tvl-depot/absl/numeric/int128.h
Abseil Team 284378a71b Export of internal Abseil changes.
--
22fa219d17b2281c0695642830c4300711bd65ea by CJ Johnson <johnsoncj@google.com>:

Rearrange the private method declarations in InlinedVector

PiperOrigin-RevId: 224202447

--
eed3c9f488f23b521bee41d3683eb6cc22517ded by Derek Mauro <dmauro@google.com>:

Fix leak_check target (it was always a no-op when LSAN isn't available).
Fixes https://github.com/abseil/abseil-cpp/issues/232

PiperOrigin-RevId: 224201634

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fc08039e175204b14a9561f618fcfc0234586801 by Greg Falcon <gfalcon@google.com>:

Add parens around more invocations of min() and max() missed in my prior CL.

PiperOrigin-RevId: 224162430

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0ec5476a8293c7796cd84928a1a558b14f14f222 by Abseil Team <absl-team@google.com>:

Update absl/numeric/CMakeLists.txt to use new functions
i.e. absl_cc_(library|test)

PiperOrigin-RevId: 224139165

--
2b46aa6fabb20c589661f8bbc84030ecf39ce394 by Abseil Team <absl-team@google.com>:

Update absl/meta/CMakeLists.txt to use new functions
i.e. absl_cc_(library|test)

PiperOrigin-RevId: 224117258

--
6c951c798f8c6903bd8793a8a4b5f69244be8aa9 by Abseil Team <absl-team@google.com>:

Fix 2 Unused C++ BUILD Dependencies

PiperOrigin-RevId: 224070093

--
0ee7bd191708708f91fc5209c197fd93f6e4a8b3 by Greg Falcon <gfalcon@google.com>:

Inside Abseil headers, wrap most invocations of methods and functions named `min` and `max` in parentheses, for better interoperability with Windows toolchains.

CCTZ fixes will appear in a follow-up CL.

PiperOrigin-RevId: 224051960

--
f562f56577b84a8bc07e5873775c01d068531bca by Jon Cohen <cohenjon@google.com>:

Generate Abseil compile options.  The single source of truth is now absl/copts/copts.py

The way this works goes something like this:
copts.py acts as the configuration file.  We use python because unlike JSON it allows comments.  It has two maps in it: one from names to external flags, and one from names to internal flags.

generate_copts.py imports the maps and loops through them to write GENERATED_copts.bzl and GENERATED_AbseilCopts.cmake

AbseilConfigureCopts.cmake and configure_copts.bzl import their respective copts args and set the platform-appropriate copts into ABSL_DEFAULT_COPTS, ABSL_TEST_COPTS, ABSL_EXCEPTIONS_FLAG, and ABSL_EXCEPTIONS_LINKOPTS

For Bazel, each BUILD file load()s configure_copts.bzl

For CMake, AbseilHelpers.cmake include()s AbseilConfigureCopts.cmake to get the final copts and both inserts them as needed into legacy target rules and also makes them available to the rest of our CMakeLists.txt file.  We may instead want to include() AbseilConfigureCopts.cmake directly into each CMakeLists.txt file for consistency, but I'm not sure what the deal is with cmake and include guards, or if they are even needed.  That's also not as idiomatic -- CMake tends to use directory scope where globals set at a higher level CMakeLists.txt file are used in the subdirectory CMakeLists.txt files.

PiperOrigin-RevId: 224039419

--
f7402f6bb65037e668a7355f0a003f5c05a3b6a7 by Abseil Team <absl-team@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 224036622
GitOrigin-RevId: 22fa219d17b2281c0695642830c4300711bd65ea
Change-Id: I6b505360539ff2aef8aa30c51a5f7d55db1c75cf
2018-12-05 15:38:39 -05:00

