tvl-depot/absl/numeric/int128.h
Abseil Team 37dd2562ec Export of internal Abseil changes
--
8bdb2020150ed0fd4a4e520e454dc5f54e33f776 by Eric Fiselier <ericwf@google.com>:

Workaround bug in GCC 9.2 and after.

PiperOrigin-RevId: 291982551

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47ff4820e595f96c082a90d733725f6882d83e3b by Abseil Team <absl-team@google.com>:

Improve ABSL_ATTRIBUTE_PACKED documentation

Recommend to apply ABSL_ATTRIBUTE_PACKED to structure members instead of to an entire structure because applying this attribute to an entire structure may cause the compiler to generate suboptimal code. It reduces the alignment of the data structure from a value larger than one to one. When applied to a structure, ABSL_ATTRIBUTE_PACKED reduces the alignment of a structure (alignof()) to 1. As a result, the compiler can no longer assume that e.g. uint32 members are aligned on a four byte boundary and hence is forced to use single-byte load and store instructions on CPU architectures that do not support non-aligned loads or stores.

PiperOrigin-RevId: 291977920

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902b7a86f860da699d3a2e5c738be5ef73ede3b4 by Mark Barolak <mbar@google.com>:

Internal change

PiperOrigin-RevId: 291963048

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bb3bd3247e376d53a3080b105f13ec7566d3ae50 by Abseil Team <absl-team@google.com>:

Support the C++17 insert_or_assign() API in btree_map.

PiperOrigin-RevId: 291945474

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ff3b3cfcbbc64f086f95501f48d49426bcde356f by Gennadiy Rozental <rogeeff@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 291861110

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fd465cd9cbbacd3962f67a7346d6462edaddd809 by Derek Mauro <dmauro@google.com>:

Add flaky=1 to beta_distribution_test.

PiperOrigin-RevId: 291757364

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3603adfb59c4128c542b670952cce250d59e1f67 by Derek Mauro <dmauro@google.com>:

Separate the initialization of NumCPUs() and NominalCPUFrequency()

The OSS version of Abseil never needs to call NominalCPUFrequency().
In some configurations, initializing NominalCPUFrequency() requires
spending at least 3ms measuring the CPU frequency. By separating the
initialization from NumCPUs(), which is called in most configurations,
we can save at least 3ms of program startup time.

PiperOrigin-RevId: 291737273

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bea9e4a6bff5a0351d340deab966641867e08c4d by Abseil Team <absl-team@google.com>:

Change the cmake library names not to have a redundant `absl_` prefix.

PiperOrigin-RevId: 291640501

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501b602ef260cd7c8c527342581ceffb3c5b6d4c by Gennadiy Rozental <rogeeff@google.com>:

Introducing benchmark for absl::GetFlag.

PiperOrigin-RevId: 291433394

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4eeaddc788da4b91c272a8adca77ca6dbbbc1d44 by Xiaoyi Zhang <zhangxy@google.com>:

fix: Add support for more ARM processors detection

Import of https://github.com/abseil/abseil-cpp/pull/608

PiperOrigin-RevId: 291420397

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a3087a8e883c5d71de7d9bd4ec8f4db5142dfcf5 by Derek Mauro <dmauro@google.com>:

Removes the flaky raw_hash_set prefetch test

PiperOrigin-RevId: 291197079

--
aad6c2121c102ac36216e771c83227cf3e3bfd66 by Andy Soffer <asoffer@google.com>:

Enable building Abseil as a DLL.
This is currently experimental and unsupported.

This CL does a few things:
1. Adds the ABSL_DLL macro to any class holding a static data member, or to global constants in headers.
2. Adds a whitelist of all files in the DLL and all the build targets that are conglomerated into the DLL.
3. When BUILD_SHARED_LIBS is specified, any build target that would be in the DLL still exists, but we swap out all of it's dependencies so it just depends on abseil_dll

PiperOrigin-RevId: 291192055

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5e888cd6f2a7722805d41f872108a03a84e421c7 by Mark Barolak <mbar@google.com>:

Move absl/strings/internal/escaping.{cc,h} into internal build targets.

This puts absl/strings/internal/escaping.h behind a whitelist and it also resolves https://github.com/abseil/abseil-cpp/issues/604.

