tvl-depot/users/grfn/xanthous
Griffin Smith bf79617bd8 feat(xanthous): Gormlaks yell in gormlak when they see the character
Add a new "greetedCharacter" field to the creature hippocampus type,
which tracks whether or not that creature has greeted the character
yet. In the gormlak AI, when the gormlak sees the character and starts
running towards them, if that field is set to False send a message that
says that the gormlak yells a single randomly-generated gormlak word at
the character, then set the field to true

The gormlak yells "gukblom"!

Change-Id: I17a388393693a322c2e09390884ed718911b2fc4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3207
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
2021-06-14 13:04:26 +00:00
..
.github refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
bench refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
build refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
src feat(xanthous): Gormlaks yell in gormlak when they see the character 2021-06-14 13:04:26 +00:00
test feat(xanthous): Add a method to get the name for a type of entity 2021-06-14 13:04:26 +00:00
.envrc refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
.gitignore refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
default.nix refactor(users/grfn): build all haskell packages without ifd 2021-04-13 10:34:24 +00:00
hie.yaml refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
LICENSE refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
nixpkgs.nix refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
package.yaml feat(xanthous): Add a generator for random english syllables 2021-06-13 01:24:47 +00:00
pkg.nix feat(xanthous): Add a generator for random english syllables 2021-06-13 01:24:47 +00:00
README.org refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
Setup.hs refactor(users/glittershark): Rename to grfn 2021-04-12 14:45:51 +00:00
shell.nix feat(xanthous): Memoize characterVisiblePositions 2021-06-12 18:57:52 +00:00
xanthous.cabal feat(xanthous): Add a method to get the name for a type of entity 2021-06-14 13:04:26 +00:00

Xanthous

Building

$ nix build

Running

$ ./result/bin/xanthous [--help]

Keyboard commands

Keyboard commands are currently undocumented, but can be found in [this file. Movement uses the nethack-esque hjklybnu.

Development

Use lorri, or run everything in a nix-shell

# Build (for dev)
$ cabal new-build

# Run the game
$ cabal new-run xanthous

# Run tests
$ cabal new-run test

# Run a repl
$ cabal new-repl