Commit graph

4 commits

Author SHA1 Message Date
Florian Klink
32f41458c0 refactor(tvix): move castore into tvix-castore crate
This splits the pure content-addressed layers from tvix-store into a
`castore` crate, and only leaves PathInfo related things, as well as the
CLI entrypoint in the tvix-store crate.

Notable changes:
 - `fixtures` and `utils` had to be moved out of the `test` cfg, so they
   can be imported from tvix-store.
 - Some ad-hoc fixtures in the test were moved to proper fixtures in the
   same step.
 - The protos are now created by a (more static) recipe in the protos/
   directory.

The (now two) golang targets are commented out, as it's not possible to
update them properly in the same CL. This will be done by a followup CL
once this is merged (and whitby deployed)

Bug: https://b.tvl.fyi/issues/301

Change-Id: I8d675d4bf1fb697eb7d479747c1b1e3635718107
Reviewed-on: https://cl.tvl.fyi/c/depot/+/9370
Reviewed-by: tazjin <tazjin@tvl.su>
Reviewed-by: flokli <flokli@flokli.de>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
Reviewed-by: Connor Brewster <cbrewster@hey.com>
2023-09-22 12:51:21 +00:00
Florian Klink
a6580748aa feat(tvix/store/digests): use bytes::Bytes instead of Vec<u8>
This will save us some copies, because a clone will simply create an
additional pointer to the same data.

Change-Id: I017a5d6b4c85a861b5541ebad2858ad4fbf8e8fa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8978
Reviewed-by: raitobezarius <tvl@lahfa.xyz>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
2023-07-21 19:01:50 +00:00
Florian Klink
e51d85e078 refactor(tvix/store/digests): clippy
useless conversion to the same type: `std::vec::Vec<u8>`

Change-Id: Idcb16679bb2a3350784965d8d9bbb593c760634e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8615
Tested-by: BuildkiteCI
Autosubmit: flokli <flokli@flokli.de>
Reviewed-by: tazjin <tazjin@tvl.su>
2023-05-23 12:28:34 +00:00
Florian Klink
b8ff08b1b0 refactor(tvix/store/directorysvc): move from Vec<u8> to B3Digest
This introduces a new struct, B3Digest, which internally holds a
Vec<u8>, but only allows construction with 32 bytes.

It also implements display, which will print the base64 representation.
This should reduce some boilerplate when parsing Vec<u8>.

Change-Id: Ia91aa40cb691916773abc8f93e6ed79a5fd34863
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8592
Reviewed-by: tazjin <tazjin@tvl.su>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
2023-05-23 10:48:55 +00:00