PiperOrigin-RevId: 291173320

--
166836d24970da87587c1728036f53f05a28f0af by Eric Fiselier <ericwf@google.com>:

Internal Change.

PiperOrigin-RevId: 291012718

--
996ddb3dffda02440fa93f30ca5d71b14b688875 by Abseil Team <absl-team@google.com>:

Fix shared libraries log spam for built-in types in absl::GetFlag

PiperOrigin-RevId: 290772743
GitOrigin-RevId: 8bdb2020150ed0fd4a4e520e454dc5f54e33f776
Change-Id: I8bf2265dd14ebbace220a1b6b982bb5040ad2a26
2020-01-28 16:07:41 -05:00

1091 lines
35 KiB
C++

//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: int128.h
// -----------------------------------------------------------------------------
//
// This header file defines 128-bit integer types, `uint128` and `int128`.
#ifndef ABSL_NUMERIC_INT128_H_
#define ABSL_NUMERIC_INT128_H_
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <iosfwd>
#include <limits>
#include <utility>
#include "absl/base/config.h"
#include "absl/base/macros.h"
#include "absl/base/port.h"
#if defined(_MSC_VER)
// In very old versions of MSVC and when the /Zc:wchar_t flag is off, wchar_t is
// a typedef for unsigned short. Otherwise wchar_t is mapped to the __wchar_t
// builtin type. We need to make sure not to define operator wchar_t()
// alongside operator unsigned short() in these instances.
#define ABSL_INTERNAL_WCHAR_T __wchar_t
#if defined(_M_X64)
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif // defined(_M_X64)
#else // defined(_MSC_VER)
#define ABSL_INTERNAL_WCHAR_T wchar_t
#endif // defined(_MSC_VER)
namespace absl {
ABSL_NAMESPACE_BEGIN
class int128;
// uint128
//
// An unsigned 128-bit integer type. The API is meant to mimic an intrinsic type
// as closely as is practical, including exhibiting undefined behavior in
// analogous cases (e.g. division by zero). This type is intended to be a
// drop-in replacement once C++ supports an intrinsic `uint128_t` type; when
// that occurs, existing well-behaved uses of `uint128` will continue to work
// using that new type.
//
// Note: code written with this type will continue to compile once `uint128_t`
// is introduced, provided the replacement helper functions
// `Uint128(Low|High)64()` and `MakeUint128()` are made.
//
// A `uint128` supports the following:
//
// * Implicit construction from integral types
// * Explicit conversion to integral types
//
// Additionally, if your compiler supports `__int128`, `uint128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// However, a `uint128` differs from intrinsic integral types in the following
// ways:
//
// * Errors on implicit conversions that do not preserve value (such as
// loss of precision when converting to float values).
// * Requires explicit construction from and conversion to floating point
// types.
// * Conversion to integral types requires an explicit static_cast() to
// mimic use of the `-Wnarrowing` compiler flag.
// * The alignment requirement of `uint128` may differ from that of an
// intrinsic 128-bit integer type depending on platform and build
// configuration.
//
// Example:
//
// float y = absl::Uint128Max(); // Error. uint128 cannot be implicitly
// // converted to float.
//
// absl::uint128 v;
// uint64_t i = v; // Error
// uint64_t i = static_cast<uint64_t>(v); // OK
//
class
#if defined(ABSL_HAVE_INTRINSIC_INT128)
alignas(unsigned __int128)
#endif // ABSL_HAVE_INTRINSIC_INT128
uint128 {
public:
uint128() = default;
// Constructors from arithmetic types
constexpr uint128(int v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned int v); // NOLINT(runtime/explicit)
constexpr uint128(long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long v); // NOLINT(runtime/int)
constexpr uint128(long long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128(__int128 v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned __int128 v); // NOLINT(runtime/explicit)
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128(int128 v); // NOLINT(runtime/explicit)
explicit uint128(float v);
explicit uint128(double v);
explicit uint128(long double v);
// Assignment operators from arithmetic types
uint128& operator=(int v);
uint128& operator=(unsigned int v);
uint128& operator=(long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long v); // NOLINT(runtime/int)
