fc8dc48020
git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54be
git-subtree-split:768eb2ca28
130 lines
4.8 KiB
C++
130 lines
4.8 KiB
C++
// Copyright 2019 The Abseil Authors.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// https://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
|
|
#define ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
|
|
|
|
#include <stdint.h>
|
|
|
|
#include "absl/base/config.h"
|
|
#include "absl/base/macros.h"
|
|
|
|
namespace absl {
|
|
ABSL_NAMESPACE_BEGIN
|
|
namespace base_internal {
|
|
|
|
// ExponentialBiased provides a small and fast random number generator for a
|
|
// rounded exponential distribution. This generator manages very little state,
|
|
// and imposes no synchronization overhead. This makes it useful in specialized
|
|
// scenarios requiring minimum overhead, such as stride based periodic sampling.
|
|
//
|
|
// ExponentialBiased provides two closely related functions, GetSkipCount() and
|
|
// GetStride(), both returning a rounded integer defining a number of events
|
|
// required before some event with a given mean probability occurs.
|
|
//
|
|
// The distribution is useful to generate a random wait time or some periodic
|
|
// event with a given mean probability. For example, if an action is supposed to
|
|
// happen on average once every 'N' events, then we can get a random 'stride'
|
|
// counting down how long before the event to happen. For example, if we'd want
|
|
// to sample one in every 1000 'Frobber' calls, our code could look like this:
|
|
//
|
|
// Frobber::Frobber() {
|
|
// stride_ = exponential_biased_.GetStride(1000);
|
|
// }
|
|
//
|
|
// void Frobber::Frob(int arg) {
|
|
// if (--stride == 0) {
|
|
// SampleFrob(arg);
|
|
// stride_ = exponential_biased_.GetStride(1000);
|
|
// }
|
|
// ...
|
|
// }
|
|
//
|
|
// The rounding of the return value creates a bias, especially for smaller means
|
|
// where the distribution of the fraction is not evenly distributed. We correct
|
|
// this bias by tracking the fraction we rounded up or down on each iteration,
|
|
// effectively tracking the distance between the cumulative value, and the
|
|
// rounded cumulative value. For example, given a mean of 2:
|
|
//
|
|
// raw = 1.63076, cumulative = 1.63076, rounded = 2, bias = -0.36923
|
|
// raw = 0.14624, cumulative = 1.77701, rounded = 2, bias = 0.14624
|
|
// raw = 4.93194, cumulative = 6.70895, rounded = 7, bias = -0.06805
|
|
// raw = 0.24206, cumulative = 6.95101, rounded = 7, bias = 0.24206
|
|
// etc...
|
|
//
|
|
// Adjusting with rounding bias is relatively trivial:
|
|
//
|
|
// double value = bias_ + exponential_distribution(mean)();
|
|
// double rounded_value = std::round(value);
|
|
// bias_ = value - rounded_value;
|
|
// return rounded_value;
|
|
//
|
|
// This class is thread-compatible.
|
|
class ExponentialBiased {
|
|
public:
|
|
// The number of bits set by NextRandom.
|
|
static constexpr int kPrngNumBits = 48;
|
|
|
|
// `GetSkipCount()` returns the number of events to skip before some chosen
|
|
// event happens. For example, randomly tossing a coin, we will on average
|
|
// throw heads once before we get tails. We can simulate random coin tosses
|
|
// using GetSkipCount() as:
|
|
//
|
|
// ExponentialBiased eb;
|
|
// for (...) {
|
|
// int number_of_heads_before_tail = eb.GetSkipCount(1);
|
|
// for (int flips = 0; flips < number_of_heads_before_tail; ++flips) {
|
|
// printf("head...");
|
|
// }
|
|
// printf("tail\n");
|
|
// }
|
|
//
|
|
int64_t GetSkipCount(int64_t mean);
|
|
|
|
// GetStride() returns the number of events required for a specific event to
|
|
// happen. See the class comments for a usage example. `GetStride()` is
|
|
// equivalent to `GetSkipCount(mean - 1) + 1`. When to use `GetStride()` or
|
|
// `GetSkipCount()` depends mostly on what best fits the use case.
|
|
int64_t GetStride(int64_t mean);
|
|
|
|
// Computes a random number in the range [0, 1<<(kPrngNumBits+1) - 1]
|
|
//
|
|
// This is public to enable testing.
|
|
static uint64_t NextRandom(uint64_t rnd);
|
|
|
|
private:
|
|
void Initialize();
|
|
|
|
uint64_t rng_{0};
|
|
double bias_{0};
|
|
bool initialized_{false};
|
|
};
|
|
|
|
// Returns the next prng value.
|
|
// pRNG is: aX+b mod c with a = 0x5DEECE66D, b = 0xB, c = 1<<48
|
|
// This is the lrand64 generator.
|
|
inline uint64_t ExponentialBiased::NextRandom(uint64_t rnd) {
|
|
const uint64_t prng_mult = uint64_t{0x5DEECE66D};
|
|
const uint64_t prng_add = 0xB;
|
|
const uint64_t prng_mod_power = 48;
|
|
const uint64_t prng_mod_mask =
|
|
~((~static_cast<uint64_t>(0)) << prng_mod_power);
|
|
return (prng_mult * rnd + prng_add) & prng_mod_mask;
|
|
}
|
|
|
|
} // namespace base_internal
|
|
ABSL_NAMESPACE_END
|
|
} // namespace absl
|
|
|
|
#endif // ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
|