Change-Id: Ibddaa111a5b7a86c42dbe153ae8e53f9a5601a54
Reviewed-on: https://cl.tvl.fyi/c/depot/+/10112
Tested-by: BuildkiteCI
Reviewed-by: Adam Joseph <adam@westernsemico.com>
When dealing with a formal argument in a function argument pattern that
has a default expression, there are two different things that can happen
at runtime: Either we select its value from the passed attribute
successfully or we need to use the default expression. Both of these may
be thunks and both of these may need finalisers. However, in the former
case this is taken care of elsewhere, the value will always be finalised
already if necessary. In the latter case we may need to finalise the
thunk resulting from the default expression. However, the thunk
corresponding to the expression may never end up in the local's stack
slot. Since finalisation goes by stack slot (and not constants), we need
to prevent a case where we don't fall back to the default expression,
but finalise anyways.
Previously, we worked around this by making `OpFinalise` ignore
non-thunks. Since finalisation of already evaluated thunks still
crashed, the faulty compilation of function pattern arguments could
still cause a crash.
As a new approach, we reinstate the old behavior of `OpFinalise` to
crash whenever encountering something that is either not a thunk or
doesn't need finalisation. This can also help catching (similar)
miscompilations in the future. To then prevent the crash, we need to
track whether we have fallen back or not at runtime. This is done using
an additional phantom on the stack that holds a new `FinaliseRequest`
value. When it comes to finalisation we check this value and
conditionally execute `OpFinalise` based on its value.
Resolves b/261 and b/265 (partially).
Change-Id: Ic04fb80ec671a2ba11fa645090769c335fb7f58b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8705
Reviewed-by: tazjin <tazjin@tvl.su>
Tested-by: BuildkiteCI
Autosubmit: sterni <sternenseemann@systemli.org>
When resolving a select expression (`attrs.name` or `attrs.name or
default`), if the set compiles to a constant attribute set (as is most
notably the case with `builtins`) we can backtrack and replace that
attribute set directly with the compiled value.
For something like `builtins.length`, this will directly emit an
`OpConstant` that leaves the `length` builtin on the stack.
Change-Id: I639654e065a06e8cfcbcacb528c6da7ec9e513ee
Reviewed-on: https://cl.tvl.fyi/c/depot/+/7957
Tested-by: BuildkiteCI
Reviewed-by: flokli <flokli@flokli.de>
While it is in the given example, i.e. for integer addition, to claim
that they are equivalent is a bit misleading: builtins.add is less
overloaded than +, i.e. builtins.add "foo" "bar" will fail whereas
"foo" + "bar" performs string concatenation.
Change-Id: Ib52d530d1ab289b367565b286f06a76dd518d4fb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/7929
Autosubmit: sterni <sternenseemann@systemli.org>
Reviewed-by: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
The codebase contains a lot of complexity and odd roundabout
handling for shadowing globals. I'm pretty sure none of this is
necessary, and all of it disappears if you simply make the globals
part of the ordinary identifier resolution chain, with their own
scope up above the root scope. Then the ordinary shadowing routines
do the right thing, and no special cases or new terminology are
required.
This commit does that.
Note by tazjin: This commit was originally abandoned when Adam decided
not to take away reviewer bandwidth for this at the time (eval was
still in a much earlier stage). As we've recently done some
significant refactoring of globals initialisation this came up again,
and it seems we can easily cover the use-cases of the poison tracking
in other ways now, so I've rebased, updated and resurrected the CL.
Co-Authored-By: Vincent Ambo <tazjin@tvl.su>
Signed-off-by: Adam Joseph <adam@westernsemico.com>
Change-Id: Ib3309a47a7b31fa5bf10466bade0d876b76ae462
Reviewed-on: https://cl.tvl.fyi/c/depot/+/7089
Reviewed-by: tazjin <tazjin@tvl.su>
Tested-by: BuildkiteCI
Reviewed-by: flokli <flokli@flokli.de>
Previously, "calling" (setting up the VM run loop for executing a call
frame) and "running" (running this loop to completion) were separate
operations.
This was basically an attempt to avoid nesting `VM::run` invocations.
However, doing things this way introduced some tricky bugs for exiting
out of the call frames of thunks vs. builtins & closures.
For now, we unify the two operations and always return the value to
the caller directly. For now this makes calls a little less effective,
but it gives us a chance to nail down some other strange behaviours
and then re-optimise this afterwards.
To make sure we tackle this again further down I've added it to the
list of known possible optimisations.
Change-Id: I96828ab6a628136e0bac1bf03555faa4e6b74ece
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6415
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI