9da3ffee41
This is a massive diff that I had to do in a hurry - when leaving Urbint. I'm pretty sure that most of these are updating Emacs packages, but I'm not positive.
903 lines
34 KiB
EmacsLisp
903 lines
34 KiB
EmacsLisp
;;; evil-states.el --- States
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;; Author: Vegard Øye <vegard_oye at hotmail.com>
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;; Maintainer: Vegard Øye <vegard_oye at hotmail.com>
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;; Version: 1.2.13
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;;
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;; This file is NOT part of GNU Emacs.
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;;; License:
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;; This file is part of Evil.
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;;
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;; Evil is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;;
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;; Evil is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;;
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;; You should have received a copy of the GNU General Public License
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;; along with Evil. If not, see <http://www.gnu.org/licenses/>.
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(require 'evil-core)
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;;; Code:
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;;; Normal state
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(evil-define-state normal
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"Normal state.
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AKA \"Command\" state."
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:tag " <N> "
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:enable (motion)
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:exit-hook (evil-repeat-start-hook)
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(cond
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((evil-normal-state-p)
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(overwrite-mode -1)
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(add-hook 'post-command-hook #'evil-normal-post-command nil t))
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(t
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(remove-hook 'post-command-hook #'evil-normal-post-command t))))
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(defun evil-normal-post-command (&optional command)
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"Reset command loop variables in Normal state.
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Also prevent point from reaching the end of the line.
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If the region is activated, enter Visual state."
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(unless (or (evil-initializing-p)
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(null this-command))
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(setq command (or command this-command))
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(when (evil-normal-state-p)
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(setq evil-this-type nil
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evil-this-operator nil
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evil-this-motion nil
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evil-this-motion-count nil
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evil-inhibit-operator nil
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evil-inhibit-operator-value nil)
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(unless (memq command '(evil-use-register
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digit-argument
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negative-argument
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universal-argument
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universal-argument-minus
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universal-argument-more
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universal-argument-other-key))
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(setq evil-this-register nil))
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(evil-adjust-cursor))))
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(put 'evil-normal-post-command 'permanent-local-hook t)
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;;; Insert state
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(defun evil-maybe-remove-spaces (&optional do-remove)
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"Remove space from newly opened empty line.
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This function removes (indentation) spaces that have been
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inserted by opening a new empty line. The behavior depends on the
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variable `evil-maybe-remove-spaces'. If this variable is nil the
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function does nothing. Otherwise the behavior depends on
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DO-REMOVE. If DO-REMOVE is non-nil the spaces are
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removed. Otherwise `evil-maybe-remove-spaces' is set to nil
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unless the last command opened yet another new line.
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This function should be added as a post-command-hook to track
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commands opening a new line."
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(cond
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((not evil-maybe-remove-spaces)
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(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))
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(do-remove
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(when (save-excursion
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(beginning-of-line)
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(looking-at "^\\s-*$"))
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(delete-region (line-beginning-position)
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(line-end-position)))
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(setq evil-maybe-remove-spaces nil)
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(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))
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((not (memq this-command
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'(evil-open-above
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evil-open-below
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evil-append
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evil-append-line
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newline
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newline-and-indent
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indent-and-newline)))
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(setq evil-maybe-remove-spaces nil)
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(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))))
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(evil-define-state insert
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"Insert state."
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:tag " <I> "
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:cursor (bar . 2)
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:message "-- INSERT --"
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:entry-hook (evil-start-track-last-insertion)
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:exit-hook (evil-cleanup-insert-state evil-stop-track-last-insertion)
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:input-method t
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(cond
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((evil-insert-state-p)
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(add-hook 'post-command-hook #'evil-maybe-remove-spaces)
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(add-hook 'pre-command-hook #'evil-insert-repeat-hook)
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(setq evil-maybe-remove-spaces t)
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(unless (eq evil-want-fine-undo t)
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(evil-start-undo-step)))
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(t
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(remove-hook 'post-command-hook #'evil-maybe-remove-spaces)
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(remove-hook 'pre-command-hook #'evil-insert-repeat-hook)
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(evil-maybe-remove-spaces t)
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(setq evil-insert-repeat-info evil-repeat-info)
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(evil-set-marker ?^ nil t)
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(unless (eq evil-want-fine-undo t)
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(evil-end-undo-step))
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(when evil-move-cursor-back
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(when (or (evil-normal-state-p evil-next-state)
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(evil-motion-state-p evil-next-state))
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(evil-move-cursor-back))))))
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(defun evil-insert-repeat-hook ()
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"Record insertion keys in `evil-insert-repeat-info'."