722 lines
23 KiB
C++

//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: int128.h
// -----------------------------------------------------------------------------
//
// This header file defines 128-bit integer types.
//
// Currently, this file defines `uint128`, an unsigned 128-bit integer; a signed
// 128-bit integer is forthcoming.
#ifndef ABSL_NUMERIC_INT128_H_
#define ABSL_NUMERIC_INT128_H_
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <iosfwd>
#include <limits>
#include <utility>
#include "absl/base/config.h"
#include "absl/base/macros.h"
#include "absl/base/port.h"
#if defined(_MSC_VER) && defined(_WIN64)
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif // defined(_MSC_VER) && defined(_WIN64)
namespace absl {
// uint128
//
// An unsigned 128-bit integer type. The API is meant to mimic an intrinsic type
// as closely as is practical, including exhibiting undefined behavior in
// analogous cases (e.g. division by zero). This type is intended to be a
// drop-in replacement once C++ supports an intrinsic `uint128_t` type; when
// that occurs, existing well-behaved uses of `uint128` will continue to work
// using that new type.
//
// Note: code written with this type will continue to compile once `uint128_t`
// is introduced, provided the replacement helper functions
// `Uint128(Low|High)64()` and `MakeUint128()` are made.
//
// A `uint128` supports the following:
//
// * Implicit construction from integral types
// * Explicit conversion to integral types
//
// Additionally, if your compiler supports `__int128`, `uint128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// However, a `uint128` differs from intrinsic integral types in the following
// ways:
//
// * Errors on implicit conversions that do not preserve value (such as
// loss of precision when converting to float values).
// * Requires explicit construction from and conversion to floating point
// types.
// * Conversion to integral types requires an explicit static_cast() to
// mimic use of the `-Wnarrowing` compiler flag.
// * The alignment requirement of `uint128` may differ from that of an
// intrinsic 128-bit integer type depending on platform and build
// configuration.
//
// Example:
//
// float y = absl::Uint128Max(); // Error. uint128 cannot be implicitly
// // converted to float.
//
// absl::uint128 v;
// uint64_t i = v; // Error
// uint64_t i = static_cast<uint64_t>(v); // OK
//
class
#if defined(ABSL_HAVE_INTRINSIC_INT128)
alignas(unsigned __int128)
#endif // ABSL_HAVE_INTRINSIC_INT128
uint128 {
public:
uint128() = default;
// Constructors from arithmetic types
constexpr uint128(int v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned int v); // NOLINT(runtime/explicit)
constexpr uint128(long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long v); // NOLINT(runtime/int)
constexpr uint128(long long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128(__int128 v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned __int128 v); // NOLINT(runtime/explicit)
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit uint128(float v);
explicit uint128(double v);
explicit uint128(long double v);
// Assignment operators from arithmetic types
uint128& operator=(int v);
uint128& operator=(unsigned int v);
uint128& operator=(long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long v); // NOLINT(runtime/int)
uint128& operator=(long long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
uint128& operator=(__int128 v);
uint128& operator=(unsigned __int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to other arithmetic types
constexpr explicit operator bool() const;
constexpr explicit operator char() const;
constexpr explicit operator signed char() const;
constexpr explicit operator unsigned char() const;
constexpr explicit operator char16_t() const;
constexpr explicit operator char32_t() const;
constexpr explicit operator wchar_t() const;
constexpr explicit operator short() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned short() const;
constexpr explicit operator int() const;
constexpr explicit operator unsigned int() const;
constexpr explicit operator long() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator long long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr explicit operator __int128() const;
constexpr explicit operator unsigned __int128() const;
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit operator float() const;
explicit operator double() const;
explicit operator long double() const;
// Trivial copy constructor, assignment operator and destructor.
// Arithmetic operators.
