tvl-depot/configs/shared/emacs/.emacs.d/elpa/haskell-mode-20180913.348/haskell-mode.info
William Carroll 9da3ffee41 Update Emacs packages
This is a massive diff that I had to do in a hurry - when leaving
Urbint. I'm pretty sure that most of these are updating Emacs packages,
but I'm not positive.
2018-10-02 09:54:39 -04:00

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This is haskell-mode.info, produced by makeinfo version 6.5 from
haskell-mode.texi.
This manual is for Haskell mode, version 16.1-git
Copyright © 2013-2017 Haskell Mode contributors.
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License
(http://www.gnu.org/licenses/fdl.html), Version 1.3 or any later
version published by the Free Software Foundation; with no
Invariant Sections, no Front-Cover Texts and no Back-Cover Texts.
INFO-DIR-SECTION Emacs
START-INFO-DIR-ENTRY
* Haskell Mode: (haskell-mode). Haskell Development Environment for Emacs(en)
END-INFO-DIR-ENTRY

File: haskell-mode.info, Node: Top, Next: Introduction, Up: (dir)
Haskell Mode
************
Haskell Mode is an Haskell development Environment for GNU Emacs version
24.3 or later. It provides syntax-based indentation, font locking,
editing cabal files, and supports running an inferior Haskell
interpreter (e.g. GHCi).
* Menu:
* Introduction:: An introduction to Haskell Mode
* Installation:: How to get started
* Editing Haskell Code:: How to edit code
* Syntax highlighting:: Haskell Mode has colors
* Completion support:: Autocomplete
* Unicode support:: How to use Unicode
* Indentation:: Notes about indentation
* External indentation:: Other ways to indent code
* Autoformating:: Using external formatters
* Module templates:: Module templates
* Declaration scanning:: How to navigate in a source file
* Compilation:: How to compile
* Interactive Haskell:: How to interact with GHCi
* Editing Cabal files:: Cabal support
* Browsing Haddocks:: Using w3m to browse documentation
* Spell checking strings and comments:: Using flyspell-prog-mode
* Aligning code:: Aligning code using align-regexp
* Rectangular commands:: Manage indentation manually
* REPL:: GHCi REPL
* Collapsing Haskell code:: View more code on screen
* Getting Help and Reporting Bugs:: How to improve Haskell Mode
* Concept index:: Index of Haskell Mode concepts
* Function index:: Index of commands
* Variable index:: Index of options and types

File: haskell-mode.info, Node: Introduction, Next: Installation, Prev: Top, Up: Top
1 Introduction
**************
“Haskell Mode” is a major mode providing a convenient environment for
editing Haskell (http://www.haskell.org) programs.
Some of its major features are:
• Syntax highlighting (font lock),
• automatic semi-intelligent indentation,
• on-the-fly documentation,
• interaction with inferior GHCi/Hugs instance,
• project building with cabal and stack
• scanning declarations and placing them in a menu.
The name Haskell Mode refers to the whole collection of modules in
this package. There is specifically a file haskell-mode.el which
defines a major mode called haskell-mode. Generally, in this
documentation they will be distinguished by normal font and title case
(Haskell Mode) and code font (haskell-mode).
1.1 History
===========
haskell-mode has a long history. It goes all the way back to 1992.
Since then, it has received many contributions in many forms. Some
design choices that remain in haskell-mode today are historical. Some
modules are outdated or no longer used, or are used by a few people.
Historically there hasnt been a single individual or set of
individuals directing the packages architecture for a long period of
time, rather, patches and new modules were accepted in liberally and we
are left with a box full of interesting toys that may or may not work.
As of 2016 Haskell Mode is coordinated using Github at
<https://github.com/haskell/haskell-mode>.

File: haskell-mode.info, Node: Installation, Next: Editing Haskell Code, Prev: Introduction, Up: Top
2 Installation
**************
Haskell Mode is distributed as a package in MELPA repository
(https://melpa.org). To use MELPA as Emacs package archive do the
following:
1. Customize package-archives using
M-x customize-option RET package-archives
2. Use INS to add new archive, use:
Archive name: melpa-stable
URL or directory name: http://stable.melpa.org/packages/
3. Fetch new packages using:
M-x package-refresh-contents
4. Install Haskell Mode using:
M-x package-install RET haskell-mode RET
Voila! haskell-mode is installed! You should be able to edit
Haskell source code in color now.
The above steps should result in the following snippet in your
.emacs:
(require 'package)
(custom-set-variables
;; custom-set-variables was added by Custom.
;; If you edit it by hand, you could mess it up, so be careful.
;; Your init file should contain only one such instance.
;; If there is more than one, they won't work right.
'(package-archives
(quote
(("gnu" . "http://elpa.gnu.org/packages/")
("melpa-stable" . "http://stable.melpa.org/packages/")))))
Haskell Mode supports GNU Emacs versions 24.3+, including 25
(snapshot).
Haskell Mode is available from melpa-stable (releases)
(http://stable.melpa.org) and melpa (git snapshots) (http://melpa.org).
Other means of obtaining haskell-mode include el-get
(https://github.com/dimitri/el-get), Emacs Prelude
(https://github.com/bbatsov/prelude) and Debian package
(https://packages.debian.org/search?keywords=haskell-mode).
Last version of haskell-mode that supported Emacs 23, 24.1, and
24.2 is haskell-mode 13.16 available at
<https://github.com/haskell/haskell-mode/releases/tag/v13.16>.
2.1 Customizing
===============
Most of Haskell Modes settings are configurable via customizable
variables (*note (emacs)Easy Customization::, for details). You can use
M-x customize-group <RET> haskell to browse the haskell
customization sub-tree.
One of the important setting you should customize is the
haskell-mode-hook variable (*note (emacs)Hooks::) which gets run right
after the haskell-mode major mode is initialized for a buffer. You
can customize haskell-mode-hook by
M-x customize-variable RET haskell-mode-hook
There you can enable or disable a couple of predefined options or add
any function to the list.

File: haskell-mode.info, Node: Editing Haskell Code, Next: Syntax highlighting, Prev: Installation, Up: Top
3 Editing Haskell Code
**********************
Haskell Mode as one of its components provides a major mode for editing
Haskell source code called haskell-mode, which gave the name to the
whole project. There is a derived mode provided called
literate-haskell-mode that support Literate Haskell source code both
in Bird and in Latex forms.
Haskell Mode supports files with the following extensions:
.hs
official file extension for Haskell files. Haskell Mode out of the
box supports most of GHC extensions.
.lhs
official file extension for Literate Haskell files. Both Bird and
Latex styles are supported.
.hsc
Haskell interfaces to C code used by hsc2hs
(http://www.haskell.org/ghc/docs/latest/html/users_guide/hsc2hs.html)
pre-processor.
.cpphs
Haskell source with CPP pragmas used with cpphs
(http://projects.haskell.org/cpphs) pre-processor.
.c2hs
Haskell FFI bindings to C libraries used with c2hs
(https://github.com/haskell/c2hs) pre-processor.
Haskell Mode offers many productivity tools described in following
chapters in this manual.
3.1 Managing imports
====================
There are a few functions for managing imports.
3.1.1 Jump to imports
---------------------
To jump to your import list, run
M-x haskell-navigate-imports
Its nicer to have a keybinding to do this, for example:
(define-key haskell-mode-map (kbd "<f8>") 'haskell-navigate-imports)
You can hit it repeatedly to jump between groups of imports. It will
cycle.
3.1.2 Format imports
--------------------
To generally format (sort, align) your imports, you can run
M-x haskell-mode-format-imports
Or C-c C-,.
3.1.3 Sort imports
------------------
To just sort imports, jump to an import section and run
M-x haskell-sort-imports
3.1.4 Align imports
-------------------
To just align imports, jump to an import section and run
M-x haskell-align-imports
3.1.5 stylish-haskell
---------------------
As an alternative to the elisp functions described above, haskell-mode
can use the program stylish-haskell
(http://hackage.haskell.org/package/stylish-haskell) to format imports.
You can set this behavior by typing: M-x customize-variable RET
haskell-stylish-on-save. You can install stylish-haskell by running
stack install stylish-haskell, or if you have not installed stack,
cabal install stylish-haskell.
3.2 Haskell Tags
================
haskell-mode can generate tags when saving source files. To generate
tags haskell-mode uses external program — Hasktags
(https://github.com/MarcWeber/hasktags) (wiki-article
(https://wiki.haskell.org/Tags)). To turn on tags generatation
customize or set to t haskell-tags-on-save variable. Also, you may
find useful to revert tags tables automatically, this can be done by
customizing tags-revert-without-query variable (either globally or for
Haskell buffers only).
3.3 Profiling and Debugging support
===================================
When profiling code with GHC, it is often useful to add cost centres
(https://downloads.haskell.org/~ghc/latest/docs/html/users_guide/profiling.html#cost-centres)
by hand. These allow finer-grained information about program behavior.
haskell-mode provides the function haskell-mode-toggle-scc-at-point
to make this more convenient. It will remove an SCC annotation at point
if one is present, or add one if point is over whitespace. By default
it is bound to C-c C-s.

