a15364ce4d
-- d35c72d705155dcd89a92835103540f14c643d10 by Gennadiy Rozental <rogeeff@google.com>: helpxml changed to report types of flags with built-in value type. PiperOrigin-RevId: 275131440 -- f3478792943d7dd40a6ef6083a8e5d374f43a65e by Abseil Team <absl-team@google.com>: Add space padding tests for hex conversions. PiperOrigin-RevId: 275120155 -- 7c2e4725403e173660f33f94af686a75d3722936 by Andy Soffer <asoffer@google.com>: Fix https://github.com/abseil/abseil-cpp/issues/379 by renaming `roundup` to `round_up` PiperOrigin-RevId: 275106110 -- 84cb30d6ee509961ac4359cfdda1360973b9527d by Laramie Leavitt <lar@google.com>: Move random_internal::wide_multiply into a file by the same name. PiperOrigin-RevId: 275059359 -- 06d691a8c187b5d899e7863784b23bdcfd580cb2 by Abseil Team <absl-team@google.com>: Add missing "return" keyword. PiperOrigin-RevId: 275036408 GitOrigin-RevId: d35c72d705155dcd89a92835103540f14c643d10 Change-Id: Id837b4de6c9cfe18f0a088363754bfe389df985b
194 lines
6.9 KiB
C++
194 lines
6.9 KiB
C++
// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_RANDOM_INTERNAL_DISTRIBUTION_IMPL_H_
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#define ABSL_RANDOM_INTERNAL_DISTRIBUTION_IMPL_H_
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// This file contains some implementation details which are used by one or more
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// of the absl random number distributions.
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#include <cfloat>
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <limits>
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#include <type_traits>
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#if (defined(_WIN32) || defined(_WIN64)) && defined(_M_IA64)
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#include <intrin.h> // NOLINT(build/include_order)
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#pragma intrinsic(_umul128)
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#define ABSL_INTERNAL_USE_UMUL128 1
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#endif
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#include "absl/base/config.h"
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#include "absl/base/internal/bits.h"
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#include "absl/numeric/int128.h"
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#include "absl/random/internal/fastmath.h"
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#include "absl/random/internal/traits.h"
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namespace absl {
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namespace random_internal {
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// Creates a double from `bits`, with the template fields controlling the
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// output.
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//
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// RandU64To is both more efficient and generates more unique values in the
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// result interval than known implementations of std::generate_canonical().
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//
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// The `Signed` parameter controls whether positive, negative, or both are
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// returned (thus affecting the output interval).
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// When Signed == SignedValueT, range is U(-1, 1)
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// When Signed == NegativeValueT, range is U(-1, 0)
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// When Signed == PositiveValueT, range is U(0, 1)
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//
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// When the `IncludeZero` parameter is true, the function may return 0 for some
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// inputs, otherwise it never returns 0.
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//
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// The `ExponentBias` parameter determines the scale of the output range by
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// adjusting the exponent.
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//
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// When a value in U(0,1) is required, use:
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// RandU64ToDouble<PositiveValueT, true, 0>();
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//
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// When a value in U(-1,1) is required, use:
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// RandU64ToDouble<SignedValueT, false, 0>() => U(-1, 1)
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// This generates more distinct values than the mathematically equivalent
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// expression `U(0, 1) * 2.0 - 1.0`, and is preferable.
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//
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// Scaling the result by powers of 2 (and avoiding a multiply) is also possible:
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// RandU64ToDouble<PositiveValueT, false, 1>(); => U(0, 2)
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// RandU64ToDouble<PositiveValueT, false, -1>(); => U(0, 0.5)
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//
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// Tristate types controlling the output.
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struct PositiveValueT {};
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struct NegativeValueT {};
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struct SignedValueT {};
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// RandU64ToDouble is the double-result variant of RandU64To, described above.
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template <typename Signed, bool IncludeZero, int ExponentBias = 0>
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inline double RandU64ToDouble(uint64_t bits) {
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static_assert(std::is_same<Signed, PositiveValueT>::value ||
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std::is_same<Signed, NegativeValueT>::value ||
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std::is_same<Signed, SignedValueT>::value,
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"");
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// Maybe use the left-most bit for a sign bit.
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uint64_t sign = std::is_same<Signed, NegativeValueT>::value
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? 0x8000000000000000ull
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: 0; // Sign bits.
