(OutputMode mode) {
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// switch (mode) {
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// case kPlainText: return "plaintext";
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// case kHtml: return "html";
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// default: return SimpleItoa(mode);
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// }
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// }
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//
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// Notice that neither `AbslParseFlag()` nor `AbslUnparseFlag()` are class
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// members, but free functions. `AbslParseFlag/AbslUnparseFlag()` overloads
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// for a type should only be declared in the same file and namespace as said
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// type. The proper `AbslParseFlag/AbslUnparseFlag()` implementations for a
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// given type will be discovered via Argument-Dependent Lookup (ADL).
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//
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// `AbslParseFlag()` may need, in turn, to parse simpler constituent types
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// using `absl::ParseFlag()`. For example, a custom struct `MyFlagType`
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// consisting of a `std::pair<int, std::string>` would add an `AbslParseFlag()`
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// overload for its `MyFlagType` like so:
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//
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// Example:
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//
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// namespace my_flag_type {
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//
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// struct MyFlagType {
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// std::pair<int, std::string> my_flag_data;
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// };
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//
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// bool AbslParseFlag(absl::string_view text, MyFlagType* flag,
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// std::string* err);
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//
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// std::string AbslUnparseFlag(const MyFlagType&);
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//
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// // Within the implementation, `AbslParseFlag()` will, in turn invoke
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// // `absl::ParseFlag()` on its constituent `int` and `std::string` types
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// // (which have built-in Abseil flag support.
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//
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// bool AbslParseFlag(absl::string_view text, MyFlagType* flag,
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// std::string* err) {
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// std::pair<absl::string_view, absl::string_view> tokens =
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// absl::StrSplit(text, ',');
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// if (!absl::ParseFlag(tokens.first, &flag->my_flag_data.first, err))
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// return false;
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// if (!absl::ParseFlag(tokens.second, &flag->my_flag_data.second, err))
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// return false;
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// return true;
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// }
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//
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// // Similarly, for unparsing, we can simply invoke `absl::UnparseFlag()` on
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// // the constituent types.
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// std::string AbslUnparseFlag(const MyFlagType& flag) {
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// return absl::StrCat(absl::UnparseFlag(flag.my_flag_data.first),
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// ",",
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// absl::UnparseFlag(flag.my_flag_data.second));
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// }
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#ifndef ABSL_FLAGS_MARSHALLING_H_
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#define ABSL_FLAGS_MARSHALLING_H_
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#include <string>
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#include <vector>
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#include "absl/strings/string_view.h"
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namespace absl {
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namespace flags_internal {
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// Overloads of `AbslParseFlag()` and `AbslUnparseFlag()` for fundamental types.
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bool AbslParseFlag(absl::string_view, bool*, std::string*);
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bool AbslParseFlag(absl::string_view, short*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, unsigned short*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, int*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, unsigned int*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, long*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, unsigned long*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, long long*, std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, unsigned long long*,
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std::string*); // NOLINT
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bool AbslParseFlag(absl::string_view, float*, std::string*);
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bool AbslParseFlag(absl::string_view, double*, std::string*);
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bool AbslParseFlag(absl::string_view, std::string*, std::string*);
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bool AbslParseFlag(absl::string_view, std::vector<std::string>*, std::string*);
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template <typename T>
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bool InvokeParseFlag(absl::string_view input, T* dst, std::string* err) {
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// Comment on next line provides a good compiler error message if T
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// does not have AbslParseFlag(absl::string_view, T*, std::string*).
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return AbslParseFlag(input, dst, err); // Is T missing AbslParseFlag?
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}
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// Strings and std:: containers do not have the same overload resolution
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// considerations as fundamental types. Naming these 'AbslUnparseFlag' means we
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// can avoid the need for additional specializations of Unparse (below).
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std::string AbslUnparseFlag(absl::string_view v);
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std::string AbslUnparseFlag(const std::vector<std::string>&);
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template <typename T>
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std::string Unparse(const T& v) {
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// Comment on next line provides a good compiler error message if T does not
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// have UnparseFlag.
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return AbslUnparseFlag(v); // Is T missing AbslUnparseFlag?
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}
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// Overloads for builtin types.
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std::string Unparse(bool v);
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std::string Unparse(short v); // NOLINT
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std::string Unparse(unsigned short v); // NOLINT
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std::string Unparse(int v); // NOLINT
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std::string Unparse(unsigned int v); // NOLINT
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std::string Unparse(long v); // NOLINT
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std::string Unparse(unsigned long v); // NOLINT
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std::string Unparse(long long v); // NOLINT
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std::string Unparse(unsigned long long v); // NOLINT
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std::string Unparse(float v);
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std::string Unparse(double v);
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} // namespace flags_internal
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// ParseFlag()
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//
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// Parses a string value into a flag value of type `T`. Do not add overloads of
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// this function for your type directly; instead, add an `AbslParseFlag()`
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// free function as documented above.
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//
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// Some implementations of `AbslParseFlag()` for types which consist of other,
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// constituent types which already have Abseil flag support, may need to call
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// `absl::ParseFlag()` on those consituent string values. (See above.)
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template <typename T>
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inline bool ParseFlag(absl::string_view input, T* dst, std::string* error) {
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return flags_internal::InvokeParseFlag(input, dst, error);
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}
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// UnparseFlag()
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//
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// Unparses a flag value of type `T` into a string value. Do not add overloads
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// of this function for your type directly; instead, add an `AbslUnparseFlag()`
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// free function as documented above.
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//
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// Some implementations of `AbslUnparseFlag()` for types which consist of other,
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// constituent types which already have Abseil flag support, may want to call
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// `absl::UnparseFlag()` on those constituent types. (See above.)
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template <typename T>
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inline std::string UnparseFlag(const T& v) {
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return flags_internal::Unparse(v);
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}
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} // namespace absl
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#endif // ABSL_FLAGS_MARSHALLING_H_
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