File: haskell-mode.info, Node: Syntax highlighting, Next: Completion support, Prev: Editing Haskell Code, Up: Top
4 Syntax highlighting
*********************
haskell-mode supports “syntax highlighting” via Emacs Font Lock minor
mode which should be enabled by default in current Emacsen. *Note
(emacs)Font Lock::, for more information on how to control
font-lock-mode.
Syntax highlighting facilities parse strings and string escape
sequences and are able to highlight unrecognized constructs.
Haskell Mode shows keywords, identifiers, operators, constructors and
types in different colors.
There is also support to use mode-specific syntax highlighing for
quasiquotes.
At this point quasi quotes for HTML, XML, shell scripts, Hamlet
templates and SQL are supported out of the box. Customize
haskell-font-lock-quasi-quote-modes to make sure your quoters are
supported.
The following customization variables are responsible for faces
applied:
haskell-keyword-face: for keywords
haskell-type-face: for type names and type class names
haskell-constructor-face: for constructors
haskell-definition-face: function and operator name at the
definition place
haskell-operator-face: operators
haskell-pragma-face: GHC pragmas
haskell-literate-comment-face: literate comments
haskell-quasi-quote-face: quasi quotes unless using mode
specific highlighting
haskell-c2hs-hook-pair-face: c2hs hooks
haskell-c2hs-hook-name-face: c2hs hook names
All the above are available for customization.
GHC quasi quote syntax is ambiguous with list comprehension therefore
syntax highlighting might get confused with situations like these:
result = [html| html <- htmlList]
result = [html| <html><body>...</body></html> |]
Please use spaces around a list comprehension variable to make this
unambiguous. Any of the following will work:
result = [ html| html <- htmlList]
result = [html | html <- htmlList]
GHCs ambiguity is an accident of the past but it is unlikely to be
fixed due to backward compatibility baggage.

File: haskell-mode.info, Node: Completion support, Next: Unicode support, Prev: Syntax highlighting, Up: Top
5 Completion support
********************
haskell-mode can complete symbols, pragma directives, language
extensions, and language keywords out-of-box. haskell-mode completes
identifiers (symbols) using tags (see “Tags”), however you can get more
precise completions with haskell-interactive-mode. In interactive
mode completion candidates are produced by querying GHCi REPL.
If haskell-interactive-mode is enabled and working Haskell mode
provides completions for import statements taking into account currently
loaded and available packages. Also it completes symbols querying REPL
with :complete command, hence completion candidate list also includes
symbols from imported modules.
Unfortunatelly, it is not possible to provide candidates for
identifiers defined locally in let and where blocks even in
interactive mode. But if youre using company-mode
(http://company-mode.github.io/) you can override company-backends
variable for Haskell buffers to combine completion candidates from
completion-at-point function (company-capf backend) and dynamic
abbrevs. company-mode provides special backend for dabbrev code
completions, namely company-dabbrev-code. To combine completions from
diffrent backends you can create grouped backends, it is very easy — a
grouped backend is just a list of backends, for example:
(add-hook 'haskell-mode-hook
(lambda ()
(set (make-local-variable 'company-backends)
(append '((company-capf company-dabbrev-code))
company-backends))))
If you use a GHCi version prior to 8.0.1 you might want to set
haskell-completions-complete-operators to nil, if you experience
major slowdown while trying to complete after an Haskell operator (See
GHC-Bug 10576 (https://ghc.haskell.org/trac/ghc/ticket/10576)).

File: haskell-mode.info, Node: Unicode support, Next: Indentation, Prev: Completion support, Up: Top
6 Unicode support
*****************
See the Haskell Wikis entry on Unicode Symbols
(http://www.haskell.org/haskellwiki/Unicode-symbols) for general
information about Unicode support in Haskell.
As Emacs supports editing files containing Unicode out of the box, so
does Haskell Mode. As an add-on, Haskell Mode includes the
haskell-unicode input method which allows you to easily type a number
of Unicode symbols that are useful when writing Haskell code; *Note
(emacs)Input Methods::, for more details.
To automatically enable the haskell-unicode input method in
haskell-mode buffers use M-x customize-variable <RET>
haskell-mode-hook or put the following code in your .emacs file:
(add-hook 'haskell-mode-hook 'turn-on-haskell-unicode-input-method)
To temporarily enable this input method for a single buffer you can use
M-x turn-on-haskell-unicode-input-method.
When the haskell-unicode input method is active, you can simply
type -> and it is immediately replaced with ‘→’. Use C-\ to toggle
the input method. To see a table of all key sequences use M-x
describe-input-method <RET> haskell-unicode. A sequence like <= is
ambiguous and can mean either ‘⇐’ or ‘≤’. Typing it presents you with a
choice. Type 1 or 2 to select an option or keep typing to use the
default option.
Currently defined sequences are listed in the following table:
SequenceUnicode SequenceUnicode SequenceUnicode SequenceUnicode
----------------------------------------------------------------------------
alpha α Alpha Α beta β Beta Β
gamma γ Gamma Γ delta δ Delta Δ
epsilonε EpsilonΕ zeta ζ Zeta Ζ
eta η Eta Η theta θ Theta Θ
iota ι Iota Ι kappa κ Kappa Κ
lambda λ Lambda Λ lamda λ Lamda Λ
mu μ Mu Μ nu ν Nu Ν
xi ξ Xi Ξ omicronο OmicronΟ
pi π Pi Π rho ρ Rho Ρ
sigma σ Sigma Σ tau τ Tau Τ
upsilonυ UpsilonΥ phi φ Phi Φ
chi χ Chi Χ psi ψ Psi Ψ
omega ω Omega Ω digammaϝ DigammaϜ
san ϻ San Ϻ qoppa ϙ Qoppa Ϙ
sampi ϡ Sampi Ϡ stigma ϛ Stigma Ϛ
heta ͱ Heta Ͱ sho ϸ Sho Ϸ
|A| 𝔸 |B| 𝔹 |C| |D| 𝔻
|E| 𝔼 |F| 𝔽 |G| 𝔾 |H|
|I| 𝕀 |J| 𝕁 |K| 𝕂 |L| 𝕃
|M| 𝕄 |N| |O| 𝕆 |P|
|Q| |R| |S| 𝕊 |T| 𝕋
|U| 𝕌 |V| 𝕍 |W| 𝕎 |X| 𝕏
|Y| 𝕐 |Z| |gamma| |Gamma|ℾ
|pi| ℼ |Pi| ℿ :: ∷ forall ∀
exists ∃ -> → <- ← => ⇒
~> ⇝ <~ ⇜ && ∧ ||
== ≡ /= ≢, ≠ <= ≤ >= ≥
/< ≮ /> ≯ * ⋅ elem ∈
notElem∉ member ∈ notMember∉ union
intersection∩ isSubsetOf⊆ isProperSubsetOf⊂ <<< ⋘
>>> ⋙ <| ⊲ |> ⊳ >< ⋈
mappend⊕ . ∘ undefined⊥ := ≔
=: ≕ =def ≝ =? ≟ ... …
_0 ₀ _1 ₁ _2 ₂ _3 ₃
_4 ₄ _5 ₅ _6 ₆ _7 ₇
_8 ₈ _9 ₉ ^0 ⁰ ^1 ¹
^2 ² ^3 ³ ^4 ⁴ ^5 ⁵
^6 ⁶ ^7 ⁷ ^8 ⁸ ^9 ⁹
If you dont like the highlighting of partially matching tokens you
can turn it off by setting input-method-highlight-flag to nil via
M-x customize-variable.

File: haskell-mode.info, Node: Indentation, Next: External indentation, Prev: Unicode support, Up: Top
7 Indentation
*************
In Haskell, code indentation has semantic meaning as it defines the
block structure. Haskell also supports braces and semicolons notation
for conveying the block structure. However, most Haskell programs
written by humans use indentation for block structuring.
Haskell Mode ships with two indentation modes:
haskell-indentation-mode (default).
This is a semi-intelligent indentation mode doing a decent job at
recognizing Haskell syntactical constructs. It is based on a
recursive descent Haskell parser. TAB selects the next potential
indentation position, S-TAB selects the previous one. If a block
is selected you can use TAB to indent the block more and S-TAB
to indent the block less.
When electric-indent-mode is enabled or the variable
haskell-indentation-electric-flag is non-nil, the insertion of
some characters (by default , ; ) } ]) may trigger auto
reindentation under appropriate conditions. See the documentation
of haskell-indentation-common-electric-command for more details.
haskell-indent-mode (optional).
This is a semi-intelligent indentation mode doing a decent job at
recognizing Haskell syntactical constructs. It is based on a
decision table. Sadly it is no longer developed and does not
recognize newer Haskell syntax. TAB cycles through all available
indentation positions.
To use haskell-indent-mode, add this to your ~/.emacs file:
(add-hook 'haskell-mode-hook 'turn-on-haskell-indent)
Note that turn-on-haskell-indent will disable
haskell-indentation-mode.
For general information about indentation support in GNU Emacs, *note
(emacs)Indentation::.
7.1 Rectangle Commands
======================
GNU Emacs provides so-called “rectangle commands” which operate on
rectangular areas of text, which are particularly useful for languages
with a layout rule such as Haskell. *Note (emacs)Rectangles::, to learn
more about rectangle commands.
Moreover, CUA mode (*note (emacs)CUA Bindings::) provides enhanced
rectangle support with visible rectangle highlighting. When CUA mode is
active, you can initiate a rectangle selection by C-RET and extend it
simply by movement commands. You dont have to enable full CUA mode to
benefit from these enhanced rectangle commands; you can activate CUA
selection mode (without redefining C-x,C-c,C-v, and C-z) by
calling M-x cua-selection-mode (or adding (cua-selection-mode nil)
to your haskell-mode-hook).
7.2 Region indent is a no-op
============================
There is a indent-region function that supposedly could be used to
indent code region without changing its semantics. Sadly it does not
work that way because usual use case for indent-region is:
1. Alter first line of code in region.
2. Call indent-region to fix indentation for remaining lines.
Note that between 1 and 2 program is already semantically broken and
knowing how to indent it preserving semantic from before step 1 would
require time travel.
To stay on the safe side indent-region-function is bound to a no-op
in haskell-mode.

