fc8dc48020
git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54be
git-subtree-split:768eb2ca28
275 lines
9.3 KiB
C++
275 lines
9.3 KiB
C++
// Copyright 2017 The Abseil Authors.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// https://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
|
|
#define ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
|
|
|
|
// absl::gaussian_distribution implements the Ziggurat algorithm
|
|
// for generating random gaussian numbers.
|
|
//
|
|
// Implementation based on "The Ziggurat Method for Generating Random Variables"
|
|
// by George Marsaglia and Wai Wan Tsang: http://www.jstatsoft.org/v05/i08/
|
|
//
|
|
|
|
#include <cmath>
|
|
#include <cstdint>
|
|
#include <istream>
|
|
#include <limits>
|
|
#include <type_traits>
|
|
|
|
#include "absl/base/config.h"
|
|
#include "absl/random/internal/fast_uniform_bits.h"
|
|
#include "absl/random/internal/generate_real.h"
|
|
#include "absl/random/internal/iostream_state_saver.h"
|
|
|
|
namespace absl {
|
|
ABSL_NAMESPACE_BEGIN
|
|
namespace random_internal {
|
|
|
|
// absl::gaussian_distribution_base implements the underlying ziggurat algorithm
|
|
// using the ziggurat tables generated by the gaussian_distribution_gentables
|
|
// binary.
|
|
//
|
|
// The specific algorithm has some of the improvements suggested by the
|
|
// 2005 paper, "An Improved Ziggurat Method to Generate Normal Random Samples",
|
|
// Jurgen A Doornik. (https://www.doornik.com/research/ziggurat.pdf)
|
|
class ABSL_DLL gaussian_distribution_base {
|
|
public:
|
|
template <typename URBG>
|
|
inline double zignor(URBG& g); // NOLINT(runtime/references)
|
|
|
|
private:
|
|
friend class TableGenerator;
|
|
|
|
template <typename URBG>
|
|
inline double zignor_fallback(URBG& g, // NOLINT(runtime/references)
|
|
bool neg);
|
|
|
|
// Constants used for the gaussian distribution.
|
|
static constexpr double kR = 3.442619855899; // Start of the tail.
|
|
static constexpr double kRInv = 0.29047645161474317; // ~= (1.0 / kR) .
|
|
static constexpr double kV = 9.91256303526217e-3;
|
|
static constexpr uint64_t kMask = 0x07f;
|
|
|
|
// The ziggurat tables store the pdf(f) and inverse-pdf(x) for equal-area
|
|
// points on one-half of the normal distribution, where the pdf function,
|
|
// pdf = e ^ (-1/2 *x^2), assumes that the mean = 0 & stddev = 1.
|
|
//
|
|
// These tables are just over 2kb in size; larger tables might improve the
|
|
// distributions, but also lead to more cache pollution.
|
|
//
|
|
// x = {3.71308, 3.44261, 3.22308, ..., 0}
|
|
// f = {0.00101, 0.00266, 0.00554, ..., 1}
|
|
struct Tables {
|
|
double x[kMask + 2];
|
|
double f[kMask + 2];
|
|
};
|
|
static const Tables zg_;
|
|
random_internal::FastUniformBits<uint64_t> fast_u64_;
|
|
};
|
|
|
|
} // namespace random_internal
|
|
|
|
// absl::gaussian_distribution:
|
|
// Generates a number conforming to a Gaussian distribution.
|
|
template <typename RealType = double>
|
|
class gaussian_distribution : random_internal::gaussian_distribution_base {
|
|
public:
|
|
using result_type = RealType;
|
|
|
|
class param_type {
|
|
public:
|
|
using distribution_type = gaussian_distribution;
|
|
|
|
explicit param_type(result_type mean = 0, result_type stddev = 1)
|
|
: mean_(mean), stddev_(stddev) {}
|
|
|
|
// Returns the mean distribution parameter. The mean specifies the location
|
|
// of the peak. The default value is 0.0.
|
|
result_type mean() const { return mean_; }
|
|
|
|
// Returns the deviation distribution parameter. The default value is 1.0.