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if (std::is_same<Signed, SignedValueT>::value) {
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sign = bits & 0x8000000000000000ull;
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bits = bits & 0x7FFFFFFFFFFFFFFFull;
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}
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if (IncludeZero) {
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if (bits == 0u) return 0;
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}
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// Number of leading zeros is mapped to the exponent: 2^-clz
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int clz = base_internal::CountLeadingZeros64(bits);
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// Shift number left to erase leading zeros.
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bits <<= IncludeZero ? clz : (clz & 63);
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// Shift number right to remove bits that overflow double mantissa. The
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// direction of the shift depends on `clz`.
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bits >>= (64 - DBL_MANT_DIG);
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// Compute IEEE 754 double exponent.
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// In the Signed case, bits is a 63-bit number with a 0 msb. Adjust the
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// exponent to account for that.
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const uint64_t exp =
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(std::is_same<Signed, SignedValueT>::value ? 1023U : 1022U) +
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static_cast<uint64_t>(ExponentBias - clz);
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constexpr int kExp = DBL_MANT_DIG - 1;
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// Construct IEEE 754 double from exponent and mantissa.
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const uint64_t val = sign | (exp << kExp) | (bits & ((1ULL << kExp) - 1U));
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double res;
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static_assert(sizeof(res) == sizeof(val), "double is not 64 bit");
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// Memcpy value from "val" to "res" to avoid aliasing problems. Assumes that
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// endian-ness is same for double and uint64_t.
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std::memcpy(&res, &val, sizeof(res));
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return res;
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}
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// RandU64ToFloat is the float-result variant of RandU64To, described above.
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template <typename Signed, bool IncludeZero, int ExponentBias = 0>
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inline float RandU64ToFloat(uint64_t bits) {
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static_assert(std::is_same<Signed, PositiveValueT>::value ||
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std::is_same<Signed, NegativeValueT>::value ||
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std::is_same<Signed, SignedValueT>::value,
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"");
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// Maybe use the left-most bit for a sign bit.
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uint64_t sign = std::is_same<Signed, NegativeValueT>::value
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? 0x80000000ul
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: 0; // Sign bits.
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if (std::is_same<Signed, SignedValueT>::value) {
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uint64_t a = bits & 0x8000000000000000ull;
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sign = static_cast<uint32_t>(a >> 32);
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bits = bits & 0x7FFFFFFFFFFFFFFFull;
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}
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if (IncludeZero) {
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if (bits == 0u) return 0;
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}
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// Number of leading zeros is mapped to the exponent: 2^-clz
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int clz = base_internal::CountLeadingZeros64(bits);
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// Shift number left to erase leading zeros.
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bits <<= IncludeZero ? clz : (clz & 63);
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// Shift number right to remove bits that overflow double mantissa. The
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// direction of the shift depends on `clz`.
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bits >>= (64 - FLT_MANT_DIG);
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// Construct IEEE 754 float exponent.
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// In the Signed case, bits is a 63-bit number with a 0 msb. Adjust the
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// exponent to account for that.
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const uint32_t exp =
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(std::is_same<Signed, SignedValueT>::value ? 127U : 126U) +
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static_cast<uint32_t>(ExponentBias - clz);
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constexpr int kExp = FLT_MANT_DIG - 1;
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const uint32_t val = sign | (exp << kExp) | (bits & ((1U << kExp) - 1U));
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float res;
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static_assert(sizeof(res) == sizeof(val), "float is not 32 bit");
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// Assumes that endian-ness is same for float and uint32_t.
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std::memcpy(&res, &val, sizeof(res));
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return res;
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}
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template <typename Result>
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struct RandU64ToReal {
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template <typename Signed, bool IncludeZero, int ExponentBias = 0>
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static inline Result Value(uint64_t bits) {
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return RandU64ToDouble<Signed, IncludeZero, ExponentBias>(bits);
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}
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};
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template <>
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struct RandU64ToReal<float> {
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template <typename Signed, bool IncludeZero, int ExponentBias = 0>
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static inline float Value(uint64_t bits) {
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return RandU64ToFloat<Signed, IncludeZero, ExponentBias>(bits);
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}
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};
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} // namespace random_internal
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} // namespace absl
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#endif // ABSL_RANDOM_INTERNAL_DISTRIBUTION_IMPL_H_
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