File: haskell-mode.info, Node: External indentation, Next: Autoformating, Prev: Indentation, Up: Top
8 Other ways to indent code
***************************
8.1 Indentation with tabs, not spaces
=====================================
Some projects require indenting code with tabs and forbid indenting it
with spaces. For hacking on such projects, check out
haskell-tab-indent-mode
(https://spwhitton.name/tech/code/haskell-tab-indent).
8.2 Structured indentation
==========================
Another alternative is to install structured-haskell-mode
(https://github.com/chrisdone/structured-haskell-mode). which indents
code by parsing the code with a full Haskell parser and deciding where
to indent based on that.

File: haskell-mode.info, Node: Autoformating, Next: Module templates, Prev: External indentation, Up: Top
9 Using external formatters
***************************
You can enable stylish-haskell
(https://github.com/jaspervdj/stylish-haskell) by installing it:
$ cabal install stylish-haskell
And by enabling it with a customization
(custom-set-variables
'(haskell-stylish-on-save t))
Now when you run save-buffer (or C-x C-s) the module will be
automatically formatted.
Alternatively, you can run the function directly on demand with M-x
haskell-mode-stylish-buffer.

File: haskell-mode.info, Node: Module templates, Next: Declaration scanning, Prev: Autoformating, Up: Top
10 Module templates
*******************
To enable auto-insertion of module templates, enable:
(add-hook 'haskell-mode-hook 'haskell-auto-insert-module-template)
When you open a file called Foo.hs, it will auto-insert
-- |
module Foo where
And put your cursor in the comment section.

File: haskell-mode.info, Node: Declaration scanning, Next: Compilation, Prev: Module templates, Up: Top
11 Declaration scannning
************************
haskell-decl-scan-mode is a minor mode which performs declaration
scanning and provides M-x imenu support (*note (emacs)Imenu:: for more
information).
For non-literate and TeX-style literate scripts, the common
convention that top-level declarations start at the first column is
assumed. For Bird-style literate scripts, the common convention that
top-level declarations start at the third column, ie. after > , is
assumed.
When haskell-decl-scan-mode is active, the standard Emacs top-level
definition movement commands (*note (emacs)Moving by Defuns::) are
enabled to operate on Haskell declarations:
C-M-a
Move to beginning of current or preceding declaration
(beginning-of-defun).
C-M-e
Move to end of current or following declaration (end-of-defun).
C-M-h
Select whole current or following declaration (mark-defun).
Moreover, if enabled via the option
haskell-decl-scan-add-to-menubar, a menu item “Declarations” is added
to the menu bar listing the scanned declarations and allowing to jump to
declarations in the source buffer.
Its recommended to have font lock mode enabled (*note (emacs)Font
Lock::) as haskell-decl-scan-mode ignores text highlighted with
font-lock-comment-face.
As usual, in order to activate haskell-decl-scan-mode automatically
for Haskell buffers, add haskell-decl-scan-mode to
haskell-mode-hook:
(add-hook 'haskell-mode-hook 'haskell-decl-scan-mode)
haskell-decl-scan-mode enables the use of features that build upon
imenu support such as Speedbar Frames (*note (emacs)Speedbar::) or the
global “Which Function” minor mode (*note (emacs)Which Function::).
In order to enable which-function-mode for Haskell buffers you need
to add the following to your Emacs initialization:
(eval-after-load "which-func"
'(add-to-list 'which-func-modes 'haskell-mode))
11.1 Speedbar
=============
Haskell-mode comes with declaration scanning support. This means that
if you enable Haskell support for speedbar:
(speedbar-add-supported-extension ".hs")
And open speedbar with
M-x speedbar
It gives a listing of each module and under each module:
Imports
Instances
Data types
Classes
Bindings
You will get a bar that looks like this:
~/Projects/ace/src/ACE/
0:<+> Types
0:[+] Combinators.hs
0:[-] Datalog.hs
1: {-} Classes
2: > ToTerm
1: {-} Imports
2: > ACE.Types.Syntax
2: > Database.Datalog
1: {-} Instances
2: {+} ToTerm A
2: {+} ToTerm Co to ToTerm Gen
2: {+} ToTerm Intransitive to ToTerm N
2: {+} ToTerm P
2: {+} ToTerm Quotation to ToTerm Un
2: {+} ToTerm V
0:[-] Html.hs
1: {+} Imports
1: {+} Instances
1: > mtoMarkup
1: > toMarkupm
1: > wrap
0:[-] Parsers.hs
1: {+} Imports
1: {-} Datatypes
2: > ACEParser
0:[+] Pretty.hs
0:[+] Tokenizer.hs
The hierarchy is expandable/collapsible and each entry will jump to
the line in the right file when clicked/selected.

File: haskell-mode.info, Node: Compilation, Next: Interactive Haskell, Prev: Declaration scanning, Up: Top
12 Compilation
**************
Haskell mode comes equipped with a specialized “Compilation mode”
tailored to GHCs compiler messages with optional support for Cabal
projects. *Note (emacs)Compilation Mode::, for more information about
the basic commands provided by the Compilation mode which are available
in the Haskell compilation sub-mode as well. The additional features
provided compared to Emacs basic Compilation mode are:
• DWIM-style auto-detection of compile command (including support for
CABAL projects)
• Support for GHCs compile messages and recognizing error, warning
and info source locations (including -ferror-spans syntax)
• Support for filtering out GHCs uninteresting Loading package...
linker messages
In order to use it, invoke the haskell-compile command instead of
compile as you would for the ordinary Compilation mode. Its
recommended to bind haskell-compile to a convenient key binding. For
instance, you can add the following to your Emacs initialization to bind
haskell-compile to C-c C-c.
(eval-after-load "haskell-mode"
'(define-key haskell-mode-map (kbd "C-c C-c") 'haskell-compile))
(eval-after-load "haskell-cabal"
'(define-key haskell-cabal-mode-map (kbd "C-c C-c") 'haskell-compile))
The following description assumes that haskell-compile has been bound
to C-c C-c.
When invoked, haskell-compile tries to guess how to compile the
Haskell program your currently visited buffer belongs to, by searching
for a .cabal file in the current of enclosing parent folders. If a
.cabal file was found, the command defined in the
haskell-compile-cabal-build-command option is used. Note that to
compile a stack based project you will need to set this variable to
stack build. As usual you can do it using M-x customize-variable or
with:
(setq haskell-compile-cabal-build-command "stack build")
Moreover, when requesting to compile a .cabal-file is detected and
a negative prefix argument (e.g. C-- C-c C-c) was given, the
alternative haskell-compile-cabal-build-command-alt is invoked. By
default, haskell-compile-cabal-build-command-alt contains a cabal
clean -s command in order to force a full rebuild.
Otherwise if no .cabal could be found, a single-module compilation
is assumed and haskell-compile-command is used (_if_ the currently
visited buffer contains Haskell source code).
You can also inspect and modify the compile command to be invoked
temporarily by invoking haskell-compile with a prefix argument (e.g.
C-u C-c C-c). If later-on you want to recompile using the same
customized compile command, invoke recompile (bound to g) inside the
*haskell-compilation* buffer.
12.1 Keybindings
================
Key Function
binding
------------
TAB compilation-next-error
RET compile-goto-error
C-o compilation-display-error
SPC scroll-up-command
- negative-argument
0 digit-argument
..
9
< beginning-of-buffer
> end-of-buffer
? describe-mode
g recompile
h describe-mode
q quit-window
DEL scroll-down-command
S-SPC scroll-down-command
<backtab>compilation-previous-error
<follow-link>mouse-face
<mouse-2>compile-goto-error
<remap>Prefix
Command
M-n compilation-next-error
M-p compilation-previous-error
M-{ compilation-previous-file
M-} compilation-next-file
C-c compile-goto-error
C-c
C-c next-error-follow-minor-mode
C-f
C-c kill-compilation
C-k