uint128& operator=(long long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
uint128& operator=(__int128 v);
uint128& operator=(unsigned __int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
uint128& operator=(int128 v);
// Conversion operators to other arithmetic types
constexpr explicit operator bool() const;
constexpr explicit operator char() const;
constexpr explicit operator signed char() const;
constexpr explicit operator unsigned char() const;
constexpr explicit operator char16_t() const;
constexpr explicit operator char32_t() const;
constexpr explicit operator ABSL_INTERNAL_WCHAR_T() const;
constexpr explicit operator short() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned short() const;
constexpr explicit operator int() const;
constexpr explicit operator unsigned int() const;
constexpr explicit operator long() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator long long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr explicit operator __int128() const;
constexpr explicit operator unsigned __int128() const;
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit operator float() const;
explicit operator double() const;
explicit operator long double() const;
// Trivial copy constructor, assignment operator and destructor.
// Arithmetic operators.
uint128& operator+=(uint128 other);
uint128& operator-=(uint128 other);
uint128& operator*=(uint128 other);
// Long division/modulo for uint128.
uint128& operator/=(uint128 other);
uint128& operator%=(uint128 other);
uint128 operator++(int);
uint128 operator--(int);
uint128& operator<<=(int);
uint128& operator>>=(int);
uint128& operator&=(uint128 other);
uint128& operator|=(uint128 other);
uint128& operator^=(uint128 other);
uint128& operator++();
uint128& operator--();
// Uint128Low64()
//
// Returns the lower 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128Low64(uint128 v);
// Uint128High64()
//
// Returns the higher 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128High64(uint128 v);
// MakeUInt128()
//
// Constructs a `uint128` numeric value from two 64-bit unsigned integers.
// Note that this factory function is the only way to construct a `uint128`
// from integer values greater than 2^64.
//
// Example:
//
// absl::uint128 big = absl::MakeUint128(1, 0);
friend constexpr uint128 MakeUint128(uint64_t high, uint64_t low);
// Uint128Max()
//
// Returns the highest value for a 128-bit unsigned integer.
friend constexpr uint128 Uint128Max();
// Support for absl::Hash.
template <typename H>
friend H AbslHashValue(H h, uint128 v) {
return H::combine(std::move(h), Uint128High64(v), Uint128Low64(v));
}
private:
constexpr uint128(uint64_t high, uint64_t low);
// TODO(strel) Update implementation to use __int128 once all users of
// uint128 are fixed to not depend on alignof(uint128) == 8. Also add
// alignas(16) to class definition to keep alignment consistent across
// platforms.
#if defined(ABSL_IS_LITTLE_ENDIAN)
uint64_t lo_;
uint64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
uint64_t hi_;
uint64_t lo_;
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
};
// Prefer to use the constexpr `Uint128Max()`.
//
// TODO(absl-team) deprecate kuint128max once migration tool is released.
ABSL_DLL extern const uint128 kuint128max;
// allow uint128 to be logged
std::ostream& operator<<(std::ostream& os, uint128 v);
// TODO(strel) add operator>>(std::istream&, uint128)
constexpr uint128 Uint128Max() {
return uint128((std::numeric_limits<uint64_t>::max)(),
(std::numeric_limits<uint64_t>::max)());
}
ABSL_NAMESPACE_END
} // namespace absl
// Specialized numeric_limits for uint128.
namespace std {
template <>
class numeric_limits<absl::uint128> {
public:
static constexpr bool is_specialized = true;
static constexpr bool is_signed = false;
static constexpr bool is_integer = true;
static constexpr bool is_exact = true;
static constexpr bool has_infinity = false;
static constexpr bool has_quiet_NaN = false;
static constexpr bool has_signaling_NaN = false;
static constexpr float_denorm_style has_denorm = denorm_absent;
static constexpr bool has_denorm_loss = false;
static constexpr float_round_style round_style = round_toward_zero;
static constexpr bool is_iec559 = false;
static constexpr bool is_bounded = true;