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(setq evil-insert-repeat-info (last evil-repeat-info))
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(remove-hook 'pre-command-hook #'evil-insert-repeat-hook))
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(put 'evil-insert-repeat-hook 'permanent-local-hook t)
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(defun evil-cleanup-insert-state ()
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"Called when Insert state is about to be exited.
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Handles the repeat-count of the insertion command."
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(when evil-insert-count
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(dotimes (i (1- evil-insert-count))
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(when evil-insert-lines
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(evil-insert-newline-below)
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(when evil-auto-indent
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(indent-according-to-mode)))
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(when (fboundp 'evil-execute-repeat-info)
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(evil-execute-repeat-info
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(cdr evil-insert-repeat-info)))))
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(when evil-insert-vcount
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(let ((buffer-invisibility-spec buffer-invisibility-spec))
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;; make all lines hidden by hideshow temporarily visible
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(when (listp buffer-invisibility-spec)
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(setq buffer-invisibility-spec
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(evil-filter-list
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#'(lambda (x)
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(or (eq x 'hs)
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(eq (car-safe x) 'hs)))
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buffer-invisibility-spec)))
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(let ((line (nth 0 evil-insert-vcount))
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(col (nth 1 evil-insert-vcount))
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(vcount (nth 2 evil-insert-vcount)))
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(save-excursion
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(dotimes (v (1- vcount))
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(goto-char (point-min))
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(forward-line (+ line v))
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(when (or (not evil-insert-skip-empty-lines)
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(not (integerp col))
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(save-excursion
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(evil-move-end-of-line)
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(>= (current-column) col)))
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(if (integerp col)
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(move-to-column col t)
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(funcall col))
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(dotimes (i (or evil-insert-count 1))
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(when (fboundp 'evil-execute-repeat-info)
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(evil-execute-repeat-info
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(cdr evil-insert-repeat-info)))))))))))
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;;; Visual state
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;; Visual selections are implemented in terms of types, and are
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;; compatible with the Emacs region. This is achieved by "translating"
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;; the region to the selected text right before a command is executed.
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;; If the command is a motion, the translation is postponed until a
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;; non-motion command is invoked (distinguished by the :keep-visual
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;; command property).
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;;
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;; Visual state activates the region, enabling Transient Mark mode if
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;; not already enabled. This is only temporay: if Transient Mark mode
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;; was disabled before entering Visual state, it is disabled when
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;; exiting Visual state. This allows Visual state to harness the
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;; "transient" behavior of many commands without overriding the user's
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;; preferences in other states.
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(defmacro evil-define-visual-selection (selection doc &rest body)
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"Define a Visual selection SELECTION.
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Creates a command evil-visual-SELECTION for enabling the selection.
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DOC is the function's documentation string. The following keywords
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may be specified in BODY:
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:message STRING Status message when enabling the selection.
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:type TYPE Type to use (defaults to SELECTION).
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Following the keywords is optional code which is executed each time
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the selection is enabled.
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\(fn SELECTION DOC [[KEY VAL]...] BODY...)"
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(declare (indent defun)
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(debug (&define name stringp
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[&rest keywordp sexp]
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def-body)))
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(let* ((name (intern (format "evil-visual-%s" selection)))
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(message (intern (format "%s-message" name)))
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(type selection)
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arg key string)
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;; collect keywords
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(while (keywordp (car-safe body))
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(setq key (pop body)
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arg (pop body))
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(cond
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((eq key :message)
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(setq string arg))
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((eq key :type)
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(setq type arg))))
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;; macro expansion
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`(progn
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(add-to-list 'evil-visual-alist (cons ',selection ',name))
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(defvar ,name ',type ,(format "*%s" doc))
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(defvar ,message ,string ,doc)
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(evil-define-command ,name (&optional mark point type message)
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,@(when doc `(,doc))
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:keep-visual t
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:repeat nil
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(interactive
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(list nil nil
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(if (and (evil-visual-state-p)
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(eq evil-visual-selection ',selection))
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'exit ,name) t))
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(if (eq type 'exit)
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(evil-exit-visual-state)
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(setq type (or type ,name)
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evil-visual-selection ',selection)
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(evil-visual-make-region mark point type message)
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,@body))
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',selection)))
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(evil-define-visual-selection char
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"Characterwise selection."
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:type inclusive
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:message "-- VISUAL --")
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(evil-define-visual-selection line
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"Linewise selection."