File: haskell-mode.info, Node: Interactive Haskell, Next: Editing Cabal files, Prev: Compilation, Up: Top
13 Interactive Haskell
**********************
REPL (readevalprint loop) is provided both via Comint
(inferior-haskell-mode) and an adhoc way called
haskell-interactive-mode. The Comint based inferior-haskell-mode is
just the REPL, it comes with the standard key bindings(like ielm or
eshell).
haskell-interactive-mode comes with a different set of features:
• Separate sessions per Cabal project haskell-session.el.
• A new inferior Haskell process handling code haskell-process.el.
• New REPL implementation similiar to SLIME/IELM
• Navigatable error overlays haskell-interactive-mode.el.
With haskell-interactive-mode, each Haskell source buffer is
associated with at most one GHCi session, so when you call
haskell-process-load-file for a Haskell source buffer which has no
session associated yet, youre asked which GHCi session to create or
associate with.
13.1 Goto Error
===============
In a Haskell source buffer associated with a GHCi session, errors that
prevent the file from loading are highlighted with haskell-error-face.
You can move between these error lines with
M-n
is bound to haskell-goto-next-error
M-p
is bound to haskell-goto-prev-error
C-c M-p
is bound to haskell-goto-first-error
13.2 Using GHCi 8+ or GHCi-ng
=============================
If you use either of the above, then you can use these functions:
(define-key interactive-haskell-mode-map (kbd "M-.") 'haskell-mode-goto-loc)
(define-key interactive-haskell-mode-map (kbd "C-c C-t") 'haskell-mode-show-type-at)
You have to load the module before it works, after that it will
remember for the current GHCi session.
13.3 Customizing
================
What kind of Haskell REPL haskell-interactive-mode will start up
depends on the value of haskell-process-type. This can be one of the
symbols auto, ghci, cabal-repl, cabal-new-repl, or stack-ghci.
If its auto, the directory contents and available programs will be
used to make a best guess at the process type. The actual process type
will then determine which variables haskell-interactive-mode will
access to determine the program to start and its arguments:
• If its ghci, haskell-process-path-ghci and
haskell-process-args-ghci will be used.
• If its cabal-repl, haskell-process-path-cabal and
haskell-process-args-cabal-repl.
• If its cabal-new-repl, haskell-process-path-cabal and
haskell-process-args-cabal-new-repl.
• If its stack-ghci, haskell-process-path-stack and
haskell-process-args-stack-ghci will be used.
With each of these pairs, the the haskell-process-path-... variable
needs to be a string specifying the program path, or a list of strings
where the first element is the program path and the rest are initial
arguments. The haskell-process-args-... is a list of strings
specifying (further) command-line arguments.
13.4 Haskell Interactive Mode Setup
===================================
The most straight-forward way to get setup with Interactive Mode is to
bind the right keybindings and set some customizations. This page
contains a good base setup.
To enable the minor mode which activates keybindings associated with
interactive mode, use:
(require 'haskell-interactive-mode)
(require 'haskell-process)
(add-hook 'haskell-mode-hook 'interactive-haskell-mode)
13.4.1 Customizations
---------------------
This enables some handy and benign features.
(custom-set-variables
'(haskell-process-suggest-remove-import-lines t)
'(haskell-process-auto-import-loaded-modules t)
'(haskell-process-log t))
13.4.2 Haskell-mode bindings
----------------------------
This gives the basic ways to start a session. In a Haskell buffer:
• Run C-` to make a REPL open, this will create a session, start
GHCi, and open the REPL.
• Or: run C-c C-l to load the file. This will first try to start a
session as the previous command does.
• Or: run any command which requires a running session. It will
always prompt to create one if there isnt one already for the
current project.
(define-key haskell-mode-map (kbd "C-c C-l") 'haskell-process-load-or-reload)
(define-key haskell-mode-map (kbd "C-`") 'haskell-interactive-bring)
(define-key haskell-mode-map (kbd "C-c C-t") 'haskell-process-do-type)
(define-key haskell-mode-map (kbd "C-c C-i") 'haskell-process-do-info)
(define-key haskell-mode-map (kbd "C-c C-c") 'haskell-process-cabal-build)
(define-key haskell-mode-map (kbd "C-c C-k") 'haskell-interactive-mode-clear)
(define-key haskell-mode-map (kbd "C-c c") 'haskell-process-cabal)
13.4.3 Cabal-mode bindings
--------------------------
The below commands pretty much match the ones above, but are handy to
have in cabal-mode, too:
(define-key haskell-cabal-mode-map (kbd "C-`") 'haskell-interactive-bring)
(define-key haskell-cabal-mode-map (kbd "C-c C-k") 'haskell-interactive-mode-clear)
(define-key haskell-cabal-mode-map (kbd "C-c C-c") 'haskell-process-cabal-build)
(define-key haskell-cabal-mode-map (kbd "C-c c") 'haskell-process-cabal)
13.4.4 GHCi process type
------------------------
By default haskell-process-type is set to auto. It is smart enough
to pick the right type based on your project structure and installed
tools, but in case something goes funky or you want to explicitly set
the process type and ignore the inferred type, you can customize this
setting by running M-x customize-variable RET
haskell-process-type RET, or by setting the code:
(custom-set-variables
'(haskell-process-type 'cabal-repl))
Here is a list of available process types:
• ghci
• cabal-repl
• cabal-new-repl
• cabal-dev
• cabal-ghci
• stack-ghci
Please, check the documentation for haskell-process-type to see how
the real type is guessed, when its set to auto.
13.4.5 Troubleshooting
----------------------
Launching your GHCi process can fail when youre first getting setup,
depending on the type you choose. If it does fail to launch, switch to
the buffer *haskell-process-log* and see whats up. The buffer
contains a log of incoming/outgoing messages to the GHCi process.
13.5 Haskell Interactive Mode Tags Using GHCi
=============================================
You can bind the following to use GHCi to find definitions of things:
(define-key haskell-mode-map (kbd "M-.") 'haskell-mode-jump-to-def)
The one problem with this approach is that if your code doesnt
compile, GHCi doesnt give any location info. So you need to make sure
your code compiles and the modules you want to jump to are loaded
byte-compiled.
Note: I think that when you restart GHCi you lose location
information, even if you have the .o and .hi files lying around.
Im not sure. But sometimes :i foo will give foo is defined in Bar
rather than foo is defined in /foo/Bar.hs:123:23.
Alternatively, you can use tags generation, which doesnt require a
valid compile.
13.5.1 Tags Setup
-----------------
Make sure to install hasktags.
$ cabal install hasktags
Then add the customization variable to enable tags generation on
save:
(custom-set-variables
'(haskell-tags-on-save t))
And make sure hasktags is in your $PATH which Emacs can see.
13.5.2 Generating tags
----------------------
Now, every time you run save-buffer (C-x C-s), there is a hook that
will run and generate Emacs *Note (emacs)Tags:: for the whole project
directory. The resulting file will be called TAGS.
WARNING: You should be careful that your project root isnt your home
directory or something, otherwise it will traverse all the way down and
take an impossibly long time.
13.5.3 Jumping to tags
----------------------
Bind the following keybinding:
(define-key haskell-mode-map (kbd "M-.") 'haskell-mode-tag-find)
To jump to the location of the top-level identifier at point, run
M-x haskell-mode-tag-find or M-..
13.5.4 Hybrid: GHCi and fallback to tags
----------------------------------------
To use GHCi first and then if that fails to fallback to tags for
jumping, use:
(define-key haskell-mode-map (kbd "M-.") 'haskell-mode-jump-to-def-or-tag)
13.5.5 Troubleshooting tags
---------------------------
Sometimes a TAGS file is deleted (by you or some other process).
Emacs will complain that it doesnt exist anymore. To resolve this
simply do M-x tags-reset-tags-tables.
13.6 Sessions
=============
All commands in Haskell Interactive Mode work within a session.
Consider it like a “project” or a “solution” in popular IDEs. It tracks
the root of your project and an associated process and REPL.
13.6.1 Start a session
----------------------
To start a session run the following steps:
• Open some Cabal or Haskell file.
• Run C-` to make a REPL open, this will create a session, start
GHCi, and open the REPL.
• Or: run C-c C-l to load the file. This will first try to start a
session as the previous command does.
• Or: run any command which requires a running session. It will
always prompt to create one if there isnt one already for the
current project.
It will prompt for a Cabal directory and a current directory. It
figures out where the cabal directory is and defaults for the current
directory, so you should be able to just hit RET twice.
13.6.2 Switch a session
-----------------------
Sometimes a particular file is used in two different sessions/projects.
You can run
M-x haskell-session-change
If it prompts you to make a new session, tell it no (thats a bug).
It will ask you to choose from a list of sessions.
13.6.3 Killing a session
------------------------
To kill a session you can run
M-x haskell-session-kill
Which will prompt to kill all associated buffers, too. Hit n to
retain them.
Alternatively, you can switch to the REPL and just kill the buffer
normally with C-x k RET. It will prompt
Kill the whole session (y or n)?
You can choose y to kill the session itself, or n to just kill
the REPL buffer. You can bring it back with M-x
haskell-interactive-bring.
13.6.4 Menu
-----------
To see a list of all sessions you have open with some simple statistics
about memory usage, etc. run
M-x haskell-menu
For example:
foo 14648 08:21:42 214MB /path/to/fpco/foo/ /path/to/fpco/foo/ ghci
bar 29119 00:22:03 130MB /path/to/bar/ /path/to/bar/ ghci
mu 22575 08:48:20 73MB /path/to/fpco/mu/ /path/to/fpco/mu/ ghci
13.7 Compiling
==============
There are a bunch of ways to compile Haskell modules. This page covers
a few of them.
13.7.1 Load into GHCi
---------------------
To compile and load a Haskell module into GHCi, run the following
M-x haskell-process-load
Or C-c C-l. Youll see any compile errors in the REPL window.
13.7.2 Build the Cabal project
------------------------------
To compile the whole Cabal project, run the following
M-x haskell-process-cabal-build
Or C-c C-c. Youll see any compile errors in the REPL window.
13.7.3 Reloading modules
------------------------
To reload the current module, even when youre in other modules, you can
run C-u M-x haskell-process-load-or-reload or C-u C-c C-l. It
will now reload that module whenever you run C-c C-l in the future
from whatever module youre in. To disable this mode, just run C-u C-c
C-l again.
13.7.4 Jumping to compile errors
--------------------------------
You can use the standard compile error navigation function C-x `
jump to the next error.
Or you can move your cursor to an error in the REPL and hit RET to
jump to it.
13.7.5 Auto-removing imports
----------------------------
If the customization variable
haskell-process-suggest-remove-import-lines is enabled.
(custom-set-variables
'(haskell-process-suggest-remove-import-lines t))
Building and loading modules which output warnings like,
Warning: The import of `Control.Monad' is redundant
except perhaps to import instances from `Control.Monad'
To import instances alone, use: import Control.Monad()
will prompt the user with
> The import line `Control.Monad' is redundant. Remove? (y, n, c: comment out)
If you answer
y: it will delete the import, but leave the empty line remaining
(this avoids messing with line positions in subsequent error
messages).
n: it will leave the import.
c: it will comment out the import (this is handy for when you
just want to temporarily hide an import).
13.7.6 Auto-adding of modules to import
---------------------------------------
Enable the customization variable
haskell-process-suggest-hoogle-imports.
(custom-set-variables
'(haskell-process-suggest-hoogle-imports t))
Whenever GHC says something is not in scope, it will hoogle that
symbol. If there are results, it will prompt to add one of the modules
from Hoogles results.
You need to make sure youve generated your Hoogle database properly.
13.7.7 Auto-adding of extensions
--------------------------------
It you use an extension which is not enabled, GHC will often inform you.
For example, if you write:
newtype X a = X (IO a)
deriving (Monad)
Then youll see a message like:
x.hs:13:13: Can't make a derived instance of `Monad X': …
`Monad' is not a derivable class
Try -XGeneralizedNewtypeDeriving for GHC's newtype-deriving extension
In the newtype declaration for `X'
This -XFoo pattern will be picked up and you will be prompted:
> Add `{-# LANGUAGE GeneralizedNewtypeDeriving #-}` to the top of the
> file? (y or n)
If you answer y, it will temporarily jump to the buffer and it to
the top of the file.
13.7.8 Orphan instances
-----------------------
If GHC complains about orphan instances, you usually are doing it
intentionally, so it prompts to add -fno-warn-orphans to the top of
the file with an OPTIONS pragma.
13.7.9 Auto-adding of dependencies
----------------------------------
When doing a build, you will sometimes get a message from GHC like:
src/ACE/Tokenizer.hs:11:18: Could not find module `Data.Attoparsec.Text' …
It is a member of the hidden package `attoparsec-0.11.1.0'.
This message contains all the necessary information to add this to
your .cabal file, so you will be prompted to add it to your .cabal file:
Add `attoparsec' to ace.cabal? (y or n) y
If you hit y, it will prompt with this:
attoparsec >= 0.11.1.0
Which you can edit (e.g. do some PVP decision or remove constraints
entirely), and then it will open up your .cabal file and go through
each section:
Add to library? (y or n) y
This will add it to the top of the build-depends field in your
library section. If you have any executables, it will go through each
of those, prompting, too.
Now you can rebuild with C-c C-c again.
13.8 Haskell Interactive Mode REPL
==================================
When GHCi has been launched, it works on a read-eval-print basis. So
you will be presented with the prompt:
The lambdas must flow.
Changed directory: /path/to/your/project/
λ>
13.8.1 Changing REPL target
---------------------------
With haskell-session-change-target you can change the target for REPL
session.
After REPL session started, in haskell-interactive-mode buffer
invoke the haskell-session-change-target and select from available
targets for
- Testing
- Benchmark
- Executable
- Library
Answer “yes” to restart the session and run your tests, benchmarks,
executables.
TODO/WRITEME
13.8.2 Bringing the REPL
------------------------
If you dont know where the REPL buffer is, you can always bring it
with:
M-x haskell-interactive-bring
Or C-`.
13.8.3 Evaluating expressions
-----------------------------
To evaluate expressions, simply type one out and hit RET.
λ> 123
123
13.8.4 Evaluating multiline expressions
---------------------------------------
GHCi features two ways to evaluate multiline expressions. You can use
:set +m to enable multiline input
(https://www.haskell.org/ghc/docs/latest/html/users_guide/ghci.html#multiline-input)
for all expressions, or you can wrap your expression in :{ and :}
(they have to be on their own lines).
The prompt will change to indicate that youre inputting a multiline
expression:
λ> :{
λ| let a = 10
λ| b = 20
λ| c = 30
λ| :}
You can also simulate multiline mode by having your input contain
newline characters. You can input a literal newline character with C-q
C-j, or you can use:
M-x haskell-interactive-mode-newline-indent
which is bound to C-j. This command indents after the newline.
You can simulate the above example like so:
λ> let a = 10
b = 20
c = 30
13.8.5 Type of expressions
--------------------------
You can use normal :type which is part of GHCi to get the type of
something:
λ> :t id
id :: a -> a
But you can also just write out the value directly,
λ> id
id :: a -> a
and because theres no Show instance for (a -> a). This would
normally yield a compile error:
No instance for (Show (a0 -> a0))
arising from a use of `print'
Possible fix: add an instance declaration for (Show (a0 -> a0))
In a stmt of an interactive GHCi command: print it
It will run :type id in the background and print out the result.
The same is true for ambiguous things:
λ> :t read "a"
read "a" :: Read a => a
Because this would normally be an ambiguous constraint:
Ambiguous type variable `a0' in the constraint:
(Read a0) arising from a use of `read'
Probable fix: add a type signature that fixes these type variable(s)
In the expression: read \"a\"
In an equation for `it': it = read \"a\"
Which is less useful than just printing the type out.
You can disable this behaviour by disabling the customization option:
(custom-set-variables
'(haskell-interactive-types-for-show-ambiguous nil))
13.8.6 Printing mode
--------------------
You can choose between printing modes used for the results of evaluating
expressions. To do that, configure the variable
haskell-interactive-mode-eval-mode. Example:
(setq haskell-interactive-mode-eval-mode 'haskell-mode)
A handy function you can use is:
(defun haskell-interactive-toggle-print-mode ()
(interactive)
(setq haskell-interactive-mode-eval-mode
(intern
(ido-completing-read "Eval result mode: "
'("fundamental-mode"
"haskell-mode"
"espresso-mode"
"ghc-core-mode"
"org-mode")))))
(Add whichever modes you want to use.)
And then run
M-x haskell-interactive-toggle-print-mode
Or C-c C-v:
(define-key haskell-interactive-mode-map (kbd "C-c C-v")
'haskell-interactive-toggle-print-mode)
There you can choose haskell-mode, for example, to pretty print the
output as Haskell.
13.8.7 SVG images rendering
---------------------------
If you are working on SVG images, you can instruct Emacs to render the
image as the output of an image producing command at the REPL.
The following example uses the diamgrams library with the default
SVG backend to produce a circle:
{-# LANGUAGE OverloadedStrings #-}
import Diagrams.Prelude
import Diagrams.Backend.SVG
myCircle :: Diagram B
myCircle = circle 1 # lc purple # fc yellow
circle = renderDia SVG (SVGOptions (mkWidth 250) Nothing "" [] True) myCircle
After enabling SVG rendering with M-x
haskell-svg-toggle-render-images, if you load the above code and type
circle at the REPL, you will see the rendered circle instead of the
XML representation of the image.
This feature can be enabled by default by setting the customization
variable haskell-svg-render-images to a non-nil value.
13.8.8 Presentations
--------------------
If you have the present package installed, you can use the following
syntax to print anything which is an instance of Data:
λ> :present 123
123
It will print data structures lazily:
λ> :present [1..]
[1
,[Integer]]
It shows types when there is an unevaluated field in a constructor.
You can click the [Integer] or press RET on it to expand further:
λ> :present [1..]
[1
,2
,[Integer]]
Etc. Remember: this only works for instances of Data.Data.Data.
13.8.9 History
--------------
A history is maintained for the duration of the REPL buffer. To go up
and down in the history, run M-p for previous and M-n for next.
13.8.10 Cancelling commands
---------------------------
To cancel a running REPL command, run C-c C-c.
13.8.11 Clear the REPL
----------------------
Run C-c C-k to clear the REPL.
13.8.12 Trick: Put Interactive REPL in Separate Frame
-----------------------------------------------------
The following create-haskell-interactive-frame is a quick hack to move
the repl to a separate frame, for those that want a more predictable
layout of windows in Emacs.
(defun create-unfocused-frame ()
(let*
((prv (window-frame))
(created (make-frame)))
(select-frame-set-input-focus prv) created))
(defun create-haskell-interactive-frame ()
(interactive)
(haskell-interactive-bring)
(create-unfocused-frame)
(delete-window))
13.8.13 Troubleshooting
-----------------------
If the REPL ever goes funny, you can clear the command queue via:
M-x haskell-process-clear
Alternatively, you can just restart the process:
M-x haskell-process-restart
You can also switch to the buffer *haskell-process-log*, which can
be enabled and disabled with the customization variable
haskell-process-log, to see what the cause of your troubles are.
If the process fails and nothing unusual is in the process log, the
following command can dump the haskell-process state:
M-: (haskell-process)
The output can be copied from the *Messages* buffer.
13.9 Haskell Interactive Mode Querying
======================================
There a few ways GHCi lets you query information about your code.
13.9.1 Get identifer type
-------------------------
To print the type of the top-level identifier at point in the REPL and
in the message buffer, run the following command:
M-x haskell-process-do-type
or C-c C-t.
13.9.2 Insert identifiers type as type signature
-------------------------------------------------
To print the type of the top-level identifier at point, run the
following command:
C-u M-x haskell-process-do-type
or C-u C-c C-t.
13.9.3 Get identifier info
--------------------------
To print the info of the identifier at point, run the following command:
M-x haskell-process-do-info
or C-c C-i.
13.9.4 Presentation mode
------------------------
When using C-c C-i or C-c C-t it will open a buffer in
haskell-presentation-mode. You can hit q to close the buffer.
But you can also continue to use C-c C-i inside the buffer to drill
further down data types and classes.
E.g. if you go to Ord in your code buffer and C-c C-i, it will
popup a buffer containing
class Eq a => Ord a where
compare :: a -> a -> Ordering
(<) :: a -> a -> Bool
(>=) :: a -> a -> Bool
(>) :: a -> a -> Bool
(<=) :: a -> a -> Bool
max :: a -> a -> a
min :: a -> a -> a
-- Defined in `GHC.Classes'
And all the instances of that class. But then you can also move your
cursor to Ordering and hit C-c C-i again to get another popup:
data Ordering = LT | EQ | GT -- Defined in `GHC.Types'
instance Bounded Ordering -- Defined in `GHC.Enum'
instance Enum Ordering -- Defined in `GHC.Enum'
instance Eq Ordering -- Defined in `GHC.Classes'
instance Ord Ordering -- Defined in `GHC.Classes'
instance Read Ordering -- Defined in `GHC.Read'
instance Show Ordering -- Defined in `GHC.Show'
And so on. Its a very good way of exploring a new codebase.
13.9.5 Browse imports module
-----------------------------
To print all exported identifiers of the module imported by the import
line at point, run the following command:
M-x haskell-process-do-info
or C-c C-i. It will print all exports by running :browse
The.Module in the GHCi process.
13.10 Haskell Interactive Mode Cabal integration
================================================
Theres some integration with Cabal in Haskell Interactive Mode. Once
youve started a session, the features below are available.
13.10.1 Cabal building
----------------------
The most common Cabal action is building, so that has a specific
command:
M-x haskell-process-cabal-build
Or C-c C-c. When building, it will hide unneccessary output.
For example, to build the ace package, the output is simply:
Compiling: ACE.Types.Tokens
Compiling: ACE.Combinators
Compiling: ACE.Tokenizer
Compiling: ACE.Parsers
Compiling: ACE.Pretty
Compiling: ACE
Complete: cabal build (0 compiler messages)
Whereas the complete output is normally:
Building ace-0.5...
Preprocessing library ace-0.5...
[4 of 9] Compiling ACE.Types.Tokens ( src/ACE/Types/Tokens.hs, dist/build/ACE/Types/Tokens.o )
[5 of 9] Compiling ACE.Combinators ( src/ACE/Combinators.hs, dist/build/ACE/Combinators.o ) [ACE.Types.Tokens changed]
[6 of 9] Compiling ACE.Tokenizer ( src/ACE/Tokenizer.hs, dist/build/ACE/Tokenizer.o ) [ACE.Types.Tokens changed]
[7 of 9] Compiling ACE.Parsers ( src/ACE/Parsers.hs, dist/build/ACE/Parsers.o )
[8 of 9] Compiling ACE.Pretty ( src/ACE/Pretty.hs, dist/build/ACE/Pretty.o )
[9 of 9] Compiling ACE ( src/ACE.hs, dist/build/ACE.o ) [ACE.Tokenizer changed]
In-place registering ace-0.5...
Which is considerably more verbose but rarely useful or interesting.
13.10.2 Arbitrary cabal commands
--------------------------------
To run an arbitrary Cabal command:
C-u M-x haskell-process-cabal
Or run C-u C-c c.
It will prompt for an input, so you can write configure -fdev, for
example.
13.10.3 Completing cabal commands
---------------------------------
To run some common Cabal commands, just run:
M-x haskell-process-cabal
Or C-c c. This is commonly used to do install, haddock,
configure, etc.
13.11 Haskell Interactive Mode Debugger
=======================================
There is limited support for debugging in GHCi. Haskell Interactive
Mode provides an interface for interacting with this.
13.11.1 Opening the debug buffer
--------------------------------
To open the debug buffer run the following command from any buffer
associated with a session:
M-x haskell-debug
It will open a buffer that looks like this:
Debugging haskell
You have to load a module to start debugging.
g - refresh
Modules
No loaded modules.
13.11.2 Loading modules
-----------------------
To debug anything you need to load something into GHCi. Switch to a
normal file, for example:
main = do putStrLn "Hello!"
putStrLn "World"
and load it into GHCi (C-c C-l). Now when you hit g (to refresh)
in the debugging buffer, youll see something like:
Debugging haskell
b - breakpoint, g - refresh
Context
Not debugging right now.
Breakpoints
No active breakpoints.
Modules
Main - hello.hs
13.11.3 Setting a breakpoint
----------------------------
To set a breakpoint hit b in the debugger buffer. It will prompt for
a name. Enter main and hit RET.
Now the buffer will look like this:
Debugging haskell
s - step into an expression, b - breakpoint
d - delete breakpoint, g - refresh
Context
Not debugging right now.
Breakpoints
0 - Main (1:8)
Modules
Main - hello.hs
13.11.4 Start stepping
----------------------
Hit s to step through an expression: it will prompt for an expression
to evaluate and step through. Enter main and hit RET. Now the
buffer will look like this:
Debugging haskell
s - step into an expression, b - breakpoint
d - delete breakpoint, a - abandon context, c - continue
p - previous step, n - next step
g - refresh
Context
main - hello.hs (stopped)
do putStrLn "Hello!"
putStrLn "World"
_result :: IO () = _
1 do putStrLn "Hello!" putStrLn "World"
Breakpoints
0 - Main (1:8)
Modules
Main - hello.hs
What we see here is the current expression being evaluated:
do putStrLn "Hello!"
putStrLn "World"
And we see the type of it:
_result :: IO () = _
And we see a backtrace of steps so far:
1 do putStrLn "Hello!" putStrLn "World"
13.11.5 Continue stepping
-------------------------
To continue stepping, just hit s again. Now the context will change
to:
main - hello.hs (stopped)
putStrLn "Hello!"
_result :: IO () = _
1 do putStrLn "Hello!" putStrLn "World"
Hitting s once more, we see the context change to:
putStrLn "World"
_result :: IO () = _
2 putStrLn "Hello!"
1 do putStrLn "Hello!" putStrLn "World"
Finally hitting s again will say "Computation finished". Hitting
s a final time will change the display back to:
Debugging haskell
s - step into an expression, b - breakpoint
d - delete breakpoint, g - refresh
Context
Finished debugging.
2 putStrLn "Hello!"
1 do putStrLn "Hello!" putStrLn "World"
Breakpoints
1 - Main (1:8)
Modules
Main - hello.hs
And youre done debugging.