static constexpr bool is_modulo = true;
static constexpr int digits = 128;
static constexpr int digits10 = 38;
static constexpr int max_digits10 = 0;
static constexpr int radix = 2;
static constexpr int min_exponent = 0;
static constexpr int min_exponent10 = 0;
static constexpr int max_exponent = 0;
static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<unsigned __int128>::traps;
#else // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool tinyness_before = false;
static constexpr absl::uint128 (min)() { return 0; }
static constexpr absl::uint128 lowest() { return 0; }
static constexpr absl::uint128 (max)() { return absl::Uint128Max(); }
static constexpr absl::uint128 epsilon() { return 0; }
static constexpr absl::uint128 round_error() { return 0; }
static constexpr absl::uint128 infinity() { return 0; }
static constexpr absl::uint128 quiet_NaN() { return 0; }
static constexpr absl::uint128 signaling_NaN() { return 0; }
static constexpr absl::uint128 denorm_min() { return 0; }
};
} // namespace std
namespace absl {
ABSL_NAMESPACE_BEGIN
// int128
//
// A signed 128-bit integer type. The API is meant to mimic an intrinsic
// integral type as closely as is practical, including exhibiting undefined
// behavior in analogous cases (e.g. division by zero).
//
// An `int128` supports the following:
//
// * Implicit construction from integral types
// * Explicit conversion to integral types
//
// However, an `int128` differs from intrinsic integral types in the following
// ways:
//
// * It is not implicitly convertible to other integral types.
// * Requires explicit construction from and conversion to floating point
// types.
// Additionally, if your compiler supports `__int128`, `int128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// The design goal for `int128` is that it will be compatible with a future
// `int128_t`, if that type becomes a part of the standard.
//
// Example:
//
// float y = absl::int128(17); // Error. int128 cannot be implicitly
// // converted to float.
//
// absl::int128 v;
// int64_t i = v; // Error
// int64_t i = static_cast<int64_t>(v); // OK
//
class int128 {
public:
int128() = default;
// Constructors from arithmetic types
constexpr int128(int v); // NOLINT(runtime/explicit)
constexpr int128(unsigned int v); // NOLINT(runtime/explicit)
constexpr int128(long v); // NOLINT(runtime/int)
constexpr int128(unsigned long v); // NOLINT(runtime/int)
constexpr int128(long long v); // NOLINT(runtime/int)
constexpr int128(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr int128(__int128 v); // NOLINT(runtime/explicit)
constexpr explicit int128(unsigned __int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr explicit int128(uint128 v);
explicit int128(float v);
explicit int128(double v);
explicit int128(long double v);
// Assignment operators from arithmetic types
int128& operator=(int v);
int128& operator=(unsigned int v);
int128& operator=(long v); // NOLINT(runtime/int)
int128& operator=(unsigned long v); // NOLINT(runtime/int)
int128& operator=(long long v); // NOLINT(runtime/int)
int128& operator=(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
int128& operator=(__int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to other arithmetic types
constexpr explicit operator bool() const;
constexpr explicit operator char() const;
constexpr explicit operator signed char() const;
constexpr explicit operator unsigned char() const;
constexpr explicit operator char16_t() const;
constexpr explicit operator char32_t() const;
constexpr explicit operator ABSL_INTERNAL_WCHAR_T() const;
constexpr explicit operator short() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned short() const;
constexpr explicit operator int() const;
constexpr explicit operator unsigned int() const;
constexpr explicit operator long() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator long long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr explicit operator __int128() const;
constexpr explicit operator unsigned __int128() const;
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit operator float() const;
explicit operator double() const;
explicit operator long double() const;
// Trivial copy constructor, assignment operator and destructor.
// Arithmetic operators
