d43b7997c0
-- 7a9e8d95f795be037aa2dce4e44809ad0166aaec by Samuel Benzaquen <sbenza@google.com>: Make end() iterator be nullptr. This makes the creation of and comparison with end() smaller and faster. `find()!=end()` becomes leaner. PiperOrigin-RevId: 304681605 -- 8f3024979446b391b79b1b60ada7d00a504d6aa6 by Derek Mauro <dmauro@google.com>: Fix Bazel's distdir detection and prefer double brackets (bash recommendation) PiperOrigin-RevId: 304615725 -- f1d709cb4b2b3743d548b814dd19602fb057a5e6 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 304570545 -- 2bbfa5bda52057e1938a96c286ad33ff64e535e0 by Gennadiy Rozental <rogeeff@google.com>: Implement general storage case as aligned buffer. Aside from eliminating dynamic memory allocation for flag storage, we also saving 11 bytes per int flag, 15 bytes per double and string flag. PiperOrigin-RevId: 304511965 -- 9e1aed2a95d7d060f8b906fe8c67fc3ba537b521 by Derek Mauro <dmauro@google.com>: Use reserve to make a bad_alloc less likely in endian_test This happened once and shouldn't have happened, so it was probably just a flake, but might as well make this change. PiperOrigin-RevId: 304505572 -- c2faf22ba2d4d66753390e6959494214895581f0 by Gennadiy Rozental <rogeeff@google.com>: Use anonymous bit fields to enforce separation between const and mutable bit fields. We also move init_control field (which is now safe) to save 8 bytes per flag (based on size_tester output) PiperOrigin-RevId: 304505215 -- 7ec51250a84bb03e826b3caad64431e91748186a by Krzysztof Kosiński <krzysio@google.com>: Change the buffer size in AppendNumberUnit to constexpr. PiperOrigin-RevId: 304492779 -- a6c8db1be4f421ea7b7c02f7a01b4f48bad61883 by Gennadiy Rozental <rogeeff@google.com>: Add test cases for two word storage. Some additional tests were added for other storage kinds as well. These came about after I started to look into a coverage output and noticed that some cases (like reading flag values via reflection) were not covered by this test at all. It does not make sense to just add tests for two word values, so I've covered other storage kinds as well. PiperOrigin-RevId: 304432511 -- 2644ecc32e1215cd6451efcb2f1054fd77e7c812 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 304254681 -- 4949a6b20c2bb4b9b2c811f439ccb893abc08df5 by Abseil Team <absl-team@google.com>: Internal change PiperOrigin-RevId: 304250274 GitOrigin-RevId: 7a9e8d95f795be037aa2dce4e44809ad0166aaec Change-Id: I01623de87355bec5cf87cc5932a1ca44cade9aae
380 lines
16 KiB
C++
380 lines
16 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// File: flag.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines the `absl::Flag<T>` type for holding command-line
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// flag data, and abstractions to create, get and set such flag data.
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//
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// It is important to note that this type is **unspecified** (an implementation
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// detail) and you do not construct or manipulate actual `absl::Flag<T>`
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// instances. Instead, you define and declare flags using the
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// `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
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// using the `absl::GetFlag()` and `absl::SetFlag()` functions.
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#ifndef ABSL_FLAGS_FLAG_H_
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#define ABSL_FLAGS_FLAG_H_
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#include <string>
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#include <type_traits>
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#include "absl/base/attributes.h"
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#include "absl/base/casts.h"
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#include "absl/base/config.h"
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#include "absl/flags/config.h"
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#include "absl/flags/declare.h"
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#include "absl/flags/internal/commandlineflag.h"
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#include "absl/flags/internal/flag.h"
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#include "absl/flags/internal/registry.h"
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#include "absl/flags/marshalling.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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// Flag
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//
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// An `absl::Flag` holds a command-line flag value, providing a runtime
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// parameter to a binary. Such flags should be defined in the global namespace
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// and (preferably) in the module containing the binary's `main()` function.
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//
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// You should not construct and cannot use the `absl::Flag` type directly;
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// instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
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// within a header file, and define your flag using `ABSL_FLAG()` within your
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// header's associated `.cc` file. Such flags will be named `FLAGS_name`.
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//
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// Example:
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//
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// .h file
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//
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// // Declares usage of a flag named "FLAGS_count"
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// ABSL_DECLARE_FLAG(int, count);
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//
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// .cc file
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//
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// // Defines a flag named "FLAGS_count" with a default `int` value of 0.