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:message "-- VISUAL LINE --")
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(evil-define-visual-selection block
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"Blockwise selection."
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:message "-- VISUAL BLOCK --"
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(evil-transient-mark -1)
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;; refresh the :corner property
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(setq evil-visual-properties
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(plist-put evil-visual-properties :corner
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(evil-visual-block-corner 'upper-left))))
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(evil-define-state visual
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"Visual state."
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:tag " <V> "
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:enable (motion normal)
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:message 'evil-visual-message
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(cond
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((evil-visual-state-p)
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(evil-save-transient-mark-mode)
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(setq select-active-regions nil)
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(cond
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((region-active-p)
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(if (< (evil-visual-direction) 0)
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(evil-visual-select (region-beginning) (region-end)
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evil-visual-char
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(evil-visual-direction))
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(evil-visual-make-selection (mark t) (point)
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evil-visual-char))
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(evil-visual-highlight))
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(t
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(evil-visual-make-region (point) (point) evil-visual-char)))
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(add-hook 'pre-command-hook #'evil-visual-pre-command nil t)
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(add-hook 'post-command-hook #'evil-visual-post-command nil t)
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(add-hook 'deactivate-mark-hook #'evil-visual-deactivate-hook nil t))
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(t
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;; Postpone deactivation of region if next state is Insert.
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;; This gives certain insertion commands (auto-pairing characters,
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;; for example) an opportunity to access the region.
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(if (and (eq evil-next-state 'insert)
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(eq evil-visual-selection 'char))
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(add-hook 'evil-normal-state-entry-hook
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#'evil-visual-deactivate-hook nil t)
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(evil-visual-deactivate-hook))
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(setq evil-visual-region-expanded nil)
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(remove-hook 'pre-command-hook #'evil-visual-pre-command t)
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(remove-hook 'post-command-hook #'evil-visual-post-command t)
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(remove-hook 'deactivate-mark-hook #'evil-visual-deactivate-hook t)
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(evil-visual-highlight -1))))
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(defun evil-visual-pre-command (&optional command)
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"Run before each COMMAND in Visual state.
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Expand the region to the selection unless COMMAND is a motion."
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(when (evil-visual-state-p)
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(setq command (or command this-command))
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(when evil-visual-x-select-timer
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(cancel-timer evil-visual-x-select-timer))
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(unless (evil-get-command-property command :keep-visual)
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(evil-visual-update-x-selection)
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(evil-visual-expand-region
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;; exclude final newline from linewise selection
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;; unless the command has real need of it
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(and (eq (evil-visual-type) 'line)
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(evil-get-command-property command :exclude-newline))))))
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(put 'evil-visual-pre-command 'permanent-local-hook t)
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(defun evil-visual-post-command (&optional command)
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"Run after each COMMAND in Visual state.
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If COMMAND is a motion, refresh the selection;
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otherwise exit Visual state."
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(when (evil-visual-state-p)
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(setq command (or command this-command))
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(if (or quit-flag
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(eq command #'keyboard-quit)
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;; Is `mark-active' nil for an unexpanded region?
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deactivate-mark
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(and (not evil-visual-region-expanded)
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(not (region-active-p))
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(not (eq evil-visual-selection 'block))))
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(progn
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(evil-exit-visual-state)
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(evil-adjust-cursor))
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(if evil-visual-region-expanded
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(evil-visual-contract-region)
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(evil-visual-refresh))
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(setq evil-visual-x-select-timer
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(run-with-idle-timer evil-visual-x-select-timeout nil
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#'evil-visual-update-x-selection
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(current-buffer)))
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(evil-visual-highlight))))
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(put 'evil-visual-post-command 'permanent-local-hook t)
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(defun evil-visual-update-x-selection (&optional buffer)
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"Update the X selection with the current visual region."
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(let ((buf (or buffer (current-buffer))))
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(when (buffer-live-p buf)
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(with-current-buffer buf
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(when (and (evil-visual-state-p)
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(display-selections-p)
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(not (eq evil-visual-selection 'block)))
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(evil-set-selection 'PRIMARY (buffer-substring-no-properties
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evil-visual-beginning
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evil-visual-end)))))))
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(defun evil-visual-activate-hook (&optional command)
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"Enable Visual state if the region is activated."
