bd40a41cc1
f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 by Shaindel Schwartz <shaindel@google.com>: Internal change PiperOrigin-RevId: 201046831 -- 711715a78b7e53dfaafd4d7f08a74e76db22af88 by Mark Barolak <mbar@google.com>: Internal fix PiperOrigin-RevId: 201043684 -- 64b53edd6bf1fa48f74e7f5d33f00f80d5089147 by Shaindel Schwartz <shaindel@google.com>: Remove extra whitespace PiperOrigin-RevId: 201041989 -- 0bdd2a0b33657b688e4a04aeba9ebba47e4dc6ca by Shaindel Schwartz <shaindel@google.com>: Whitespace fix. PiperOrigin-RevId: 201034413 -- 3deb0ac296ef1b74c4789e114a8a8bf53253f26b by Shaindel Schwartz <shaindel@google.com>: Scrub build tags. No functional changes. PiperOrigin-RevId: 201032927 -- da75d0f8b73baa7e8f4e9a092bba546012ed3b71 by Alex Strelnikov <strel@google.com>: Internal change. PiperOrigin-RevId: 201026131 -- 6815d80caa19870d0c441b6b9816c68db41393a5 by Tom Manshreck <shreck@google.com>: Add documentation for our LTS snapshot branches PiperOrigin-RevId: 201025191 -- 64c3b02006f39e6a8127bbabf9ec947fb45b6504 by Greg Falcon <gfalcon@google.com>: Provide absl::from_chars for double and float types. This is a forward-compatible implementation of std::from_chars from C++17. This provides exact "round_to_nearest" conversions, and has some nice properties: * Works with string_view (it can convert numbers from non-NUL-terminated buffers) * Never allocates memory * Faster than the standard library strtod() in our toolchain * Uses integer math in its calculations, so is unaffected by floating point environment * Unaffected by C locale Also change SimpleAtod/SimpleAtoi to use this new API under the hood. PiperOrigin-RevId: 201003324 -- 542869258eb100779497c899103dc96aced52749 by Greg Falcon <gfalcon@google.com>: Internal change PiperOrigin-RevId: 200999200 -- 3aba192775c7f80e2cd7f221b0a73537823c54ea by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 200947470 -- daf9b9feedd748d5364a4c06165b7cb7604d3e1e by Mark Barolak <mbar@google.com>: Add an absl:: qualification to a usage of base_internal::SchedulingMode outside of an absl:: namespace. PiperOrigin-RevId: 200748234 -- a8d265290a22d629f3d9bf9f872c204200bfe8c8 by Mark Barolak <mbar@google.com>: Add a missing namespace closing comment to optional.h. PiperOrigin-RevId: 200739934 -- f05af8ee1c6b864dad2df7c907d424209a3e3202 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 200719115 GitOrigin-RevId: f28d30df5769bb832dec3ff36d2fcd2bcdf494a3 Change-Id: Ie4fa601078fd4aa57286372611f1d114fdec82c0
91 lines
3.6 KiB
C++
91 lines
3.6 KiB
C++
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
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#define ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
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// Operations to make atomic transitions on a word, and to allow
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// waiting for those transitions to become possible.
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#include <stdint.h>
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#include <atomic>
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#include "absl/base/internal/scheduling_mode.h"
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namespace absl {
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namespace base_internal {
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// SpinLockWait() waits until it can perform one of several transitions from
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// "from" to "to". It returns when it performs a transition where done==true.
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struct SpinLockWaitTransition {
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uint32_t from;
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uint32_t to;
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bool done;
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};
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// Wait until *w can transition from trans[i].from to trans[i].to for some i
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// satisfying 0<=i<n && trans[i].done, atomically make the transition,
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// then return the old value of *w. Make any other atomic transitions
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// where !trans[i].done, but continue waiting.
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uint32_t SpinLockWait(std::atomic<uint32_t> *w, int n,
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const SpinLockWaitTransition trans[],
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SchedulingMode scheduling_mode);
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// If possible, wake some thread that has called SpinLockDelay(w, ...). If
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// "all" is true, wake all such threads. This call is a hint, and on some
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// systems it may be a no-op; threads calling SpinLockDelay() will always wake
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// eventually even if SpinLockWake() is never called.
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void SpinLockWake(std::atomic<uint32_t> *w, bool all);
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// Wait for an appropriate spin delay on iteration "loop" of a
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// spin loop on location *w, whose previously observed value was "value".
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// SpinLockDelay() may do nothing, may yield the CPU, may sleep a clock tick,
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// or may wait for a delay that can be truncated by a call to SpinLockWake(w).
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// In all cases, it must return in bounded time even if SpinLockWake() is not
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// called.
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void SpinLockDelay(std::atomic<uint32_t> *w, uint32_t value, int loop,
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base_internal::SchedulingMode scheduling_mode);
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// Helper used by AbslInternalSpinLockDelay.
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// Returns a suggested delay in nanoseconds for iteration number "loop".
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int SpinLockSuggestedDelayNS(int loop);
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} // namespace base_internal
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} // namespace absl
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// In some build configurations we pass --detect-odr-violations to the
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// gold linker. This causes it to flag weak symbol overrides as ODR
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// violations. Because ODR only applies to C++ and not C,
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// --detect-odr-violations ignores symbols not mangled with C++ names.
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// By changing our extension points to be extern "C", we dodge this
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// check.
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extern "C" {
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void AbslInternalSpinLockWake(std::atomic<uint32_t> *w, bool all);
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void AbslInternalSpinLockDelay(
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std::atomic<uint32_t> *w, uint32_t value, int loop,
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absl::base_internal::SchedulingMode scheduling_mode);
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}
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inline void absl::base_internal::SpinLockWake(std::atomic<uint32_t> *w,
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bool all) {
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AbslInternalSpinLockWake(w, all);
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}
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inline void absl::base_internal::SpinLockDelay(
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std::atomic<uint32_t> *w, uint32_t value, int loop,
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absl::base_internal::SchedulingMode scheduling_mode) {
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AbslInternalSpinLockDelay(w, value, loop, scheduling_mode);
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}
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#endif // ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
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