uint128& operator+=(uint128 other);
uint128& operator-=(uint128 other);
uint128& operator*=(uint128 other);
// Long division/modulo for uint128.
uint128& operator/=(uint128 other);
uint128& operator%=(uint128 other);
uint128 operator++(int);
uint128 operator--(int);
uint128& operator<<=(int);
uint128& operator>>=(int);
uint128& operator&=(uint128 other);
uint128& operator|=(uint128 other);
uint128& operator^=(uint128 other);
uint128& operator++();
uint128& operator--();
// Uint128Low64()
//
// Returns the lower 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128Low64(uint128 v);
// Uint128High64()
//
// Returns the higher 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128High64(uint128 v);
// MakeUInt128()
//
// Constructs a `uint128` numeric value from two 64-bit unsigned integers.
// Note that this factory function is the only way to construct a `uint128`
// from integer values greater than 2^64.
//
// Example:
//
// absl::uint128 big = absl::MakeUint128(1, 0);
friend constexpr uint128 MakeUint128(uint64_t high, uint64_t low);
// Uint128Max()
//
// Returns the highest value for a 128-bit unsigned integer.
friend constexpr uint128 Uint128Max();
// Support for absl::Hash.
template <typename H>
friend H AbslHashValue(H h, uint128 v) {
return H::combine(std::move(h), Uint128High64(v), Uint128Low64(v));
}
private:
constexpr uint128(uint64_t high, uint64_t low);
// TODO(strel) Update implementation to use __int128 once all users of
// uint128 are fixed to not depend on alignof(uint128) == 8. Also add
// alignas(16) to class definition to keep alignment consistent across
// platforms.
#if defined(ABSL_IS_LITTLE_ENDIAN)
uint64_t lo_;
uint64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
uint64_t hi_;
uint64_t lo_;
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
};
// Prefer to use the constexpr `Uint128Max()`.
//
// TODO(absl-team) deprecate kuint128max once migration tool is released.
extern const uint128 kuint128max;
// allow uint128 to be logged
std::ostream& operator<<(std::ostream& os, uint128 v);
// TODO(strel) add operator>>(std::istream&, uint128)
constexpr uint128 Uint128Max() {
return uint128((std::numeric_limits<uint64_t>::max)(),
(std::numeric_limits<uint64_t>::max)());
}
} // namespace absl
// Specialized numeric_limits for uint128.
namespace std {
template <>
class numeric_limits<absl::uint128> {
public:
static constexpr bool is_specialized = true;
static constexpr bool is_signed = false;
static constexpr bool is_integer = true;
static constexpr bool is_exact = true;
static constexpr bool has_infinity = false;
static constexpr bool has_quiet_NaN = false;
static constexpr bool has_signaling_NaN = false;
static constexpr float_denorm_style has_denorm = denorm_absent;
static constexpr bool has_denorm_loss = false;
static constexpr float_round_style round_style = round_toward_zero;
static constexpr bool is_iec559 = false;
static constexpr bool is_bounded = true;
static constexpr bool is_modulo = true;
static constexpr int digits = 128;
static constexpr int digits10 = 38;
static constexpr int max_digits10 = 0;
static constexpr int radix = 2;
static constexpr int min_exponent = 0;
static constexpr int min_exponent10 = 0;
static constexpr int max_exponent = 0;
static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<unsigned __int128>::traps;
#else // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool tinyness_before = false;
static constexpr absl::uint128 (min)() { return 0; }
static constexpr absl::uint128 lowest() { return 0; }
static constexpr absl::uint128 (max)() { return absl::Uint128Max(); }
static constexpr absl::uint128 epsilon() { return 0; }
static constexpr absl::uint128 round_error() { return 0; }
static constexpr absl::uint128 infinity() { return 0; }
static constexpr absl::uint128 quiet_NaN() { return 0; }
static constexpr absl::uint128 signaling_NaN() { return 0; }
static constexpr absl::uint128 denorm_min() { return 0; }
};
} // namespace std
// TODO(absl-team): Implement signed 128-bit type
// --------------------------------------------------------------------------
// Implementation details follow
// --------------------------------------------------------------------------
namespace absl {
constexpr uint128 MakeUint128(uint64_t high, uint64_t low) {
return uint128(high, low);
}
// Assignment from integer types.
inline uint128& uint128::operator=(int v) { return *this = uint128(v); }
inline uint128& uint128::operator=(unsigned int v) {
return *this = uint128(v);
}
inline uint128& uint128::operator=(long v) { // NOLINT(runtime/int)
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long v) {
