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-- a3e58c1870a9626039f4d178d2d599319bd9f8a8 by Matt Kulukundis <kfm@google.com>: Allow MakeCordFromExternal to take a zero arg releaser. PiperOrigin-RevId: 298650274 -- 01897c4a9bb99f3dc329a794019498ad345ddebd by Samuel Benzaquen <sbenza@google.com>: Reduce library bloat for absl::Flag by moving the definition of base virtual functions to a .cc file. This removes the duplicate symbols in user translation units and has the side effect of moving the vtable definition too (re key function) PiperOrigin-RevId: 298617920 -- 190f0d3782c63aed01046886d7fbc1be5bca2de9 by Derek Mauro <dmauro@google.com>: Import GitHub #596: Unbreak stacktrace code for UWP apps PiperOrigin-RevId: 298600834 -- cd5cf6f8c87b35b85a9584e94da2a99057345b73 by Gennadiy Rozental <rogeeff@google.com>: Use union of heap allocated pointer, one word atomic and two word atomic to represent flags value. Any type T, which is trivially copy-able and with with sizeof(T) <= 8, will be stored in atomic int64_t. Any type T, which is trivially copy-able and with with 8 < sizeof(T) <= 16, will be stored in atomic AlignedTwoWords. We also introducing value storage type to distinguish these cases. PiperOrigin-RevId: 298497200 -- f8fe7bd53bfed601f002f521e34ab4bc083fc28b by Matthew Brown <matthewbr@google.com>: Ensure a deep copy and proper equality on absl::Status::ErasePayload PiperOrigin-RevId: 298482742 -- a5c9ccddf4b04f444e3f7e27dbc14faf1fcb5373 by Gennadiy Rozental <rogeeff@google.com>: Change ChunkIterator implementation to use fixed capacity collection of CordRep*. We can now assume that depth never exceeds 91. That makes comparison operator exception safe. I've tested that with this CL we do not observe an overhead of chunk_end. Compiler optimized this iterator completely. PiperOrigin-RevId: 298458472 -- 327ea5e8910bc388b03389c730763f9823abfce5 by Abseil Team <absl-team@google.com>: Minor cleanups in b-tree code: - Rename some variables: fix issues of different param names between definition/declaration, move away from `x` as a default meaningless variable name. - Make init_leaf/init_internal be non-static methods (they already take the node as the first parameter). - In internal_emplace/try_shrink, update root/rightmost the same way as in insert_unique/insert_multi. - Replace a TODO with a comment. PiperOrigin-RevId: 298432836 -- 8020ce9ec8558ee712d9733ae3d660ac1d3ffe1a by Abseil Team <absl-team@google.com>: Guard against unnecessary copy in case the buffer is empty. This is important in cases were the user is explicitly tuning their chunks to match PiecewiseChunkSize(). PiperOrigin-RevId: 298366044 -- 89324441d1c0c697c90ba7d8fc63639805fcaa9d by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 298219363 GitOrigin-RevId: a3e58c1870a9626039f4d178d2d599319bd9f8a8 Change-Id: I28dffc684b6fd0292b94807b88ec6664d5d0e183
213 lines
7.6 KiB
C++
213 lines
7.6 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <typeinfo>
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#include "absl/base/config.h"
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#include "absl/base/macros.h"
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#include "absl/flags/config.h"
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#include "absl/flags/marshalling.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace flags_internal {
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// An alias for flag static type id. Values of type identify the flag value type
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// simialarly to typeid(T), but without relying on RTTI being available. In most
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// cases this id is enough to uniquely identify the flag's value type. In a few
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// cases we'll have to resort to using actual RTTI implementation if it is
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// available.
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using FlagStaticTypeId = void* (*)();
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// Address of this function template is used in current implementation as a flag
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// static type id.
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template <typename T>
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void* FlagStaticTypeIdGen() {
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
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return const_cast<std::type_info*>(&typeid(T));
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#else
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return nullptr;
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#endif
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}
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// Options that control SetCommandLineOptionWithMode.
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enum FlagSettingMode {
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// update the flag's value unconditionally (can call this multiple times).
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SET_FLAGS_VALUE,
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// update the flag's value, but *only if* it has not yet been updated
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// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
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SET_FLAG_IF_DEFAULT,
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// set the flag's default value to this. If the flag has not been updated
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// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
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// change the flag's current value to the new default value as well.
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SET_FLAGS_DEFAULT
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};
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// Options that control SetFromString: Source of a value.
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enum ValueSource {
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// Flag is being set by value specified on a command line.
