tvl-depot/absl/container/node_hash_set.h
Abseil Team 48cd2c3f35 Export of internal Abseil changes.
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4eacae3ff1b14b1d309e8092185bc10e8a6203cf by Derek Mauro <dmauro@google.com>:

Release SwissTable - a fast, efficient, cache-friendly hash table.

https://www.youtube.com/watch?v=ncHmEUmJZf4

PiperOrigin-RevId: 214816527

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df8c3dfab3cfb2f4365909a84d0683b193cfbb11 by Derek Mauro <dmauro@google.com>:

Internal change

PiperOrigin-RevId: 214785288

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1eabd5266bbcebc33eecc91e5309b751856a75c8 by Abseil Team <absl-team@google.com>:

Internal change

PiperOrigin-RevId: 214722931

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2ebbfac950f83146b46253038e7dd7dcde9f2951 by Derek Mauro <dmauro@google.com>:

Internal change

PiperOrigin-RevId: 214701684
GitOrigin-RevId: 4eacae3ff1b14b1d309e8092185bc10e8a6203cf
Change-Id: I9ba64e395b22ad7863213d157b8019b082adc19d
2018-09-27 15:28:12 -04:00

439 lines
17 KiB
C++

// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: node_hash_set.h
// -----------------------------------------------------------------------------
//
// An `absl::node_hash_set<T>` is an unordered associative container designed to
// be a more efficient replacement for `std::unordered_set`. Like
// `unordered_set`, search, insertion, and deletion of map elements can be done
// as an `O(1)` operation. However, `node_hash_set` (and other unordered
// associative containers known as the collection of Abseil "Swiss tables")
// contain other optimizations that result in both memory and computation
// advantages.
//
// In most cases, your default choice for a hash table should be a map of type
// `flat_hash_map` or a set of type `flat_hash_set`. However, if you need
// pointer stability, a `node_hash_set` should be your preferred choice. As
// well, if you are migrating your code from using `std::unordered_set`, a
// `node_hash_set` should be an easy migration. Consider migrating to
// `node_hash_set` and perhaps converting to a more efficient `flat_hash_set`
// upon further review.
#ifndef ABSL_CONTAINER_NODE_HASH_SET_H_
#define ABSL_CONTAINER_NODE_HASH_SET_H_
#include <type_traits>
#include "absl/container/internal/hash_function_defaults.h" // IWYU pragma: export
#include "absl/container/internal/node_hash_policy.h"
#include "absl/container/internal/raw_hash_set.h" // IWYU pragma: export
#include "absl/memory/memory.h"
namespace absl {
namespace container_internal {
template <typename T>
struct NodeHashSetPolicy;
} // namespace container_internal
// -----------------------------------------------------------------------------
// absl::node_hash_set
// -----------------------------------------------------------------------------
//
// An `absl::node_hash_set<T>` is an unordered associative container which
// has been optimized for both speed and memory footprint in most common use
// cases. Its interface is similar to that of `std::unordered_set<T>` with the
// following notable differences:
//
// * Supports heterogeneous lookup, through `find()`, `operator[]()` and
// `insert()`, provided that the map is provided a compatible heterogeneous
// hashing function and equality operator.
// * Contains a `capacity()` member function indicating the number of element
// slots (open, deleted, and empty) within the hash set.
// * Returns `void` from the `erase(iterator)` overload.
//
// By default, `node_hash_set` uses the `absl::Hash` hashing framework.
// All fundamental and Abseil types that support the `absl::Hash` framework have
// a compatible equality operator for comparing insertions into `node_hash_set`.
// If your type is not yet supported by the `asbl::Hash` framework, see
// absl/hash/hash.h for information on extending Abseil hashing to user-defined
// types.
//
// Example:
//
// // Create a node hash set of three strings
// absl::node_hash_map<std::string, std::string> ducks =
// {"huey", "dewey"}, "louie"};
//
// // Insert a new element into the node hash map
// ducks.insert("donald"};
//