File: haskell-mode.info, Node: Editing Cabal files, Next: Browsing Haddocks, Prev: Interactive Haskell, Up: Top
14 Editing Cabal files
**********************
haskell-cabal-mode is a major mode for editing Cabal package
description files
(http://www.haskell.org/cabal/users-guide/developing-packages.html) and
is automatically associated with files having a .cabal extension.
For quickly locating and jumping to the nearest .cabal file from a
Haskell source buffer, you can use M-x haskell-cabal-visit-file; with
a prefix argument (i.e. C-u) find-file-other-window is used to
visit the .cabal file. haskell-cabal-visit-file is bound to the key
sequence C-c v c.
TODO/WRITEME

File: haskell-mode.info, Node: Browsing Haddocks, Next: Spell checking strings and comments, Prev: Editing Cabal files, Up: Top
15 Browsing Haddocks using w3m
********************************
An experimental feature is use of the w3m browser to browse Haddock docs
inside Emacs.
15.1 Get w3m
============
Most Linux distributions will have a package for the binary:
$ sudo apt-get install w3m
Now grab w3m.el from:
• <http://emacs-w3m.namazu.org/>
M-x package-install RET w3m RET
Confirm installation by trying M-x w3m-browse-url RET
haskell.org RET.
If this works, youre good to go.
15.2 Configure w3m
==================
Now that you have w3m, you probably want to configure it to be more of a
passive viewer than a full-fledged browser. For example:
(setq w3m-mode-map (make-sparse-keymap))
(define-key w3m-mode-map (kbd "RET") 'w3m-view-this-url)
(define-key w3m-mode-map (kbd "q") 'bury-buffer)
(define-key w3m-mode-map (kbd "<mouse-1>") 'w3m-maybe-url)
(define-key w3m-mode-map [f5] 'w3m-reload-this-page)
(define-key w3m-mode-map (kbd "C-c C-d") 'haskell-w3m-open-haddock)
(define-key w3m-mode-map (kbd "M-<left>") 'w3m-view-previous-page)
(define-key w3m-mode-map (kbd "M-<right>") 'w3m-view-next-page)
(define-key w3m-mode-map (kbd "M-.") 'w3m-haddock-find-tag)
(defun w3m-maybe-url ()
(interactive)
(if (or (equal '(w3m-anchor) (get-text-property (point) 'face))
(equal '(w3m-arrived-anchor) (get-text-property (point) 'face)))
(w3m-view-this-url)))
15.3 Import w3m-haddock
=======================
Its not enabled by default in haskell-mode at present, so you need to
import it manually:
(require 'w3m-haddock)
15.4 Add a hook for w3m
=======================
In order to make haddock pages a little more palatable (and add syntax
highlighting to source view), you can add this hook:
(add-hook 'w3m-display-hook 'w3m-haddock-display)
Its a little rough around the edges, but its a start.
15.5 Configure your package locations
=====================================
By default, the package locations is set to:
(defcustom haskell-w3m-haddock-dirs
'("~/.cabal/share/doc/"))
If you are using an hsenv or a custom package directory, you should
configure this variable with M-x customize-variable or by writing the
custom-set-variables code for it.
15.6 Finally
============
You did all that! Now youre ready to bind a useful key:
(define-key haskell-mode-map (kbd "C-c C-d") 'haskell-w3m-open-haddock)
Now when you press C-c C-d it will prompt for a package to browse
to.
This feature will be improved gradually as time goes on.

