Griffin Smith
f03ad6bbd6
Add cellular-automata cave generator
...
Add a cellular-automata-based cave level generator, plus an
optparse-applicative-based CLI for invoking level generators in general.
2019-09-07 14:52:37 -04:00
Griffin Smith
4d270712ae
Add raws, loaded statically from a folder
...
Add raw types with support for both creatures and items, loaded
statically from a "raws" folder just like in the Rust version.
2019-09-02 13:59:28 -04:00
Griffin Smith
2fd3e4c9ad
Implement messages
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Implement messages almost the same as in the Rust version, only with
YAML instead of TOML this time, and a regular old mustache template
instead of something handrolled. Besides that, pretty much everything
here is the same.
2019-09-01 13:54:27 -04:00
Griffin Smith
4ef19aa35a
Add entities, and allow walking around
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Add support for entities via a port of the EntityMap type, and implement
command support starting at basic hjkl.
2019-08-31 13:18:51 -04:00
Griffin Smith
d3f3890dc5
An @-sign in a box, in haskell
...
Initial commit of a Haskell version of Xanthous, written using Brick and
built with Nix.
This is so much nicer and so much easier
2019-08-25 13:28:10 -04:00