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(long long v) {
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long long v) {
return *this = uint128(v);
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(__int128 v) {
return *this = uint128(v);
}
inline uint128& uint128::operator=(unsigned __int128 v) {
return *this = uint128(v);
}
#endif // ABSL_HAVE_INTRINSIC_INT128
// Arithmetic operators.
uint128 operator<<(uint128 lhs, int amount);
uint128 operator>>(uint128 lhs, int amount);
uint128 operator+(uint128 lhs, uint128 rhs);
uint128 operator-(uint128 lhs, uint128 rhs);
uint128 operator*(uint128 lhs, uint128 rhs);
uint128 operator/(uint128 lhs, uint128 rhs);
uint128 operator%(uint128 lhs, uint128 rhs);
inline uint128& uint128::operator<<=(int amount) {
*this = *this << amount;
return *this;
}
inline uint128& uint128::operator>>=(int amount) {
*this = *this >> amount;
return *this;
}
inline uint128& uint128::operator+=(uint128 other) {
*this = *this + other;
return *this;
}
inline uint128& uint128::operator-=(uint128 other) {
*this = *this - other;
return *this;
}
inline uint128& uint128::operator*=(uint128 other) {
*this = *this * other;
return *this;
}
inline uint128& uint128::operator/=(uint128 other) {
*this = *this / other;
return *this;
}
inline uint128& uint128::operator%=(uint128 other) {
*this = *this % other;
return *this;
}
constexpr uint64_t Uint128Low64(uint128 v) { return v.lo_; }
constexpr uint64_t Uint128High64(uint128 v) { return v.hi_; }
// Constructors from integer types.
#if defined(ABSL_IS_LITTLE_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low)
: lo_{low}, hi_{high} {}
constexpr uint128::uint128(int v)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : lo_{v}, hi_{0} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)} {}
constexpr uint128::uint128(unsigned __int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(v >> 64)} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
#elif defined(ABSL_IS_BIG_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low)
: hi_{high}, lo_{low} {}
constexpr uint128::uint128(int v)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : hi_{0}, lo_{v} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
constexpr uint128::uint128(unsigned __int128 v)
: hi_{static_cast<uint64_t>(v >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
// Conversion operators to integer types.
constexpr uint128::operator bool() const { return lo_ || hi_; }
constexpr uint128::operator char() const { return static_cast<char>(lo_); }
constexpr uint128::operator signed char() const {
return static_cast<signed char>(lo_);
}
constexpr uint128::operator unsigned char() const {
return static_cast<unsigned char>(lo_);
}
constexpr uint128::operator char16_t() const {
return static_cast<char16_t>(lo_);
}
constexpr uint128::operator char32_t() const {
return static_cast<char32_t>(lo_);
}
constexpr uint128::operator wchar_t() const {
return static_cast<wchar_t>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator short() const { return static_cast<short>(lo_); }
constexpr uint128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator int() const { return static_cast<int>(lo_); }
constexpr uint128::operator unsigned int() const {
return static_cast<unsigned int>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator long() const { return static_cast<long>(lo_); }
constexpr uint128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator long long() const { // NOLINT(runtime/int)
return static_cast<long long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(lo_); // NOLINT(runtime/int)
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::operator __int128() const {
return (static_cast<__int128>(hi_) << 64) + lo_;
}
constexpr uint128::operator unsigned __int128() const {
return (static_cast<unsigned __int128>(hi_) << 64) + lo_;
}
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to floating point types.
inline uint128::operator float() const {
return static_cast<float>(lo_) + std::ldexp(static_cast<float>(hi_), 64);
}
inline uint128::operator double() const {
return static_cast<double>(lo_) + std::ldexp(static_cast<double>(hi_), 64);
}
inline uint128::operator long double() const {
return static_cast<long double>(lo_) +
std::ldexp(static_cast<long double>(hi_), 64);
}
// Comparison operators.
inline bool operator==(uint128 lhs, uint128 rhs) {
return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
Uint128High64(lhs) == Uint128High64(rhs));
}
inline bool operator!=(uint128 lhs, uint128 rhs) {
return !(lhs == rhs);
}
inline bool operator<(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) < Uint128Low64(rhs))