int128& operator+=(int128 other);
int128& operator-=(int128 other);
int128& operator*=(int128 other);
int128& operator/=(int128 other);
int128& operator%=(int128 other);
int128 operator++(int); // postfix increment: i++
int128 operator--(int); // postfix decrement: i--
int128& operator++(); // prefix increment: ++i
int128& operator--(); // prefix decrement: --i
int128& operator&=(int128 other);
int128& operator|=(int128 other);
int128& operator^=(int128 other);
int128& operator<<=(int amount);
int128& operator>>=(int amount);
// Int128Low64()
//
// Returns the lower 64-bit value of a `int128` value.
friend constexpr uint64_t Int128Low64(int128 v);
// Int128High64()
//
// Returns the higher 64-bit value of a `int128` value.
friend constexpr int64_t Int128High64(int128 v);
// MakeInt128()
//
// Constructs a `int128` numeric value from two 64-bit integers. Note that
// signedness is conveyed in the upper `high` value.
//
// (absl::int128(1) << 64) * high + low
//
// Note that this factory function is the only way to construct a `int128`
// from integer values greater than 2^64 or less than -2^64.
//
// Example:
//
// absl::int128 big = absl::MakeInt128(1, 0);
// absl::int128 big_n = absl::MakeInt128(-1, 0);
friend constexpr int128 MakeInt128(int64_t high, uint64_t low);
// Int128Max()
//
// Returns the maximum value for a 128-bit signed integer.
friend constexpr int128 Int128Max();
// Int128Min()
//
// Returns the minimum value for a 128-bit signed integer.
friend constexpr int128 Int128Min();
// Support for absl::Hash.
template <typename H>
friend H AbslHashValue(H h, int128 v) {
return H::combine(std::move(h), Int128High64(v), Int128Low64(v));
}
private:
constexpr int128(int64_t high, uint64_t low);
#if defined(ABSL_HAVE_INTRINSIC_INT128)
__int128 v_;
#else // ABSL_HAVE_INTRINSIC_INT128
#if defined(ABSL_IS_LITTLE_ENDIAN)
uint64_t lo_;
int64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
int64_t hi_;
uint64_t lo_;
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
#endif // ABSL_HAVE_INTRINSIC_INT128
};
std::ostream& operator<<(std::ostream& os, int128 v);
// TODO(absl-team) add operator>>(std::istream&, int128)
constexpr int128 Int128Max() {
return int128((std::numeric_limits<int64_t>::max)(),
(std::numeric_limits<uint64_t>::max)());
}
constexpr int128 Int128Min() {
return int128((std::numeric_limits<int64_t>::min)(), 0);
}
ABSL_NAMESPACE_END
} // namespace absl
// Specialized numeric_limits for int128.
namespace std {
template <>
class numeric_limits<absl::int128> {
public:
static constexpr bool is_specialized = true;
static constexpr bool is_signed = true;
static constexpr bool is_integer = true;
static constexpr bool is_exact = true;
static constexpr bool has_infinity = false;
static constexpr bool has_quiet_NaN = false;
static constexpr bool has_signaling_NaN = false;
static constexpr float_denorm_style has_denorm = denorm_absent;
static constexpr bool has_denorm_loss = false;
static constexpr float_round_style round_style = round_toward_zero;
static constexpr bool is_iec559 = false;
static constexpr bool is_bounded = true;
static constexpr bool is_modulo = false;
static constexpr int digits = 127;
static constexpr int digits10 = 38;
static constexpr int max_digits10 = 0;
static constexpr int radix = 2;
static constexpr int min_exponent = 0;
static constexpr int min_exponent10 = 0;
static constexpr int max_exponent = 0;
static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<__int128>::traps;
#else // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool tinyness_before = false;
static constexpr absl::int128 (min)() { return absl::Int128Min(); }
static constexpr absl::int128 lowest() { return absl::Int128Min(); }
static constexpr absl::int128 (max)() { return absl::Int128Max(); }
static constexpr absl::int128 epsilon() { return 0; }
static constexpr absl::int128 round_error() { return 0; }
static constexpr absl::int128 infinity() { return 0; }
static constexpr absl::int128 quiet_NaN() { return 0; }
static constexpr absl::int128 signaling_NaN() { return 0; }
static constexpr absl::int128 denorm_min() { return 0; }
};
} // namespace std
// --------------------------------------------------------------------------
// Implementation details follow
