tvl-depot/absl/hash/internal/city.h
Abseil Team f340f773ed Export of internal Abseil changes.
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906c47420646d510edd2479d5542c56f5fa31b65 by CJ Johnson <johnsoncj@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 216573923

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74560d4afd2b605909e677c6fc3076049fb3010a by Eric Fiselier <ericwf@google.com>:

Avoid -Wformat-pedantic in benchmark.

PiperOrigin-RevId: 216523769

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9bcc9da8b03e6d1ea43ee78931256c5541cb9686 by Eric Fiselier <ericwf@google.com>:

Delete unused CityHash functions.

PiperOrigin-RevId: 216464492

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a42563b394c89fbb4c55cb5a6a5edbf96d271eea by Abseil Team <absl-team@google.com>:

Introduce new Abseil interfaces for converting between civil
times and absolute times.s

Deprecates absl::ConvertDateTime() and absl::FromDateTime().

PiperOrigin-RevId: 216424948

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088e11235124267517d7f137854fa5554679c24f by Eric Fiselier <ericwf@google.com>:

Remove unneeded break statements in test.

PiperOrigin-RevId: 216403321
GitOrigin-RevId: 906c47420646d510edd2479d5542c56f5fa31b65
Change-Id: Idb44420be623e369c66f5a9c92bdc9ab46d3ec92
2018-10-10 15:35:19 -04:00

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3.5 KiB
C++

// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// http://code.google.com/p/cityhash/
//
// This file provides a few functions for hashing strings. All of them are
// high-quality functions in the sense that they pass standard tests such
// as Austin Appleby's SMHasher. They are also fast.
//
// For 64-bit x86 code, on short strings, we don't know of anything faster than
// CityHash64 that is of comparable quality. We believe our nearest competitor
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
// tables and most other hashing (excluding cryptography).
//
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
// is of comparable quality. We believe our nearest competitor is Murmur3A.
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
//
// Functions in the CityHash family are not suitable for cryptography.
//
// Please see CityHash's README file for more details on our performance
// measurements and so on.
//
// WARNING: This code has been only lightly tested on big-endian platforms!
// It is known to work well on little-endian platforms that have a small penalty
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
// bug reports are welcome.
//
// By the way, for some hash functions, given strings a and b, the hash
// of a+b is easily derived from the hashes of a and b. This property
// doesn't hold for any hash functions in this file.
#ifndef ABSL_HASH_INTERNAL_CITY_H_
#define ABSL_HASH_INTERNAL_CITY_H_
#include <stdint.h>
#include <stdlib.h> // for size_t.
#include <utility>
namespace absl {
namespace hash_internal {
typedef std::pair<uint64_t, uint64_t> uint128;
inline uint64_t Uint128Low64(const uint128 &x) { return x.first; }
inline uint64_t Uint128High64(const uint128 &x) { return x.second; }
// Hash function for a byte array.
uint64_t CityHash64(const char *s, size_t len);
// Hash function for a byte array. For convenience, a 64-bit seed is also
// hashed into the result.
uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed);
// Hash function for a byte array. For convenience, two seeds are also
// hashed into the result.
uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0,
uint64_t seed1);
// Hash function for a byte array. Most useful in 32-bit binaries.
uint32_t CityHash32(const char *s, size_t len);
// Hash 128 input bits down to 64 bits of output.
// This is intended to be a reasonably good hash function.
inline uint64_t Hash128to64(const uint128 &x) {
// Murmur-inspired hashing.
const uint64_t kMul = 0x9ddfea08eb382d69ULL;
uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
a ^= (a >> 47);
uint64_t b = (Uint128High64(x) ^ a) * kMul;
b ^= (b >> 47);
b *= kMul;
return b;
}
} // namespace hash_internal
} // namespace absl
#endif // ABSL_HASH_INTERNAL_CITY_H_