: (Uint128High64(lhs) < Uint128High64(rhs));
}
inline bool operator>(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) > Uint128Low64(rhs))
: (Uint128High64(lhs) > Uint128High64(rhs));
}
inline bool operator<=(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) <= Uint128Low64(rhs))
: (Uint128High64(lhs) <= Uint128High64(rhs));
}
inline bool operator>=(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) >= Uint128Low64(rhs))
: (Uint128High64(lhs) >= Uint128High64(rhs));
}
// Unary operators.
inline uint128 operator-(uint128 val) {
uint64_t hi = ~Uint128High64(val);
uint64_t lo = ~Uint128Low64(val) + 1;
if (lo == 0) ++hi; // carry
return MakeUint128(hi, lo);
}
inline bool operator!(uint128 val) {
return !Uint128High64(val) && !Uint128Low64(val);
}
// Logical operators.
inline uint128 operator~(uint128 val) {
return MakeUint128(~Uint128High64(val), ~Uint128Low64(val));
}
inline uint128 operator|(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) | Uint128High64(rhs),
Uint128Low64(lhs) | Uint128Low64(rhs));
}
inline uint128 operator&(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) & Uint128High64(rhs),
Uint128Low64(lhs) & Uint128Low64(rhs));
}
inline uint128 operator^(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) ^ Uint128High64(rhs),
Uint128Low64(lhs) ^ Uint128Low64(rhs));
}
inline uint128& uint128::operator|=(uint128 other) {
hi_ |= other.hi_;
lo_ |= other.lo_;
return *this;
}
inline uint128& uint128::operator&=(uint128 other) {
hi_ &= other.hi_;
lo_ &= other.lo_;
return *this;
}
inline uint128& uint128::operator^=(uint128 other) {
hi_ ^= other.hi_;
lo_ ^= other.lo_;
return *this;
}
// Arithmetic operators.
inline uint128 operator<<(uint128 lhs, int amount) {
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
if (amount < 64) {
if (amount != 0) {
return MakeUint128(
(Uint128High64(lhs) << amount) | (Uint128Low64(lhs) >> (64 - amount)),
Uint128Low64(lhs) << amount);
}
return lhs;
}
return MakeUint128(Uint128Low64(lhs) << (amount - 64), 0);
}
inline uint128 operator>>(uint128 lhs, int amount) {
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
if (amount < 64) {
if (amount != 0) {
return MakeUint128(Uint128High64(lhs) >> amount,
(Uint128Low64(lhs) >> amount) |
(Uint128High64(lhs) << (64 - amount)));
}
return lhs;
}
return MakeUint128(0, Uint128High64(lhs) >> (amount - 64));
}
inline uint128 operator+(uint128 lhs, uint128 rhs) {
uint128 result = MakeUint128(Uint128High64(lhs) + Uint128High64(rhs),
Uint128Low64(lhs) + Uint128Low64(rhs));
if (Uint128Low64(result) < Uint128Low64(lhs)) { // check for carry
return MakeUint128(Uint128High64(result) + 1, Uint128Low64(result));
}
return result;
}
inline uint128 operator-(uint128 lhs, uint128 rhs) {
uint128 result = MakeUint128(Uint128High64(lhs) - Uint128High64(rhs),
Uint128Low64(lhs) - Uint128Low64(rhs));
if (Uint128Low64(lhs) < Uint128Low64(rhs)) { // check for carry
return MakeUint128(Uint128High64(result) - 1, Uint128Low64(result));
}
return result;
}
inline uint128 operator*(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
// TODO(strel) Remove once alignment issues are resolved and unsigned __int128
// can be used for uint128 storage.
return static_cast<unsigned __int128>(lhs) *
static_cast<unsigned __int128>(rhs);
#elif defined(_MSC_VER) && defined(_WIN64)
uint64_t carry;
uint64_t low = _umul128(Uint128Low64(lhs), Uint128Low64(rhs), &carry);
return MakeUint128(Uint128Low64(lhs) * Uint128High64(rhs) +
Uint128High64(lhs) * Uint128Low64(rhs) + carry,
low);
#else // ABSL_HAVE_INTRINSIC128
uint64_t a32 = Uint128Low64(lhs) >> 32;
uint64_t a00 = Uint128Low64(lhs) & 0xffffffff;
uint64_t b32 = Uint128Low64(rhs) >> 32;
uint64_t b00 = Uint128Low64(rhs) & 0xffffffff;
uint128 result =
MakeUint128(Uint128High64(lhs) * Uint128Low64(rhs) +
Uint128Low64(lhs) * Uint128High64(rhs) + a32 * b32,
a00 * b00);
result += uint128(a32 * b00) << 32;
result += uint128(a00 * b32) << 32;
return result;
#endif // ABSL_HAVE_INTRINSIC128
}
// Increment/decrement operators.
inline uint128 uint128::operator++(int) {
uint128 tmp(*this);
*this += 1;
return tmp;
}
inline uint128 uint128::operator--(int) {
uint128 tmp(*this);
*this -= 1;
return tmp;
}
inline uint128& uint128::operator++() {
*this += 1;
return *this;
}
inline uint128& uint128::operator--() {
*this -= 1;
return *this;
}
#if defined(ABSL_HAVE_INTRINSIC_INT128)
#include "absl/numeric/int128_have_intrinsic.inc"
#else // ABSL_HAVE_INTRINSIC_INT128
#include "absl/numeric/int128_no_intrinsic.inc"
#endif // ABSL_HAVE_INTRINSIC_INT128
} // namespace absl
#endif // ABSL_NUMERIC_INT128_H_