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(unless (evil-visual-state-p)
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(evil-delay nil
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;; the activation may only be momentary, so re-check
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;; in `post-command-hook' before entering Visual state
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'(unless (or (evil-visual-state-p)
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(evil-insert-state-p)
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(evil-emacs-state-p))
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(when (and (region-active-p)
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(not deactivate-mark))
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(evil-visual-state)))
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'post-command-hook nil t
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"evil-activate-visual-state")))
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(put 'evil-visual-activate-hook 'permanent-local-hook t)
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(defun evil-visual-deactivate-hook (&optional command)
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"Deactivate the region and restore Transient Mark mode."
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(setq command (or command this-command))
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(remove-hook 'deactivate-mark-hook
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#'evil-visual-deactivate-hook t)
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(remove-hook 'evil-normal-state-entry-hook
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#'evil-visual-deactivate-hook t)
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(cond
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((and (evil-visual-state-p) command
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(not (evil-get-command-property command :keep-visual)))
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(setq evil-visual-region-expanded nil)
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(evil-exit-visual-state))
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((not (evil-visual-state-p))
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(evil-active-region -1)
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(evil-restore-transient-mark-mode))))
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(put 'evil-visual-deactivate-hook 'permanent-local-hook t)
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(evil-define-command evil-exit-visual-state (&optional later buffer)
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"Exit from Visual state to the previous state.
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If LATER is non-nil, exit after the current command."
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:keep-visual t
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:repeat abort
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(with-current-buffer (or buffer (current-buffer))
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(when (evil-visual-state-p)
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(if later
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(setq deactivate-mark t)
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(when evil-visual-region-expanded
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(evil-visual-contract-region))
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(evil-change-to-previous-state)))))
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(defun evil-visual-message (&optional selection)
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"Create an echo area message for SELECTION.
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SELECTION is a kind of selection as defined by
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`evil-define-visual-selection', such as `char', `line'
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or `block'."
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(let (message)
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(setq selection (or selection evil-visual-selection))
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(when selection
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(setq message
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(symbol-value (intern (format "evil-visual-%s-message"
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selection))))
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(cond
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((functionp message)
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(funcall message))
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((stringp message)
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(evil-echo "%s" message))))))
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(defun evil-visual-select (beg end &optional type dir message)
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"Create a Visual selection of type TYPE from BEG to END.
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Point and mark are positioned so that the resulting selection
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has the specified boundaries. If DIR is negative, point precedes mark,
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otherwise it succedes it. To specify point and mark directly,
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use `evil-visual-make-selection'."
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(let* ((range (evil-contract beg end type))
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(mark (evil-range-beginning range))
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(point (evil-range-end range))
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(dir (or dir 1)))
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(when (< dir 0)
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(evil-swap mark point))
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(evil-visual-make-selection mark point type message)))
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(defun evil-visual-make-selection (mark point &optional type message)
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"Create a Visual selection with point at POINT and mark at MARK.
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The boundaries of the selection are inferred from these
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and the current TYPE. To specify the boundaries and infer
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mark and point, use `evil-visual-select' instead."
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(let* ((selection (evil-visual-selection-for-type type))
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(func (evil-visual-selection-function selection))
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(prev (and (evil-visual-state-p) evil-visual-selection))
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(mark (evil-normalize-position mark))
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(point (evil-normalize-position point))
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(state evil-state))
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(unless (evil-visual-state-p)
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(evil-visual-state))
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(setq evil-visual-selection selection)
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(funcall func mark point type
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;; signal a message when changing the selection
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(when (or (not (evil-visual-state-p state))
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(not (eq selection prev)))
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message))))
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(defun evil-visual-make-region (mark point &optional type message)
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"Create an active region from MARK to POINT.
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If TYPE is given, also set the Visual type.
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If MESSAGE is given, display it in the echo area."
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(interactive)
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(let* ((point (evil-normalize-position
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(or point (point))))
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(mark (evil-normalize-position
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(or mark
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(when (or (evil-visual-state-p)
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(region-active-p))
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(mark t))
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point))))
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(unless (evil-visual-state-p)
|
|
(evil-visual-state))
|
|
(evil-active-region 1)
|
|
(setq evil-visual-region-expanded nil)
|
|
(evil-visual-refresh mark point type)
|
|
(cond
|
|
((null evil-echo-state))
|
|
((stringp message)
|
|
(evil-echo "%s" message))
|
|
(message
|
|
(cond
|
|
((stringp evil-visual-state-message)
|
|
(evil-echo "%s" evil-visual-state-message))
|
|
((functionp evil-visual-state-message)
|
|
(funcall evil-visual-state-message)))))))
|
|
|
|
(defun evil-visual-expand-region (&optional exclude-newline)
|
|
"Expand the region to the Visual selection.