// --------------------------------------------------------------------------
namespace absl {
ABSL_NAMESPACE_BEGIN
constexpr uint128 MakeUint128(uint64_t high, uint64_t low) {
return uint128(high, low);
}
// Assignment from integer types.
inline uint128& uint128::operator=(int v) { return *this = uint128(v); }
inline uint128& uint128::operator=(unsigned int v) {
return *this = uint128(v);
}
inline uint128& uint128::operator=(long v) { // NOLINT(runtime/int)
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long v) {
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(long long v) {
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long long v) {
return *this = uint128(v);
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(__int128 v) {
return *this = uint128(v);
}
inline uint128& uint128::operator=(unsigned __int128 v) {
return *this = uint128(v);
}
#endif // ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(int128 v) {
return *this = uint128(v);
}
// Arithmetic operators.
uint128 operator<<(uint128 lhs, int amount);
uint128 operator>>(uint128 lhs, int amount);
uint128 operator+(uint128 lhs, uint128 rhs);
uint128 operator-(uint128 lhs, uint128 rhs);
uint128 operator*(uint128 lhs, uint128 rhs);
uint128 operator/(uint128 lhs, uint128 rhs);
uint128 operator%(uint128 lhs, uint128 rhs);
inline uint128& uint128::operator<<=(int amount) {
*this = *this << amount;
return *this;
}
inline uint128& uint128::operator>>=(int amount) {
*this = *this >> amount;
return *this;
}
inline uint128& uint128::operator+=(uint128 other) {
*this = *this + other;
return *this;
}
inline uint128& uint128::operator-=(uint128 other) {
*this = *this - other;
return *this;
}
inline uint128& uint128::operator*=(uint128 other) {
*this = *this * other;
return *this;
}
inline uint128& uint128::operator/=(uint128 other) {
*this = *this / other;
return *this;
}
inline uint128& uint128::operator%=(uint128 other) {
*this = *this % other;
return *this;
}
constexpr uint64_t Uint128Low64(uint128 v) { return v.lo_; }
constexpr uint64_t Uint128High64(uint128 v) { return v.hi_; }
// Constructors from integer types.
#if defined(ABSL_IS_LITTLE_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low)
: lo_{low}, hi_{high} {}
constexpr uint128::uint128(int v)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : lo_{v}, hi_{0} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)} {}
constexpr uint128::uint128(unsigned __int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(v >> 64)} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(int128 v)
: lo_{Int128Low64(v)}, hi_{static_cast<uint64_t>(Int128High64(v))} {}
#elif defined(ABSL_IS_BIG_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low)
: hi_{high}, lo_{low} {}
constexpr uint128::uint128(int v)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : hi_{0}, lo_{v} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
constexpr uint128::uint128(unsigned __int128 v)
: hi_{static_cast<uint64_t>(v >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(int128 v)
: hi_{static_cast<uint64_t>(Int128High64(v))}, lo_{Int128Low64(v)} {}
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
// Conversion operators to integer types.
constexpr uint128::operator bool() const { return lo_ || hi_; }
constexpr uint128::operator char() const { return static_cast<char>(lo_); }
constexpr uint128::operator signed char() const {
return static_cast<signed char>(lo_);
}
constexpr uint128::operator unsigned char() const {
return static_cast<unsigned char>(lo_);
}
constexpr uint128::operator char16_t() const {
return static_cast<char16_t>(lo_);
}
constexpr uint128::operator char32_t() const {
return static_cast<char32_t>(lo_);
}
constexpr uint128::operator ABSL_INTERNAL_WCHAR_T() const {
return static_cast<ABSL_INTERNAL_WCHAR_T>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator short() const { return static_cast<short>(lo_); }
constexpr uint128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator int() const { return static_cast<int>(lo_); }
constexpr uint128::operator unsigned int() const {
return static_cast<unsigned int>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator long() const { return static_cast<long>(lo_); }
constexpr uint128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator long long() const { // NOLINT(runtime/int)