// // Force a rehash of the node hash map
// ducks.rehash(0);
//
// // See if "dewey" is present
// if (ducks.contains("dewey")) {
// std::cout << "We found dewey!" << std::endl;
// }
template <class T, class Hash = absl::container_internal::hash_default_hash<T>,
class Eq = absl::container_internal::hash_default_eq<T>,
class Alloc = std::allocator<T>>
class node_hash_set
: public absl::container_internal::raw_hash_set<
absl::container_internal::NodeHashSetPolicy<T>, Hash, Eq, Alloc> {
using Base = typename node_hash_set::raw_hash_set;
public:
node_hash_set() {}
using Base::Base;
// node_hash_set::begin()
//
// Returns an iterator to the beginning of the `node_hash_set`.
using Base::begin;
// node_hash_set::cbegin()
//
// Returns a const iterator to the beginning of the `node_hash_set`.
using Base::cbegin;
// node_hash_set::cend()
//
// Returns a const iterator to the end of the `node_hash_set`.
using Base::cend;
// node_hash_set::end()
//
// Returns an iterator to the end of the `node_hash_set`.
using Base::end;
// node_hash_set::capacity()
//
// Returns the number of element slots (assigned, deleted, and empty)
// available within the `node_hash_set`.
//
// NOTE: this member function is particular to `absl::node_hash_set` and is
// not provided in the `std::unordered_map` API.
using Base::capacity;
// node_hash_set::empty()
//
// Returns whether or not the `node_hash_set` is empty.
using Base::empty;
// node_hash_set::max_size()
//
// Returns the largest theoretical possible number of elements within a
// `node_hash_set` under current memory constraints. This value can be thought
// of the largest value of `std::distance(begin(), end())` for a
// `node_hash_set<T>`.
using Base::max_size;
// node_hash_set::size()
//
// Returns the number of elements currently within the `node_hash_set`.
using Base::size;
// node_hash_set::clear()
//
// Removes all elements from the `node_hash_set`. Invalidates any references,
// pointers, or iterators referring to contained elements.
//
// NOTE: this operation may shrink the underlying buffer. To avoid shrinking
// the underlying buffer call `erase(begin(), end())`.
using Base::clear;
// node_hash_set::erase()
//
// Erases elements within the `node_hash_set`. Erasing does not trigger a
// rehash. Overloads are listed below.
//
// void erase(const_iterator pos):
//
// Erases the element at `position` of the `node_hash_set`, returning
// `void`.
//
// NOTE: this return behavior is different than that of STL containers in
// general and `std::unordered_map` in particular.
//
// iterator erase(const_iterator first, const_iterator last):
//
// Erases the elements in the open interval [`first`, `last`), returning an
// iterator pointing to `last`.
//
// size_type erase(const key_type& key):
//
// Erases the element with the matching key, if it exists.
using Base::erase;
// node_hash_set::insert()
//
// Inserts an element of the specified value into the `node_hash_set`,
// returning an iterator pointing to the newly inserted element, provided that
// an element with the given key does not already exist. If rehashing occurs
// due to the insertion, all iterators are invalidated. Overloads are listed
// below.
//
// std::pair<iterator,bool> insert(const T& value):
//
// Inserts a value into the `node_hash_set`. Returns a pair consisting of an
// iterator to the inserted element (or to the element that prevented the
// insertion) and a bool denoting whether the insertion took place.
//
// std::pair<iterator,bool> insert(T&& value):
//
// Inserts a moveable value into the `node_hash_set`. Returns a pair
// consisting of an iterator to the inserted element (or to the element that
// prevented the insertion) and a bool denoting whether the insertion took
// place.
//
// iterator insert(const_iterator hint, const T& value):
// iterator insert(const_iterator hint, T&& value):
//
// Inserts a value, using the position of `hint` as a non-binding suggestion
// for where to begin the insertion search. Returns an iterator to the
// inserted element, or to the existing element that prevented the
// insertion.
//
// void insert(InputIterator first, InputIterator last ):