|
|
result_type stddev() const { return stddev_; }
|
|
|
|
friend bool operator==(const param_type& a, const param_type& b) {
|
|
return a.mean_ == b.mean_ && a.stddev_ == b.stddev_;
|
|
}
|
|
|
|
friend bool operator!=(const param_type& a, const param_type& b) {
|
|
return !(a == b);
|
|
}
|
|
|
|
private:
|
|
result_type mean_;
|
|
result_type stddev_;
|
|
|
|
static_assert(
|
|
std::is_floating_point<RealType>::value,
|
|
"Class-template absl::gaussian_distribution<> must be parameterized "
|
|
"using a floating-point type.");
|
|
};
|
|
|
|
gaussian_distribution() : gaussian_distribution(0) {}
|
|
|
|
explicit gaussian_distribution(result_type mean, result_type stddev = 1)
|
|
: param_(mean, stddev) {}
|
|
|
|
explicit gaussian_distribution(const param_type& p) : param_(p) {}
|
|
|
|
void reset() {}
|
|
|
|
// Generating functions
|
|
template <typename URBG>
|
|
result_type operator()(URBG& g) { // NOLINT(runtime/references)
|
|
return (*this)(g, param_);
|
|
}
|
|
|
|
template <typename URBG>
|
|
result_type operator()(URBG& g, // NOLINT(runtime/references)
|
|
const param_type& p);
|
|
|
|
param_type param() const { return param_; }
|
|
void param(const param_type& p) { param_ = p; }
|
|
|
|
result_type(min)() const {
|
|
return -std::numeric_limits<result_type>::infinity();
|
|
}
|
|
result_type(max)() const {
|
|
return std::numeric_limits<result_type>::infinity();
|
|
}
|
|
|
|
result_type mean() const { return param_.mean(); }
|
|
result_type stddev() const { return param_.stddev(); }
|
|
|
|
friend bool operator==(const gaussian_distribution& a,
|
|
const gaussian_distribution& b) {
|
|
return a.param_ == b.param_;
|
|
}
|
|
friend bool operator!=(const gaussian_distribution& a,
|
|
const gaussian_distribution& b) {
|
|
return a.param_ != b.param_;
|
|
}
|
|
|
|
private:
|
|
param_type param_;
|
|
};
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Implementation details only below
|
|
// --------------------------------------------------------------------------
|
|
|
|
template <typename RealType>
|
|
template <typename URBG>
|
|
typename gaussian_distribution<RealType>::result_type
|
|
gaussian_distribution<RealType>::operator()(
|
|
URBG& g, // NOLINT(runtime/references)
|
|
const param_type& p) {
|
|
return p.mean() + p.stddev() * static_cast<result_type>(zignor(g));
|
|
}
|
|
|
|
template <typename CharT, typename Traits, typename RealType>
|
|
std::basic_ostream<CharT, Traits>& operator<<(
|
|
std::basic_ostream<CharT, Traits>& os, // NOLINT(runtime/references)
|
|
const gaussian_distribution<RealType>& x) {
|
|
auto saver = random_internal::make_ostream_state_saver(os);
|
|
os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
|
|
os << x.mean() << os.fill() << x.stddev();
|
|
return os;
|
|
}
|
|
|
|
template <typename CharT, typename Traits, typename RealType>
|
|
std::basic_istream<CharT, Traits>& operator>>(
|
|
std::basic_istream<CharT, Traits>& is, // NOLINT(runtime/references)
|
|
gaussian_distribution<RealType>& x) { // NOLINT(runtime/references)
|
|
using result_type = typename gaussian_distribution<RealType>::result_type;
|
|
using param_type = typename gaussian_distribution<RealType>::param_type;
|
|
|
|
auto saver = random_internal::make_istream_state_saver(is);
|
|
auto mean = random_internal::read_floating_point<result_type>(is);
|
|
if (is.fail()) return is;
|
|
auto stddev = random_internal::read_floating_point<result_type>(is);
|
|
if (!is.fail()) {
|
|
x.param(param_type(mean, stddev));
|
|
}
|
|
return is;
|
|
}
|
|
|
|
namespace random_internal {
|
|
|
|
template <typename URBG>
|
|
inline double gaussian_distribution_base::zignor_fallback(URBG& g, bool neg) {
|
|
using random_internal::GeneratePositiveTag;
|
|
using random_internal::GenerateRealFromBits;
|
|
|
|
// This fallback path happens approximately 0.05% of the time.
|
|
double x, y;
|
|
do {
|
|
// kRInv = 1/r, U(0, 1)
|
|
x = kRInv *
|
|
std::log(GenerateRealFromBits<double, GeneratePositiveTag, false>(
|
|
fast_u64_(g)));
|
|
y = -std::log(
|
|
GenerateRealFromBits<double, GeneratePositiveTag, false>(fast_u64_(g)));
|
|
} while ((y + y) < (x * x));
|
|
return neg ? (x - kR) : (kR - x);
|
|
}
|
|
|
|
template <typename URBG>
|
|
inline double gaussian_distribution_base::zignor(
|
|
URBG& g) { // NOLINT(runtime/references)
|
|
using random_internal::GeneratePositiveTag;
|
|
using random_internal::GenerateRealFromBits;
|
|
using random_internal::GenerateSignedTag;
|
|
|
|
while (true) {
|
|
// We use a single uint64_t to generate both a double and a strip.
|
|
// These bits are unused when the generated double is > 1/2^5.
|
|
// This may introduce some bias from the duplicated low bits of small
|
|
// values (those smaller than 1/2^5, which all end up on the left tail).
|
|
uint64_t bits = fast_u64_(g);
|
|
int i = static_cast<int>(bits & kMask); // pick a random strip
|
|
double j = GenerateRealFromBits<double, GenerateSignedTag, false>(
|
|
bits); // U(-1, 1)
|
|
const double x = j * zg_.x[i];
|
|
|
|
// Retangular box. Handles >97% of all cases.
|
|
// For any given box, this handles between 75% and 99% of values.
|
|
// Equivalent to U(01) < (x[i+1] / x[i]), and when i == 0, ~93.5%
|
|
if (std::abs(x) < zg_.x[i + 1]) {
|
|
return x;
|
|
}
|
|
|
|
// i == 0: Base box. Sample using a ratio of uniforms.
|
|
if (i == 0) {
|
|
// This path happens about 0.05% of the time.
|
|
return zignor_fallback(g, j < 0);
|
|
}
|
|
|
|
// i > 0: Wedge samples using precomputed values.
|
|
double v = GenerateRealFromBits<double, GeneratePositiveTag, false>(
|
|
fast_u64_(g)); // U(0, 1)
|
|
if ((zg_.f[i + 1] + v * (zg_.f[i] - zg_.f[i + 1])) <
|
|
std::exp(-0.5 * x * x)) {
|
|
return x;
|
|
}
|
|
|
|
// The wedge was missed; reject the value and try again.
|
|
}
|
|
}
|
|
|
|
} // namespace random_internal
|
|
ABSL_NAMESPACE_END
|
|
} // namespace absl
|
|
|
|
#endif // ABSL_RANDOM_GAUSSIAN_DISTRIBUTION_H_
|