return static_cast<long long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(lo_); // NOLINT(runtime/int)
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::operator __int128() const {
return (static_cast<__int128>(hi_) << 64) + lo_;
}
constexpr uint128::operator unsigned __int128() const {
return (static_cast<unsigned __int128>(hi_) << 64) + lo_;
}
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to floating point types.
inline uint128::operator float() const {
return static_cast<float>(lo_) + std::ldexp(static_cast<float>(hi_), 64);
}
inline uint128::operator double() const {
return static_cast<double>(lo_) + std::ldexp(static_cast<double>(hi_), 64);
}
inline uint128::operator long double() const {
return static_cast<long double>(lo_) +
std::ldexp(static_cast<long double>(hi_), 64);
}
// Comparison operators.
inline bool operator==(uint128 lhs, uint128 rhs) {
return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
Uint128High64(lhs) == Uint128High64(rhs));
}
inline bool operator!=(uint128 lhs, uint128 rhs) {
return !(lhs == rhs);
}
inline bool operator<(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) < Uint128Low64(rhs))
: (Uint128High64(lhs) < Uint128High64(rhs));
}
inline bool operator>(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) > Uint128Low64(rhs))
: (Uint128High64(lhs) > Uint128High64(rhs));
}
inline bool operator<=(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) <= Uint128Low64(rhs))
: (Uint128High64(lhs) <= Uint128High64(rhs));
}
inline bool operator>=(uint128 lhs, uint128 rhs) {
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) >= Uint128Low64(rhs))
: (Uint128High64(lhs) >= Uint128High64(rhs));
}
// Unary operators.
inline uint128 operator-(uint128 val) {
uint64_t hi = ~Uint128High64(val);
uint64_t lo = ~Uint128Low64(val) + 1;
if (lo == 0) ++hi; // carry
return MakeUint128(hi, lo);
}
inline bool operator!(uint128 val) {
return !Uint128High64(val) && !Uint128Low64(val);
}
// Logical operators.
inline uint128 operator~(uint128 val) {
return MakeUint128(~Uint128High64(val), ~Uint128Low64(val));
}
inline uint128 operator|(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) | Uint128High64(rhs),
Uint128Low64(lhs) | Uint128Low64(rhs));
}
inline uint128 operator&(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) & Uint128High64(rhs),
Uint128Low64(lhs) & Uint128Low64(rhs));
}
inline uint128 operator^(uint128 lhs, uint128 rhs) {
return MakeUint128(Uint128High64(lhs) ^ Uint128High64(rhs),
Uint128Low64(lhs) ^ Uint128Low64(rhs));
}
inline uint128& uint128::operator|=(uint128 other) {
hi_ |= other.hi_;
lo_ |= other.lo_;
return *this;
}
inline uint128& uint128::operator&=(uint128 other) {
hi_ &= other.hi_;
lo_ &= other.lo_;
return *this;
}
inline uint128& uint128::operator^=(uint128 other) {
hi_ ^= other.hi_;
lo_ ^= other.lo_;
return *this;
}
// Arithmetic operators.
inline uint128 operator<<(uint128 lhs, int amount) {
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
if (amount < 64) {
if (amount != 0) {
return MakeUint128(
(Uint128High64(lhs) << amount) | (Uint128Low64(lhs) >> (64 - amount)),
Uint128Low64(lhs) << amount);
}
return lhs;
}
return MakeUint128(Uint128Low64(lhs) << (amount - 64), 0);
}
inline uint128 operator>>(uint128 lhs, int amount) {
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
if (amount < 64) {
if (amount != 0) {
return MakeUint128(Uint128High64(lhs) >> amount,
(Uint128Low64(lhs) >> amount) |
(Uint128High64(lhs) << (64 - amount)));
}
return lhs;
}
return MakeUint128(0, Uint128High64(lhs) >> (amount - 64));
}
inline uint128 operator+(uint128 lhs, uint128 rhs) {
uint128 result = MakeUint128(Uint128High64(lhs) + Uint128High64(rhs),
Uint128Low64(lhs) + Uint128Low64(rhs));
if (Uint128Low64(result) < Uint128Low64(lhs)) { // check for carry
return MakeUint128(Uint128High64(result) + 1, Uint128Low64(result));
}
return result;
}
inline uint128 operator-(uint128 lhs, uint128 rhs) {
uint128 result = MakeUint128(Uint128High64(lhs) - Uint128High64(rhs),
Uint128Low64(lhs) - Uint128Low64(rhs));
if (Uint128Low64(lhs) < Uint128Low64(rhs)) { // check for carry
return MakeUint128(Uint128High64(result) - 1, Uint128Low64(result));
}
return result;
}
