451ebf24ce
This re-implements the binary cache database in C++, allowing it to be used by other Store backends, in particular the S3 backend.
172 lines
4 KiB
C++
172 lines
4 KiB
C++
#include "sqlite.hh"
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#include "util.hh"
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#include <sqlite3.h>
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namespace nix {
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[[noreturn]] void throwSQLiteError(sqlite3 * db, const format & f)
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{
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int err = sqlite3_errcode(db);
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if (err == SQLITE_BUSY || err == SQLITE_PROTOCOL) {
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if (err == SQLITE_PROTOCOL)
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printMsg(lvlError, "warning: SQLite database is busy (SQLITE_PROTOCOL)");
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else {
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static bool warned = false;
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if (!warned) {
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printMsg(lvlError, "warning: SQLite database is busy");
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warned = true;
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}
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}
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/* Sleep for a while since retrying the transaction right away
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is likely to fail again. */
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checkInterrupt();
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#if HAVE_NANOSLEEP
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struct timespec t;
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t.tv_sec = 0;
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t.tv_nsec = (random() % 100) * 1000 * 1000; /* <= 0.1s */
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nanosleep(&t, 0);
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#else
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sleep(1);
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#endif
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throw SQLiteBusy(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
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}
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else
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throw SQLiteError(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
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}
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SQLite::~SQLite()
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{
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try {
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if (db && sqlite3_close(db) != SQLITE_OK)
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throwSQLiteError(db, "closing database");
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} catch (...) {
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ignoreException();
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}
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}
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void SQLiteStmt::create(sqlite3 * db, const string & s)
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{
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checkInterrupt();
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assert(!stmt);
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if (sqlite3_prepare_v2(db, s.c_str(), -1, &stmt, 0) != SQLITE_OK)
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throwSQLiteError(db, "creating statement");
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this->db = db;
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}
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SQLiteStmt::~SQLiteStmt()
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{
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try {
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if (stmt && sqlite3_finalize(stmt) != SQLITE_OK)
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throwSQLiteError(db, "finalizing statement");
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} catch (...) {
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ignoreException();
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}
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}
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SQLiteStmt::Use::Use(SQLiteStmt & stmt)
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: stmt(stmt)
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{
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assert(stmt.stmt);
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/* Note: sqlite3_reset() returns the error code for the most
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recent call to sqlite3_step(). So ignore it. */
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sqlite3_reset(stmt);
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}
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SQLiteStmt::Use::~Use()
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{
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sqlite3_reset(stmt);
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}
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SQLiteStmt::Use & SQLiteStmt::Use::operator () (const std::string & value, bool notNull)
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{
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if (notNull) {
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if (sqlite3_bind_text(stmt, curArg++, value.c_str(), -1, SQLITE_TRANSIENT) != SQLITE_OK)
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throwSQLiteError(stmt.db, "binding argument");
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} else
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bind();
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return *this;
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}
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SQLiteStmt::Use & SQLiteStmt::Use::operator () (int64_t value, bool notNull)
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{
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if (notNull) {
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if (sqlite3_bind_int64(stmt, curArg++, value) != SQLITE_OK)
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throwSQLiteError(stmt.db, "binding argument");
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} else
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bind();
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return *this;
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}
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SQLiteStmt::Use & SQLiteStmt::Use::bind()
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{
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if (sqlite3_bind_null(stmt, curArg++) != SQLITE_OK)
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throwSQLiteError(stmt.db, "binding argument");
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return *this;
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}
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int SQLiteStmt::Use::step()
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{
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return sqlite3_step(stmt);
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}
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void SQLiteStmt::Use::exec()
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{
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int r = step();
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assert(r != SQLITE_ROW);
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if (r != SQLITE_DONE)
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throwSQLiteError(stmt.db, "executing SQLite statement");
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}
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bool SQLiteStmt::Use::next()
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{
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int r = step();
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if (r != SQLITE_DONE && r != SQLITE_ROW)
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throwSQLiteError(stmt.db, "executing SQLite query");
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return r == SQLITE_ROW;
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}
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std::string SQLiteStmt::Use::getStr(int col)
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{
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auto s = (const char *) sqlite3_column_text(stmt, col);
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assert(s);
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return s;
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}
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int64_t SQLiteStmt::Use::getInt(int col)
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{
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// FIXME: detect nulls?
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return sqlite3_column_int64(stmt, col);
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}
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bool SQLiteStmt::Use::isNull(int col)
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{
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return sqlite3_column_type(stmt, col) == SQLITE_NULL;
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}
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SQLiteTxn::SQLiteTxn(sqlite3 * db)
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{
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this->db = db;
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if (sqlite3_exec(db, "begin;", 0, 0, 0) != SQLITE_OK)
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throwSQLiteError(db, "starting transaction");
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active = true;
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}
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void SQLiteTxn::commit()
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{
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if (sqlite3_exec(db, "commit;", 0, 0, 0) != SQLITE_OK)
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throwSQLiteError(db, "committing transaction");
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active = false;
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}
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SQLiteTxn::~SQLiteTxn()
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{
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try {
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if (active && sqlite3_exec(db, "rollback;", 0, 0, 0) != SQLITE_OK)
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throwSQLiteError(db, "aborting transaction");
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} catch (...) {
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ignoreException();
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}
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}
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}
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