tvl-depot/src/Xanthous
Griffin Smith 33c831d23d Implement collision
Check if there's a wall or other entity where the character is going,
and stop the character from going there
2019-09-14 15:10:51 -04:00
..
Data Place the chacracter in the level at startup time 2019-09-13 15:24:05 -04:00
Entities Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Game Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Generators Place the chacracter in the level at startup time 2019-09-13 15:24:05 -04:00
App.hs Implement collision 2019-09-14 15:10:51 -04:00
Command.hs Add commands for diagonal movement 2019-09-02 10:54:52 -04:00
Data.hs Place the chacracter in the level at startup time 2019-09-13 15:24:05 -04:00
Entities.hs Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Game.hs Implement collision 2019-09-14 15:10:51 -04:00
Generators.hs Place the chacracter in the level at startup time 2019-09-13 15:24:05 -04:00
Messages.hs Link up messages to the overall game 2019-09-02 10:52:01 -04:00
messages.yaml Implement messages 2019-09-01 13:54:27 -04:00
Monad.hs Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Orphans.hs Convert generated levels to walls 2019-09-09 20:54:33 -04:00
Prelude.hs Link up messages to the overall game 2019-09-02 10:52:01 -04:00
Random.hs Link up messages to the overall game 2019-09-02 10:52:01 -04:00
Resource.hs Add entities, and allow walking around 2019-08-31 13:18:51 -04:00
Util.hs Add cellular-automata cave generator 2019-09-07 14:52:37 -04:00