This also required making the noodles character not actually the emoji,
since the emoji being double-width means it still gets overwritten when
you walk to the right of it (D:)
Rather than overwriting entities with the same ID when appending, make
EntityMap::append actually respect the internal invariants of the map
and preserve entities from both sides, with no regard for their id.
Add a new Wall entity, and allow converting generated levels to entity
maps containing them, then finally displaying them using some of
the (now expanded) box drawing machinery.
Add a generic text-prompt system to the Game, and use it to prompt the
character for their name on startup. There's also a Promise type in
util, which is used for the result of the prompt.
* exwm-workspace.el (exwm-workspace--original-handle-focus-in)
(exwm-workspace--original-handle-focus-out): Store the original
`handle-focus-{in,out}'.
(exwm-workspace-switch): Now that `handle-focus-{in,out}' has been
updated to call other stuffs like `after-focus-change-function', we
can no longer run `focus-{in,out}-hook' only.
--
1224e58a45e4d016b18f5a6cf5762ba33027017a by CJ Johnson <johnsoncj@google.com>:
Unifies the growth factor of InlinedVector's mutating members to max(2 * capacity, req_capacity). In doing so, LegacyNextCapacityFrom(...) is removed thus removing a loop from several callsites.
PiperOrigin-RevId: 259920301
--
945fc0bf27b67ea77d39144dcb6a483dc879ceda by Laramie Leavitt <lar@google.com>:
Cleanup header guards which do not reflect the correct style.
PiperOrigin-RevId: 259881520
--
8c7d0532ba9a9aabfd57f67552572b2b1bedda97 by Derek Mauro <dmauro@google.com>:
Move log_severity sources to the new log_severity target.
PiperOrigin-RevId: 259837015
GitOrigin-RevId: 1224e58a45e4d016b18f5a6cf5762ba33027017a
Change-Id: Id19506c3b8db71a0d4391ee917bfef3e802d550d
When sandbox-fallback = true (the default), the Nix builder will fall
back to disabled sandbox mode when the kernel doesn’t allow users to
set it up. This prevents hard errors from occuring in tricky places,
especially the initial installer. To restore the previous behavior,
users can set:
sandbox-fallback = false
in their /etc/nix/nix.conf configuration.
Some kernels disable "unpriveleged user namespaces". This is
unfortunate, but we can still use mount namespaces. Anyway, since each
builder has its own nixbld user, we already have most of the benefits
of user namespaces.
--
1f44f8f487aa3afe8248132e4081519e85671965 by CJ Johnson <johnsoncj@google.com>:
Updates ScopedAllocatorWorks test for InlinedVector to not depend on specific byte counts of standard library vectors. It's too brittle in the face of capacity-changing changes to InlinedVector and does not provide signal in those breakages.
PiperOrigin-RevId: 259590332
--
fef7589547e9cdd04a254f6ae06e2bd9ec2b35f0 by CJ Johnson <johnsoncj@google.com>:
Updates the implementation of InlinedVector::insert(...) to be exception safe and adds an exception safety tests for insert(...)
PiperOrigin-RevId: 259542968
GitOrigin-RevId: 1f44f8f487aa3afe8248132e4081519e85671965
Change-Id: I514beff56159c9c717f8d29197728011af1fecd7
Add a new Item raw type and entity type, with preliminary, basic support
for food. There's a really frustrating toml-rs bug that prevents writing
these nicely as toml right now, so I also added support for mixing JSON
and TOML in a single config dir
--
dcff7cc4eb3837d39d1e083cbf1d4f082054cbf6 by Laramie Leavitt <lar@google.com>:
Add default and fallback modes for SaltedSeedSeq::generate().
SeedSeq::generate will often be called with contiguous ranges of uint32_t.
Detect this case and use the currently direct code paths to handle it.
Otherwise use a fallback mechanism which does an additional copy.
PiperOrigin-RevId: 258853656
--
59ec88845ac2ee6567c493021b54385940d66762 by Gennadiy Rozental <rogeeff@google.com>:
Internal change
PiperOrigin-RevId: 258822137
--
eb2d1ab21f6f94c24c51c1cd3719846be259e8e7 by Abseil Team <absl-team@google.com>:
Add iOS version 11 to the mix of Apple OS versions that have various C++17 header files
but do not support them.
PiperOrigin-RevId: 258820405
--
452cea3e13b29797b2c385d7c6da7613d36bdc45 by Gennadiy Rozental <rogeeff@google.com>:
Internal change
PiperOrigin-RevId: 258802436
GitOrigin-RevId: dcff7cc4eb3837d39d1e083cbf1d4f082054cbf6
Change-Id: I2261cb58e142eb15017ef646a56710dd64f06496
--
b0015627610a311997ab21b8b295a8168b5915ec by Derek Mauro <dmauro@google.com>:
Add an empty log_severity library. The log_severity sources will
eventually migrate here once users are updated to depend on the new
target.
Note that no opensource user should be depending on log_severity.h
today since it has no purpose in opensource.
PiperOrigin-RevId: 258781702
--
c4d8d03f731d1de648ef2d17a55c3a16029ba331 by Derek Mauro <dmauro@google.com>:
Move atomic_hook.h to its own internal target.
PiperOrigin-RevId: 258765527
GitOrigin-RevId: b0015627610a311997ab21b8b295a8168b5915ec
Change-Id: I0ec9b8b3cb6a27dc32a5f6c318d07e02548f193d
* Add first install test
* Fix style
* Split the test into spanner and bigtable
* Correct indentation
* Add other distros, shared lib test, and kokoro configs
* Fix style
Add a system for statically-included entity raws (which necessitated
making a deserializable existential Color struct) and test it out by
initializing the game (for now) with a single on-screen gormlak.