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// ABSL_FLAG(int, count, 0, "Count of items to process");
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//
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// No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
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#if !defined(_MSC_VER) || defined(__clang__)
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template <typename T>
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using Flag = flags_internal::Flag<T>;
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#else
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// MSVC debug builds do not implement initialization with constexpr constructors
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// correctly. To work around this we add a level of indirection, so that the
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// class `absl::Flag` contains an `internal::Flag*` (instead of being an alias
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// to that class) and dynamically allocates an instance when necessary. We also
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// forward all calls to internal::Flag methods via trampoline methods. In this
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// setup the `absl::Flag` class does not have constructor and virtual methods,
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// all the data members are public and thus MSVC is able to initialize it at
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// link time. To deal with multiple threads accessing the flag for the first
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// time concurrently we use an atomic boolean indicating if flag object is
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// initialized. We also employ the double-checked locking pattern where the
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// second level of protection is a global Mutex, so if two threads attempt to
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// construct the flag concurrently only one wins.
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// This solution is based on a recomendation here:
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// https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454
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namespace flags_internal {
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absl::Mutex* GetGlobalConstructionGuard();
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} // namespace flags_internal
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template <typename T>
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class Flag {
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public:
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// No constructor and destructor to ensure this is an aggregate type.
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// Visual Studio 2015 still requires the constructor for class to be
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// constexpr initializable.
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#if _MSC_VER <= 1900
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constexpr Flag(const char* name, const char* filename,
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const flags_internal::HelpGenFunc help_gen,
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const flags_internal::FlagDfltGenFunc default_value_gen)
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: name_(name),
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filename_(filename),
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help_gen_(help_gen),
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default_value_gen_(default_value_gen),
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inited_(false),
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impl_(nullptr) {}
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#endif
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flags_internal::Flag<T>* GetImpl() const {
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if (!inited_.load(std::memory_order_acquire)) {
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absl::MutexLock l(flags_internal::GetGlobalConstructionGuard());
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if (inited_.load(std::memory_order_acquire)) {
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return impl_;
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}
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impl_ =
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new flags_internal::Flag<T>(name_, filename_,
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{flags_internal::FlagHelpMsg(help_gen_),
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flags_internal::FlagHelpKind::kGenFunc},
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default_value_gen_);
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inited_.store(true, std::memory_order_release);
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}
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return impl_;
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}
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// Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API.
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// See https://abseil.io/docs/cpp/guides/flags
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bool IsRetired() const { return GetImpl()->IsRetired(); }
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bool IsAbseilFlag() const { return GetImpl()->IsAbseilFlag(); }
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absl::string_view Name() const { return GetImpl()->Name(); }
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std::string Help() const { return GetImpl()->Help(); }
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bool IsModified() const { return GetImpl()->IsModified(); }
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bool IsSpecifiedOnCommandLine() const {
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return GetImpl()->IsSpecifiedOnCommandLine();
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}
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absl::string_view Typename() const { return GetImpl()->Typename(); }
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std::string Filename() const { return GetImpl()->Filename(); }
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std::string DefaultValue() const { return GetImpl()->DefaultValue(); }
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std::string CurrentValue() const { return GetImpl()->CurrentValue(); }
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template <typename U>
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inline bool IsOfType() const {
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return GetImpl()->template IsOfType<U>();
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}
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T Get() const { return GetImpl()->Get(); }
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void Set(const T& v) { GetImpl()->Set(v); }
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void SetCallback(const flags_internal::FlagCallbackFunc mutation_callback) {
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GetImpl()->SetCallback(mutation_callback);
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}
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void InvokeCallback() { GetImpl()->InvokeCallback(); }
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// The data members are logically private, but they need to be public for
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// this to be an aggregate type.
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const char* name_;
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const char* filename_;
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const flags_internal::HelpGenFunc help_gen_;
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const flags_internal::FlagDfltGenFunc default_value_gen_;
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mutable std::atomic<bool> inited_;
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mutable flags_internal::Flag<T>* impl_;
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};
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#endif
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// GetFlag()
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//
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// Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
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// not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
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// instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
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// Because this function returns by value and not by reference, it is
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// thread-safe, but note that the operation may be expensive; as a result, avoid
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// `absl::GetFlag()` within any tight loops.
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//
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// Example:
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//
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// // FLAGS_count is a Flag of type `int`
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// int my_count = absl::GetFlag(FLAGS_count);
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//
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// // FLAGS_firstname is a Flag of type `std::string`
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// std::string first_name = absl::GetFlag(FLAGS_firstname);
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template <typename T>
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ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
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return flag.Get();
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}
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// SetFlag()
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//
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// Sets the value of an `absl::Flag` to the value `v`. Do not construct an
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// `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
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// flag's variable name (e.g. `FLAGS_name`). This function is
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// thread-safe, but is potentially expensive. Avoid setting flags in general,
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// but especially within performance-critical code.
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template <typename T>
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void SetFlag(absl::Flag<T>* flag, const T& v) {
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flag->Set(v);
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}
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// Overload of `SetFlag()` to allow callers to pass in a value that is
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// convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
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// is `std::string`.