inline uint128 operator*(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
// TODO(strel) Remove once alignment issues are resolved and unsigned __int128
// can be used for uint128 storage.
return static_cast<unsigned __int128>(lhs) *
static_cast<unsigned __int128>(rhs);
#elif defined(_MSC_VER) && defined(_M_X64)
uint64_t carry;
uint64_t low = _umul128(Uint128Low64(lhs), Uint128Low64(rhs), &carry);
return MakeUint128(Uint128Low64(lhs) * Uint128High64(rhs) +
Uint128High64(lhs) * Uint128Low64(rhs) + carry,
low);
#else // ABSL_HAVE_INTRINSIC128
uint64_t a32 = Uint128Low64(lhs) >> 32;
uint64_t a00 = Uint128Low64(lhs) & 0xffffffff;
uint64_t b32 = Uint128Low64(rhs) >> 32;
uint64_t b00 = Uint128Low64(rhs) & 0xffffffff;
uint128 result =
MakeUint128(Uint128High64(lhs) * Uint128Low64(rhs) +
Uint128Low64(lhs) * Uint128High64(rhs) + a32 * b32,
a00 * b00);
result += uint128(a32 * b00) << 32;
result += uint128(a00 * b32) << 32;
return result;
#endif // ABSL_HAVE_INTRINSIC128
}
// Increment/decrement operators.
inline uint128 uint128::operator++(int) {
uint128 tmp(*this);
*this += 1;
return tmp;
}
inline uint128 uint128::operator--(int) {
uint128 tmp(*this);
*this -= 1;
return tmp;
}
inline uint128& uint128::operator++() {
*this += 1;
return *this;
}
inline uint128& uint128::operator--() {
*this -= 1;
return *this;
}
constexpr int128 MakeInt128(int64_t high, uint64_t low) {
return int128(high, low);
}
// Assignment from integer types.
inline int128& int128::operator=(int v) {
return *this = int128(v);
}
inline int128& int128::operator=(unsigned int v) {
return *this = int128(v);
}
inline int128& int128::operator=(long v) { // NOLINT(runtime/int)
return *this = int128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(unsigned long v) {
return *this = int128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(long long v) {
return *this = int128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(unsigned long long v) {
return *this = int128(v);
}
// Arithmetic operators.
int128 operator+(int128 lhs, int128 rhs);
int128 operator-(int128 lhs, int128 rhs);
int128 operator*(int128 lhs, int128 rhs);
int128 operator/(int128 lhs, int128 rhs);
int128 operator%(int128 lhs, int128 rhs);
int128 operator|(int128 lhs, int128 rhs);
int128 operator&(int128 lhs, int128 rhs);
int128 operator^(int128 lhs, int128 rhs);
int128 operator<<(int128 lhs, int amount);
int128 operator>>(int128 lhs, int amount);
inline int128& int128::operator+=(int128 other) {
*this = *this + other;
return *this;
}
inline int128& int128::operator-=(int128 other) {
*this = *this - other;
return *this;
}
inline int128& int128::operator*=(int128 other) {
*this = *this * other;
return *this;
}
inline int128& int128::operator/=(int128 other) {
*this = *this / other;
return *this;
}
inline int128& int128::operator%=(int128 other) {
*this = *this % other;
return *this;
}
inline int128& int128::operator|=(int128 other) {
*this = *this | other;
return *this;
}
inline int128& int128::operator&=(int128 other) {
*this = *this & other;
return *this;
}
inline int128& int128::operator^=(int128 other) {
*this = *this ^ other;
return *this;
}
inline int128& int128::operator<<=(int amount) {
*this = *this << amount;
return *this;
}
inline int128& int128::operator>>=(int amount) {
*this = *this >> amount;
return *this;
}
namespace int128_internal {
// Casts from unsigned to signed while preserving the underlying binary
// representation.
constexpr int64_t BitCastToSigned(uint64_t v) {
// Casting an unsigned integer to a signed integer of the same
// width is implementation defined behavior if the source value would not fit
// in the destination type. We step around it with a roundtrip bitwise not
// operation to make sure this function remains constexpr. Clang, GCC, and
// MSVC optimize this to a no-op on x86-64.
return v & (uint64_t{1} << 63) ? ~static_cast<int64_t>(~v)
: static_cast<int64_t>(v);
}
} // namespace int128_internal
#if defined(ABSL_HAVE_INTRINSIC_INT128)
#include "absl/numeric/int128_have_intrinsic.inc" // IWYU pragma: export
#else // ABSL_HAVE_INTRINSIC_INT128
#include "absl/numeric/int128_no_intrinsic.inc" // IWYU pragma: export
#endif // ABSL_HAVE_INTRINSIC_INT128
ABSL_NAMESPACE_END
} // namespace absl
#undef ABSL_INTERNAL_WCHAR_T
#endif // ABSL_NUMERIC_INT128_H_