tvl-depot/test/Xanthous/GameSpec.hs
Griffin Smith 4ef19aa35a Add entities, and allow walking around
Add support for entities via a port of the EntityMap type, and implement
command support starting at basic hjkl.
2019-08-31 13:18:51 -04:00

30 lines
1 KiB
Haskell

module Xanthous.GameSpec where
import Test.Prelude hiding (Down)
import Xanthous.Game
import Control.Lens.Properties
import Xanthous.Data (move, Direction(Down))
import Xanthous.Data.EntityMap (atPosition)
import Xanthous.Entities.SomeEntity
main :: IO ()
main = defaultMain test
test :: TestTree
test = testGroup "Xanthous.Game"
[ testGroup "positionedCharacter"
[ testProperty "lens laws" $ isLens positionedCharacter
, testCase "updates the position of the character" $ do
let initialGame = getInitialState
initialPos = initialGame ^. characterPosition
updatedGame = initialGame & characterPosition %~ move Down
updatedPos = updatedGame ^. characterPosition
updatedPos @?= move Down initialPos
updatedGame ^. entities . atPosition initialPos @?= fromList []
updatedGame ^. entities . atPosition updatedPos
@?= fromList [SomeEntity $ initialGame ^. character]
]
, testGroup "characterPosition"
[ testProperty "lens laws" $ isLens characterPosition
]
]