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-- 2dd5008c7b4176859e320c7c337078adb173b662 by Tom Manshreck <shreck@google.com>: Internal change PiperOrigin-RevId: 304022549 -- 6442abd78697b03cfe698b0d0dac7f1eb4b5cb38 by Andy Getzendanner <durandal@google.com>: Internal change PiperOrigin-RevId: 303890410 -- eb8b37b468b0f23da09d3de714272928ef61f942 by Gennadiy Rozental <rogeeff@google.com>: Roll changes forward with ChunkIterator templatized. This should facilitate usage of "small" chunk iterator for a regular usage and proper "big" iterator internally in Cord implementation. This way Cord users are not exposed to stack size overhead if they have a lot of chunk iterators or recursive implementation which relies on chunk iterators. PiperOrigin-RevId: 303877118 -- 9623c569e7c55b45254e95f2d14c5badf9c901aa by Gennadiy Rozental <rogeeff@google.com>: Switch Flags implementation of fast type id to use absl/base/internal/fast_type_id.h PiperOrigin-RevId: 303861019 -- e2931e8d53c86d0816da6bbc8ba58cf5a3a443bb by Matthew Brown <matthewbr@google.com>: Internal Change PiperOrigin-RevId: 303832407 -- b549ed6e441e920b8ad6f02a80b9fd543820ef86 by Tom Manshreck <shreck@google.com>: Update Cord header file comments to Abseil standards PiperOrigin-RevId: 303823232 -- fc633d4f31a2d058f2b6a7029fc7c9820cd71c92 by Evan Brown <ezb@google.com>: Remove top-level const from K/V in map_slot_type::mutable_value and map_slot_type::key. This allows us to move between `map_slot_type::mutable_value`s internally even when the key_type and/or mapped_type specified by the user are const. PiperOrigin-RevId: 303811694 -- 909b3ce7cb3583ee9c374d36ff5f82bba02a1b64 by Derek Mauro <dmauro@google.com>: Add hardening assertions to the preconditions of absl::Cord PiperOrigin-RevId: 303419537 -- 9d32f79eabd54e6cb17bcc28b53e9bcfeb3cf6f4 by Greg Falcon <gfalcon@google.com>: Don't use MSVC-specific bit manipulations when using Clang on Windows. This fixes a compiler warning. Note that we do not have continuous testing for this configuration; this CL is best-effort support. PiperOrigin-RevId: 303322582 -- f6e0a35a2b9081d2a9eef73789b7bc1b5e46e5ad by Gennadiy Rozental <rogeeff@google.com>: Introduce standlone FastTypeId utility to represent compile time unique type id. PiperOrigin-RevId: 303180545 -- 99120e9fbdb5b2d327139ab8f617533d7bc3345b by Abseil Team <absl-team@google.com>: Changed absl's import of std::string_view to using string_view = std::string_view. This should help tools (e.g. include-what-you-use) discover where absl::string_view is defined. PiperOrigin-RevId: 303169095 GitOrigin-RevId: 2dd5008c7b4176859e320c7c337078adb173b662 Change-Id: I1e18ae08e23686ac963e7ea5e5bd499e18d51048
203 lines
7.3 KiB
C++
203 lines
7.3 KiB
C++
//
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// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#define ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <typeinfo>
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#include "absl/base/config.h"
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#include "absl/base/internal/fast_type_id.h"
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#include "absl/base/macros.h"
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#include "absl/flags/config.h"
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#include "absl/flags/marshalling.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace flags_internal {
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// An alias for flag fast type id. This value identifies the flag value type
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// simialarly to typeid(T), without relying on RTTI being available. In most
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// cases this id is enough to uniquely identify the flag's value type. In a few
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// cases we'll have to resort to using actual RTTI implementation if it is
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// available.
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using FlagFastTypeId = base_internal::FastTypeIdType;
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// Options that control SetCommandLineOptionWithMode.
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enum FlagSettingMode {
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// update the flag's value unconditionally (can call this multiple times).
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SET_FLAGS_VALUE,
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// update the flag's value, but *only if* it has not yet been updated
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// with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
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SET_FLAG_IF_DEFAULT,
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// set the flag's default value to this. If the flag has not been updated
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// yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
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// change the flag's current value to the new default value as well.
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SET_FLAGS_DEFAULT
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};
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// Options that control ParseFrom: Source of a value.
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enum ValueSource {
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// Flag is being set by value specified on a command line.
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kCommandLine,
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// Flag is being set by value specified in the code.
