I'd like to limit the available snippets to those snippets that I have
explicitly defined. I ran into this problem when defining the `defpackage`
snippet for `lisp-mode`; it appeared that another snippet for `defpackage`
existed somewhere on my machine.
One of my Google Emacs libraries depends on the `magit-popup` library. I believe
it's `fig-status` and I'm unsure why that library didn't ship with
`magit-popup`... tune in next week for more packaging woes.
Instead of three separate `general-define-key` statements consolidate all
three. I'm not sure I was aware of this feature of general when I originally
defined all three keybindings.
The `prelude/assert` for the existence of the `opam-install` directory was
failing.
I believe this assertion would have been failing sooner, but a bug in my
initialization was preventing Emacs from evaluating `wpc-ocaml.el`. It seems
that I removed whatever was jamming the initialization and as such, I uncovered
some more bugs.
Let this serve as a reminder that just because it hasn't bitten you yet, doesn't
mean that your software doesn't have a bug.
Preferring to use the `general` package for defining leader-prefixed keybindings
than `evil-leader`.
This TODO has existed for quite awhile, so I'm pleased to finish it!
During the cleanup, I deleted some keybindings that I no longer used.
When Emacs starts it's called from xsessionrc.shared, which is called outside of
direnv's .envrc scope. Because of this variables defined therein, like
ORG_DIRECTORY, are undefined and prevent Emacs from initializing.
I'm hard-coding the `org-directory` variable for now and removing references to
`(getenv "ORG_DIRECTORY")`.
Point the constants/current-project variable to my mono-repo.
The constants.el file isn't as populated as I was expecting and I think
supporting it introduces indirection in my code. I'm considering removing it.
Some more pains of weening off of Dropbox is that my Emacs initialization is
sensitive to dependencies and missing require statements. I'm still debugging
everything.
Some modules called `exwm-input-set-key` before the `window-manager` module
loaded, which itself requires EXWM. This broke initialization. To get around
this I could've called `(require 'exwm)` in each of those modules. I chose to
define a `keybindings.el` module to whitelist some of my EXWM keybindings. I'm
not sure if this is the best way forward, but it is *some* way forward.
Since the tokenizing isn't working as expected, my keyboard.el function
keyboard/swap-caps-lock-and-escape was silenting failing.
I'm adding a prelude/refute in that function to make the failures noisy until
the tokenizing is properly supported.
Move `wpc/find-file-split` directly below `wpc/find-file`.
TODO: This module is quite old and served as a bit of a dumping grounds for me
for a long time. As such, I think I should consider deleting dead code and
moving some of these functions to other modules.
After moving some environment variables out of `~/.profile` and into a `.envrc`
file, I broke some of my modules because Emacs, which is started in
`~/.xsessionrc.shared`, is started from outside of the `.envrc` scope.
Thankfully someone wrote an excellent Emacs integration with `direnv` so now the
world keeps turning and it is even more beautiful than it was previously.
Many times when I run `prism-mode` the contrast between the colors isn't strong
enough. This is unfortunate because I really like the idea.
Perhaps one day I can submit a PR to ensure that it uses the highest-contrast
colors available to it.
After defining the scrot.el module, I don't have much use for this function. In
fairness, I never used this function too much; I wrote it early on when I first
switched from i3 to EXWM. As such, it's a bit sloppy. Happy whenever I get a
change to do some spring cleaning.
Write some Elisp to work with `scrot`, Linux's CLI utility for taking
screenshots. It's been too long this that was working as expected!
As a bonus, I learned that it's possible to copy images to Linux's clipboard and
not just their file paths. This makes for a really nice UX!