|
|
If EXCLUDE-NEWLINE is non-nil and the selection ends with a newline,
|
|
exclude that newline from the region."
|
|
(when (and (evil-visual-state-p)
|
|
(not evil-visual-region-expanded))
|
|
(let ((mark evil-visual-beginning)
|
|
(point evil-visual-end))
|
|
(when (< evil-visual-direction 0)
|
|
(evil-swap mark point))
|
|
(setq evil-visual-region-expanded t)
|
|
(evil-visual-refresh mark point)
|
|
(when (and exclude-newline
|
|
(save-excursion
|
|
(goto-char evil-visual-end)
|
|
(and (bolp) (not (bobp)))))
|
|
(if (< evil-visual-direction 0)
|
|
(evil-move-mark (max point (1- (mark))))
|
|
(goto-char (max mark (1- (point)))))))))
|
|
|
|
(defun evil-visual-contract-region ()
|
|
"The inverse of `evil-visual-expand-region'.
|
|
Create a Visual selection that expands to the current region."
|
|
(evil-visual-refresh)
|
|
(setq evil-visual-region-expanded nil)
|
|
(evil-visual-refresh evil-visual-mark evil-visual-point))
|
|
|
|
(defun evil-visual-refresh (&optional mark point type &rest properties)
|
|
"Refresh point, mark and Visual variables.
|
|
Refreshes `evil-visual-beginning', `evil-visual-end',
|
|
`evil-visual-mark', `evil-visual-point', `evil-visual-selection',
|
|
`evil-visual-direction', `evil-visual-properties' and `evil-this-type'."
|
|
(let* ((point (or point (point)))
|
|
(mark (or mark (mark t) point))
|
|
(dir (evil-visual-direction))
|
|
(type (or type (evil-visual-type evil-visual-selection)
|
|
(evil-visual-type)))
|
|
range)
|
|
(evil-move-mark mark)
|
|
(goto-char point)
|
|
(setq evil-visual-beginning
|
|
(or evil-visual-beginning
|
|
(let ((marker (make-marker)))
|
|
(move-marker marker (min point mark))))
|
|
evil-visual-end
|
|
(or evil-visual-end
|
|
(let ((marker (make-marker)))
|
|
(set-marker-insertion-type marker t)
|
|
(move-marker marker (max point mark))))
|
|
evil-visual-mark
|
|
(or evil-visual-mark
|
|
(let ((marker (make-marker)))
|
|
(move-marker marker mark)))
|
|
evil-visual-point
|
|
(or evil-visual-point
|
|
(let ((marker (make-marker)))
|
|
(move-marker marker point))))
|
|
(setq evil-visual-properties
|
|
(evil-concat-plists evil-visual-properties properties))
|
|
(cond
|
|
(evil-visual-region-expanded
|
|
(setq type (or (evil-visual-type) type))
|
|
(move-marker evil-visual-beginning (min point mark))
|
|
(move-marker evil-visual-end (max point mark))
|
|
;; if the type is one-to-one, we can safely refresh
|
|
;; the unexpanded positions as well
|
|
(when (evil-type-property type :one-to-one)
|
|
(setq range (apply #'evil-contract point mark type
|
|
evil-visual-properties)
|
|
mark (evil-range-beginning range)
|
|
point (evil-range-end range))
|
|
(when (< dir 0)
|
|
(evil-swap mark point))
|
|
(move-marker evil-visual-mark mark)
|
|
(move-marker evil-visual-point point)))
|
|
(t
|
|
(setq range (apply #'evil-expand point mark type
|
|
evil-visual-properties)
|
|
type (evil-type range type))
|
|
(move-marker evil-visual-beginning (evil-range-beginning range))
|
|
(move-marker evil-visual-end (evil-range-end range))
|
|
(move-marker evil-visual-mark mark)
|
|
(move-marker evil-visual-point point)))
|
|
(setq evil-visual-direction dir
|
|
evil-this-type type)))
|
|
|
|
(defun evil-visual-highlight (&optional arg)
|
|
"Highlight Visual selection, depending on the Visual type.
|
|
With negative ARG, disable highlighting."
