* exwm.el (exwm--on-ClientMessage): Handle fullscreen requests
for frames.
(exwm-init): Initialize workspaces after unlocking events.
* exwm-workspace.el (exwm-workspace--init): Create frames as
invisible, then make them visible only once their OverrideRedirect
property has been set.
* exwm-randr.el (exwm-randr--refresh): New frame parameter
`exwm-geometry'.
* exwm-layout.el (exwm-layout--set-frame-fullscreen): New
function.
The Emacs code is buggy, see https://github.com/ch11ng/exwm/issues/39https://github.com/ch11ng/exwm/pull/42
* exwm-layout.el (exwm-layout-unset-fullscreen)
(exwm-layout-set-fullscreen): Use `user-error' rather than
`cl-assert'.
* exwm-input.el (exwm-input--set-focus): Silently accept unknown
ids. (exwm-input--grab-keyboard) (exwm-input--release-keyboard):
Silently ignore calls for windows that have no buffer.
* exwm-manage.el (exwm-manage--kill-client): Don't throw error
when trying to kill a vanished window.
* RandR module is now made optional; users can enable it with
`exwm-randr-enable`.
* Correct the calculation of sizes/coordinates at various places.
* Input focus is now tracked with (Emacs) window instead of buffer since the
latter can be ambiguous in multi-screen settings.
* Prevent switching to floating windows or windows on other workspaces
* Provide a workaround for `ido-mode` (can be enabled with
`(exwm-enable-ido-workaround)`)
Remove `exwm--with-current-id`, which was introduced to as a wrapper to
`with-current-buffer` to do extra checks. Note that in functions run as hooks,
the validation of window ID is still required as they are not synchronized with
events.
`emacsclient` started with `-c` or `-t` argument create a new frame that shall
not be used to manage X windows.
Also fix some related input focus issues (with some remaining unfixed).
Close#17.
* Relax the conditions to refresh layout; this may introduce some overheads
though
* Fix the problem when `*scratch*` buffer is killed; close#12
* Enhance `exwm-reset` by forcing layout refresh in it. This should allow users
to overcome some layout bugs