File: haskell-mode.info, Node: Spell checking strings and comments, Next: Aligning code, Prev: Browsing Haddocks, Up: Top
16 Using with flyspell-prog-mode
**********************************
Strings and comments can be checked for spelling mistakes. There is a
standard Emacs mode for this purpose, flyspell-prog-mode, that can be
enabled in Haskell buffers. Spelling errors are underlined using
squiggly red lines.
Documentation for flyspell-prog-mode can be found in *Note
(emacs)Spelling::. Here we point to a couple of useful keybindings:
M-$ - Check and correct spelling of the word at point
(ispell-word).
digit - Replace the word, just this time, with one of the
displayed near-misses. Each near-miss is listed with a digit; type
that digit to select it.
SPC - Skip this word—continue to consider it incorrect, but dont
change it here.
To enable spell checking of strings and comments add this line to
your ~/.emacs file:
(add-hook 'haskell-mode-hook 'flyspell-prog-mode)

File: haskell-mode.info, Node: Aligning code, Next: Rectangular commands, Prev: Spell checking strings and comments, Up: Top
17 Aligning code
****************
Select a region you want to align text within, M-x align-regexp, and
type a regexp representing the alignment delimiter.
For example, I often line up my Haddock comments:
f :: a -- ^ does a
-> Foo b -- ^ and b
-> c -- ^ to c
Select the region, and let the regexp be --:
f :: a -- ^ does a
-> Foo b -- ^ and b
-> c -- ^ to c
Of course, this works for just about anything. Personally, Ive
globally bound it to C-x a r:
(global-set-key (kbd "C-x a r") 'align-regexp)
Note that you can also just use the rules below for telling the
aligner about Haskell. Once you evaluate this, you can just use M-x
align, which I like to bind to M-[.
(add-to-list 'align-rules-list
'(haskell-types
(regexp . "\\(\\s-+\\)\\(::\\|∷\\)\\s-+")
(modes quote (haskell-mode literate-haskell-mode))))
(add-to-list 'align-rules-list
'(haskell-assignment
(regexp . "\\(\\s-+\\)=\\s-+")
(modes quote (haskell-mode literate-haskell-mode))))
(add-to-list 'align-rules-list
'(haskell-arrows
(regexp . "\\(\\s-+\\)\\(->\\|→\\)\\s-+")
(modes quote (haskell-mode literate-haskell-mode))))
(add-to-list 'align-rules-list
'(haskell-left-arrows
(regexp . "\\(\\s-+\\)\\(<-\\|←\\)\\s-+")
(modes quote (haskell-mode literate-haskell-mode))))

File: haskell-mode.info, Node: Rectangular commands, Next: REPL, Prev: Aligning code, Up: Top
18 Using rectangular region commands
************************************
Emacs has a set of commands which operate on the region as if it were
rectangular. This turns out to be extremely useful when dealing with
whitespace sensitive languages.
C-x r o is "Open Rectangle".
It will shift any text within the rectangle to the right side.
Also see:
C-x r t is "String Rectangle".
It will replace any text within the rectangle with the given string
on all the lines in the region. If comment-region didnt already
exist, you could use this instead, for example.
C-x r d is "Delete Rectangle".
It will delete the contents of the rectangle and move anything on
the right over.
C-x r r is "Copy Rectangle to Register".
It will prompt you for a register number so it can save it for
later.
C-x r g is "Insert register".
This will insert the contents of the given register, overwriting
whatever happens to be within the target rectangle. (So make room)
C-x r k is "Kill rectangle".
Delete rectangle and save contents for:
C-x r y is "Yank rectangle".
This will insert the contents of the last killed rectangle.
As with all Emacs modifier combos, you can type C-x r C-h to find
out what keys are bound beginning with the C-x r prefix.

File: haskell-mode.info, Node: REPL, Next: Collapsing Haskell code, Prev: Rectangular commands, Up: Top
19 Using GHCi REPL within Emacs
*******************************
To start the REPL you can run one of the following:
M-x run-haskell
M-x switch-to-haskell
This repl works with Comint
(https://www.emacswiki.org/emacs/ComintMode). So you will feel at home
if you are already using M-x Shell or M-x ielm.
Inf-Haskell is a Major mode for running GHCi, with comint.
Important key bindings in Inf-haskell:
RET
invokes comint-send-input. Sends the input to the GHCi process,
evaluates the line and returns the output.
C-d or <delete>
deletes the forward character
<C-up> or M-p
invokes comint-previous-input. Cycle backwards through input
history, saving input.
<C-down> or M-n
invokes comint-next-input. Cycle forwards through input history.
C-c C-c
invokes comint-interrupt-subjob. Sends KeyboardInterrupt signal.
C-c C-\
invokes comint-quit-subjob. Sends KeyboardInterrupt signal.
C-c C-z
invokes comint-stop-subjob. Kills the GHCi process.
C-c M-r
invokes comint-previous-matching-input-from-input. If you are
familiar with C-r in bash. This is the same as that. Searches
backwards through input history for match for current input.
C-c M-s
invokes comint-next-matching-input-from-input. Searches forwards
through input history for match for current input.
C-c C-l
invokes comint-dynamic-list-input-ring. Displays a list of
recent inputs entered into the current buffer.
C-c M-o
invokes comint-clear-buffer. Clears the buffer (Only with Emacs
25.X and above)
C-c C-n
invokes comint-next-prompt. Goes to the start of the previous
REPL prompt.
C-c C-p
invokes comint-previous-prompt. Goes to the start of the next
REPL prompt.
C-c C-o
invokes comint-delete-output. Clears the output of the most
recently evaluated expression.
C-c C-e
invokes comint-show-maximum-output. Moves the point to the end
of the buffer.
C-c C-u
invokes comint-kill-input. Kills backward, the line at point.
(Use this when you have typed in an expression into the prompt but
you dont want to evaluate it.)
C-c C-w
invokes backward-kill-word. Kills backward, the word at point
C-c C-s
invokes comint-write-output. Write output from interpreter since
last input to FILENAME. Any prompt at the end of the output is not
written.
19.1 Relevant defcustoms:
=========================
Interpreter (defcustom) Default Possible Values
Value
---------------------------------------------------------------------------
haskell-process-type 'auto 'stack-ghci, 'cabal-repl,
'ghci, 'auto
inferior-haskell-hook nil -
haskell-process-path-ghci ghci -
haskell-process-args-ghci -ferror-spans-
haskell-process-path-cabal cabal -
haskell-process-args-cabal-repl--ghc-option=-ferror-spans-
haskell-process-path-stack stack -
haskell-process-args-stack-ghci--ghci-options=-ferror-spans-
--no-build
--no-load
19.2 More on haskell-process-type
===================================
The Haskell interpreter used by Inf-Haskell is auto-detected by
default, but is customizable with defcustom haskell-process-type. The
values recognized by it are (default is auto):
'stack-ghci
'cabal-repl
'ghci
'auto
if the haskell-process-type is 'auto, the directories are
searched for cabal.sandbox.config or stack.yaml or *.cabal file.
If the file is present, then appropriate process is started.
When cabal.sandbox.config is found haskell-process-type is
'cabal-repl. Similarly, when stack.yaml is found
haskell-process-type is 'stack-ghci. Similarly, when xyz.cabal is
found haskell-process-type is 'cabal-repl. When nothing is found
haskell-process-type is 'ghci. When more than one file such as
cabal.sandbox.config and stack.yaml are found the following
preference is followed.
cabal.sandbox.config > stack.yaml > *.cabal