|
|
(cond
|
|
((and (numberp arg) (< arg 1))
|
|
(when evil-visual-overlay
|
|
(delete-overlay evil-visual-overlay)
|
|
(setq evil-visual-overlay nil))
|
|
(when evil-visual-block-overlays
|
|
(mapc #'delete-overlay evil-visual-block-overlays)
|
|
(setq evil-visual-block-overlays nil)))
|
|
((eq evil-visual-selection 'block)
|
|
(when evil-visual-overlay
|
|
(evil-visual-highlight -1))
|
|
(evil-visual-highlight-block
|
|
evil-visual-beginning
|
|
evil-visual-end))
|
|
(t
|
|
(when evil-visual-block-overlays
|
|
(evil-visual-highlight -1))
|
|
(if evil-visual-overlay
|
|
(move-overlay evil-visual-overlay
|
|
evil-visual-beginning evil-visual-end)
|
|
(setq evil-visual-overlay
|
|
(make-overlay evil-visual-beginning evil-visual-end)))
|
|
(overlay-put evil-visual-overlay 'face 'region)
|
|
(overlay-put evil-visual-overlay 'priority 99))))
|
|
|
|
(defun evil-visual-highlight-block (beg end &optional overlays)
|
|
"Highlight rectangular region from BEG to END.
|
|
Do this by putting an overlay on each line within the rectangle.
|
|
Each overlay extends across all the columns of the rectangle.
|
|
Reuse overlays where possible to prevent flicker."
|
|
(let* ((point (point))
|
|
(mark (or (mark t) point))
|
|
(overlays (or overlays 'evil-visual-block-overlays))
|
|
(old (symbol-value overlays))
|
|
(eol-col (and (memq this-command '(next-line previous-line))
|
|
(numberp temporary-goal-column)
|
|
(1+ (min (round temporary-goal-column)
|
|
(1- most-positive-fixnum)))))
|
|
beg-col end-col new nlines overlay window-beg window-end)
|
|
(save-excursion
|
|
;; calculate the rectangular region represented by BEG and END,
|
|
;; but put BEG in the upper-left corner and END in the
|
|
;; lower-right if not already there
|
|
(setq beg-col (evil-column beg)
|
|
end-col (evil-column end))
|
|
(when (>= beg-col end-col)
|
|
(if (= beg-col end-col)
|
|
(setq end-col (1+ end-col))
|
|
(evil-sort beg-col end-col))
|
|
(setq beg (save-excursion
|
|
(goto-char beg)
|
|
(evil-move-to-column beg-col))
|
|
end (save-excursion
|
|
(goto-char end)
|
|
(evil-move-to-column end-col 1))))
|
|
;; update end column with eol-col (extension to eol).
|
|
(when (and eol-col (> eol-col end-col))
|
|
(setq end-col eol-col))
|
|
;; force a redisplay so we can do reliable window
|
|
;; BEG/END calculations
|
|
(sit-for 0)
|
|
(setq window-beg (max (window-start) beg)
|
|
window-end (min (window-end) (1+ end))
|
|
nlines (count-lines window-beg
|
|
(min window-end (point-max))))
|
|
;; iterate over those lines of the rectangle which are
|
|
;; visible in the currently selected window
|
|
(goto-char window-beg)
|
|
(dotimes (i nlines)
|
|
(let (before after row-beg row-end)
|
|
;; beginning of row
|
|
(evil-move-to-column beg-col)
|
|
(when (< (current-column) beg-col)
|
|
;; prepend overlay with virtual spaces if unable to
|
|
;; move directly to the first column
|
|
(setq before
|
|
(propertize
|
|
(make-string
|
|
(- beg-col (current-column)) ?\s)
|
|
'face
|
|
(or (get-text-property (1- (point)) 'face)
|
|
'default))))
|
|
(setq row-beg (point))
|
|
;; end of row
|
|
(evil-move-to-column end-col)
|
|
(when (and (not (eolp))
|
|
(< (current-column) end-col))
|
|
;; append overlay with virtual spaces if unable to
|
|
;; move directly to the last column
|
|
(setq after
|
|
(propertize
|
|
(make-string
|
|
(if (= (point) row-beg)
|
|
(- end-col beg-col)
|
|
(- end-col (current-column)))
|
|
?\s) 'face 'region))
|
|
;; place cursor on one of the virtual spaces
|
|
(if (= point row-beg)
|
|
(put-text-property
|
|
0 (min (length after) 1)
|
|
'cursor t after)
|
|
(put-text-property
|
|
(max 0 (1- (length after))) (length after)
|
|
'cursor t after)))
|
|
(setq row-end (min (point) (line-end-position)))
|
|
;; trim old leading overlays
|
|
(while (and old
|
|
(setq overlay (car old))
|
|
(< (overlay-start overlay) row-beg)
|
|
(/= (overlay-end overlay) row-end))
|
|
(delete-overlay overlay)
|
|
(setq old (cdr old)))
|
|
;; reuse an overlay if possible, otherwise create one
|
|
(cond
|
|
((and old (setq overlay (car old))
|
|
(or (= (overlay-start overlay) row-beg)
|
|
(= (overlay-end overlay) row-end)))
|
|
(move-overlay overlay row-beg row-end)
|
|
(overlay-put overlay 'before-string before)
|
|
(overlay-put overlay 'after-string after)
|
|
(setq new (cons overlay new)
|
|
old (cdr old)))
|
|
(t
|
|
(setq overlay (make-overlay row-beg row-end))
|
|
(overlay-put overlay 'before-string before)
|
|
(overlay-put overlay 'after-string after)
|
|
(setq new (cons overlay new)))))
|
|
(forward-line 1))
|
|
;; display overlays
|
|
(dolist (overlay new)
|
|
(overlay-put overlay 'face 'region)
|
|
(overlay-put overlay 'priority 99))
|
|
;; trim old overlays
|
|
(dolist (overlay old)
|
|
(delete-overlay overlay))
|
|
(set overlays (nreverse new)))))
|
|
|
|
(defun evil-visual-range ()
|
|
"Return the Visual selection as a range.