//
// Inserts a range of values [`first`, `last`).
//
// NOTE: Although the STL does not specify which element may be inserted if
// multiple keys compare equivalently, for `node_hash_set` we guarantee the
// first match is inserted.
//
// void insert(std::initializer_list<T> ilist ):
//
// Inserts the elements within the initializer list `ilist`.
//
// NOTE: Although the STL does not specify which element may be inserted if
// multiple keys compare equivalently within the initializer list, for
// `node_hash_set` we guarantee the first match is inserted.
using Base::insert;
// node_hash_set::emplace()
//
// Inserts an element of the specified value by constructing it in-place
// within the `node_hash_set`, provided that no element with the given key
// already exists.
//
// The element may be constructed even if there already is an element with the
// key in the container, in which case the newly constructed element will be
// destroyed immediately. Prefer `try_emplace()` unless your key is not
// copyable or moveable.
//
// If rehashing occurs due to the insertion, all iterators are invalidated.
using Base::emplace;
// node_hash_set::emplace_hint()
//
// Inserts an element of the specified value by constructing it in-place
// within the `node_hash_set`, using the position of `hint` as a non-binding
// suggestion for where to begin the insertion search, and only inserts
// provided that no element with the given key already exists.
//
// The element may be constructed even if there already is an element with the
// key in the container, in which case the newly constructed element will be
// destroyed immediately. Prefer `try_emplace()` unless your key is not
// copyable or moveable.
//
// If rehashing occurs due to the insertion, all iterators are invalidated.
using Base::emplace_hint;
// node_hash_set::extract()
//
// Extracts the indicated element, erasing it in the process, and returns it
// as a C++17-compatible node handle. Overloads are listed below.
//
// node_type extract(const_iterator position):
//
// Extracts the element at the indicated position and returns a node handle
// owning that extracted data.
//
// node_type extract(const key_type& x):
//
// Extracts the element with the key matching the passed key value and
// returns a node handle owning that extracted data. If the `node_hash_set`
// does not contain an element with a matching key, this function returns an
// empty node handle.
using Base::extract;
// node_hash_set::merge()
//
// Extracts elements from a given `source` flat hash map into this
// `node_hash_set`. If the destination `node_hash_set` already contains an
// element with an equivalent key, that element is not extracted.
using Base::merge;
// node_hash_set::swap(node_hash_set& other)
//
// Exchanges the contents of this `node_hash_set` with those of the `other`
// flat hash map, avoiding invocation of any move, copy, or swap operations on
// individual elements.
//
// All iterators and references on the `node_hash_set` remain valid, excepting
// for the past-the-end iterator, which is invalidated.
//
// `swap()` requires that the flat hash set's hashing and key equivalence
// functions be Swappable, and are exchaged using unqualified calls to
// non-member `swap()`. If the map's allocator has
// `std::allocator_traits<allocator_type>::propagate_on_container_swap::value`
// set to `true`, the allocators are also exchanged using an unqualified call
// to non-member `swap()`; otherwise, the allocators are not swapped.
using Base::swap;
// node_hash_set::rehash(count)
//
// Rehashes the `node_hash_set`, setting the number of slots to be at least
// the passed value. If the new number of slots increases the load factor more
// than the current maximum load factor
// (`count` < `size()` / `max_load_factor()`), then the new number of slots
// will be at least `size()` / `max_load_factor()`.
//
// To force a rehash, pass rehash(0).
//
// NOTE: unlike behavior in `std::unordered_set`, references are also
// invalidated upon a `rehash()`.
using Base::rehash;
// node_hash_set::reserve(count)
//
// Sets the number of slots in the `node_hash_set` to the number needed to
