tvl-depot/test/Xanthous
Griffin Smith 6b0bab0e85 Add support for multiple levels
Add a data structure, based on the zipper comonad, which provides
support for multiple levels, each of which is its own entity map. The
current level is provided by coreturn, which the `entities` lens has
been updated to use. Nothing currently supports going up or down levels
yet - that's coming next.
2020-01-04 23:48:51 -05:00
..
Data Add support for multiple levels 2020-01-04 23:48:51 -05:00
Entities Add raws, loaded statically from a folder 2019-09-02 13:59:28 -04:00
Generators Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Util Add dungeon level generation 2019-12-30 11:31:56 -05:00
DataSpec.hs Fix ambiguity error in Opposite tests 2019-12-31 11:28:51 -05:00
GameSpec.hs Fix an injectivity issue with saving the game 2019-11-30 15:00:39 -05:00
MessageSpec.hs Implement messages 2019-09-01 13:54:27 -04:00
OrphansSpec.hs Implement saving+loading the game 2019-11-29 14:33:52 -05:00
UtilSpec.hs Don't walk gormlaks into walls 2019-10-15 22:54:31 -04:00