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kProgrammaticChange,
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};
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// Handle to FlagState objects. Specific flag state objects will restore state
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// of a flag produced this flag state from method CommandLineFlag::SaveState().
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class FlagStateInterface {
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public:
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virtual ~FlagStateInterface();
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// Restores the flag originated this object to the saved state.
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virtual void Restore() const = 0;
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};
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// Holds all information for a flag.
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class CommandLineFlag {
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public:
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constexpr CommandLineFlag() = default;
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// Not copyable/assignable.
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CommandLineFlag(const CommandLineFlag&) = delete;
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CommandLineFlag& operator=(const CommandLineFlag&) = delete;
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// Non-polymorphic access methods.
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// Return true iff flag has type T.
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template <typename T>
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inline bool IsOfType() const {
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return TypeId() == base_internal::FastTypeId<T>();
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}
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// Attempts to retrieve the flag value. Returns value on success,
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// absl::nullopt otherwise.
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template <typename T>
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absl::optional<T> Get() const {
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if (IsRetired() || !IsOfType<T>()) {
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return absl::nullopt;
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}
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// Implementation notes:
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//
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// We are wrapping a union around the value of `T` to serve three purposes:
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//
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// 1. `U.value` has correct size and alignment for a value of type `T`
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// 2. The `U.value` constructor is not invoked since U's constructor does
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// not do it explicitly.
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// 3. The `U.value` destructor is invoked since U's destructor does it
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// explicitly. This makes `U` a kind of RAII wrapper around non default
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// constructible value of T, which is destructed when we leave the
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// scope. We do need to destroy U.value, which is constructed by
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// CommandLineFlag::Read even though we left it in a moved-from state
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// after std::move.
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//
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// All of this serves to avoid requiring `T` being default constructible.
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union U {
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T value;
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U() {}
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~U() { value.~T(); }
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};
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U u;
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Read(&u.value);
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return std::move(u.value);
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}
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// Polymorphic access methods
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// Returns name of this flag.
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virtual absl::string_view Name() const = 0;
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// Returns name of the file where this flag is defined.
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virtual std::string Filename() const = 0;
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// Returns name of the flag's value type for some built-in types or empty
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// string.
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virtual absl::string_view Typename() const = 0;
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// Returns help message associated with this flag.
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virtual std::string Help() const = 0;
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// Returns true iff this object corresponds to retired flag.
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virtual bool IsRetired() const;
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// Returns true iff this is a handle to an Abseil Flag.
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virtual bool IsAbseilFlag() const;
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// Returns id of the flag's value type.
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virtual FlagFastTypeId TypeId() const = 0;
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virtual bool IsModified() const = 0;
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virtual bool IsSpecifiedOnCommandLine() const = 0;
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virtual std::string DefaultValue() const = 0;
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virtual std::string CurrentValue() const = 0;
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// Interfaces to operate on validators.
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virtual bool ValidateInputValue(absl::string_view value) const = 0;
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// Interface to save flag to some persistent state. Returns current flag state
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// or nullptr if flag does not support saving and restoring a state.
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virtual std::unique_ptr<FlagStateInterface> SaveState() = 0;
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// Sets the value of the flag based on specified string `value`. If the flag
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// was successfully set to new value, it returns true. Otherwise, sets `error`
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// to indicate the error, leaves the flag unchanged, and returns false. There
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// are three ways to set the flag's value:
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// * Update the current flag value
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// * Update the flag's default value
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// * Update the current flag value if it was never set before
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// The mode is selected based on `set_mode` parameter.
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virtual bool ParseFrom(absl::string_view value,
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flags_internal::FlagSettingMode set_mode,
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flags_internal::ValueSource source,
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std::string* error) = 0;
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// Checks that flags default value can be converted to string and back to the
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// flag's value type.
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virtual void CheckDefaultValueParsingRoundtrip() const = 0;
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protected:
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~CommandLineFlag() = default;
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private:
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// Copy-construct a new value of the flag's type in a memory referenced by
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// the dst based on the current flag's value.
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virtual void Read(void* dst) const = 0;
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};
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// This macro is the "source of truth" for the list of supported flag built-in
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// types.
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#define ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(A) \
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A(bool) \
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A(short) \
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A(unsigned short) \
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A(int) \
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A(unsigned int) \
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A(long) \
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A(unsigned long) \
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A(long long) \
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A(unsigned long long) \
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A(double) \
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A(float) \
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A(std::string) \
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A(std::vector<std::string>)
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} // namespace flags_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_FLAGS_INTERNAL_COMMANDLINEFLAG_H_
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