// accommodate at least `count` total elements without exceeding the current
// maximum load factor, and may rehash the container if needed.
using Base::reserve;
// node_hash_set::contains()
//
// Determines whether an element comparing equal to the given `key` exists
// within the `node_hash_set`, returning `true` if so or `false` otherwise.
using Base::contains;
// node_hash_set::count(const Key& key) const
//
// Returns the number of elements comparing equal to the given `key` within
// the `node_hash_set`. note that this function will return either `1` or `0`
// since duplicate elements are not allowed within a `node_hash_set`.
using Base::count;
// node_hash_set::equal_range()
//
// Returns a closed range [first, last], defined by a `std::pair` of two
// iterators, containing all elements with the passed key in the
// `node_hash_set`.
using Base::equal_range;
// node_hash_set::find()
//
// Finds an element with the passed `key` within the `node_hash_set`.
using Base::find;
// node_hash_set::bucket_count()
//
// Returns the number of "buckets" within the `node_hash_set`. Note that
// because a flat hash map contains all elements within its internal storage,
// this value simply equals the current capacity of the `node_hash_set`.
using Base::bucket_count;
// node_hash_set::load_factor()
//
// Returns the current load factor of the `node_hash_set` (the average number
// of slots occupied with a value within the hash map).
using Base::load_factor;
// node_hash_set::max_load_factor()
//
// Manages the maximum load factor of the `node_hash_set`. Overloads are
// listed below.
//
// float node_hash_set::max_load_factor()
//
// Returns the current maximum load factor of the `node_hash_set`.
//
// void node_hash_set::max_load_factor(float ml)
//
// Sets the maximum load factor of the `node_hash_set` to the passed value.
//
// NOTE: This overload is provided only for API compatibility with the STL;
// `node_hash_set` will ignore any set load factor and manage its rehashing
// internally as an implementation detail.
using Base::max_load_factor;
// node_hash_set::get_allocator()
//
// Returns the allocator function associated with this `node_hash_set`.
using Base::get_allocator;
// node_hash_set::hash_function()
//
// Returns the hashing function used to hash the keys within this
// `node_hash_set`.
using Base::hash_function;
// node_hash_set::key_eq()
//
// Returns the function used for comparing keys equality.
using Base::key_eq;
ABSL_DEPRECATED("Call `hash_function()` instead.")
typename Base::hasher hash_funct() { return this->hash_function(); }
ABSL_DEPRECATED("Call `rehash()` instead.")
void resize(typename Base::size_type hint) { this->rehash(hint); }
};
namespace container_internal {
template <class T>
struct NodeHashSetPolicy
: absl::container_internal::node_hash_policy<T&, NodeHashSetPolicy<T>> {
using key_type = T;
using init_type = T;
using constant_iterators = std::true_type;
template <class Allocator, class... Args>
static T* new_element(Allocator* alloc, Args&&... args) {
using ValueAlloc =
typename absl::allocator_traits<Allocator>::template rebind_alloc<T>;
ValueAlloc value_alloc(*alloc);
T* res = absl::allocator_traits<ValueAlloc>::allocate(value_alloc, 1);
absl::allocator_traits<ValueAlloc>::construct(value_alloc, res,
std::forward<Args>(args)...);
return res;
}
template <class Allocator>
static void delete_element(Allocator* alloc, T* elem) {
using ValueAlloc =
typename absl::allocator_traits<Allocator>::template rebind_alloc<T>;
ValueAlloc value_alloc(*alloc);
absl::allocator_traits<ValueAlloc>::destroy(value_alloc, elem);
absl::allocator_traits<ValueAlloc>::deallocate(value_alloc, elem, 1);
}
template <class F, class... Args>
static decltype(absl::container_internal::DecomposeValue(
std::declval<F>(), std::declval<Args>()...))
apply(F&& f, Args&&... args) {
return absl::container_internal::DecomposeValue(
std::forward<F>(f), std::forward<Args>(args)...);
}
static size_t element_space_used(const T*) { return sizeof(T); }
};
} // namespace container_internal
} // namespace absl
#endif // ABSL_CONTAINER_NODE_HASH_SET_H_