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template <typename T, typename V>
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void SetFlag(absl::Flag<T>* flag, const V& v) {
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T value(v);
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flag->Set(value);
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}
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ABSL_NAMESPACE_END
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} // namespace absl
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// ABSL_FLAG()
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//
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// This macro defines an `absl::Flag<T>` instance of a specified type `T`:
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//
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// ABSL_FLAG(T, name, default_value, help);
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//
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// where:
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//
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// * `T` is a supported flag type (see the list of types in `marshalling.h`),
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// * `name` designates the name of the flag (as a global variable
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// `FLAGS_name`),
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// * `default_value` is an expression holding the default value for this flag
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// (which must be implicitly convertible to `T`),
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// * `help` is the help text, which can also be an expression.
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//
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// This macro expands to a flag named 'FLAGS_name' of type 'T':
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//
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// absl::Flag<T> FLAGS_name = ...;
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//
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// Note that all such instances are created as global variables.
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//
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// For `ABSL_FLAG()` values that you wish to expose to other translation units,
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// it is recommended to define those flags within the `.cc` file associated with
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// the header where the flag is declared.
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//
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// Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
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// `ABSL_FLAG()` macro for such construction.
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#define ABSL_FLAG(Type, name, default_value, help) \
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ABSL_FLAG_IMPL(Type, name, default_value, help)
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// ABSL_FLAG().OnUpdate()
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//
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// Defines a flag of type `T` with a callback attached:
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//
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// ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
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//
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// After any setting of the flag value, the callback will be called at least
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// once. A rapid sequence of changes may be merged together into the same
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// callback. No concurrent calls to the callback will be made for the same
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// flag. Callbacks are allowed to read the current value of the flag but must
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// not mutate that flag.
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//
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// The update mechanism guarantees "eventual consistency"; if the callback
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// derives an auxiliary data structure from the flag value, it is guaranteed
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// that eventually the flag value and the derived data structure will be
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// consistent.
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//
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// Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
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// comment serves as its API documentation.
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// -----------------------------------------------------------------------------
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// Implementation details below this section
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// -----------------------------------------------------------------------------
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// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
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#if ABSL_FLAGS_STRIP_NAMES
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#define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
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#define ABSL_FLAG_IMPL_FILENAME() ""
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, false>(&flag)
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#else
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, false>(flag.GetImpl())
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#endif
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#else
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#define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
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#define ABSL_FLAG_IMPL_FILENAME() __FILE__
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, true>(&flag)
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#else
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#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
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absl::flags_internal::FlagRegistrar<T, true>(flag.GetImpl())
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#endif
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#endif
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// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
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#if ABSL_FLAGS_STRIP_HELP
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#define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
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#else
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#define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
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#endif
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// AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
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// and lazy (method NonConst) evaluation of help message expression. We choose
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// between the two via the call to HelpArg in absl::Flag instantiation below.
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// If help message expression is constexpr evaluable compiler will optimize
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// away this whole struct.
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#define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \
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struct AbslFlagHelpGenFor##name { \
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template <typename T = void> \
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static constexpr const char* Const() { \
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return absl::flags_internal::HelpConstexprWrap( \
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ABSL_FLAG_IMPL_FLAGHELP(txt)); \
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} \
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static std::string NonConst() { return ABSL_FLAG_IMPL_FLAGHELP(txt); } \
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}
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#define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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static void AbslFlagsInitFlag##name(void* dst) { \
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absl::flags_internal::MakeFromDefaultValue<Type>(dst, default_value); \
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}
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// ABSL_FLAG_IMPL
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//
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// Note: Name of registrar object is not arbitrary. It is used to "grab"
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// global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
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// of defining two flags with names foo and nofoo.
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#if !defined(_MSC_VER) || defined(__clang__)
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl /* block flags in namespaces */ {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
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ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
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ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \
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absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>(0), \
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&AbslFlagsInitFlag##name}; \
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extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \
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absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \
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ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
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#else
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// MSVC version uses aggregate initialization. We also do not try to
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// optimize away help wrapper.
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl /* block flags in namespaces */ {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \
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ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \
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ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \
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&AbslFlagHelpGenFor##name::NonConst, &AbslFlagsInitFlag##name}; \
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extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \
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absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \
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ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
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#endif
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// ABSL_RETIRED_FLAG
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//
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// Designates the flag (which is usually pre-existing) as "retired." A retired
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// flag is a flag that is now unused by the program, but may still be passed on
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// the command line, usually by production scripts. A retired flag is ignored
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// and code can't access it at runtime.
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//
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// This macro registers a retired flag with given name and type, with a name
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// identical to the name of the original flag you are retiring. The retired
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// flag's type can change over time, so that you can retire code to support a
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// custom flag type.
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//
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// This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
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// replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
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// arguments unchanged (unless of course you actually want to retire the flag
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// type at this time as well).
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//
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// `default_value` is only used as a double check on the type. `explanation` is
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// unused.
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// TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
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// the unnamed namespace.
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#define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
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ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname = \
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([] { return type(default_value); }, \
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absl::flags_internal::RetiredFlag<type>(#flagname))
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#endif // ABSL_FLAGS_FLAG_H_
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