File: haskell-mode.info, Node: Collapsing Haskell code, Next: Getting Help and Reporting Bugs, Prev: REPL, Up: Top
20 Collapsing Haskell code
**************************
This is hs-minor-mode for haskell-mode. This module uses hideshow
module.
To activate this minor mode (haskell-collapse-mode)
M-x haskell-collapse-mode is "To start haskell-collapse-mode".
This minor mode works with indentation.
In a quick glance:
C-c C-c
is bound to haskell-hide-toggle
C-c C-M-c
C-c C-M-h
C-c C-M-s
are all bound to haskell-hide-toggle-all
How to use M-x haskell-hide-toggle?
Place your point on the code block that you want to collapse and hit
the keybinding. Now the code collapses and you can see the first line
of the block and elipsis.
Take this example code (example usage of M-x haskell-hide-toggle):
when you place the cursor here, like this (notice the thick block in the
first line):
f█x | rem i 3 == 0 = if i == 0 && (k /= 0) then (c k) else (h j) |
otherwise = 0 where i = sum x j = g x (div i 3) 0 0 [] k = zeroes x 0
or
f x | rem i 3 == 0 = if i == 0 && (k /= 0) then (c k) else (h j) █
| otherwise = 0 where i = sum x j = g x (div i 3) 0 0 [] k = zeroes x 0
then when you collapse it becomes something like this:
f█x...
It works in terms of (indentation) blocks.
One more example:
f x | rem i 3 == 0 = if i == 0 && (k /= 0) then (c k) else (h j) |
otherwise = 0 w█ere i = sum x j = g x (div i 3) 0 0 [] k = zeroes x 0
or
f x | rem i 3 == 0 = if i == 0 && (k /= 0) then (c k) else (h j) |
otherwise = 0 where i = sum x j = g x (div i 3) 0 0 [] █ k = zeroes x 0
this, will result in something like:
f x | rem i 3 == 0 = if i == 0 && (k /= 0) then (c k) else (h j) |
otherwise = 0 where i = sum █...
The other functionality M-x haskell-hide-toggle-all also works only
for indentation and it collapses all toplevel functions.
So a file that looks like this:
main = interact $ show.f. map read .words
f (x:xs) = dp x xs
dp money a | money < 0 || null a = [1..1000]
dp 0 a = []
dp money a @ (coin:coins)
| (length i) <= length j = i
| otherwise = j
where i = (coin:(dp (money-coin) a))
j = (dp money coins)
will turn into this:
main = interact $ show.f. map read .words
f (x:xs) = dp x xs
dp money a | money < 0 || null a = [1..1000]
dp 0 a = []
dp money a @ (coin:coins)...

File: haskell-mode.info, Node: Getting Help and Reporting Bugs, Next: Concept index, Prev: Collapsing Haskell code, Up: Top
21 Getting Help and Reporting Bugs
**********************************
Work on Haskell Mode is organized with Github haskell-mode project.
To understand how the project is run please read the information in the
project wiki pages (https://github.com/haskell/haskell-mode/wiki).
To report any issues please use the Githubs issue mechanism
available from Haskell Modes GitHub Home
(https://github.com/haskell/haskell-mode).
For a quick question visit #haskell-emacs channel on IRC
irc.freenode.net.
There is also a (now defunct) Haskellmode-emacs mailing list
(http://projects.haskell.org/cgi-bin/mailman/listinfo/haskellmode-emacs),
also available on Gmane (http://gmane.org/) via the
gmane.comp.lang.haskell.emacs
(http://dir.gmane.org/gmane.comp.lang.haskell.emacs) newsgroup.
We welcome code and non-code contributions so that we can all enjoy
coding Haskell even more.

File: haskell-mode.info, Node: Concept index, Next: Function index, Prev: Getting Help and Reporting Bugs, Up: Top
Concept index
*************
[index]
* Menu:
* benchmarking: Interactive Haskell. (line 472)
* CUA mode: Indentation. (line 49)
* customizing: Installation. (line 55)
* customizing <1>: Interactive Haskell. (line 53)
* haskell-mode: Editing Haskell Code.
(line 6)
* Images, rendering SVG images: Interactive Haskell. (line 614)
* indentation: Indentation. (line 6)
* layout rule: Indentation. (line 6)
* off-side rule: Indentation. (line 6)
* rectangle: Indentation. (line 49)
* Rendering SVG images: Interactive Haskell. (line 614)
* SVG images, rendering: Interactive Haskell. (line 614)
* testing: Interactive Haskell. (line 470)
* Unicode: Unicode support. (line 6)

File: haskell-mode.info, Node: Function index, Next: Variable index, Prev: Concept index, Up: Top
Function index
**************
[index]
* Menu:
* haskell-cabal-mode: Editing Cabal files. (line 6)
* haskell-cabal-visit-file: Editing Cabal files. (line 11)
* haskell-compile: Compilation. (line 6)
* haskell-decl-scan-mode: Declaration scanning.
(line 6)
* haskell-mode: Editing Haskell Code.
(line 6)
* haskell-session-change-target: Interactive Haskell. (line 463)
* haskell-svg-toggle-render-images: Interactive Haskell. (line 630)

File: haskell-mode.info, Node: Variable index, Prev: Function index, Up: Top
Variable index
**************
[index]
* Menu:
* haskell-c2hs-hook-name-face: Syntax highlighting. (line 39)
* haskell-c2hs-hook-pair-face: Syntax highlighting. (line 38)
* haskell-cabal-mode-hook: Editing Cabal files. (line 6)
* haskell-compile-cabal-build-command: Compilation. (line 35)
* haskell-compile-cabal-build-command-alt: Compilation. (line 35)
* haskell-compile-command: Compilation. (line 35)
* haskell-constructor-face: Syntax highlighting. (line 30)
* haskell-decl-scan-mode-hook: Declaration scanning.
(line 6)
* haskell-definition-face: Syntax highlighting. (line 31)
* haskell-interactive-mode-hook: Interactive Haskell. (line 463)
* haskell-keyword-face: Syntax highlighting. (line 28)
* haskell-literate-comment-face: Syntax highlighting. (line 35)
* haskell-mode-hook: Installation. (line 60)
* haskell-operator-face: Syntax highlighting. (line 33)
* haskell-pragma-face: Syntax highlighting. (line 34)
* haskell-process-args-cabal-new-repl: Interactive Haskell. (line 76)
* haskell-process-args-cabal-repl: Interactive Haskell. (line 76)
* haskell-process-args-ghci: Interactive Haskell. (line 76)
* haskell-process-args-stack-ghci: Interactive Haskell. (line 75)
* haskell-process-path-cabal: Interactive Haskell. (line 76)
* haskell-process-path-ghci: Interactive Haskell. (line 76)
* haskell-process-path-stack: Interactive Haskell. (line 76)
* haskell-process-type: Interactive Haskell. (line 76)
* haskell-quasi-quote-face: Syntax highlighting. (line 36)
* haskell-svg-render-images: Interactive Haskell. (line 635)
* haskell-type-face: Syntax highlighting. (line 29)

Tag Table:
Node: Top683
Node: Introduction2588
Node: Installation4173
Node: Editing Haskell Code6796
Node: Syntax highlighting10556
Node: Completion support12816
Node: Unicode support14860
Node: Indentation19532
Node: External indentation23008
Node: Autoformating23736
Node: Module templates24364
Node: Declaration scanning24794
Node: Compilation28082
Node: Interactive Haskell31987
Node: Editing Cabal files63864
Node: Browsing Haddocks64611
Node: Spell checking strings and comments67436
Node: Aligning code68542
Node: Rectangular commands70287
Node: REPL71807
Node: Collapsing Haskell code76585
Node: Getting Help and Reporting Bugs79193
Node: Concept index80237
Node: Function index81495
Node: Variable index82290

End Tag Table

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coding: utf-8
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