|
|
This is a list (BEG END TYPE PROPERTIES...), where BEG is the
|
|
beginning of the selection, END is the end of the selection,
|
|
TYPE is the selection's type, and PROPERTIES is a property list
|
|
of miscellaneous selection attributes."
|
|
(apply #'evil-range
|
|
evil-visual-beginning evil-visual-end
|
|
(evil-visual-type)
|
|
:expanded t
|
|
evil-visual-properties))
|
|
|
|
(defun evil-visual-direction ()
|
|
"Return direction of Visual selection.
|
|
The direction is -1 if point precedes mark and 1 otherwise.
|
|
See also the variable `evil-visual-direction', which holds
|
|
the direction of the last selection."
|
|
(let* ((point (point))
|
|
(mark (or (mark t) point)))
|
|
(if (< point mark) -1 1)))
|
|
|
|
(defun evil-visual-type (&optional selection)
|
|
"Return the type of the Visual selection.
|
|
If SELECTION is specified, return the type of that instead."
|
|
(if (and (null selection) (evil-visual-state-p))
|
|
(or evil-this-type (evil-visual-type evil-visual-selection))
|
|
(setq selection (or selection evil-visual-selection))
|
|
(symbol-value (cdr-safe (assq selection evil-visual-alist)))))
|
|
|
|
(defun evil-visual-goto-end ()
|
|
"Go to the last line of the Visual selection.
|
|
This position may differ from `evil-visual-end' depending on
|
|
the selection type, and is contained in the selection."
|
|
(let ((range (evil-contract-range (evil-visual-range))))
|
|
(goto-char (evil-range-end range))))
|
|
|
|
(defun evil-visual-alist ()
|
|
"Return an association list from types to selection symbols."
|
|
(mapcar #'(lambda (e)
|
|
(cons (symbol-value (cdr-safe e)) (cdr-safe e)))
|
|
evil-visual-alist))
|
|
|
|
(defun evil-visual-selection-function (selection)
|
|
"Return a selection function for TYPE.
|
|
Default to `evil-visual-make-region'."
|
|
(or (cdr-safe (assq selection evil-visual-alist))
|
|
;; generic selection function
|
|
'evil-visual-make-region))
|
|
|
|
(defun evil-visual-selection-for-type (type)
|
|
"Return a Visual selection for TYPE."
|
|
(catch 'done
|
|
(dolist (selection evil-visual-alist)
|
|
(when (eq (symbol-value (cdr selection)) type)
|
|
(throw 'done (car selection))))))
|
|
|
|
(defun evil-visual-block-corner (&optional corner point mark)
|
|
"Block corner corresponding to POINT, with MARK in opposite corner.
|
|
Depending on POINT and MARK, the return value is `upper-left',
|
|
`upper-right', `lower-left' or `lower-right':
|
|
|
|
upper-left +---+ upper-right
|
|
| |
|
|
lower-left +---+ lower-right
|
|
|
|
One-column or one-row blocks are ambiguous. In such cases,
|
|
the horizontal or vertical component of CORNER is used.
|
|
CORNER defaults to `upper-left'."
