Previously, "calling" (setting up the VM run loop for executing a call
frame) and "running" (running this loop to completion) were separate
operations.
This was basically an attempt to avoid nesting `VM::run` invocations.
However, doing things this way introduced some tricky bugs for exiting
out of the call frames of thunks vs. builtins & closures.
For now, we unify the two operations and always return the value to
the caller directly. For now this makes calls a little less effective,
but it gives us a chance to nail down some other strange behaviours
and then re-optimise this afterwards.
To make sure we tackle this again further down I've added it to the
list of known possible optimisations.
Change-Id: I96828ab6a628136e0bac1bf03555faa4e6b74ece
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6415
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
`builtins.getFlake` doesn't interest us, of course, but some others may
be worth (or easy) to implement. They are pretty low priority, though,
since nixpkgs has compatiblity wrappers for the ones it uses.
The new debugging-related builtins (break and traceVerbose) are
interesting to note, but may not make sense to implement at all.
Change-Id: Icae547aa3bd9d6ee6b87897ba8210eb9b9b044c7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6332
Tested-by: BuildkiteCI
Autosubmit: sterni <sternenseemann@systemli.org>
Reviewed-by: tazjin <tazjin@tvl.su>