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kCommandLine,
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// Flag is being set by value specified in the code.
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kProgrammaticChange,
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};
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// Handle to FlagState objects. Specific flag state objects will restore state
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// of a flag produced this flag state from method CommandLineFlag::SaveState().
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class FlagStateInterface {
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public:
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virtual ~FlagStateInterface();
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// Restores the flag originated this object to the saved state.
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virtual void Restore() const = 0;
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};
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// Holds all information for a flag.
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class CommandLineFlag {
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public:
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constexpr CommandLineFlag() = default;
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// Not copyable/assignable.
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CommandLineFlag(const CommandLineFlag&) = delete;
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CommandLineFlag& operator=(const CommandLineFlag&) = delete;
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// Non-polymorphic access methods.
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// Return true iff flag has type T.
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template <typename T>
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inline bool IsOfType() const {
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return TypeId() == &flags_internal::FlagStaticTypeIdGen<T>;
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}
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// Attempts to retrieve the flag value. Returns value on success,
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// absl::nullopt otherwise.
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template <typename T>
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absl::optional<T> Get() const {
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if (IsRetired() || !IsOfType<T>()) {
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return absl::nullopt;
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}
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// Implementation notes:
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//
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// We are wrapping a union around the value of `T` to serve three purposes:
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//
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// 1. `U.value` has correct size and alignment for a value of type `T`
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// 2. The `U.value` constructor is not invoked since U's constructor does
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// not do it explicitly.
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// 3. The `U.value` destructor is invoked since U's destructor does it
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// explicitly. This makes `U` a kind of RAII wrapper around non default
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// constructible value of T, which is destructed when we leave the
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// scope. We do need to destroy U.value, which is constructed by
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// CommandLineFlag::Read even though we left it in a moved-from state
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// after std::move.
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//
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// All of this serves to avoid requiring `T` being default constructible.
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union U {
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T value;
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U() {}
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~U() { value.~T(); }
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};
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U u;
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Read(&u.value);
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return std::move(u.value);
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}
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// Polymorphic access methods
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// Returns name of this flag.
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virtual absl::string_view Name() const = 0;
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// Returns name of the file where this flag is defined.
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virtual std::string Filename() const = 0;
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// Returns name of the flag's value type for some built-in types or empty
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// std::string.
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virtual absl::string_view Typename() const = 0;
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// Returns help message associated with this flag.
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virtual std::string Help() const = 0;
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// Returns true iff this object corresponds to retired flag.
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virtual bool IsRetired() const;
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// Returns true iff this is a handle to an Abseil Flag.
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virtual bool IsAbseilFlag() const;
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// Returns id of the flag's value type.
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virtual FlagStaticTypeId TypeId() const = 0;
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virtual bool IsModified() const = 0;
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virtual bool IsSpecifiedOnCommandLine() const = 0;
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virtual std::string DefaultValue() const = 0;
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virtual std::string CurrentValue() const = 0;
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// Interfaces to operate on validators.
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virtual bool ValidateInputValue(absl::string_view value) const = 0;
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// Interface to save flag to some persistent state. Returns current flag state
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// or nullptr if flag does not support saving and restoring a state.
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virtual std::unique_ptr<FlagStateInterface> SaveState() = 0;
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// Sets the value of the flag based on specified std::string `value`. If the flag
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// was successfully set to new value, it returns true. Otherwise, sets `error`
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// to indicate the error, leaves the flag unchanged, and returns false. There
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// are three ways to set the flag's value:
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// * Update the current flag value
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// * Update the flag's default value
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// * Update the current flag value if it was never set before
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// The mode is selected based on `set_mode` parameter.
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virtual bool SetFromString(absl::string_view value,
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flags_internal::FlagSettingMode set_mode,
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flags_internal::ValueSource source,
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std::string* error) = 0;
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// Checks that flags default value can be converted to std::string and back to the
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// flag's value type.
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virtual void CheckDefaultValueParsingRoundtrip() const = 0;
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protected:
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~CommandLineFlag() = default;
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private:
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// Copy-construct a new value of the flag's type in a memory referenced by
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// the dst based on the current flag's value.
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virtual void Read(void* dst) const = 0;
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};
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// This macro is the "source of truth" for the list of supported flag built-in
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// types.
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#define ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(A) \
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A(bool) \
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A(short) \
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A(unsigned short) \
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A(int) \
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A(unsigned int) \
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A(long) \
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A(unsigned long) \
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A(long long) \
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A(unsigned long long) \
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A(double) \
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A(float) \
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A(std::string) \
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A(std::vector<std::string>)
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} // namespace flags_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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