|
|
(let* ((point (or point (point)))
|
|
(mark (or mark (mark t)))
|
|
(corner (symbol-name
|
|
(or corner
|
|
(and (overlayp evil-visual-overlay)
|
|
(overlay-get evil-visual-overlay
|
|
:corner))
|
|
'upper-left)))
|
|
(point-col (evil-column point))
|
|
(mark-col (evil-column mark))
|
|
horizontal vertical)
|
|
(cond
|
|
((= point-col mark-col)
|
|
(setq horizontal
|
|
(or (and (string-match "left\\|right" corner)
|
|
(match-string 0 corner))
|
|
"left")))
|
|
((< point-col mark-col)
|
|
(setq horizontal "left"))
|
|
((> point-col mark-col)
|
|
(setq horizontal "right")))
|
|
(cond
|
|
((= (line-number-at-pos point)
|
|
(line-number-at-pos mark))
|
|
(setq vertical
|
|
(or (and (string-match "upper\\|lower" corner)
|
|
(match-string 0 corner))
|
|
"upper")))
|
|
((< point mark)
|
|
(setq vertical "upper"))
|
|
((> point mark)
|
|
(setq vertical "lower")))
|
|
(intern (format "%s-%s" vertical horizontal))))
|
|
|
|
;;; Operator-Pending state
|
|
|
|
(evil-define-state operator
|
|
"Operator-Pending state."
|
|
:tag " <O> "
|
|
:cursor evil-half-cursor
|
|
:enable (evil-operator-shortcut-map operator motion normal))
|
|
|
|
(evil-define-keymap evil-operator-shortcut-map
|
|
"Keymap for Operator-Pending shortcuts like \"dd\" and \"gqq\"."
|
|
:local t
|
|
(setq evil-operator-shortcut-map (make-sparse-keymap))
|
|
(evil-initialize-local-keymaps))
|
|
|
|
;; the half-height "Operator-Pending cursor" cannot be specified
|
|
;; as a static `cursor-type' value, since its height depends on
|
|
;; the current font size
|
|
(defun evil-half-cursor ()
|
|
"Change cursor to a half-height box.
|
|
\(This is really just a thick horizontal bar.)"
|
|
(let ((height (/ (window-pixel-height) (* (window-height) 2))))
|
|
(setq cursor-type (cons 'hbar height))))
|
|
|
|
;;; Replace state
|
|
|
|
(evil-define-state replace
|
|
"Replace state."
|
|
:tag " <R> "
|
|
:cursor hbar
|
|
:message "-- REPLACE --"
|
|
:input-method t
|
|
(cond
|
|
((evil-replace-state-p)
|
|
(overwrite-mode 1)
|
|
(add-hook 'pre-command-hook #'evil-replace-pre-command nil t)
|
|
(unless (eq evil-want-fine-undo t)
|
|
(evil-start-undo-step)))
|
|
(t
|
|
(overwrite-mode -1)
|
|
(remove-hook 'pre-command-hook #'evil-replace-pre-command t)
|
|
(unless (eq evil-want-fine-undo t)
|
|
(evil-end-undo-step))
|
|
(when evil-move-cursor-back
|
|
(evil-move-cursor-back))))
|
|
(setq evil-replace-alist nil))
|
|
|
|
(defun evil-replace-pre-command ()
|
|
"Remember the character under point."
|
|
(when (evil-replace-state-p)
|
|
(unless (assq (point) evil-replace-alist)
|
|
(add-to-list 'evil-replace-alist
|
|
(cons (point)
|
|
(unless (eolp)
|
|
(char-after)))))))
|
|
(put 'evil-replace-pre-command 'permanent-local-hook t)
|
|
|
|
(defun evil-replace-backspace ()
|
|
"Restore character under cursor."
|
|
(interactive)
|
|
(let (char)
|
|
(backward-char)
|
|
(when (assq (point) evil-replace-alist)
|
|
(setq char (cdr (assq (point) evil-replace-alist)))
|
|
(save-excursion
|
|
(delete-char 1)
|
|
(when char
|
|
(insert char))))))
|
|
|
|
;;; Motion state
|
|
|
|
(evil-define-state motion
|
|
"Motion state."
|
|
:tag " <M> "
|
|
:suppress-keymap t)
|
|
|
|
;;; Emacs state
|
|
|
|
(evil-define-state emacs
|
|
"Emacs state."
|
|
:tag " <E> "
|
|
:message "-- EMACS --"
|
|
:input-method t
|
|
:intercept-esc nil)
|
|
|
|
(provide 'evil-states)
|
|
|
|
;;; evil-states.el ends here
|